Property | Value |
rdf:type | |
rdfs:label | - Psychic
- Psychic
- Psychic
- Psychic
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rdfs:comment | - Cost: 25000 RP Points Psychic is an ability often attributed to the Mystics and Timonae, but often deals with extrasensory perception. There are two skills included in this set: Danger Sense and Psychic Detection.
- some of the lengendary pokemon need to beat the challengers only will unlock like latias , latios etc...
- Psychic ist eine Bar bzw. ein Restaurant aus Grand Theft Auto: Vice City.thumb|200px|Psychic Kategorie:Bars Kategorie:Restaurants
- They start with the weapon, Chain. They start if they coose to be a Psychic in Roktar Canyon and they start training with Master Bui They start if they choose to become a Psien in the Mourdlands And they start training with General Lue They start if they choose to be a Gypsy in the Giryn Caravan And they start training with Mistress Rea They start if they choose to become a Kiest in the Temple of Solitude in the Bronze Rock Mountains and they start training with the high priest Yei
- A Psychic (超能力者, Chō Nōryokusha?) refers to one who was born with a mutation, an Abnormal Ability (異能, Inō?) gained as a result of the brain being able to comprehend a "channel" (common sense, or perception of reality) not native to humans. It is a different type of Mystery than Magecraft, although similar in nature. Although some psychics possess both the channels necessary for a normal life and for ESP such as the Ryougi, others only possess the channels for ESP, and these types of people eventually become completely unable to live in regular society. The Nanaya are a prime example of the latter kind.
- Psychic son consultorios de psiquiatría que aparece en Grand Theft Auto: Vice City, solo parte del decorado y no influye en la historia del juego. Psyckic traducido al español significa Psíquica.
- May lower target's Sp. Defense.
- Psychics are an anime-only term that originates from the english dub of FUNimation it generally referes to a human who has either obtained or been granted supernatural powers.
- Psychic is a trophy that can be earned in Chuzzle. It is awarded for solving every puzzle from levels 1 through 10 in Mind Bender.
- A Psychic is a person who is able to perform supernatural feats with the powers of their mind. A psychic can have a multitude of abilities such as telepathy, thoughtography, flight, and the ability to create illusions. Viper was a first-class psychic before he became an Arcobaleno. can also be considered psychics.
- Psychics are real. Psychics have the most awesome superpowers. They can read people's minds and see into the future and move things just by scrunching up their faces. And because they are extra-scientitious, there is no need for proof, nor is there any proof sufficient. Stephen Colbert is a psychic.
- A psychic is a person with the power to foresee future events. Although the majority of psychics are human, they are often accused of being warlocks or witches. Known psychics:
* Barnabas Collins
* David Collins
* Quentin Collins I
* Countess Natalie DuPres
* Leticia Faye
* Pansy Faye
* Janet Findley
* Count Andreas Petofi
* Magda Rakosi
* Gerard Stiles
* Gerard Stiles (PT)
* Carrie Stokes (PT)
* Roxanne Drew (PT)
* Hannah Stokes
- Psychic is a prefix that can appear on Magic Items, providing a bonus to Assassin Shadow Disciplines.
- Psychics are sentient creatures that have the ability to communicate or read thoughts using their minds.
- Psychics are, roughly speaking, a combination of the Cleric and Wizard classes. For this versatility there is, as with the Mystic class, a tradeoff of attack power. Only Tideborn can be Mystics, as with Assassins. They being their careers in the City of Raging Tides in the far south, in the lands added with the Rising Tides expansion Psychic's ability to enhance their critical hit chance made them a more popular choice, and the developers felt it necessary around 2015/16 to nerf these abilities (make them less powerful)
- Psychic refers to that which originates 'from the mind'.
- New series people. Yep. I didn't get Red's approval yet... So this will be held in a wait. Oh, and this is a spoof!
- The type is one of the eighteen Pokémon elemental types. It is super effective against File:Fighting.pngFighting and File:Poison.pngPoison It is not very effective against File:Psychic.pngPsychic and File:Steel.pngSteel. It is weak to File:Bug.pngBug , File:Ghost.pngGhost , File:Dark.pngDark
- Mewtwo uses Psychic on himself to lift him upwards in the air. It is a bit slow but can cover lots of range.
- It appears that Psychics are little known to most supernaturals- much like human knowledge of the supernatural world. Vampires and Werewolfs are apparently unaware of them. Ghosts, on the other hand, are more aware of psychics- as Annie Sawyer discovered when she was ushered into a private area of a theatre by another ghost who'd asumed she'd come to talk with the performing psychic. Many ghosts seek out psychics- particularly ones with the power to hear their voices so they can resolve issues with loved ones.
- Psychics automatically learn the first action and the target each night.
- Psychics appear regularly in fantasy fiction, such as in the novel The Dead Zone by Stephen King. A large industry exists whereby psychics provide advice and counsel to clients. Some famous contemporary psychics include Miss Cleo, John Edward, Danielle Egnew, Jose Ortiz El Buen Samaritano, and Sylvia Browne. Psychic powers are asserted by psychic detectives and in practices such as psychic archaeology and even psychic surgery.
- The fact is, I knew that you were going to click on that link. I am also very much aware that you are currently sitting in a chair, reading this. You see, you came here for a reason, and that reason is ectoplasmic jelly will cost you $19.99 for me to reveal. Of course, I knew your credit card number, but the spirits took my short term memory o.O No?
- The word psychic (pronounced /ˈsaɪkɨk/; from the Greek psychikos—"of the soul, mental") refers to a proposed ability to perceive things hidden from the normal senses through what is described as extra-sensory perception, or to those people said to have such abilities. It is also used to refer to theatrical performers who use techniques such as prestidigitation and cold reading to produce the appearance of such abilities. It has also been used to describe the belief of the ability of the mind to influence the world physically and telekinetic powers some claim to demonstrate, such as Uri Geller.
- La historia comienza con una madre y su hijo, quien lleva los ojos vendados y tiene una pierna ortopédica. Huyendo de alguien bajo la lluvia, la mujer le dice que no se quite la venda bajo ningún concepto. Más tarde, mientras están en casa comiendo aparece el marido, del cual al parecer estaban huyendo y que termina dándole una paliza a la madre. Aterrorizado y lleno de ira, el niño se quita la venda... Un día en que sus amigos le van a visitar al trabajo y todos junto estaban pasando un buen rato hasta que algo sucede.
- A psychic is a person who claims to have a form of extra-sensory perception and can exhibit or feign abilities such as mind reading or precognition. The origin and nature of these skills is unknown and varies with the individual. In popular culture, as demonstrated by agent Mudler and Scully among others, people tend to be skeptical of psychics as they are considered to be scammers. This leads then authentic psychics to hide or repress their faculty, or to be afraid of them. Generally perceptions and sensations need to be triggered by a particular feeling, traumatic event or an object to handle to establish a kind of intercession with the subtle planes of existence.
- In the time period that most mainstream Smurfs stories take place in, fortune tellers and oracles are considered psychics, even though Papa Smurf knows that most of them are actually charlatans. One particular charlatan posing as a fortune teller is Esmeralda Fortune, who along with her companion Cohort deceives people that she comes in contact with by claiming to see into their future, with Gargamel being her best known target.
- Psychic abilities are abilities which allow the person who has them to sense or affect their environment via an unknown means of interaction. Typically this means abilities, methods, and results that are not redily apparent to the usual 5 senses (touch, taste, smell, sight, and hearing). Psychic sensing has also been termed ESP (extrasensory perception), and a sixth sense. Psionics is the deliberate use of psychic abilities. Such abilities as being a Switcher or a Phase switcher type of person. The use of these types of abilities is not the same as Enchantment.
- The girls wear school uniforms and stylized futuristic visors. Yuna wears a sailor-like outfit, but with unique patterns. Her top is blue with a white ribbon tie and white bottom lining. Her skirt is blue with red line patterns and a slit in the front. Her blue knee-high boots have magenta laces and she wears magenta thigh-high socks. She has a silver and pink visor with a blue rim. Rikku wears a long-sleeved white top with a blue ribbon bow. She has a short blue skirt with yellow line patterns. Her boots are black and brown with blue laces. She has a silver and green visor with a pink rim.
- Psychic (Japanese: サイキック Saikikku) monsters had their debut in The Duelist Genesis, and they are used by Sayer in Yu-Gi-Oh! 5D's. Psychic-Types often resemble cyberpunk androids, cybernetically-enhanced humans, or strange mutants, and often feature elements of cyberspace, circuit board patterns, green coloring, and yellow electricity in their art. It is worth noting that many Psychic-Type monsters resemble what in the past were Machine-Type, Fiend-Type, or Spellcaster-Type monsters (such as "Mutant Mindmaster", "Cipher Soldier", "Mind on Air" and especially "Jinzo").
- This article is about the damage type keyword. For the power source keyword, see psionic. The psychic keyword on a power indicates that it deals damage to a creature by affecting its mind or other animating force. Characters who meet the prerequisites can take the Dark Fury heroic tier feat to increase damage on powers with the psychic keyword, as well as the necrotic keyword. Characters can also take the Psychic Lock paragon tier feat to give targets hit by their psychic powers a −2 penalty to their next attack roll. This article is a . You can help My English Wiki by expanding it.
- Tom Smith's powers developed when his parents died in a fire, after the fire he was adopted by his grandma. When he was bullied on school he threw someone into a wall with his telekinetic powers. On a school trip to a museum people called him a freak. Someone threw a rock at him, he ran away. But he could not help hearing everyones thoughts. He started to catch on fire, and he exploded. Charles Xavier personally picked him up and brought him to the institute. He learned to control his telekinesis and telepathy, but he did not want to use his pyrokinesis. He was called Psychic because his powers were all controled with his mind. His mentor was Jean Grey because she also was telekinetic and she was a telepath, and his best friends were Storm and Nightcrawler. Magneto made a team of mutants t
- Psychic – gabinety, w których prawdopodobnie prowadzone są seansy spirytystyczne. Występują jedynie w Grand Theft Auto III i Grand Theft Auto: Vice City. W Vice City znajdziemy dwa takie gabinety, obydwa w Downtown, pomiędzy tamtejszym Ammu-Nation a mostem North Bridge. Z kolei w Liberty City, zakład ten znajduje się w Chinatown, jednak jego położenie jest nieco dziwne – wisi on nad innymi sklepami.
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owl:sameAs | |
image name | - OverdriveTeleporter-TF05-JP-VG.png
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bg | |
Strength | |
Alignment | |
FraM | |
GerM | |
dcterms:subject | |
Row 9 info | - High damage, critical hits
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GER | |
Apariciones | |
jap | |
Row 8 info | |
Row 4 info | |
Spells | - * Future Glow
* Psychic Path
* Foolish Burial
* Emergency Teleport
* Telekinetic Power Well
* Psychokinesis
- * Miracle Synchro Fusion
* Emergency Teleport
* Psychokinesis
* Mind Control
* Snatch Steal
- * Emergency Teleport
* Psychokinesis
* Miracle Synchro Fusion
* Reinforcement of the Army
* Instant Fusion
- * Emergency Teleport
* Psychokinesis
* Miracle Synchro Fusion
* Telekinetic Power Well
* Brain Research Lab
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Row 10 title | |
Portuguese | |
Row 7 title | |
Agility | |
Row 1 info | |
traps | - * Psychic Overload
* Psychic Tuning
* Brain Hazard
- * Psychic Overload
* Royal Decree
- * Psychic Overload
* Assault Mode Activate
* Artifact Sanctum
- * Brain Hazard
* Mind Over Matter
* Psychic Tuning
* Psychic Overload
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Row 8 title | |
support list | - List of Psychic-Type support cards
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synchro monsters | - * Hyper Psychic Blaster
* Magical Android
* Psychic Lifetrancer
* Overmind Archfiend
* Thought Ruler Archfiend
* Psychic Nightmare
* T.G. Hyper Librarian
* Armades, Keeper of Boundaries
* Black Rose Dragon
* Clear Wing Synchro Dragon
* Stardust Dragon
* Scrap Dragon
* Crimson Blader
* Naturia Beast
* Naturia Barkion
* Leo, the Keeper of the Sacred Tree
- * Hyper Psychic Blaster
* Overmind Archfiend
* Magical Android
* Thought Ruler Archfiend
* Psychic Lifetrancer
* Psychic Nightmare
* T.G. Hyper Librarian
* Formula Synchron
* Armory Arm
* Accel Synchron
* Armades, Keeper of Boundaries
* Goyo Guardian
* HTS Psyhemuth
* Black Rose Dragon
* Black Rose Moonlight Dragon
* Clear Wing Synchro Dragon
* Scrap Dragon
* Stardust Dragon
* Red Dragon Archfiend
* Leo, the Keeper of the Sacred Tree
* Stardust Warrior
* Shooting Star Dragon
* Red Nova Dragon
* Shooting Quasar Dragon
- * Hyper Psychic Blaster
* Magical Android
* Arcanite Magician
* T.G. Hyper Librarian
* Naturia Beast
* Samsara, Dragon of Rebirth
* Stardust Dragon
* Scrap Dragon
- * Hyper Psychic Blaster
* Magical Android
* Naturia Beast
* Naturia Barkion
* Naturia Landoise
* Psychic Lifetrancer
* T.G. Hyper Librarian
* Stardust Dragon
* Scrap Dragon
* Crimson Blader
* Thought Ruler Archfiend
* Black Rose Dragon
* Clear Wing Synchro Dragon
* Leo, the Keeper of the Sacred Tree
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Row 4 title | |
Row 9 title | |
fusion monsters | - * Ultimate Axon Kicker
- * Ultimate Axon Kicker
* Naturia Exterio
- * Ultimate Axon Kicker
* Supreme Arcanite Magician
* Dragon Knight Draco-Equiste
* Musician King
* Giltia the D. Knight
* Panzer Dragon
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Row 2 info | |
Row 6 info | |
Monsters | - * Serene Psychic Witch
* Silent Psychic Wizard
* Hushed Psychic Cleric
* Esper Girl
* Psychic Commander
* Psychic Jumper
* Krebons
* Re-Cover
* Overdrive Teleporter
* Destructotron
* Doctor Cranium
* D.D. Telepon
* Ghost Ogre & Snow Rabbit
* Gigantes
- * Serene Psychic Witch
* Silent Psychic Wizard
* Hushed Psychic Cleric
* Esper Girl
* Mental Seeker
* Re-Cover
* D.D. Telepon
* Overdrive Teleporter
* Space-Time Police
* Time Escaper
* Risebell the Star Adjuster
- * Grandsoil the Elemental Lord
* Redox, Dragon Ruler of Boulders
* Serene Psychic Witch
* Silent Psychic Wizard
* Hushed Psychic Cleric
* Esper Girl
* Psychic Commander
* Psychic Jumper
* Giant Rat
* Neo-Spacian Grand Mole
* Gigantes
* Maxx "C"
* Tragoedia
* Swift Scarecrow
* Crane Crane
- * Psychic Commander
* Ghost Ogre & Snow Rabbit
* Krebons
* Esper Girl
* Re-Cover
* Serene Psychic Witch
* Doctor Cranium
* Maxx "C"
* Junk Synchron
* Synchro Fusionist
* Armageddon Knight
* Artifact Moralltach
* Artifact Scythe
* Black Luster Soldier - Envoy of the Beginning
* Hyper Psychic Blaster/Assault Mode
* Arcanite Magician/Assault Mode
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Row 1 title | |
Intelligence | |
xyz monsters | - * Leviair the Sea Dragon
* Meliae of the Trees
* Mechquipped Angineer
* Ghostrick Alucard
* Hieratic Sun Dragon Overlord of Heliopolis
* Divine Dragon Knight Felgrand
- * Leviair the Sea Dragon
* Wind-Up Arsenal Zenmaioh
* Photon Strike Bounzer
* Constellar Ptolemy M7
* Number 39: Utopia Beyond
- * Artifact Durendal
* Constellar Pleiades
* Number 61: Volcasaurus
* Wind-Up Arsenal Zenmaioh
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Row 5 info | |
anti-support list | - List of Psychic-Type anti-support cards
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Row 2 title | |
comentario imagen | - Local de Psychic en el Centro de la ciudad
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Row 6 title | |
Wisdom | |
Cooldown | |
Row 10 info | |
Row 5 title | |
Row 3 info | |
Row 3 title | |
Row 7 info | |
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Box Title | |
Nombre | |
Revision | |
Portrayer | |
Eyes | |
Date | |
Endurance | |
Distinction | - *can feel the presence of supernatural creatures
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Appearance | |
Affiliation | |
Discipline | |
Game | |
Hair | |
Name | - Psychic
- Psychics
- Psychic Map
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Type | |
Italian | |
Romaji | |
Caption | |
FRA | |
List | - List of Psychic-Type monsters
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producto | |
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access to | |
access from | |
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spam | |
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French | |
Bonuses | |
Aliases | - N/A
- Fortune Teller
- Consort to the Spirit World
- Consort to the Spirits
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Kanji | |
Height | |
Species | |
Title | |
Class | |
Related to | - *Mortals
*Empaths
*Prophets
*Shamans
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BGCOLOR | |
Color | |
Related | |
Input | |
German | |
distinction(s) | - Otherwise ordinary mortals gifted with psychic abilities
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Spanish | |
Ciudad | |
User | |
Imagen | |
Occupation(s) | - Psychic/Fortune Teller/Consort to the Spirit World Actress
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map type | |
Friends | |
Skin | |
Damage | |
Gender | |
Chinese | |
Korean | |
Spa | |
Effect | |
English | |
wikipage disambiguates | |
JapM | |
eye-color | |
Resistance | |
ItaM | |
Ita | |
PorM | |
abstract | - Psychic – gabinety, w których prawdopodobnie prowadzone są seansy spirytystyczne. Występują jedynie w Grand Theft Auto III i Grand Theft Auto: Vice City. W Vice City znajdziemy dwa takie gabinety, obydwa w Downtown, pomiędzy tamtejszym Ammu-Nation a mostem North Bridge. Z kolei w Liberty City, zakład ten znajduje się w Chinatown, jednak jego położenie jest nieco dziwne – wisi on nad innymi sklepami. W Vice City gabinety te powstały między 1984 a 1986 rokiem. Wcześniej w miejscu jednego z nich znajdowała się część sklepu odzieżowego Hermit Clothing, a w miejscu drugiego znajdowała się niezagospodarowana przestrzeń użytkowa.
- Cost: 25000 RP Points Psychic is an ability often attributed to the Mystics and Timonae, but often deals with extrasensory perception. There are two skills included in this set: Danger Sense and Psychic Detection.
- some of the lengendary pokemon need to beat the challengers only will unlock like latias , latios etc...
- The girls wear school uniforms and stylized futuristic visors. Yuna wears a sailor-like outfit, but with unique patterns. Her top is blue with a white ribbon tie and white bottom lining. Her skirt is blue with red line patterns and a slit in the front. Her blue knee-high boots have magenta laces and she wears magenta thigh-high socks. She has a silver and pink visor with a blue rim. Rikku wears a long-sleeved white top with a blue ribbon bow. She has a short blue skirt with yellow line patterns. Her boots are black and brown with blue laces. She has a silver and green visor with a pink rim. Paine wears a version of a boy's uniform. She has a long-sleeved white top that reaches her thighs with silver patterns at the bottom and long plain white pants. She wears plain black shoes. She wears a silver and purple visor with a yellow rim.
- Psychic ist eine Bar bzw. ein Restaurant aus Grand Theft Auto: Vice City.thumb|200px|Psychic Kategorie:Bars Kategorie:Restaurants
- The fact is, I knew that you were going to click on that link. I am also very much aware that you are currently sitting in a chair, reading this. You see, you came here for a reason, and that reason is ectoplasmic jelly will cost you $19.99 for me to reveal. Of course, I knew your credit card number, but the spirits took my short term memory o.O If this be not proof enough for you of the stunning, almost house-like reality of the awesome realm of psychic mystery, then let me say that you must certainly work in a fish canning factory, somewhere in Iceland, and that you have an uncle called Rudy who is very hairy and almost eight feet tall. Yes? No? And I can also tell you that you did not know that I was using analogies in that last prediction. For by Iceland I meant New York and by fish canning factory I meant Corporate lawyer. You are a dynamic, highly strung corporate lawyer called Willard Woogley carving out a career for yourself in the core of the Big Apple, but fighting against the cynicism which threatens to overwhelm you and destroy forever your youthful enthusiams for corporate law - hence the interest in the realm of the psychic! No? Well, ok buddy, I'm still getting strong signals on the fish front. I can say with some confidence that you have at least seen at least one fish at some point in your life. Maybe you even touched one. Without realising it, you probably have a strong psychic bond with fish. Your girlfriend smells like the fish market. Indeed - look behind you at that fishbowl - do you see Lochlan swimming in there? He tells me that...
- They start with the weapon, Chain. They start if they coose to be a Psychic in Roktar Canyon and they start training with Master Bui They start if they choose to become a Psien in the Mourdlands And they start training with General Lue They start if they choose to be a Gypsy in the Giryn Caravan And they start training with Mistress Rea They start if they choose to become a Kiest in the Temple of Solitude in the Bronze Rock Mountains and they start training with the high priest Yei
- A Psychic (超能力者, Chō Nōryokusha?) refers to one who was born with a mutation, an Abnormal Ability (異能, Inō?) gained as a result of the brain being able to comprehend a "channel" (common sense, or perception of reality) not native to humans. It is a different type of Mystery than Magecraft, although similar in nature. Although some psychics possess both the channels necessary for a normal life and for ESP such as the Ryougi, others only possess the channels for ESP, and these types of people eventually become completely unable to live in regular society. The Nanaya are a prime example of the latter kind.
- Psychic son consultorios de psiquiatría que aparece en Grand Theft Auto: Vice City, solo parte del decorado y no influye en la historia del juego. Psyckic traducido al español significa Psíquica.
- The word psychic (pronounced /ˈsaɪkɨk/; from the Greek psychikos—"of the soul, mental") refers to a proposed ability to perceive things hidden from the normal senses through what is described as extra-sensory perception, or to those people said to have such abilities. It is also used to refer to theatrical performers who use techniques such as prestidigitation and cold reading to produce the appearance of such abilities. It has also been used to describe the belief of the ability of the mind to influence the world physically and telekinetic powers some claim to demonstrate, such as Uri Geller. Belief in psychic phenomena is widespread in the United States, where a 2005 Gallup poll revealed that 41 percent of Americans believe in extra-sensory perception. Psychics appear regularly in fiction and science fiction, such as the The Dead Zone by Stephen King, Jean Grey from the Marvel comic book universe or Alice Cullen from the Twilight Series written by Stephenie Meyer. A large industry exists where psychics provide advice and counsel to clients, though debunkers attribute such putative powers to intentional trickery or self-delusion. Some famous contemporary psychics include Miss Cleo, Sylvia Browne, and John Edward. The scientific community has rejected claims of psychic phenomena, and no compelling evidence of psychic phenomena has been found. A study using neuroimaging published in 2008 provides the strongest evidence yet obtained that paranormal mental phenomena do not exist. In 1988 the U.S. National Academy of Sciences gave a report on the subject that concluded there is "no scientific justification from research conducted over a period of 130 years for the existence of parapsychological phenomena." In 1991 a survey of opinion amongst scientists in the National Academy of Sciences, 96% described themselves as "skeptical" of ESP, although 2% believed in psi and 10% felt that parapsychological research should be encouraged.
- May lower target's Sp. Defense.
- Psychics appear regularly in fantasy fiction, such as in the novel The Dead Zone by Stephen King. A large industry exists whereby psychics provide advice and counsel to clients. Some famous contemporary psychics include Miss Cleo, John Edward, Danielle Egnew, Jose Ortiz El Buen Samaritano, and Sylvia Browne. Psychic powers are asserted by psychic detectives and in practices such as psychic archaeology and even psychic surgery. Critics attribute psychic powers to intentional trickery or to self-delusion. In 1988 the U.S. National Academy of Sciences gave a report on the subject and concluded there is "no scientific justification from research conducted over a period of 130 years for the existence of parapsychological phenomena."
- Psychics are an anime-only term that originates from the english dub of FUNimation it generally referes to a human who has either obtained or been granted supernatural powers.
- Psychic is a trophy that can be earned in Chuzzle. It is awarded for solving every puzzle from levels 1 through 10 in Mind Bender.
- This article is about the damage type keyword. For the power source keyword, see psionic. The psychic keyword on a power indicates that it deals damage to a creature by affecting its mind or other animating force. Characters who meet the prerequisites can take the Dark Fury heroic tier feat to increase damage on powers with the psychic keyword, as well as the necrotic keyword. Characters can also take the Psychic Lock paragon tier feat to give targets hit by their psychic powers a −2 penalty to their next attack roll. The actual in-character effects of psychic damage varies according to the setting and DM/Player preference. One way to think of psychic damage is as sapping your will to live in some way. Perhaps it's fatigue (your brain can't handle the sudden adrenaline rushes and fear responses), crushing your spirit, or actually damaging your sanity like a mind flayer's mental blast. Another possibility is that your mind is convinced that you have taken damage and proceeds accordingly - in a psychosomatic way. An example of this would be someone going into shock despite taking no physical damage. This article is a . You can help My English Wiki by expanding it.
- A Psychic is a person who is able to perform supernatural feats with the powers of their mind. A psychic can have a multitude of abilities such as telepathy, thoughtography, flight, and the ability to create illusions. Viper was a first-class psychic before he became an Arcobaleno. can also be considered psychics.
- A psychic is a person who claims to have a form of extra-sensory perception and can exhibit or feign abilities such as mind reading or precognition. The origin and nature of these skills is unknown and varies with the individual. In popular culture, as demonstrated by agent Mudler and Scully among others, people tend to be skeptical of psychics as they are considered to be scammers. This leads then authentic psychics to hide or repress their faculty, or to be afraid of them. Generally perceptions and sensations need to be triggered by a particular feeling, traumatic event or an object to handle to establish a kind of intercession with the subtle planes of existence. Some psychics are able to communicate with the spirits of the dead and receive from them information on the living, as demonstrated by Luther Lee Boggs who knew details of the relationship of the agent Scully with her recently deceased father. (TXF: "Beyond the Sea") Other psychics instead have the power to read minds and use it to their own advantage, as The Stupendous Yappi, that made its power a source of financial gain. (TXF:"Clyde Bruckman's Final Repose", "José Chung's From Outer Space") Mediums and psychics are also sometimes used by law enforcement to solve crimes, or are involved in them and are considered no less than meddlesome by police. It is the case of Sharon Pearl, who has had to cooperate with the resolution of a case. ("Invocation") Both Sharon Pearl and Clyde Bruckman are able to sense the energy and Bruckman was even able to predict the future, particularly the death of people nearby (TXF:"Clyde Bruckman's Final Repose") Sometimes these visions are the result of witchcraft and may lead to madness, as happened to Melissa Turner, believed to be a witch descendant of the well-known witches of Salem, who foresaw the exact dead before the cursed doll unleash its attacks. (TXF: Chinga)
- La historia comienza con una madre y su hijo, quien lleva los ojos vendados y tiene una pierna ortopédica. Huyendo de alguien bajo la lluvia, la mujer le dice que no se quite la venda bajo ningún concepto. Más tarde, mientras están en casa comiendo aparece el marido, del cual al parecer estaban huyendo y que termina dándole una paliza a la madre. Aterrorizado y lleno de ira, el niño se quita la venda... En un cementerio de coches estaban tres amigos: Im Gyoo Nam (Go Soo), Bubba (Abu Dod ) y Ali (Enes Kaya). El día de cumpleaños de Gyo Nam, es atropellado, sin embargo sobrevive milagrosamente al accidente, aunque pierde su empleo. Comienza a buscar uno nuevo y lo encuentra rápidamente, trabajando codo a codo con el jefe Jung Sik (Byeon Hye Bong) y la hija de este Yeong Sook (Jung Eun Chae). El hombre le comenta que algo extraño a sucedido, ha desaparecido dinero pero no lo tenía anotado, no sabe que puede haber sucedido. Un día en que sus amigos le van a visitar al trabajo y todos junto estaban pasando un buen rato hasta que algo sucede. El niño que ahora ya es adulto, Choi In (Kang Dong Won) los ha congelado a todos, hasta que hace al jefe moverse para entregarle el dinero, pero Gyoo Nam se mueve. Consigue deshacerse del poder que lo mantiene sometido y se enfrenta a él, terminado todo Gyoo Nam herido y el jefe muerto. A partir de ese momento comenzará el odio y la persecusión de Gyoo Nam, con la duda de ¿por qué tiene tal capacidad de resistir el control mental de Choi In?
- Psychics are real. Psychics have the most awesome superpowers. They can read people's minds and see into the future and move things just by scrunching up their faces. And because they are extra-scientitious, there is no need for proof, nor is there any proof sufficient. Stephen Colbert is a psychic.
- A psychic is a person with the power to foresee future events. Although the majority of psychics are human, they are often accused of being warlocks or witches. Known psychics:
* Barnabas Collins
* David Collins
* Quentin Collins I
* Countess Natalie DuPres
* Leticia Faye
* Pansy Faye
* Janet Findley
* Count Andreas Petofi
* Magda Rakosi
* Gerard Stiles
* Gerard Stiles (PT)
* Carrie Stokes (PT)
* Roxanne Drew (PT)
* Hannah Stokes
- Psychic is a prefix that can appear on Magic Items, providing a bonus to Assassin Shadow Disciplines.
- Psychics are sentient creatures that have the ability to communicate or read thoughts using their minds.
- Psychics are, roughly speaking, a combination of the Cleric and Wizard classes. For this versatility there is, as with the Mystic class, a tradeoff of attack power. Only Tideborn can be Mystics, as with Assassins. They being their careers in the City of Raging Tides in the far south, in the lands added with the Rising Tides expansion Psychic's ability to enhance their critical hit chance made them a more popular choice, and the developers felt it necessary around 2015/16 to nerf these abilities (make them less powerful)
- Psychic refers to that which originates 'from the mind'.
- Psychic (Japanese: サイキック Saikikku) monsters had their debut in The Duelist Genesis, and they are used by Sayer in Yu-Gi-Oh! 5D's. Psychic-Types often resemble cyberpunk androids, cybernetically-enhanced humans, or strange mutants, and often feature elements of cyberspace, circuit board patterns, green coloring, and yellow electricity in their art. It is worth noting that many Psychic-Type monsters resemble what in the past were Machine-Type, Fiend-Type, or Spellcaster-Type monsters (such as "Mutant Mindmaster", "Cipher Soldier", "Mind on Air" and especially "Jinzo"). Up until Extreme Victory, the majority of their effects and Spell Cards involved paying Life Points to activate powerful effects, while the Synchro Monsters and Trap Cards focused heavily upon restoring Life Points. The tendency of a Psychic-user's Life Points to change rapidly during a Duel allows a cunning player to make the most of cards such as "Megamorph" and optional cards that require Life Point payment, like "Solemn Judgment". From Extreme Victory onwards, Psychic-Type monsters and their support cards switched focus to manipulating banishment, through banishing Psychic-Type monsters to activate effects, Special Summoning banished Psychic-Type monsters, and returning banished Psychic-Type monsters to the hand or Graveyard. Psychic-Type monsters also support a heavy Synchro element with cards like "Emergency Teleport", "Mind Master" and "Overdrive Teleporter". They contain many notable Synchro Monsters, including "Thought Ruler Archfiend", "Magical Android", "Hyper Psychic Blaster", and "Overmind Archfiend". For a long while, there was no pure Psychic archetype, though half of the "Gusto", "Ritual Beast", and "Kozmo" archetypes were composed of Psychic-type monsters. The first pure Psychic-Type archetype was released in Booster SP: Highspeed Riders; "PSY-Frame", followed by the "Metalfoes" in The Dark Illusion. Prominent Psychic-Type monsters include "Mind Master", "Psychic Commander", "Silent Psychic Wizard", "Thought Ruler Archfiend", "Serene Psychic Witch", "Overdrive Teleporter", "Esper Girl", "Hushed Psychic Cleric", "Psychic Jumper", "Psi-Blocker", and "Ghost Ogre & Snow Rabbit".
- New series people. Yep. I didn't get Red's approval yet... So this will be held in a wait. Oh, and this is a spoof!
- The type is one of the eighteen Pokémon elemental types. It is super effective against File:Fighting.pngFighting and File:Poison.pngPoison It is not very effective against File:Psychic.pngPsychic and File:Steel.pngSteel. It is weak to File:Bug.pngBug , File:Ghost.pngGhost , File:Dark.pngDark
- Mewtwo uses Psychic on himself to lift him upwards in the air. It is a bit slow but can cover lots of range.
- Tom Smith's powers developed when his parents died in a fire, after the fire he was adopted by his grandma. When he was bullied on school he threw someone into a wall with his telekinetic powers. On a school trip to a museum people called him a freak. Someone threw a rock at him, he ran away. But he could not help hearing everyones thoughts. He started to catch on fire, and he exploded. Charles Xavier personally picked him up and brought him to the institute. He learned to control his telekinesis and telepathy, but he did not want to use his pyrokinesis. He was called Psychic because his powers were all controled with his mind. His mentor was Jean Grey because she also was telekinetic and she was a telepath, and his best friends were Storm and Nightcrawler. Magneto made a team of mutants to attack the X-men. Tom was attacked by Magneto. Tom was almost killed until he caught on fire, just like in the museum, only this time the fire took the form of a phoenix. He attacked Magneto but Tom did not kill him. Tom didn't tell anyone about the phoenix. After the fight with Magneto, Tom became more agressive, he almost even killed Juggernaut. Tom was stopped by Storm, but he turned into a dark phoenix. Tom killed almost everyone of the X-men when they tried to stop him. But he was stopped by Jean Grey, everyone from the X-men rose from their ashes. The phoenix left Toms body and flew into space. The phoenix was a reincarnation of Jean greys Phoenix power, The copy of the Phoenix saved Tom from dying in the fire in his parents house. After the Phoenix left Toms body, he started t o use his pyrokinesis because it was less powerful now the Phoenix left his body. Tom later found out that he had a sister named Elle. He started searching for information about her. It turns out that Elle was a mutant with the ability of electrokinesis. The file also says that Tom has this ability, but like his pyrokinesis he blocked this ability. After many mental sessions with professor X, Tom unlocked the ability. Though he wasn't very good in manupulating electricity he often used the ability. - You want power !!!
- It appears that Psychics are little known to most supernaturals- much like human knowledge of the supernatural world. Vampires and Werewolfs are apparently unaware of them. Ghosts, on the other hand, are more aware of psychics- as Annie Sawyer discovered when she was ushered into a private area of a theatre by another ghost who'd asumed she'd come to talk with the performing psychic. Many ghosts seek out psychics- particularly ones with the power to hear their voices so they can resolve issues with loved ones.
- In the time period that most mainstream Smurfs stories take place in, fortune tellers and oracles are considered psychics, even though Papa Smurf knows that most of them are actually charlatans. One particular charlatan posing as a fortune teller is Esmeralda Fortune, who along with her companion Cohort deceives people that she comes in contact with by claiming to see into their future, with Gargamel being her best known target. In the 2011 Smurfs movie, Patrick Winslow's role as an advertising marketer for Anjelou was confused for being a fortune teller by the Smurfs, which resulted in them hitching a ride to Patrick's work place in the hope that he would have a "stargazer" for them to use.
- Psychic abilities are abilities which allow the person who has them to sense or affect their environment via an unknown means of interaction. Typically this means abilities, methods, and results that are not redily apparent to the usual 5 senses (touch, taste, smell, sight, and hearing). Psychic sensing has also been termed ESP (extrasensory perception), and a sixth sense. Psionics is the deliberate use of psychic abilities. Such abilities as being a Switcher or a Phase switcher type of person. The use of these types of abilities is not the same as Enchantment. __NOEDITSECTION__Psychic abilites are constantly used in a human's daily life. For instance when we communicate, we may have one instance of consciousness during a 15 word statement. This means that the rest of the statement was suppressed. So, when communicate we are really telepathically recieving and responding to eachother's motive. Thus talking consists of telepathic interactions in regards to eachother's motives. There is also a type of psychic abilities that involve archetypes in a collective unconscious. For example, regardless of whether we heard the song "Twinkle, twinkle, little star" we know the lyrics because we are using our psychic abiliites to access the archetype of that song in a collective unconcious. Another example of the psychic use of archetypes can be seen when people play "hide and seek". Most popele don't need to hear the rules because they already know how to play because they used their psychic abilities to access the archetype of that game from the collective unconscious.
- Psychics automatically learn the first action and the target each night.
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