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rdfs:label
  • Vrott
rdfs:comment
  • Known as one of the more violent species in the Kyklos galaxy, Vrott are often found in the possession of the more corrupt societies, where they are generally found in coliseums as bestiarii 'monsters' to slaughter the victims. Because of this, they can garner a huge price on the black market, leading to smugglers such as the Henzaps and affiliations such as the Crux and Scourge space pirates risking life and limb to obtain them for potential clients. Unlike most species in the known galaxy, Vrott are silicone-based.
dcterms:subject
abstract
  • Known as one of the more violent species in the Kyklos galaxy, Vrott are often found in the possession of the more corrupt societies, where they are generally found in coliseums as bestiarii 'monsters' to slaughter the victims. Because of this, they can garner a huge price on the black market, leading to smugglers such as the Henzaps and affiliations such as the Crux and Scourge space pirates risking life and limb to obtain them for potential clients. Unlike most species in the known galaxy, Vrott are silicone-based. On their homeplanet, Vrott are "a typical species", and generally eat by scraping up other silicone-based lifeforms that encrust the planet's rocky surface. Because of the limited number of these small creatures in any given location, the Vrott have become extremely territorial, and will try and kill any species they do not considered prey in an attempt to preserve their food supply. As mentioned above, Vrott are silicone-based lifeforms, appearing as huge edifices of slowly-moving granite. Oddly shaped, they awkwardly move forward upon three towering legs, which are fused together in strange ways to allow for their locomotion. Their mouths are gigantic, and many gladiators will find themselves crushed between the two slabs of their jaws. Three eye-like sensor organs sit in the middle of the upper head slab; this is their only means of detection. While Vrott are predated upon on their homeworld, their predators do not function well as coliseum monsters as they are not tremendously territorial. They do breathe, but due to their silica systems and excruciatingly slow metabolisms, they do not need to breathe more than once every few days, and this is enough time to lock them into a suitable environment when taken offworld.