PropertyValue
rdf:type
rdfs:label
  • Basic Attack
  • Basic attack
rdfs:comment
  • Basic Attack was the primary basic attack on Bakugan Dimensions. It is a Light attack and it can be played at Mid or Close Range. The damage was used for every Ability on Bakugan Dimensions for Light, Heavy, Weak, and Mega Damage Attacks.
  • This is a more about skills page, feel free to add any tips regarding these skills
  • A basic attack (also called a standard, normal, or auto attack) is the default means by which a unit deals damage. Champions perform basic attacks when an enemy unit is right-clicked; basic attacks are also performed by an idle champion when an enemy unit ventures too close to it, or when the "attack move" function is used (default ) Monsters and minions perform basic attacks as their only method of dealing damage. These basic attacks are similar in nature to champion basic attacks, as they deal damage based on the unit's attack damage (AD) and use an attack timer which is affected by attack speed (AS)
  • The basic attack action is a standard action that allows a character to use a melee basic attack or a ranged basic attack, two at-will attack powers that every character possesses, regardless of class. When a power allows a basic attack, either a melee basic attack or a ranged basic attack can be made. If a power specifically calls for a melee basic attack or a ranged basic attack, that type must be used.
dcterms:subject
dbkwik:league-of-legends/property/wikiPageUsesTemplate
dbkwik:leagueoflegends/property/wikiPageUsesTemplate
Type
  • Attack
dbkwik:bakugan/property/wikiPageUsesTemplate
Style
  • Basic
abstract
  • Basic Attack was the primary basic attack on Bakugan Dimensions. It is a Light attack and it can be played at Mid or Close Range. The damage was used for every Ability on Bakugan Dimensions for Light, Heavy, Weak, and Mega Damage Attacks.
  • The basic attack action is a standard action that allows a character to use a melee basic attack or a ranged basic attack, two at-will attack powers that every character possesses, regardless of class. When a power allows a basic attack, either a melee basic attack or a ranged basic attack can be made. If a power specifically calls for a melee basic attack or a ranged basic attack, that type must be used. A melee basic attack is also included as part of certain other actions, such as an opportunity attack or charge. Some powers or effects (especially warlord powers) give you the ability to take an extra basic attack action when it isn't your turn.
  • This is a more about skills page, feel free to add any tips regarding these skills
  • A basic attack (also called a standard, normal, or auto attack) is the default means by which a unit deals damage. Champions perform basic attacks when an enemy unit is right-clicked; basic attacks are also performed by an idle champion when an enemy unit ventures too close to it, or when the "attack move" function is used (default ) Monsters and minions perform basic attacks as their only method of dealing damage. These basic attacks are similar in nature to champion basic attacks, as they deal damage based on the unit's attack damage (AD) and use an attack timer which is affected by attack speed (AS)