PropertyValue
rdf:type
rdfs:label
  • Acolyte of the Cult
  • Acolyte of the Cult
  • Acolyte of the Cult
  • Acolyte of the Cult
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__pt:Acolyte of the Cult
dcterms:subject
immunities
walksaround
  • Fire, Energy, Poison
strongagainst
implemented
  • 7.800000
Behavior
  • They keep distance from enemy and don't run in low HP.
  • They keep distance from enemy and don't run in low HP.
weakagainst
creatureclass
  • Humans
  • Humans
  • Humans
bestiaryclass
  • Human
senseinvis
  • yes
paraimmune
  • no
fireDmgMod
  • 100.0
convince
  • --
  • --
  • --
deathDmgMod
  • 105.0
iceDmgMod
  • 80.0
immuneto
behaviour
  • They keep a distance while draining their opponent's life.
walksthrough
  • None
Summon
  • --
  • --
  • --
actualname
  • acolyte of the cult
hpDrainDmgMod
  • 100
holyDmgMod
  • 80.0
energyDmgMod
  • 110.0
physicalDmgMod
  • 110.0
MaxDmg
  • 220
earthDmgMod
  • 80
bestiarylevel
  • Medium
isboss
  • no
  • no
  • no
bestiarytext
  • The Acolytes of the Cult received some training in the dark arts, at disposal to the cult. They are proud of their status and are usually quite fanatic about the cult. Acolytes of the Cult feel superior to outsiders and often think the powers bestowed upon them make them invincible. They only respect higher ranks of the cult whom they obey like slaves their masters. Their magic is still fairly weak and does by far not match their ego. Having gained a glimpse at the work of the cult, it is not easy to sacrifice their curiosity and so they use their whole energy to strive for the higher ranks. Acolytes of the Cult are only involved in affairs if they are considered of importance for the cult.
SpawnType
  • Regular
bestiaryname
  • cultacolyte
drownDmgMod
  • 100
illusionable
  • no
Loot
  • 0
primarytype
  • Voodoo Cultists
  • Voodoo Cultists
  • Voodoo Cultists
dbkwik:es.tibia/property/wikiPageUsesTemplate
dbkwik:sv.tibia/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
Article
  • an
Speed
  • 100
Armor
  • 30
Name
  • Acolyte of the Cult
  • Acolyte of the Cult
  • Acolyte of the Cult
Abilities
  • Melee , Distance Life Drain , Summon Skeleton, Weak Drunkenness, Self-Healing .
  • Melee , Distance Life Drain , Summon Skeleton, Weak Drunkenness, Self-Healing .
  • Melee , Distance Life Drain , Summon Skeleton, Weak Drunkenness, Self-Healing .
exp
  • 300
Ratio
  • 0
  • 769
plural
  • acolytes of the cult
Notes
  • In Goroma, they appear in large numbers often with Adepts of the Cult in Formorgar Mines appear in smaller groups.
  • In Goroma, they appear in large numbers often with Adepts of the Cult in Formorgar Mines appear in smaller groups.
  • In Goroma, they appear in large numbers often with Adepts of the Cult in Formorgar Mines appear in smaller groups.
Sounds
  • "Praise Voodoo!"; "Power to the cult!"; Feel the power of the cult!".
  • "Praise the voodoo!"; "Power to the cult!"; Feel the power of the cult!".
HP
  • 390
Location
Strategy
  • Thunderstorm runes work well. It would be a good idea to bring a Dwarven Ring with you and use Garlic Necklace.
  • Thunderstorm runes work well. It would be a good idea to bring a Dwarven Ring with you and use Garlic Necklace if you don't have AOL.
  • Thunderstorm runes work well. It would be a good idea to bring a Dwarven Ring with you and use Garlic Necklace if you don't have AOL.
runsat
  • 0
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__pt:Acolyte of the Cult
is droppedBy of
is tappasav of