Property | Value |
rdfs:label | |
rdfs:comment | - You can use Barbed Crescent as part of a combo to create Dual Wield. Can be paired with one of the following spells to create the Dual Wield trait:
* Animating Wail
* Blazing Bound
* Quad. Continuum
* Delta Thrust
* Mortal Ray
- Barbed Crescent is a Blue Magic spell in Final Fantasy XI. The ability can be learned from Fomor enemies. When used, Barbed Crescent deals damage and inflicts accuracy down to a single target, the amount of damage dealt is dependent on the player's current TP. Barbed Crescent costs 2 Blue Magic points to equip. The ability also raises the player's dexterity by 4 and lowers their strength by 3 when equipped.
|
dcterms:subject | |
casttime | |
dbkwik:ffxiclopedia/property/wikiPageUsesTemplate | |
dbkwik:final-fantasy/property/wikiPageUsesTemplate | |
dbkwik:finalfantasy/property/wikiPageUsesTemplate | |
Element | |
Jobs | |
MP | |
Type | |
recasttime | |
Duration | |
Effect | - Deals damage to a single enemy. Damage varies with TP. Inflicts Accuracy Down.
|
spellname | |
abstract | - You can use Barbed Crescent as part of a combo to create Dual Wield. Can be paired with one of the following spells to create the Dual Wield trait:
* Animating Wail
* Blazing Bound
* Quad. Continuum
* Delta Thrust
* Mortal Ray
- Barbed Crescent is a Blue Magic spell in Final Fantasy XI. The ability can be learned from Fomor enemies. When used, Barbed Crescent deals damage and inflicts accuracy down to a single target, the amount of damage dealt is dependent on the player's current TP. Barbed Crescent costs 2 Blue Magic points to equip. The ability also raises the player's dexterity by 4 and lowers their strength by 3 when equipped.
|