PropertyValue
rdf:type
rdfs:label
  • Soda Seas
  • Soda Seas
rdfs:comment
  • The Soda Seas is an ocean to the southwest of Club Penguin Island, only accessible via the Aqua Grabber. t's the second of the two Aqua Grabber levels, the first being Clam Waters. It is an area polluted by many barrels of Cream Soda that fell in, making the water purple and the sea anemones unhealthy. It is the home of the Giant Puffer Fish who guards the valuable Amethyst found in a cave. To complete the level, penguins must grab soda barrels and put them in the net.
  • Soda Seas to ocean położony na południe od Wyspy Club Penguin, dostępny wyłącznie poprzez minigrę Aqua Grabber. To drugi i ostatni poziom tej gry, pierwszym jest Clam Waters. Soda Seas jest zanieczyszczone wieloma beczkami Cream Soda, które zmieniają kolor tutejszej wody na fioletowy. Żyją tu wielkie Puffer Fish, które pilnują wartościowego Ametystu. Żeby ukończyć ten poziom, nalezy złapać beczki i zanieść je do sieci. W ten sposób niższe części poziomu staną się dostępne, aż w końcu pingwiny dotrą do Puffer Fishido skarbu - Ametystu. thumb|left|Pingwin zdobywający Ametyst
  • The Soda Seas was an ocean to the southwest of the Club Penguin Island, only accessible via the Aqua Grabber by members. It was the second of the two Aqua Grabber levels — the first being Clam Waters. It was an area polluted by many barrels of Cream Soda that fell in, making the water purple and the sea anemones unhealthy. It was the home of the Giant Puffer Fish who guarded the valuable Amethyst found in a cave.
dcterms:subject
dbkwik:club-penguin/property/wikiPageUsesTemplate
dbkwik:clubpenguin/property/wikiPageUsesTemplate
dbkwik:pl.clubpenguin/property/wikiPageUsesTemplate
Games
  • N/A
  • Brak
Open
  • 2008-08-06
Closed
  • 2017-03-30
Title
  • Soda Seas
  • Soda Seas
Place
  • In the game Aqua Grabber, next to the Iceberg
  • In the game Aqua Grabber, next to the Iceberg
abstract
  • The Soda Seas was an ocean to the southwest of the Club Penguin Island, only accessible via the Aqua Grabber by members. It was the second of the two Aqua Grabber levels — the first being Clam Waters. It was an area polluted by many barrels of Cream Soda that fell in, making the water purple and the sea anemones unhealthy. It was the home of the Giant Puffer Fish who guarded the valuable Amethyst found in a cave. To complete the level, penguins had to grab soda barrels and put them in the net. By doing so, the anemones would rise up and allow penguins to reach previously inaccessible areas, and finally encountering the level's Guardian, a Puffer Fish, to reach the Amethyst treasure. After collecting all five barrels, players could find a worm by bumping the top of an air pocket situated west of the center of the sea. Dropping a worm into the net would only yield a single coin. However, they were better used as bait, as players could attempt to catch Fluffy the Fish who roamed around the center area of the sea. Fluffies would provide a larger sum of coins than the worm, yielding 200 coins. Alternatively, the player could go to the south-east of the sea and try to catch the Mullet with Fluffy. However, the Fluffy would try to swim in the opposite direction of the Aqua Grabber and ram the machine against the rocks. Once the Mullet was caught, you could let it go and it would swim off, or you could put it into the net for 1,000 extra coins. After going through the tunnel, players would find two paths, one led upwards to an air pocket, and the other downwards to a crab, a bubble blower, and treasure. Alternatively, by exploiting a design flaw, the player could try to squeeze between the Mullet and the wall and tumble their way through to the other side. Each piece of the treasure near the crab was worth 20 coins. The crab would also try to hide some treasure, so players should try to be quick. Note that the gold could be stolen from the claws of the crab. Players could also let the crab get all of the treasure. If the player let the crab get all of the treasure, it would give the rare treasure: an Emerald. An Emerald was worth 500 coins. Players could also receive the Crab's Treasure stamp if they took all of the crabs treasure, although less coins would be earned.
  • The Soda Seas is an ocean to the southwest of Club Penguin Island, only accessible via the Aqua Grabber. t's the second of the two Aqua Grabber levels, the first being Clam Waters. It is an area polluted by many barrels of Cream Soda that fell in, making the water purple and the sea anemones unhealthy. It is the home of the Giant Puffer Fish who guards the valuable Amethyst found in a cave. To complete the level, penguins must grab soda barrels and put them in the net. By doing so the anemones will rise up and allow penguins to reach previously inaccessible areas, and finally encountering the level's Guardian, a Puffer Fish, to reach the Amethyst treasure. After collecting all five barrels players may find a Worm by bumping the top of an air pocket situated west of the center of the sea. Dropping a worm into the net will only yield a single coin. However, they are better used as bait, as players may attempt to catch Fluffy the Fish who roams around the center area of the sea. Fluffies will provide a larger sum of coins than the worm, yielding 200 coins. Alternatively, the player can go to the south-east of the sea and try to catch a Mullet with Fluffy. However, Fluffy will try to swim in the opposite direction of the Aqua Grabber and try to ram the machine against the rocks. Once the Mullet is caught, you can let it go and it will swim off, or you can put it into the net for 1,000 extra coins. After going through the tunnel, players will find two paths, one leads upwards to an air pocket, and the other downwards to a Crab, a bubble blower, and treasure. Alternatively, by exploiting a design flaw, the player could try to squeeze between the mullet and the wall and tumble their way through to the other side. Each piece of the treasure near the crab is worth twenty coins, and will appear as a coin. The crab will also try and take some treasure so players should try to be quick. Note that gold can be stolen from the claws of the crab. Players can also let the crab get all of the treasure. If the player lets the crab get all of the treasure, the crab will give the player the rare treasure: an Emerald. An Emerald is worth 500 coins. Players can also receive a Stamp if they take all of the crabs treasure, although less coins will be earned.
  • Soda Seas to ocean położony na południe od Wyspy Club Penguin, dostępny wyłącznie poprzez minigrę Aqua Grabber. To drugi i ostatni poziom tej gry, pierwszym jest Clam Waters. Soda Seas jest zanieczyszczone wieloma beczkami Cream Soda, które zmieniają kolor tutejszej wody na fioletowy. Żyją tu wielkie Puffer Fish, które pilnują wartościowego Ametystu. Żeby ukończyć ten poziom, nalezy złapać beczki i zanieść je do sieci. W ten sposób niższe części poziomu staną się dostępne, aż w końcu pingwiny dotrą do Puffer Fishido skarbu - Ametystu. thumb|left|Pingwin zdobywający Ametyst Po zebraniu pięciu beczek, gracz może znaleźć robaka, uderzając w górę niewielkiej soczewki z powietrzem znajdującej się na zachodnim końcu mapy. Po złapaniu robaka - przynęty, gracz może spróbować złapać Fluffy The Fish - wielką rybę pływającą w wyższych częściach morza, wartą 1000 coins.
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