PropertyValue
rdfs:label
  • Ten Towns
  • Ten towns
rdfs:comment
  • Ten-Towns is a group of villages in Icewind Dale that faces many dangers constantly, whether that be the harsh climate or the attacks from the barbarian tribes. The roads to and from the villages are no less perilous. They are filled with highwaymen, orcs, snow yetis, and giants.
  • The Ten Towns were a loose confederation of localized fishing villages in Icewind Dale, bordered individually by the lakes Lac Dinneshere, Maer Dualdon and Redwaters, and the mountain Kelvin's Cairn.
owl:sameAs
dcterms:subject
reckoning
  • DR
usethe
  • yes
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
Exports
Races
  • humans
  • Half-elves, halflings,
Name
  • Ten Towns
Type
  • Confederation
Caption
  • Map of the Ten Towns.
Government
Settlements
  • yes
Inhabitants
  • yes
PopYear
  • 1358
Population
  • 6500
Ruler
  • Council of Ten Towns
Religion
Area
Capital
Organizations
  • yes
Locations
  • yes
abstract
  • Ten-Towns is a group of villages in Icewind Dale that faces many dangers constantly, whether that be the harsh climate or the attacks from the barbarian tribes. The roads to and from the villages are no less perilous. They are filled with highwaymen, orcs, snow yetis, and giants.
  • The Ten Towns were a loose confederation of localized fishing villages in Icewind Dale, bordered individually by the lakes Lac Dinneshere, Maer Dualdon and Redwaters, and the mountain Kelvin's Cairn.
is Allegiances of
is formerhomes of
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