PropertyValue
rdf:type
rdfs:label
  • LEGO Star Wars IV: The Clone Wars II
  • Lego Star Wars IV: The Clone Wars II
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  • LEGO Star Wars IV: The Clone Wars II is a Star Wars video game developed by Traveller's Tales. It is the fith released in the theme of LEGO Star Wars. The platforms this game runs on include the Nintendo Wii U, Nintendo 3DS and 2DS, Playstation 4, PSVita, Xbox One and Windows PC. The game continues on from LEGO Star Wars III: The Clone Wars.
  • Like the original version of the game, this game will follow the level system where you do your prologue level, then have 3 "branches" of levels you can complete in any order, then that will lead to the final boss level, which isn't really the final boss once you discover the two seperatist missions. This time around, I'm going to leave ship levels the way they were in Lego Batman 2, where the game controls you and you just shoot the crap out of everything. But to keep that multi-level battle feeling, at certain points, you can choose to go to a different level of the space battle.
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Creatures
  • * *
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Platforms
  • Nintendo Wii U, Nintendo Wii, Nintendo 3DS, Nintendo DS, Playstation 3, Xbox 360
Characters
  • * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *R5-L9 * *R6-M9 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Timeline
  • 22
Technology
  • *Blaster *Lightsaber
Events
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Ratings
  • E , PG
Vehicles
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Species
  • * * * * *Yoda's Species
Title
  • LEGO Star Wars IV: The Clone Wars 2
Released
  • Late 2013
Organizations
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droids
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Locations
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hidec
  • y
abstract
  • LEGO Star Wars IV: The Clone Wars II is a Star Wars video game developed by Traveller's Tales. It is the fith released in the theme of LEGO Star Wars. The platforms this game runs on include the Nintendo Wii U, Nintendo 3DS and 2DS, Playstation 4, PSVita, Xbox One and Windows PC. The game continues on from LEGO Star Wars III: The Clone Wars.
  • Like the original version of the game, this game will follow the level system where you do your prologue level, then have 3 "branches" of levels you can complete in any order, then that will lead to the final boss level, which isn't really the final boss once you discover the two seperatist missions. Unlike the previous, this game will have all unlockables available for purchase in one convienent location (AKA, the hologram projector). The world hub, similar to Lego Harry Potter Years 5-7, will be a revised version of the Republic cruise ship and Seperatist cruise ship (whatever they were called...I know the Seperatist's was called the Invisible Hand), with mostly the same rooms/areas, new additions, and some stuff taken out. The power bricks will be found in the levels instead, and the minikits will still build characters from the original 6 movies, Force Unleashed, and The Old Republic. Yeah, I thought that would sound cool. This time around, I'm going to leave ship levels the way they were in Lego Batman 2, where the game controls you and you just shoot the crap out of everything. But to keep that multi-level battle feeling, at certain points, you can choose to go to a different level of the space battle. Massive Ground Battles are still layed out and won the exact same way. Only the gold lego won't be so much of a pain. However, there won't be 50 ground battle levels like the last game after you finish the story levels, instead 6 bonus levels that are refurbished levels from the original 6 movies. Chances are, if the game is made, it will include voice acting, but even though i describe the cutscenes, I'm not here to write a script. Maybe next time.