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rdfs:label
  • Pale Pit of Peril
rdfs:comment
  • This is the third dungeon, located in the Mountain Springs. It's a fairly straightforwards path from the landing site to this dungeon- just look for the giant snowman. Find the path that sneaks around behind it and goes under the snowman, where you'll find a weak gate you can break down that's blocking the dungeon entrance. Although you encountered your first proper boss in the Serpent Garden, the encounter on the final floor here will be a little more difficult- as will the journey to reach said floor. This is a five floor dungeon, with snowy and shady rooms with new enemies, as well as hazards like fire and poison. Your Red Pikmin can take care of the fire vents, but you'll need to discover White Pikmin on the third floor so you can overcome the poison hazards.
dbkwik:pikmin-fanon/property/wikiPageUsesTemplate
dbkwik:pikminfanon/property/wikiPageUsesTemplate
abstract
  • This is the third dungeon, located in the Mountain Springs. It's a fairly straightforwards path from the landing site to this dungeon- just look for the giant snowman. Find the path that sneaks around behind it and goes under the snowman, where you'll find a weak gate you can break down that's blocking the dungeon entrance. Although you encountered your first proper boss in the Serpent Garden, the encounter on the final floor here will be a little more difficult- as will the journey to reach said floor. This is a five floor dungeon, with snowy and shady rooms with new enemies, as well as hazards like fire and poison. Your Red Pikmin can take care of the fire vents, but you'll need to discover White Pikmin on the third floor so you can overcome the poison hazards.