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  • Demigod
  • Demigod
  • Demigod
  • Demigod
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  • Demigods are the offspring of gods and mortals, meaning one of their parent was a god and other a mortal. Demigod means half-god, technically meaning a demigod is a god/human hybrid. They are also commonly referred to as half-bloods. They are most prominent in Greek and Roman Mythology.
  • Demigods, also spelled demi-gods, are Eternal creatures or beings that has attained the status of supposed godhood by worshippers of a particular inclination. While some demigods are or were physical beings of immense power, such as Cenarius, others seem to be abstract concepts that may or may not have roots in an actual person or creature, such as the Earthmother.
  • Demigods are generally the offspring of a god and a mortal, non-divine creature. Demigod, the word, could also mean a creature that is a minor deity, attained godhood after death, or is simply remembered as a hero. In the game Demigod, all the playable characters are implied to be of the first definition: partially divine offspring or creations.
  • Demigods, or half-bloods, are a race of beings who are half-mortal, half-god. They possess mortal souls and are vulnerable to old age and death; however, their godly blood endows them with special abilities that allow them to achieve feats not usually possible by humans.
  • Demigods are the children of Gods and Humans. They are mortal, however they possess superhuman abilities and the fighting prowess of a god thanks to their divine blood. They are most noted for their supernatural strength and resilience in combat as well as their superior fighting skills. Demigods can become gods themselves if they are deemed worthy enough .
  • Półbogowie (czasami wymieniani również jako pół-bogowie) to wieczne stworzenia lub istoty, które uzyskały status przypuszczalnej boskości dzięki swym wyznawcom. O ile niektórzy półbogowie byli lub są cielesnymi stworzeniami o niewiarygodnej mocy, tak jak Cenarius, inne wydają się być abstrakcyjnymi wizjami, które mogą nie mieć korzeni w żadnej prawdziwej osobie lub istocie, tak jak Matka Ziemia.
  • Demigods are the mortal offspring of Gods and Humans. They were know to accomplish many heroic feats, both noble and villainus.
  • An extremely powerful person. * Used in this wiki to describe what the literature usually call Heroes. * But that status is also used in the sense of worshipped mortals. * Most gloranthan societies would call their powerful people Heroes and the powerful people of their foes as Demigods.
  • Demigod, also spelled demi-gods, are Eternal creatures or beings that has attained the status of supposed godhood by worshippers of a particular inclination. While some demigods are or were physical beings of immense power, such as Cenarius, others seem to be abstract concepts that may or may not have roots in an actual person or creature, such as the Earthmother.
  • The term "demigod", meaning "half-god", is commonly used to describe mythological figures whose one parent was a god or goddess and whose other parent was human, as such, demigods are human-god hybrids. In some mythologies it also describes humans who became gods, or simply extremely powerful figures whose powers approach those of the gods even though they are not gods themselves.
  • Formação: Nergal - Guitarras principais, rítmicas e acústicas, vocais Orion - Baixo Inferno - Bateria e percussão Seth - Guitarras principais, rítmicas e acústicas (Sessão) Lançado pela Regain Records na Europa, Mystic Production na Polônia, Raven Music em Israel e Iron Music na Rússia. A versão Americana foi lançada pela Olympic Recordings no dia 25 de Janeiro de 2005. Tracklist: right|thumb|200px 1. Sculpting The Throne Ov Seth 04:41 2. Demigod - Demigod 03:31 3. Conquer All 03:30 4. The Nephilim Rising 04:21 5. Towards Babylon 03:22 6. Before The Aeons Came 02:58 8. XUL 03:11 Tempo total: 40:47
  • Demigod, or u.udemigod, is a flag used by the game to indicate that a player has killed the Wizard of Yendor at least once or performed the Invocation. When the flag is set: * Shopkeepers will refer to him or her as "most gracious," "esteemed," or "most renowned and sacred" before "sir" or "lady" (or "creature"). * Gods are harder to please. * Monster generation increases. * The Wizard of Yendor will start stalking you until you reach the Astral Plane. This page is a . You could probably [ expand this page] should you wish to do so.
  • Demigods, were considered the first rung on the ladder of the gods. Demigods were true immortal deities and capable of granting spells A demigod typically had only a handful of clerics and roughly 300 to 3,000 worshipers that typically prayed to a deity of such power.
  • A demigod is a powerful person thought to be the offspring of a deity and a mortal. Spirits are not able to phsyically interact with the world, muchless produce seed, thus people hailed as demigods arose by other means, such as:
  • Demigods are massive and dangerous creatures. They are almost impossible to hunt down and kill, and will present some of the toughest challenges to players in Darkfall. Six demigods will roam Agon from time to time, visiting the races' homelands. They have powerful Magic and will not hesitate to slaughter anyone in their way. One such demigod is Baron Sanglac, Malaut's messenger. The identities of the other demigods have not yet been revealed. There is speculation that the Moonbeast will be the second Demigod.
  • Demigod is a combined RTS/RPG developed by Gas Powered Games and published by Stardock. It is a Follow the Leader of the Defense of the Ancients mod for Warcraft 3. The Excuse Plot: One of the Ancients has been thrown out of the pantheon, and now the others must find a new god to replace it. To determine this new god, several ill-begotten descendants of the old god must compete in a tournament to see who is the strongest. The winner will ascend to godhood. (The game, of course, is one set of the tournament.) Assasins: Generals: This game provides examples of:
  • Demigods are the least powerful deities to any pantheon. Deities hold the rank of Demigod when they first are elevated to divine status, when they have just returned from the dead, when they share a portfolio or an element of their portfolio with a god of the upper echelons of divine rank, and when they simply do not have a large enough following to gain greater stature. Frequently, demigods are mortals who have earned divine status or powers who are very strong among only a small group of people or only in a small region.
  • “A divine spark ignites your soul, setting you on the path to apotheosis."[PH:174] Prerequisite: 21st level Divine Ascension: When you complete your final quest, your divine nature yearns to complete your apotheosis. Upon ordering your mortal affairs, the astral flame smoldering within you detonates, consuming all that remains of your mortal flesh. The astral flame leaves behind a fledgling god, flush with the power only the truly divine can comprehend and wield. You ascend, blazing like the sunrise (or darkening the skies like an eclipse, if your inclinations run dark). Streaking into the Astral Sea, you are taken up into the realm of an established god who welcomes your strength. You join that god’s pantheon and take on an aspect of the god’s portfolio. Soon enough, your transcendent sen
owl:sameAs
art 8 br
  • 0
task1req
  • After Koenigsdorf, requires Rank 5
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Paralyze
  • y
Blackout
  • n
silence
  • y
base br
  • 180
pc hp
  • 1198520
Poison
  • n
art 2 br
  • 0
art 3 br
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Guild
  • ring
nocapture
  • x
art 4 br
  • 0
art 1 br
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art 12 br
  • 0
art 11 br
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art 13 br
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drop gold
  • 50000.0
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HP
  • ~ 900,000
Race
  • ?
Art
  • Apocalypse
  • Whiteout
  • Curse
  • Blackout
  • Divine Retribution
  • Miracle
  • Life Spring
  • Bewitch
  • Hand of God
  • Animalcule
  • Fatal Eclipse
  • Rain of Blades
Locations
Effect
  • Petrify
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Task
  • 21
art 7 br
  • 0
art 6 br
  • 0
version drop 2 xbox
  • n/a
version drop 1 xbox
  • always
version drop 1 pc
  • 0.0
version drop 2 pc
  • always
version drop
  • Twilight of the Gods
  • Eye of Life
art 9 br
  • 0
art 10 br
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abstract
  • A demigod is a powerful person thought to be the offspring of a deity and a mortal. Spirits are not able to phsyically interact with the world, muchless produce seed, thus people hailed as demigods arose by other means, such as: 1. * The child of or descended from a very powerful magus 2. * Descended from a king or queen with god-like renown 3. * Conceived with the blessing or under the auspices of a tutelar 4. * Half elf or other immortal race 5. * Half fae 6. * A virgin born female (or descended from such a female), born by the power of a tutelar (or an equally powerful magus)
  • Demigods, were considered the first rung on the ladder of the gods. Demigods were true immortal deities and capable of granting spells A demigod typically had only a handful of clerics and roughly 300 to 3,000 worshipers that typically prayed to a deity of such power. A demipower was a god that either had just risen to godhood, just returned from the dead, suffered a loss of divine power or shared a part of their portfolio with a god of greater power. For example Finder Wyvernspur was a mortal who rose to the rank of demipower. Moander was an example of a once powerful god who returned from the dead as a demipower. Jergal was a Greater deity at the time of Netheril but reduced himself to the level of a demipower. Both Savras and Velsharoon were demigods that shared their portfolios with gods of greater power, Azuth and Mystra. Due to their very natures, demigods represented a very narrow and restricted ideal or aspect of existence. This meant only a certain group of mortals would consider the demigod suitable for worship, until either the ideals that the demigod embodied become more popular or the demigod was given or took the portfolios of other deities.
  • Demigods are the offspring of gods and mortals, meaning one of their parent was a god and other a mortal. Demigod means half-god, technically meaning a demigod is a god/human hybrid. They are also commonly referred to as half-bloods. They are most prominent in Greek and Roman Mythology.
  • Demigods, also spelled demi-gods, are Eternal creatures or beings that has attained the status of supposed godhood by worshippers of a particular inclination. While some demigods are or were physical beings of immense power, such as Cenarius, others seem to be abstract concepts that may or may not have roots in an actual person or creature, such as the Earthmother.
  • Demigods are generally the offspring of a god and a mortal, non-divine creature. Demigod, the word, could also mean a creature that is a minor deity, attained godhood after death, or is simply remembered as a hero. In the game Demigod, all the playable characters are implied to be of the first definition: partially divine offspring or creations.
  • Demigods, or half-bloods, are a race of beings who are half-mortal, half-god. They possess mortal souls and are vulnerable to old age and death; however, their godly blood endows them with special abilities that allow them to achieve feats not usually possible by humans.
  • Demigods are the children of Gods and Humans. They are mortal, however they possess superhuman abilities and the fighting prowess of a god thanks to their divine blood. They are most noted for their supernatural strength and resilience in combat as well as their superior fighting skills. Demigods can become gods themselves if they are deemed worthy enough .
  • Formação: Nergal - Guitarras principais, rítmicas e acústicas, vocais Orion - Baixo Inferno - Bateria e percussão Seth - Guitarras principais, rítmicas e acústicas (Sessão) Lançado pela Regain Records na Europa, Mystic Production na Polônia, Raven Music em Israel e Iron Music na Rússia. A versão Americana foi lançada pela Olympic Recordings no dia 25 de Janeiro de 2005. Tracklist: right|thumb|200px 1. Sculpting The Throne Ov Seth 04:41 2. Demigod - Demigod 03:31 3. Conquer All 03:30 4. The Nephilim Rising 04:21 5. Towards Babylon 03:22 6. Before The Aeons Came 02:58 7. Mysterium Coniunctionis (Hermanubis) 03:41 8. XUL 03:11 9. Behemoth - Slaves Shall Serve 03:05 10. The Reign Ov Shemsu-Hor 08:27 Tempo total: 40:47
  • Półbogowie (czasami wymieniani również jako pół-bogowie) to wieczne stworzenia lub istoty, które uzyskały status przypuszczalnej boskości dzięki swym wyznawcom. O ile niektórzy półbogowie byli lub są cielesnymi stworzeniami o niewiarygodnej mocy, tak jak Cenarius, inne wydają się być abstrakcyjnymi wizjami, które mogą nie mieć korzeni w żadnej prawdziwej osobie lub istocie, tak jak Matka Ziemia.
  • Demigod is a combined RTS/RPG developed by Gas Powered Games and published by Stardock. It is a Follow the Leader of the Defense of the Ancients mod for Warcraft 3. The Excuse Plot: One of the Ancients has been thrown out of the pantheon, and now the others must find a new god to replace it. To determine this new god, several ill-begotten descendants of the old god must compete in a tournament to see who is the strongest. The winner will ascend to godhood. (The game, of course, is one set of the tournament.) In game, 2 teams start on opposite sides of an arena, with a Citadel, item shop, portal for reinforcements for their side to travel through, and a number of defensive buildings. The map also often has "flags" that can be captured by either team to control structures (like an artifact shop with very powerful and expensive items, for example), or provide bonuses to the controlling side. In each match, Demigods start at level 1 (or a level decided at the start), and must gain levels and gold over the game. Experience is provided by killing "reinforcements" (autonomous soldiers who spawn from portals, travel through the arena, and fight for their team), killing enemy Demigods, destroying defensive structures, and capturing flags. Several of these actions also supply gold, which can be used to buy items, purchase powerful team-wide upgrades at the Citadel, or other bonuses. Matches may have one of 4 victory conditions, chosen at the beginning, either destroying the enemy Citadel, destroying enemy fortresses, achieving a certain "war score" first, or getting a certain amount of Demigod kills. Destroying the enemy Citadel is an instant victory in any gamemode, but it is MUCH harder to take down in games where that;s not the primary objective. The game was sold with 8 playable demigods, and 2 more have been added in a free patch. Demigods are divided into assasins and generals, "Assasins" being pure fighting demigods, and "generals" having the option through skills and items to control minions. The current demigods are as follows: Assasins: Rook: The Mighty Glacier of the group, he is literally a walking castle, with abilities based around towers and brute force. Regulus: The Archer. He uses a giant crossbow and mines to damage enemies from a distance. Unclean Beast: A monstrous creature, this demigod uses abilities related to poisons. Has a number of slowing skills and some direct damage. One skill, Ooze, requires life rather than mana. Torchbearer: An undead mage character. Can either Kill It with Fire, or Kill It with Ice, depending on stance. Demon Assassin: Added in a recent patch. A Fragile Speedster who can teleport around and swap places with opposing Demigods. Also the only one capable of getting natural chances to critical hits and evasion without equipment. Generals: Oak: A former guard, Oak in game appears as a large, empty suit of armor. Has abilities related to summoning spirits and protecting allies. Sedna: A former tribal girl riding a massive snow leopard. Has a number of healing skills, summonable yetis, and some other utility skills. Queen of Thorns: The Ms. Fanservice of the demigods. The Queen of Thorns has skills related to plants, as befits her name. She has two different stances, one oriented towards defensive abilities, one oriented towards damaging abilities. Lord Erebus: A Vampire lord, he has a passive aura that can Animate Dead. He also has a number of damaging abilities. Oculus: Added in a recent patch. A Squishy Wizard with several powerful lightening skills. This game provides examples of: * A God Am I: The storyline goal of the game. * All There in the Manual: Most of the game's story (well, well, what there is of it) is found in side materials. * Animated Armor: Oak is an empty suit of armour possessed by its former wearer. * Artificial Stupidity: Averted. Even on the lower difficulty settings, the AI will play inefficiently, but not badly. * Deliberately utilised by the computer when playing the single-player campaign on higher difficulty levels. The higher "difficulty" doesn't come from the enemy being smarter so much as your previously more-or-less reliable AI teammates suddenly becoming Too Dumb to Live. Given that this feeds extra gold and experience to the enemy demigods as well as leaving you constantly outnumbered and unsupported (and that beating an entire well-farmed team single-handedly is ABSURDLY difficult) it borders on Fake Difficulty. * Attempted Rape: In the Queen of Thorns' lore, the first man she ever met was so overcome by her beauty (and the fact that she wore no clothing at all) that he forcibly grabbed her and kissed her. As soon as he touched her she drained the life from him before she even realized what was happening. * Awesome but Impractical: the All-Father's Ring accessory, which can be purchased from the atrifact shop. The stat boosts instantly slingshot any demigod to One-Man Army status, but is incredibly expensive. * Badass Normal: Sedna sort of fits. She does have amazingly powerful healing abilities, but compared to all the unusual shapes and abilities of the other demigods, is otherwise quite ordinary. * BFG: Regulus' autoloading crossbow. * Body Horror: Unclean Beast's backstory involves this, and Unclean Beast himself has elements. (One skill involves oozing body fluids in an area, for example.) * Brutal Honesty: Sedna. Yes, her tribe's shaman was a fraud. No, she didn't have to barefacedly point this out to everyone for no particular reason. For one thing, it eventually drove him to try to kill her. * Chess Motifs: The Rook is reminiscent of the Rook chess piece. * Copy Protection: Subversion - much like their earlier game Sins of a Solar Empire, the only DRM Stardock requires is a CD-key to activate Demigod's online features. * And boy did they pay for it- on the game's first week of release they estimated the piracy rate was 93%, with pirates completely overloading the game's server capacity. * Crippling Overspecialization: It is possible to do this with demigod skills (Builds in general seem optimizable for tower killing, creep killing, and/or demigod killing, and can be quite underpowered against other types of enemies) * Dark Is Not Evil: The Torch Bearer has been driven insane by grief and is considered a member of the Forces or Darkness, but in his ending, he is reunited with his wife and presides over fair and merciful times. * Drop the Hammer: The Rook's appropriately-named Hammer Slam skill. Does fairly light damage in its larger shockwave radius, but woe betide anything caught in the impact zone. * Dueling Games: Attempted to compete with Defense of the Ancients, Heroes of Newerth and League of Legends. Due to a combination of rampant piracy (estimated at 94%), Gamestop selling the game before the servers were ready, and comparatively lousy support, it failed utterly. * Enemy to All Living Things: Queen Of Thorns is Mother Nature turned horribly abusive. * Exactly What It Says on the Tin: Unclean beast, Queen of Thorns. * Fake Difficulty: In addition to AI skill, the single-player tournament difficulty also affects respawn times and starting gold, giving the player's team an advantage or disadvantage. Notably, this is impossible in skirmish or multiplayer - while respawn and starting gold can be adjusted, it always affects both sides evenly. * Fragile Speedster: The Demon Assassin, and a number of demigods can also become this with item and skill choices. * Healing Factor: In Sedna's backstory, she takes a whaling spear to the chest, and proceeds to calmly push it through and through none the worse for wear, then pick it up for future use as a primary weapon. * Hero Unit: The Demigods. * Huge Guy, Tiny Girl: Without their mounts, the only female demigods Sedna and Queen Of Thorns are tiny. The only other demigod close to being on the same scale is Torch Bearer. The next smallest, Lord Erebus, is at least half again their size. * Meaningful Name: Rook. The rook piece in chess is a tower, and represents castles (Or so I heard, certainly rooks and castles are associated). In the game, rook is in fact a large Castle. Torchbearer also sort of fits, in that half his abilities are fire based. * Erebus is a god of death. Sedna is an Inuit goddess of the sea. Oak is stable and mighty like his namesake. There are more meaningful names than not. * Mighty Glacier: The Rook. It takes him forever to get anywhere, but when he does, not much will stop him. * The Medic: Sedna, Priests. * One-Man Army: All the demigods are this to some extent, with assassins and non-minion general builds more so than minion users. * One Size Fits All: Justified: the arenas battles takes place in are manifestations of the Ancients themselves, and all equipment is spiritual in nature. This explains why the Unclean Beast can wear gloves, and why Queen of Thorns can equip three sets of armour and still look near-naked. * Poison Mushroom: Lord Erebus can learn a skill that causes the potion normally dropped on death to deal damage instead of healing it. If you pick it up later while low on HP, you can get full credit for killing yourself. * Red Oni, Blue Oni: The Torch Bearer manages this single-handedly - his ice mode has a blue motif, skills that focus on impeding enemies, and low, ominous voice clips. Relive the Immolation on the other hand has a red motif, direct-damage skills, and crazed, aggressive voice samples. * Redshirt Army: Being statistically identical and released in synchronous waves, reinforcements will inevitably fight themselves to a standstill until a Demigod comes along to kill some off. * Rule of Cool: Why does the tournament take the form it does? I don't know, but its sure fun. * Scenery Porn: The arena locations. * Stripperiffic: Queen of Thorns is adorned by a few strategically-placed brambles... and that's about all. Elegantly lampshaded by one of her character select quotes: * White Mage: Sedna all the way. She's the only demigod with any meaningful ability to heal others. * Winter Royal Lady: Sedna. * You Have Researched Breathing: Some demigods have to choose to learn skills they are described as having in the backstory. * Possibly justified by having to learn to apply powers on a Demigod-to-Demigod scale - its a far cry from giving some 'extra breath' to a recently-dead rabbit to meaningfully healing another divine being.
  • “A divine spark ignites your soul, setting you on the path to apotheosis."[PH:174] Prerequisite: 21st level Divine Ascension: When you complete your final quest, your divine nature yearns to complete your apotheosis. Upon ordering your mortal affairs, the astral flame smoldering within you detonates, consuming all that remains of your mortal flesh. The astral flame leaves behind a fledgling god, flush with the power only the truly divine can comprehend and wield. You ascend, blazing like the sunrise (or darkening the skies like an eclipse, if your inclinations run dark). Streaking into the Astral Sea, you are taken up into the realm of an established god who welcomes your strength. You join that god’s pantheon and take on an aspect of the god’s portfolio. Soon enough, your transcendent senses discern mortal prayers directed at you. Divine Spark (21st level): Increase two ability scores of your choice by 2 each.. Divine Recovery (24th level): The first time you are reduced to 0 hit points or fewer each day, you regain hit points equal to half your maximum hit points. Divine Miracle (30th level): When you have expended your last remaining encounter power, you regain the use of one encounter power of your choice. In this way, you never run out of encounter powers.
  • Demigods are massive and dangerous creatures. They are almost impossible to hunt down and kill, and will present some of the toughest challenges to players in Darkfall. Six demigods will roam Agon from time to time, visiting the races' homelands. They have powerful Magic and will not hesitate to slaughter anyone in their way. One such demigod is Baron Sanglac, Malaut's messenger. The identities of the other demigods have not yet been revealed. There is speculation that the Moonbeast will be the second Demigod. At the moment there are no demigods in the world of Agon, although Aventurine has mentioned implementing them in the future
  • Demigods are the mortal offspring of Gods and Humans. They were know to accomplish many heroic feats, both noble and villainus.
  • The term "demigod", meaning "half-god", is commonly used to describe mythological figures whose one parent was a god or goddess and whose other parent was human, as such, demigods are human-god hybrids. In some mythologies it also describes humans who became gods, or simply extremely powerful figures whose powers approach those of the gods even though they are not gods themselves. A few examples of demigods include the Celtic hero Cuchulain, the Sumerian king Gilgamesh (who supposedly was actually two thirds god), the ancient Germanic woodsman Ansel, and the Greek hero Heracles (Roman Hercules).
  • Demigod, or u.udemigod, is a flag used by the game to indicate that a player has killed the Wizard of Yendor at least once or performed the Invocation. When the flag is set: * Shopkeepers will refer to him or her as "most gracious," "esteemed," or "most renowned and sacred" before "sir" or "lady" (or "creature"). * Gods are harder to please. * Monster generation increases. * The Wizard of Yendor will start stalking you until you reach the Astral Plane. This flag is unrelated to the act of becoming a demigod upon ascension, at which point the game is over and the player's state is moot. This page is a . You could probably [ expand this page] should you wish to do so.
  • Demigods are the least powerful deities to any pantheon. Deities hold the rank of Demigod when they first are elevated to divine status, when they have just returned from the dead, when they share a portfolio or an element of their portfolio with a god of the upper echelons of divine rank, and when they simply do not have a large enough following to gain greater stature. Frequently, demigods are mortals who have earned divine status or powers who are very strong among only a small group of people or only in a small region. Sensing Abilities: Demigods have the ability to know what is happening within one mile of themselves, any of their own worshipers or any of their holy objects. They can also extend their senses to know what is happening within one mile of where anyone or anythin that speaks one of their names or titles currently is for an hour after the name is spoken. The sensing ability can be blocked by the conscious effort of deities of equal stature or the unconscious desires of those of greater stature. Creation: Demigods cannot create or duplicate any object out of nothing. They must rely on information that they gather through their sensing abilities to try and find any object that they desire that already exists, or use their own time and effort to create it from raw materials or to find a being that can do so for them. Often demigods have alliances with intermediate or greater deities that allow them to rely on their more powerful friends for assistance with the creation of objects. Life and Death: Demigods share the ability to raise any previously living mortal from the dead. They can do this at will and across any distance of barrier, regardless of current condition of the body but must have either an avatar or a holy relic present in the location of the body to raise it. Multitasks: Demigods can perform any two tasks at once without suffering any penalties of any sort. Avatars: Most demigods can use but one avatar at a time. If this avatar is destroyed, they require one full year to fashion another. Some demigods are unable to employ avatars or choose not to do so.
  • An extremely powerful person. * Used in this wiki to describe what the literature usually call Heroes. * But that status is also used in the sense of worshipped mortals. * Most gloranthan societies would call their powerful people Heroes and the powerful people of their foes as Demigods.
  • Demigod, also spelled demi-gods, are Eternal creatures or beings that has attained the status of supposed godhood by worshippers of a particular inclination. While some demigods are or were physical beings of immense power, such as Cenarius, others seem to be abstract concepts that may or may not have roots in an actual person or creature, such as the Earthmother.
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