PropertyValue
rdf:type
rdfs:label
  • Air Lift
rdfs:comment
  • The Airlift appears to be based on a Sikorsky Skycrane Heavy Lift Helicopter.
  • Air Lift was Koptorix's Special Ability on Bakugan Dimensions.
  • Air Lift is a move used by Parakarry in the game Paper Mario. Parakarry can use this move once he reaches the Super Rank and it requires 3 FP to use.
  • |-|KMS 1.2.256= File:Skill Air Lift.png 더블 리프 * Class: Kaiser * Type: Active * Master Level: 15
  • Air Lift is a technique performed by Parakarry. He learns it when he is upgraded into a Super Rank. Air Lift is based off of his over world ability when helping Mario cross over large gaps he can't jump over. In battle, he uses this to carry enemies out of the battlefield. To perform it, the player must press A rapidly to fill the gauge. An automatic success if it is filled up to 100%. However no experience will be given to the player. Parakarry is also unable to perform this move against spiked enemies (unless if flipped on their backs) and bosses.
dcterms:subject
dbkwik:maple-story/property/wikiPageUsesTemplate
dbkwik:maplestory/property/wikiPageUsesTemplate
dbkwik:mario/property/wikiPageUsesTemplate
Number
  • MB448
Scale
  • 140.0
Series
  • 1
Name
  • Air Lift
Type
  • Command
Caption
  • Categories: Special Ability, Far, Close, Fast, Command
dbkwik:matchbox/property/wikiPageUsesTemplate
dbkwik:bakugan/property/wikiPageUsesTemplate
Years
  • 2000
Style
  • Special Ability
abstract
  • The Airlift appears to be based on a Sikorsky Skycrane Heavy Lift Helicopter.
  • Air Lift was Koptorix's Special Ability on Bakugan Dimensions.
  • Air Lift is a move used by Parakarry in the game Paper Mario. Parakarry can use this move once he reaches the Super Rank and it requires 3 FP to use.
  • |-|KMS 1.2.256= File:Skill Air Lift.png 더블 리프 * Class: Kaiser * Type: Active * Master Level: 15
  • Air Lift is a technique performed by Parakarry. He learns it when he is upgraded into a Super Rank. Air Lift is based off of his over world ability when helping Mario cross over large gaps he can't jump over. In battle, he uses this to carry enemies out of the battlefield. To perform it, the player must press A rapidly to fill the gauge. An automatic success if it is filled up to 100%. However no experience will be given to the player. Parakarry is also unable to perform this move against spiked enemies (unless if flipped on their backs) and bosses.
is Moves of