PropertyValue
rdfs:label
  • Fallout 4 SPECIAL
rdfs:comment
  • In Fallout 4, the player starts with 1 skill point in every attribute and receives an additional 21 points to add to these attributes. The number of points in them directly affect what perks the player can take in a linear fashion.
dcterms:subject
dbkwik:fallout/property/wikiPageUsesTemplate
Subject
  • SPECIAL
Game
  • FO4
Description
  • describes the SPECIAL implementation
plural
  • SPECIAL implementations
abstract
  • In Fallout 4, the player starts with 1 skill point in every attribute and receives an additional 21 points to add to these attributes. The number of points in them directly affect what perks the player can take in a linear fashion. The total amount of starting points is 28, which is considerably lower than in previous games that gave you 40. However they can be increased through finding bobbleheads, magazines, and spending points on leveling up, much like the Intense Training perk from Fallout 3 and Fallout: New Vegas, in Fallout 4 each level up allows the player an option to increase a single SPECIAL stat instead of choosing a perk.