abstract | - It's simple. Team Fortress 2 has:
* Some sort of respawning system.
* Identical classes on each side.
* The ability for two of one person to be on the map at once. On the other hand, MNC has:
* Mann Co. crates. At least once.
* A crowd which gathers to watch those dang mercenariesclones fight over that spy basemoneyball. So...either the Team Fortress 2 guys were a prototype...or the RED and BLU immortality machines finally broke down, and the new CE Os realized that there was profit to be had in the spectacle.
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* The Classes in MNC are similar to the ones in TF2.
* Assault is the balance character, like the Soldier, but can use explosives for defense, like Demoman.
* Tank's stats are similar to Heavy, but fights with Pyro weapons.
* Support can control turrets like Engineer, but also heals like Medic. Gunner and Support together make a powerful team similar to Heavy and Medic.
* Assassin has the incredible speed associated with Scout, plus can disguise and backstab(when fully upgraded) like the Spy. Assassin also happens to have her face hidden just like the spy.
* Gunner is the Heavy Expy, having a minigun, that can slowdown enemies, slows you down when it spins, and he can survive headshots, and is extremely powerful with the Support healing him, similar to Heavy being a good Medic Buddy.
* Sniper is Sniper, right down to having the same weapons, using headshots, and having a trap to avoid backstabs.
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