PropertyValue
rdf:type
rdfs:label
  • House of Mystery (Vertigo)
rdfs:comment
  • Cain (of Cain and Abel) attempts to return to the House of Mystery, his home in the Dreaming, and finds that it has disappeared. Seven years later, in Texas, a former architecture student named Bethany "Fig" Keele flees her burning house, saving only a handful of sketches she once made of a house from her dreams. Keele is pursued by a "Pair of the Conception", agents of an entity known as the "Omneity"; they are two people, a male and a female, always holding hands. If they let go of one another, they will disappear. The pair chases her through a door and unwittingly into the House of Mystery, where she meets the inhabitants of the house bar and discovers the terms of what is apparently her imprisonment. Everyone must pay for their drinks with stories, and no one can leave without being pi
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Sort
  • House of Mystery
Horror
  • y
dcterms:subject
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Letterers
Date
  • July 2008 - October 2011
ongoing
  • Y
Issues
  • 42
Type
  • title
Caption
  • Cover of House of Mystery #1 . Art by Sam Weber.
colorists
Title
  • House of Mystery
subcat
  • Vertigo
ID
  • 18422
  • 30703
Editors
Artists
Schedule
  • Monthly
Writers
Publisher
abstract
  • Cain (of Cain and Abel) attempts to return to the House of Mystery, his home in the Dreaming, and finds that it has disappeared. Seven years later, in Texas, a former architecture student named Bethany "Fig" Keele flees her burning house, saving only a handful of sketches she once made of a house from her dreams. Keele is pursued by a "Pair of the Conception", agents of an entity known as the "Omneity"; they are two people, a male and a female, always holding hands. If they let go of one another, they will disappear. The pair chases her through a door and unwittingly into the House of Mystery, where she meets the inhabitants of the house bar and discovers the terms of what is apparently her imprisonment. Everyone must pay for their drinks with stories, and no one can leave without being picked up by the house's mysterious coachman. None of the house's occupants are sure why some people might get to leave and others not, so each person's stay is at least ostensibly eternal until the coachman inexplicably turns up to take them away. This doesn't stop some of the inhabitants from trying to get out, nor does it stop Cain from attempting to get back in.