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  • RAGE
  • Rage
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  • RaGE
  • Rage
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  • (TBA)
  • __TOC__
  • Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
  • All Glory and Honor and Praise be to God The Father, God The Son, and God The Holy Spirit, Amen. Special thanks to all those who have supported me in my efforts.
  • Element: None
  • Rage was one of two Shurima specification 450m Sabaoth Destroyers owned by the Night Jedi. Her sister ship was the Lightning.
  • In Grandia II, during battles, Millenia may enter a unique state known as "Rage". A border around her picture at the top of the screen will change in color and thickness as she gets angrier, which happens over time, and when she takes or inflicts damage (see "Reading Rage Status" below). Once her rage peaks, the player loses the ability to control Millenia's actions, and her IP moves faster. In addition, her SP will be refilled, and she will be allowed to move immediately after her rage peaks, just once. Sometimes, this turn will be taken up to use Taint of Wind, a move normally inaccessible to her. Once this is done, Millenia will begin lashing out with her strongest magic and attacks, until her rage subsides or the battle ends.
  • When referring to special skills, rage, is strong, often times uncontrollable anger, which can at times give great strength through adrenaline or other means to the person who has become enraged. Rage, even though it can be considered a weakness, is also considered an essential skill for certain characters, whose powers are fueled by rage. Rage is an essential quality needed for Red Lanterns, for without it it, one couldn't use their power ring. Other characters, like Hulk, are also fueled by rage. The madder he gets, the stronger he becomes.
  • This week, Zero Punctuation gives some fashion advice for the post-apocalypse.
  • When all the artificial layers of sophistication, moral codes, self-restraint, and pride are peeled off us, either by circumstance or through a conscious effort of will, we are naught but ferocious animals, no different from the other inhabitants of the great jungle of life.--Doras Kelt, Ranger
  • Raidou Reiji (雷同(らいどう) レイジ), also known as Rage (レイジ), is a scout character.
  • A nice theme based on the Gorilla Theme ((c) 2001 Jakub 'jimmac' Steiner), designed to be used with the rage gtk theme and the Ximian South/North/Gorilla Nautilus and XMMS themes. Thanks go to Jojo Kuhn for his work on the colors!
  • Rage state gives +1Image: Movement point.png at level 1 and +1Image: Action point.png at level 2.
  • A Rage egy Sith kalóz csatahajó volt az Új Sith Háborúk végén. Harcolt a győztes Első Ruusani csatában. * [ ] *
  • Rage is a superhero and member of the Avengers. Little is known about the man known as Rage including his real name and powers. In his superhero persona he wears a yellow mask and black vest. When New York City began experiencing severe problems, he joined the Avengers along with the Fantastic Four to save people. He was standing with Mister Fantastic, Hercules, Iron Man, and She-Hulk when they saw the sky appeared to be on fire.
  • Rage was the fictional disease in the 2002 film 28 Days Later.
  • RaGE is a American television network created by Chaossy. It broadcast anything cartoons, live action, with a mix of adult animation and anime being played in the late night hours. On July 12, 2016, the channel received a logo, and brand new bumper graphics.
  • Used by certain monsters, increases the target's offensive damage.
  • Intermediate art books are only available from shops. The Rage intermediate art books cost 4800 G. * Ether Light Shop in Colony 9. * Drainage Control Room Shop in the Ether Mine. * Colony 6 Shop 1.
  • Rage is a class-specific passive power in Mass Effect 3. It is available only to the krogan classes in the multiplayer mode. It is an ability that triggers when the krogan performs 3 successful melee kills within 30 seconds. This grants the krogan increased protection and melee damage for 30 seconds. This effect can be renewed for every 3 (or two with Pure Rage) melee kills within the following 30 seconds.
  • Affected characters ignore Tactics and use only physical attacks. Their offensive strength is doubled, but their defense and accuracy are halved.
  • The RAGE community began in 1996 with the formation of the BWFE and the UWF. Here is a timeline of our community's history: * 1996-2001: BWFE and UWF * 2001-2003: NPW, TCW, and USCW * 2003-Present: RAGE * 2005-2007: SSW * 2005-Present: TCW (Version 2)
  • Elvin Haliday was a member of the New Warriors.
  • Rage is a Cool Move that Donald Duck uses. First, the he gets very angry. Then, he in an rage. He screams out loud, jumps so many times, and is red of angryness. The craziest part of this move is when Donald Duck smashes people down. If he is smashing you, you'll suffer great damage. Luckily, this scares away any worser danger, like Daisy or Weegee.
  • Rage, formerly known as RageVI, is a well-respected Newgrounds user, audio producer/musician and Moderator of Audio, Forum, and Reviews. He is well-known for his prank call audio submissions.
  • Rage is one of the moves and Peach's Vibes only appeared in Super Princess Peach.
  • Item (Drug)
  • Rage est un pouvoir d'altération du Côté Obscur qui donne la possibilité à un individu de décupler sa puissance en puisant dans sa colère et sa haine.
  • The ability's effect is simple, when a creature that has rage is fighting (e.g. Fire Dragon), it gains attack power over time, but when it stops fighting for a certain amount of time (5 seconds to 10 seconds) then it goes back to its original damage output.
  • |-|KMS 1.2.262= File:Skill Rage.png 분노 * Class: Fighter * Type: Active * Maximum Level: 20
  • The Warrior may rage, gaining a +4 morale bonus to Strength and Constitution and +2 to all Will saving throws, in exchange for a -2 penalty to Armor Class. Rage lasts for 3 + (CON modifier after rage bonus) rounds. After the rage effect expires, the barbarian is fatigued and suffers a -2 Strength, -2 Dexterity and a -10% movement penalty for 5 rounds Use: Selected. The Warrior may use this ability three times per day at first level. The feat has a cooldown timer that lasts as long as the length of the rage and fatigue (if any).
  • See jtv and The Chaser for other ABC projects.
  • Rage is a StarCraft 64 scenario map. Each player controls a beast (a powerful ultralisk or a powerful archon) which they use to attack a terran city. They are given a briefing by an adviser in which they are told that whichever wreaks the most destruction within the time limit wins.
  • The Cobra Rage is an Urban Assault Vehicle.
  • thumb|191px-2 veya -1 mp azltır;+1 veya +2 mp artırır.-1 veya -2 ap azaltır;+1 veya +2 ap'ta artırır
  • Rage is a medal that can be earned in the multiplayer mode of Uncharted 2: Among Thieves. It is awarded in competitive game types for killing 15 opponents without dying.
  • Rage ist ein riesiges Wildschwein mit dicken Hauern und schwarzem Fell.
  • Rage is the music TV show by El TV Kadsre. The show replaced Music Video. This show airs on weekdays from 10pm to 12am and weekends from 5am to 12pm. The first song in the first episode aired in December 7, 1984 was US Forces by Midnight Oil.
  • Level: 1Description: +0.2% base Attack per point Stamina: 10Buff Duration: 90 mins.
  • Ein Feuermagiezauber der zweiten Stufe. Der Zauber "Rage" verleiht dem Ziel bis zum Ende des Zuges einen Bonus von +3 Athletik und +5 Stärke, allerdings einen Beherrschungsmalus von 2 Punkten.
  • Benutzt man diesen Skill, gerät der Knight in Rage. Er schlägt einfach nurnoch hemmungslos auf die Monster ein, mit verstärkter ATK. Allerdings vernachlässigt er dafür seine Deckung, was die DEF verringert.
  • Rage is a Barbarian class skill in Diablo: Hellfire. It is gained at the start of the game, and cannot be learned from books.
  • Rage, or fury, is a subtle gameplay element in ADOM that influences certain attributes of PCs and monsters. It typically affects such characters' performance in melee combat; but in the case of PCs, can affect willpower as well.
  • Rage was a Dead-Eyes Berserker technique that allowed him to enter in Death Trance during combat.
  • Rage is an effect type. A power with the rage keyword allows the user to enter a rage specified in the power. The rage lasts until the user enters a new rage or until the end of the encounter. [PH2:220][RC:315] Powers with the rage keyword are primairly Barbarian daily powers.
  • Rage was a demon warrior who caused untold suffering in the First Age. His real name has been lost to the mists of time, but his name remained infamous for centuries. He was active during the Chaos War and the Sydney Losstarot War and aided Yurius on some occasions. He lost his life during the First Banishment. During his amnesiac phase, Malakhia d'Zarnagon temporarily adopted Rage as his alias and pretended to be the same demon for his own ends, but he eventually discarded the identity when he had no more use for it.
  • Rage (geb. am 04. Juni 1991 als in Minden) ist ein deutscher Musiker. Er ist Sänger der Band Ætheranoth. Er ist einer der besten Freunde von Luxord.
  • Rage's real name is Micheal Jarman and he is a revialtized zombie and one of the main protagonists in Zom-B
  • Enter an enraged state. 100% base chance to set File:DOS Status Effect Raged.pngRaged+50% Damage+4% Critical Chance-25% Hit Chance As of Patch v1.0.219, no longer stacks with File:DOS Buff Oath of Desecration.png Oath of Desecration+50% DamageSkill: File:DOS Skill Oath of Desecration.png Oath of Desecration
  • "Rage" (怒り, Ikari) is an instrumental composition from the Japanese Yu-Gi-Oh! 5D's. It is 1:42 long and has been released on Yu-Gi-Oh! 5D's Sound Duel Vol II.
  • Prawdziwe imię i nazwisko: Elvin Daryl Halliday Inne pseudonimy: Blacksmith, Eldon, Elvin Holiday Aktualny status: Nieznany Uniwersum: 616 Klasa: Nadczłowiek Narodowość: Amerykanin Debiut: Avengers #326 [1990] Powiązania z grupami: Avengers, Counter Force, New Warriors, Psionex, The Initiative
  • Rage(ang.wściekłość)-Pasek dostępny dla wojowników lub druidów w niedźwiedziej formie, pełni taką samą funkcje co mana z tą różnicą, że Rage ładuje się w czasie automatycznych ataków lub przy użyciu specjalnych umiejętności. Gdy postacie korzystające z rage są poza walką, pasek powoli opada aż do wartości 0.
  • It began on 12th October 2017 and ended on 14 December, 2017 All episodes in this arc can be found here and all images pertaining to this arc can be found .
  • __notoc__ <default><span style="font-weight:bold;">Rage</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 8,000 ‍ Dropped by Dropped byOther:Orokin Tower Containers (Level 20+ Missions) Transmutable Untransmutable Rage is a that converts a percentage of Health damage received into Energy.
  • [[Plik:por2.JPG|thumb|300px|Znajdź 10 różnic. Na początek loga zespołów.]]Rage – speed thrash gothic power jakiś metalowy zespół z Niemiec rodem. Założony w 1984 jako Avenger, a właściwą nazwę otrzymał w 1986, po tym jak grajkowie skapnęli się, że zespół o tej nazwie już istnieje. Wyróżnia się wyjątkową produktywnością i tym, że na każdym albumie następuje zmiana stylu gry. Jego panem i władcą jest Peter Wagner, człowiek, który śpiewa jak James Hetfield, wymiata na basie jak Lemmy von Motörhead, a wygląda jak Rob Halford.
  • thumb RAGE es un videojuego de disparos en primera persona desarrollado por id Software y distribuido por "Bethesda Softworks". Fue lanzado el 4 de octubre de 2011 para Windows, Xbox 360 y PlayStation 3. El juego tiene lugar en un mundo post-apocalíptico donde el protagonista ha de luchar para sobrevivir en lugares hostiles contra monstruos mutantes y clanes enemigos.
  • Rage is a state in which a player can deal much more damage than usual, but at the cost of defense. One gains Rage whenever a monster scores a Critical Hit and inflicts wounds against him. The amount of rage a character has can be seen as the red ring in the experience reticule in the top left corner of the screen, or as the red bar in the Character Window. When a player's rage reaches 100%, he enters rage mode automatically. When a player enters rage mode, the experience reticule will change from a grey/blue circle to a flame with the word "Rage" inside. The amount of Rage that player has will begin to rapidly decrease until it reaches 0.00%, at which point Rage mode will end.
  • Level: , Components: V, S Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: One willing living creature per three levels, no two of which may be more than 30 ft. apart Duration: Concentration + 1 round/level (D) Saving Throw: None Spell Resistance: Yes
  • Initial Setting: Sigurd's home (in Square District), sometime in the day before work Timeline: Preceded by Square Dance Lessons Followed by Patch
  • [Source] Rage est un pouvoir d'altération du Côté Obscur qui donne la possibilité à un individu de décupler sa puissance en puisant dans sa colère et sa haine.
  • Rage was General Grievous's secondary attack (in battlefront II), also available to the Imperial Officer. It gives a damage bonus to all nearby teammates within range, allowing them to kill enemies much faster. It is also a emotion.
  • Rage is an emotional concept born from The White Light of creation, and is located on the far left of the Emotional Spectrum and is represented by the color red. Rage is defined as "a feeling of pronounced and/or violent anger". The Emotional Embodiment of this area of the spectrum is the Rage Entity known as "The Butcher". Rage is wielded by the Red Lantern Corps and can only be wielded by one who feels great Rage, possibly over a great loss.
  • Raised amidst the exploits and devastation of his father Kolos, Rage had always wanted to follow in his dad's footsteps. So when the time came for him to finally fly the nest and stand on his own two feet, he took the advice of his three-headed friend and made a bee-line for Clint City with a gang of Raptors to get to know the big smoke and generally cause mayhem. Roarrrrrrr!!
  • Rage eli viha on energiaa jota saa kun lyö vihollista sitä käyttävät vain druidit (karhu formissa) ja warriorit.
  • Rage is a giant, male wild boar with thick tusks and black fur.
  • Jeff Phil was an assassin. He worked for Kraven the hunter. A carnage symbiote was on the loose so Kraven ordered Jeff to kill it. Jeff was on the chase for it. He threw knifes at it and shot at it but it didn't kill it. He was chasing it for a long while. Later they were in a Hershey's chocolate factory. Jeff got chocolate on him. The symbiote dived into a cauldron of chocolate accidentally. He thought it was dead. But then it jumped out of the cauldron and hopped onto him. He didn't want it to take over his body. He felt so much rage. The symbiote completely got him. He looked like Carnage but he was brown. He had red eyes too. He decided to have the name Rage. Rage is often seen in swamps and muddy areas. He fought spiderman. He has his same powers too.
  • For RAGE, the wrestling federation, see RAGE. Patrick Hicks (born 6/23/71) is an American professional wrestler better known by his in-ring name of "Rage" and through various nicknames referencing his backwoods Southeastern appearance/wrestling style such as "The Revolutionary Redneck" or "The Bald-Headed Behemoth". He currently is a veteran competitor in the Xtreme Hardcore Federation (formerly the BDDWF) and is considered by most to be an elite legend of this highly popular e-federation. Rage is also, aside from XHF Owner Mongo the Destroyer himself, interestingly enough the only known "original" of the company's history to remain actively wrestling on a consistent basis throughout the course of XHF's nearly 6 year span of existence.
  • Reload Speed: Magazine Capacity: 16 – 39 Radius: Fuse time: Game[[]]Borderlands Special Part(s): acc2_Rage , Title_Firerate1_Rage Rage is the Title of a group of Machine Pistols that fire 5-round bursts. Examples are on the talk page.
  • Rage might refer to: * Rage (L&O), the Law & Order season 5 episode. * Rage (SVU), the Law & Order: Special Victims Unit season 6 episode.
  • Rage is an ability which an unit gains Boost 3 when health is 2 or less. It will be checked every turn, alike Spearhead and is immune to Sap. To decrease the attack further of an unit, it must be done before the health gets to 2 or lower, or using total Sap 4 or higher otherwise. The only and other variation of Rage is Rage Burn, it was exclusively provided in Warstorm.com (now released on Facebook too), it gives all burning friends Boost +3 attack.
  • The Rage was a powerful gestalt entity created from the innocent inmates of Cyberia .
  • Clark discovers the Green Arrow was shot while trying to save a couple from a carjacking, but when he goes to investigate, Oliver denies he was injured.
  • Type of Feat: Class Prerequisite: Barbarian Specifics: The barbarian may rage, gaining a +4 morale bonus to Strength and Constitution and +2 to all Will saving throws, in exchange for a -2 penalty to AC. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels. The stat bonuses of a rage stack with all other bonuses. Use: Selected. Special: A Badger animal companion will receive Barbarian Rage for free at 1st level allowing them a higher attack bonus, damage, and will save for a temporary period.
  • This power functions very much like an Emptiness' trance, though is used more often by those swayed by the dark side. Unlike Emptiness', a Jedi in Rage' exudes energy from the dark side. When in a RAGE state, the Jedi is oblivious to events going on around him. It is a way for a Dark Jedi to allow the Dark Side to completely envelope them, thereby gaining strength. While in RAGE, a Dark Jedi still needs Oxygen, food and water. Dark Jedi have been known to die because they could not bring themselves out of a RAGE state.
  • Rage is a mission in Grand Theft Auto: King of The Hill, given to Miklos Lipton to himself.
  • In Rage, the Firehouse is sprayed for termites forcing Egon and Slimer to stay with Eduardo for two days while the Ghostbusters deal with a growing Troll problem.
  • Rage es el décimo soundtrack de Naruto Shippūden 2: Lazos Original Soundtrack compuesto por Takanashi Yasuharu. Categoría:Banda sonora Categoría:Soundtracks
  • [[Ficheiro:300px-Dfchbmk,.jpg|thumb|287px|Superman sendo consumido pelo poder da raiva]] Existindo por ora apenas em Mortal Kombat vs. DC Universe, o modo Rage (Raiva) é um dos mais novos recursos de jogo. Ele consiste em durante uma batalha, o personagem, após dar ou levar uma certa quantidade de golpes, ganha uma barra de energia maior. Se o personagem apertar uma sequência de botões, ele ganhará uma aura amarela e ficará imune por 6 segundos, alêm de seus golpes ficarem um pouco mais fortes que o normal.
  • Rage is a musician, stepauthor and FFR member. The origins of his name according to him : I started using the name Rage when I was playing online games with my brother...and continued to use that alias (in different forms, since Rage is pretty common) in all other places. When I signed up for Newgrounds, I signed up as RageVI, because it's original, and roman numerals are better than numbers. I didn't really care what number the roman numerals made, but I thought VI looked the coolest. That's about it.. This article is a . You can help My English Wiki by expanding it.
  • The game is set in a post-apocalyptic near future, following the impact of the asteroid 99942 Apophis on Earth. The game has been described as similar to the movie Mad Max 2 and to video games such as Fallout and Borderlands. Influences on the driving and racing gameplay include games such as MotorStorm and Burnout. Players can upgrade their cars with racing certificates won from races.
  • Rage (o Furia) es el motivo principal de la trama de Mortal Kombat vs DC Universe. La Ira se manifiesta físicamente con un brillo amarillo en los ojos y un incontenible deseo de kombatir, derivado de la influencia de Dark Kahn sobre el resto de los kombatientes, durante la fusión de ambos mundos. La ira también provoca alucinaciones que hacer ver a la víctima a su peor enemigo frente a él.
  • __NOWYSIWYG__ Rage Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Rage is a Normal-type move from Generation I. In Generation I, the user keeps using Rage until the end of the battle. If the user is hit by the opponent, the Rage becomes more powerful. Starting in the Generation II, the user can choose a different move, but the power of Rage will go back down if it's not used consecutively.
  • Action: Assign 1 focus token to your ship and receive 2 stress tokens. Until the end of the round, when attacking, you may reroll up to 3 attack dice.
  • Rage is a new mechanic implemented in Super Smash Bros. for Nintendo 3DS and Wii U, where a character's attacks will deal increased knockback the higher is their damage percentage. It functions similar to Lucario's Aura mechanic, however it doesn't affect damage, only knockback, and the effect is much less powerful and not as noticeable.
  • Rage is a status effect. It can be only applied to Living Towers. It lasts for 30 seconds.
  • Rage is a special that can be used by Fighters with Special/Fighter Level 6. You must have a Ring of Brute Strength equipped to be able to use this special. Rage initally takes a very large portion of your stamina, and then gradually drains it over time. If you run out of stamina while in Rage, you will become exhausted and be paralyzed for a few seconds. It is possible to avoid this by leaving Rage when there is a sliver of stamina left. When in Rage, the amount of damage you deal drastically increases. Normal hits while in Rage are equivalent to critical hits when not in Rage. Critical hits in Rage deal out as much damage as a Booming Blow critical hit. Rage can be used to kill weaker enemies like Harpies and Elementals super fast, but because of the large stamina drain, sometimes it is
  • Rage is when a monster has taken enough Physical Damage and reacts by becoming much more aggressive. Many monsters signal that they are entering an enraged state by roaring but some, like Yian Kut Ku and Gypceros, jump up and down. Those monsters that don't display still have signs that they are enraged, such as markings and/or huffs of smoke coming out their mouths. The attack, defense and agility for each monster significantly increases (to the point that some will one hit KO enemies), as well as certain tolerances (in the case of Diablos and Monoblos, they become unaffected by Sonic Bombs while enraged). It's even possible to use Pitfall Traps on an enraged Rajang or Nargacuga, who normally avoid Pitfall Traps.
  • ++++ DISTRESSS ACTIVATION+++ ++++ Filed to all codes, All channels PURITY OVERRIDE ++++ REQUEST PRIORITY ASSISTANCE -- PORTMOON This Is Chief Foreman Dibley to anyone who can receives this call. We are under attack. We are but a mere agriworld and do not have the security to withstand the assault. The East Canton's have reported to have been taken and are currently being occupied by soldiers who call themselves "The Twelvers". I have no idea where they have come from or how they bypassed the Bastion without detection. Dibley "Careful brother, you are only made in the image of a God."
  • Rage is a gay fictional superhero in a comic book of the same name. The character of Rage is created by Michael Novotny, a life-long comic book fan, and Justin Taylor, a young artist, in response to Michael's disappointment over the cancellation of his favorite comic book, Captain Astro. The character is based on an idealization of Brian Kinney, Michael's best friend and Justin's lover, and the story line is inspired by Justin's rage over his own experience as the victim of a vicious gay-bashing. Rage has a partner/sidekick named Zephyr, loosely based on Michael, and a younger lover named J.T., based on Justin.
  • The Rage System was a system that was first introduced in Tekken 6, though a similar system, Netsu Power, had been implemented already in Tekken Tag Tournament. The Rage System activates when a character's health drops below a set point, thereafter the character enters "Rage" and has increased attack power. The set point was initially set to 10%, but after complaints of it being too high, Namco created a patch where the set point was decreased to only 5%. This can be changed in Scenario Campaign.
  • Rage. Agitation. Ire. Fury. Pissed off. All of these mean the same thing; that you're just..so..freaking..MAD..THAT YOU JUST..YOU JUST..AAAAAAAAAAAAAAAAAAAAAURARUARHALHFAFAHLI'LLKILLYOUALL!!!!!!!!!!!!!!! People have been getting pissed for many millenia. In the old days, when men were men, and women were grocery bags, a person getting pissed would usually end in someone getting fucking ownt. For example, in the Old West, if you pissed Clint Eastwood off, he'd be like, "them's fightin' words," and he'd say "DRAW," and you'd go for your pistol, but only to be shot in the face 5 milliseconds later in a very dramatic, slowmotioned scene because Clint was the hero of the movie. In more recent years, however, the majority of people that get mad are fuckin' noobs, and all they do is to trash thei
  • Rage is measure of character's "anger". A character gets Rage on collisions with obstacles or other players during a race. Amount of Rage obtained on each collision depends on the collision, collisions with different objects or with the same object in different maps may provide different amounts of Rage. The rage amount is also affected by character's Rage Gain stat. Rage can not be used directly, only in form of Fury. When both the character's Rage and Dash Gauges become full, the circle around the character's head starts flashing in rainbow colors singalizing that the character can use Fury.
  • Rage is a concept seen in Blood Omen 2, Kain gained Rage in Combat through blocking attacks. A certain level of Rage was required to utilise theDark Gifts Fury,Berserk and Immolate. Rage is seen throughout Blood Omen 2 as the attribute is represented by a 'Rage Meter', above the weapon icon on the HUD (Head's-Up Display) used in-game. The bar would fill up a small amount for every enemy attack that Kain blocked whilst in Combat mode. Kain was first taught (indirectly) of Rage in Chapter 1:the Slums, in Umah's tutorial, where Umah taught Kain about the usage of Fury and blocking.
  • Restart Rage count down To reset time remaining to Rage, or to remove rage status from a HNM, all people in the area must lose hate. Fully logging out, death, or zoning into another area are best way to lose hate accumulated. * When all hate is gone, the NM will return to idle stance: at this point, rage is off even if the name hasn't gone yellow yet. * A common strategy to remove rage status is make Call for Help on the NM and wait until it loses Call for Help Status. (NM doesn't need to regain 100% HP)
  • There are a few talents which make certain abilities cost less rage to use. And there are a few talents which affect your rage in other ways. Improved Charge (Arms) makes Charge generate 5 (10) extra rage (1 [2] points). Unbridled Wrath (Fury) gives a chance of an extra rage point per hit you deal based on your attack speed, and Anger Management (Arms) which generates 1 rage every 3 seconds.
  • La Ira es un complemento a la jugabilidad de Mortal Kombat vs DC Universe y el motivo principal del modo Historia del mencionado título. Se manifiesta físicamente con un brillo amarillo en los ojos y un incontenible deseo de kombatir, derivado de la influencia de Dark Kahn sobre los kombatientes durante la fusión de ambos mundos. La Ira provoca alucinaciones en quienes la padecen, causando que confundan a cualquiera con su peor enemigo. De acuerdo al Historia del videojuego, solo Raiden y Superman fueron capaces de superar el control que la Ira ejercía sobre ellos.
  • Rage is an expression of extreme anger. It usually comes after provocation. Autistic people are not inherently angry, but may have difficulty expressing themselves, or have their feelings minimized by their caregivers. This can lead to frustration bubbling over. Here are ways to avoid buildups of rage: It is important that autistic people are able to communicate needs, frustrations, and emotions, and that the people around them pay attention when they do so. Open communication allows the autistic person to find a solution to the problem instead of bottling up feelings until a meltdown ensues.
  • Effect: Rage allows a character to feel the influence of the dark side. It is a counterpart to emptiness. The character must tense himself to allow the mindless rage of the dark side to posses them. Any character in rage will appear lifeless. The Force-user is amplifying the negative aspects of his personality, leaving his face clenched in a rictus of horror and fear. A character must determine how long he wishes to stay in the trance when he enters it. Barring an attack or arrival for a specific person the Jedi remains in the trance for the duration. Every four hours, the character must make a Difficult control roll or he will come out of the trance. When the Jedi leaves this state, he receives a +10 modifier to all Force skill rolls for a period equal to stat spent in rage. After that bo
  • Rage (stylized as RAGE) is a first-person shooter and racing game developed by id Software, and published by Bethesda Softworks. It uses the company's new id Tech 5 engine. The game was first shown as a tech demo on June 11, 2007 at Apple's Worldwide Developers Conference, and was officially announced on August 2, 2007 at QuakeCon. On the same day, a trailer for the game was released by Gametrailers.com. On October 27, 2016, Rage was made backwards compatible with Xbox One.
  • Rage is a state where attack and defense stats are temporarily increased. Rage builds are common for players with high defense. Rage does not increase dodge rates. Rage triggers automatically when an orange bar below the player's health reaches maximum. When this happens the player will glow orange for the duration of the rage. The duration of Rage is usually very short, however it can be increased by certain abilities. To increase rage players must be hit by enemies attacks, consecutive hits will increase rage. Players can lose rage in a number of ways, such as being hit by a water essence.
  • Rage is a mystical wellspring of primal anger granted to the Garou by Luna. It allows them to move at great speed, shrug off mighty wounds, and change forms quickly. It can also power some Gifts. Because it was a gift from Luna, creatures with Rage are susceptable to silver. Fera that do not have Rage (such as the Nuwisha) are immune to silver. Some of the Fera are instead suceptable to gold because they are devoted to Helios.
  • Rage is the Beast within each Garou, a numerical representation of the burning anger and inner fury she can draw on when faced with enemies or things that provoke her into violent action. Rage lets Garou change forms instantly, as well as move with uncanny speed for simple actions like attacking and closing ground on a foe. A Garou with more Rage than Willpower is prone to flying into berserk frenzies even more than normal Garou, and a Garou with a Rage greater than seven is uncomfortable for all non-Garou to be around. In addition, Kinfolk (and humans) who have a Willpower score lower than the highest rage score of a Garou in the area will feel distinctly and definitely uncomfortable. It's like walking down a dark alleyway, unarmed, in a bad part of town, with no backup. Rage, as a quanti
  • The narrator is Charles Everett "Charlie" Decker, a senior at Placerville High School in Placerville, Maine. The story begins in the morning, when Charlie is called to the principal's office from his Algebra 2 class. His principal, Mr. Denver, wants to speak to Charlie about an incident that occurred two months earlier, where Charlie had struck his chemistry teacher, Mr. Carlson, in the head with a heavy wrench. For unknown reasons, Charlie snaps and responds with a series of insulting remarks towards Mr. Denver, which prompts him to expel Charlie from Placerville High School. Charlie storms out of the principal's office and retrieves a semiautomatic pistol from his locker. After setting the contents of the locker on fire, he returns to his classroom and fatally shoots his teacher Mrs. Und
  • Rage is the Warrior's version of the caster's Mana bar or the Rogue's Energy bar, but works differently in several ways. Rage is required for the execution of many of the Warrior abilities, although standard attacks don't depend on it at all. By default the rage bar is empty, and builds only by being hit, by dealing damage, or by using certain Warrior Abilities. When out of combat, Rage drains or depletes at a constant rate. A Druid in Bear Form also uses Rage to perform certain abilities. Using rage is a bit of a paradigm shift from using mana: In short, if you have some rage built up, use it.
owl:sameAs
Generation
  • I
Nation
appeal
  • 0
  • 3
Level
  • 59
  • 65
  • Level 3
Main Character
  • Elvin Haliday; Elvin Haliday from Avengers The Initiative Vol 1 4 0001.jpg
Length
  • 326.0
  • 450.0
csatá(k)
Flotta
első megjelenés
talentgauge
  • Fills +2% per second
dcterms:subject
foaf:homepage
story name
  • Rage
dateposted
  • 1996-03-19
Utilisateurs
  • *Jaden Korr *Dark Vador *Dark Voren *Luke Skywalker *Dark Sidious *Dark Skotia *Starkiller *Dark Maul *Nomen Karr *Xanatos *Dark Malgus *Dark Bane
prereqs
  • None
nombre solicitado
  • es.rage
Factions
  • *Cobra
kingsrock
  • 1
cardtype
  • Skill
contesttype
  • Cool
Név
  • Rage
Episode Title
  • Rage
dubname
  • Cash "Crash" Tempest
handler
  • NoMercyMaster2001 aka Pat
Row 1 info
  • Control
Español
  • Rabia
  • Rabia
xpcost
  • 0
Alignement
magiccoat
  • 0
brightpowder
  • 1
Damage Type
  • Physical
#views
  • 10
archiveloc
songtitle
  • "RAGE"
Ally
Aura
  • Game Developer
FeatID
  • 293
damage low
  • 9
deadbooks
  • None
Hyperdrive
  • *Class 3 *Backup: Class 18
casttime
  • 2.0
Row 2 info
original upload date
  • Mar 23, 2016
whereposted
snatch
  • 0
Anterior
Row 1 title
  • Skills
lebend
Required For
Passive
  • *+% to berserk damage *if HP less than 50%: **Rage
heroclass
  • Berserker
ageoftga
broadcast date
  • 2006-11-09
damage high
  • 250
Row 2 title
  • Prerequisites
Affects
  • Selected target
comentario imagen
  • Baraka activando la Ira de Kombate.
current efeds
Duracion
  • 245.0
Unlock
  • 1
ratingwarning
previous efeds
nameJP
  • レイジ
tileset
  • Wasteland
Cooldown
  • 0
  • 4
  • 0.0
  • 33.0
  • Until fatigue wears off
Waffe
CharName
  • Rage
detect
  • 1
Row 3 info
  • 56
Rarity
  • Common
  • Rare
archetype
  • Warrior
Row 3 title
  • Reference No.
Skill Level
  • 10
Siguiente
Consumables
  • 3.15576E7
livebooks
  • Secrets of the Clans
playcost
  • 1
alttextcolor
  • #FFF
Aggro
  • 20
Real
  • Unknown
plunder
  • 400.0
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Number
  • 220
Previous
Colour
  • Orange
BorderColor
  • Black
Category
  • Physical
  • Control powers
Range
  • Self
pp
  • 20
Box Title
  • Rage
Relatives
Singer
Genres
  • Techno
  • Trance
  • Rave
  • Chiptune
  • Classical Music
Complement
  • up to 20 starfighters
Job
  • Knight
Nombre
  • 100
Element
  • Wood
  • Support
  • Never
  • Peach's Vibe
Platforms
  • Microsoft Windows
  • PlayStation 3
  • Macintosh
  • Xbox 360
Games
  • Super Princess Peach
logofile
  • Rage2016.png
Faction
Birth Date
  • 1971-06-23
Rewards
  • None
Team
Eyes
  • Brown
Date
  • 2011-10-19
Enemy
  • Bagrus Nebula
  • Primordial TelethiaPrimordial Telethia
  • Amorous Arca
  • M68/CHORD
  • Scout Unit Prototype
  • Pandora Pod
  • Serene Imlaly
  • Clamorous Dablon
  • Licorne Telethia
YouTube
Album
Expansion
  • DJ01
Branch
  • Cobra Army and Cobra Special Forces
Rate
  • 0
  • 0.900000
  • 1.300000
  • 1.600000
  • 2.700000
  • 4.100000
  • 4.700000
  • 5
Power
  • 20
  • Rage
Age
  • Unknown
Download
Series
Weapon
  • Gatling Gun, Mines, Missiles, Rockets, Cannons
Status
  • Dead
Producer
  • montage
Affiliation
Logo
Web
  • rage.rmg.com
Pilot
  • Any qualified
Role
Other
  • While active, nullifies Resistance bonus from Character Level
Recruitment
DE
  • Rage
Hair
  • Bald
Introduced
  • Blood Omen 2
En
  • Rage
Country
  • United States
Name
  • Story
  • Rage
  • Rage
  • "The Revolutionary Redneck" Rage
  • Elvin Daryl Haliday
  • rage
Text
  • : Perform an attack with a Melee weapon.
  • This attack gains +1 .
Genre
Type
  • Warrior
  • Passive
  • Competitive
  • Normal
  • MF
  • buff
  • *Altération
  • obscur
  • Altération
  • Machine Pistol
Align
Ratings
  • BBFC: 15
  • USK: 18
  • ESRB: Mature
  • PEGI: 18
  • CERO: Z
Caption
  • Property of Marvel Comics
  • Far right
  • Rage Bar , Kain's Rage Combat glow
  • SERENITY NOW!!
Property
  • Rock
desc
  • Attack power increased.
  • Defeat 15 opponents without dying.
  • Increases Strength, Vitality and Dexterity for a short time, but afterwards, temporarily reduces these for the same amount and duration, and drains a portion of Life.
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extra punctuation
Co-op
  • Chris
  • Dominique
  • Serendi
battle-type
  • Attack
hero-title
  • Gunner
auracustom
  • Mod
Episode Number Air Dated
  • 35
nextstory
Date First Aired
  • 1997-01-12
whistle
  • Deity
Season Aired
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Language
  • English
Author
Launch
  • 2006-11-23
Ability
  • Unknown
  • Man-at-Arms
Aliases
  • Rage
Typ
Alternate
  • 21722
  • 21993
  • 58163
  • 94561
  • Blacksmith; Elvin Haliday from Avengers Vol 3 2 0001.jpg
Captains
  • Unnamed Clone captain
Audio
Weight
  • 252
  • 450.0
imagewidth
  • 250
Link
Speaker
  • Narration
  • Goldenstar about Rage
  • Narration of the beginning of Fleetfoot's chase
  • Shadestar describing Rage to the other Clans
Written By
Profile
Episode Number
  • 117
Domain
  • Control
Alias
  • *Rage obscure
  • *Rage obscure *Fureur
Model
Terrain
  • Poison
backcolor
  • #E7E7E7
Descripción
  • Rage Wiki es un proyecto de Fandom dedicado al videojuego Rage.
Birth Place
Fundado
  • 29
Height
  • 2.300000
  • 187.96
  • 366.0
Species
  • Sus scrofa
Title
  • Rage
  • RAGE®
Manufacturer
Production code
  • 2
Duration
  • 3
  • 30.0
escapist
broadcast area
  • North America
Media
  • DVD, Blu-ray disc
Part
  • acc2_Rage , Title_Firerate1_Rage
Use
  • Selected
Capacity
  • 3000
Icon
  • D1-icon-rage.gif
  • Spell_Eliotrope_Rage.png
who
  • Reyn
Rank
  • Sup. Commander
Image size
  • 225
Compositor
  • Takanashi Yasuharu
  • Takanashi Yasuharu
Class
Description
  • The composer's second song.
  • This passive increases the Eliotrope's rage tenfold, letting him fight beyond his limits.
Specialty
  • Urban Assault
Color
  • Common
  • black; color: lightgray
Related
  • The Blood vial, Lore, Combat (BO2), Fury, Berserk, Immolate
Input
  • Keyboard and mouse, gamepad
TAB
  • Episodes
  • Synopsis
LogoSize
  • 240
section
  • synopsis
AKA
  • DJ RageVI
Format
Cost
  • 120
  • 1750000
timeshift names
  • RaGE Daytime
  • RaGE Nighttime [2017-future]
Before
Fundador
  • Elitecombine666
dbkwik:s-o-f/property/wikiPageUsesTemplate
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Nom
  • Rage
Japanese
  • いかり Hatred
Alt
  • Rage
Attribute
  • Ether
After
Beschreibung
  • Erhöht die ATK, verringert dafür die DEF
Passengers
  • 3000
Area
User
Owners
  • Night Jedi Order
Page Number
  • 162
  • 163
Imagen
  • 200
  • Modo ira de kombate.jpg
ImageName
  • 160
Estado
  • Abandonada
Accuracy
  • 100
  • 100.0
Episodes
  • Chapter 67 to Chapter 76
Modes
  • Single-player, Multiplayer
burst
  • 5
Medal
  • 4000.0
Debut
  • July 2001
url
  • http://www.abc.net.au/rage/| people=Megan Harding, Narelle Gee, Andrew
RES
  • Active
Released
  • --10-04
  • --10-07
  • --10-06
Website
  • Youtube
  • Newgrounds
  • FFR Profile
  • Widget 1
  • Widget 2
Target
  • Single
  • Self
Engine
billed from
Published
  • 2000
Damage
  • 20
Resides
Gender
  • Male
  • M
Race
  • Demon
Joined
  • October 2003
Art
  • Sus scrofa
Developer
RealName
  • Patrick Allen Hicks
Television
  • 534834
Directed By
Source
  • Secrets of the Clans
NEXT
Quote
  • Fleetfoot chased Rage through the forest, leaping fallen trees, dodging bushes, staying close on his heels.
  • We call him Rage. A TigerClan hunting party met him in the woods two days ago, but he escaped us. He fights with the strength of ten warriors and can kill with a single blow of his fierce tusks.
  • "Not like this one, he is as large as a horse. He has tusks as thick as sycamore branches and a fleece of black hair as sharp as thorns. He killed one of our apprentices."
  • She leaped at him with a ferocious yowl, and the boar, started, turned and ran.
TEXTCOLOR
  • #000
Publisher
Picture format
  • HDTV 16:9
  • SDTV 4:3
Wiki
  • RAGE Wiki
commission
  • 58
Death
  • Drowned by Fleetfoot
Trainer
  • Mongo the Destroyer
Writer
Owner
Director
Crew
  • 250
Armament
  • *Heavy ion cannon turrets *Quad turbolaser turrets *Heavy anti-starfighter laser turrets
Effect
  • Counter Spike
  • Phys. Damage received -25%
  • Physical Damage output -25%
  • When remaining HP becomes low, a critical becomes more likely to occur.
Slogan
  • Only RaGE
Players
  • 2
Contact
  • 1
ref
  • Secrets of the Clans, page 162
Requirements
  • See below
Size
  • 96
wikipage disambiguates
Who participated?
Who for?
Weapon Rq.
  • Melee Weapon
reviewed
  • Rage
What game?
jam
  • 0
Animation Company
Where?
  • Ammu-Nation, Sandy Shores
korszak(ok)
NameT
  • Wildschwein
Conditions of failure
  • Wasted/Busted
osztály
kapcsolat(ok)
machtype
  • Light Tank
Bedingung
  • Guard Level 5
Guest Voice Actor
autoDrops
creatype
  • Boar
pastcatfriend
  • No
catfriend
  • No
req level
  • 10
apdos
  • 2
rateoffire low
  • 15.300000
accuracy low
  • 74.700000
accuracy high
  • 92.800000
magazine high
  • 39
magazine low
  • 16
rateoffire high
  • 24.300000
abstract
  • (TBA)
  • __TOC__
  • Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
  • All Glory and Honor and Praise be to God The Father, God The Son, and God The Holy Spirit, Amen. Special thanks to all those who have supported me in my efforts.
  • Element: None
  • Rage was one of two Shurima specification 450m Sabaoth Destroyers owned by the Night Jedi. Her sister ship was the Lightning.
  • In Grandia II, during battles, Millenia may enter a unique state known as "Rage". A border around her picture at the top of the screen will change in color and thickness as she gets angrier, which happens over time, and when she takes or inflicts damage (see "Reading Rage Status" below). Once her rage peaks, the player loses the ability to control Millenia's actions, and her IP moves faster. In addition, her SP will be refilled, and she will be allowed to move immediately after her rage peaks, just once. Sometimes, this turn will be taken up to use Taint of Wind, a move normally inaccessible to her. Once this is done, Millenia will begin lashing out with her strongest magic and attacks, until her rage subsides or the battle ends.
  • When referring to special skills, rage, is strong, often times uncontrollable anger, which can at times give great strength through adrenaline or other means to the person who has become enraged. Rage, even though it can be considered a weakness, is also considered an essential skill for certain characters, whose powers are fueled by rage. Rage is an essential quality needed for Red Lanterns, for without it it, one couldn't use their power ring. Other characters, like Hulk, are also fueled by rage. The madder he gets, the stronger he becomes.
  • This week, Zero Punctuation gives some fashion advice for the post-apocalypse.
  • Rage is a special that can be used by Fighters with Special/Fighter Level 6. You must have a Ring of Brute Strength equipped to be able to use this special. Rage initally takes a very large portion of your stamina, and then gradually drains it over time. If you run out of stamina while in Rage, you will become exhausted and be paralyzed for a few seconds. It is possible to avoid this by leaving Rage when there is a sliver of stamina left. When in Rage, the amount of damage you deal drastically increases. Normal hits while in Rage are equivalent to critical hits when not in Rage. Critical hits in Rage deal out as much damage as a Booming Blow critical hit. Rage can be used to kill weaker enemies like Harpies and Elementals super fast, but because of the large stamina drain, sometimes it is better to save your stamina for other specials.
  • When all the artificial layers of sophistication, moral codes, self-restraint, and pride are peeled off us, either by circumstance or through a conscious effort of will, we are naught but ferocious animals, no different from the other inhabitants of the great jungle of life.--Doras Kelt, Ranger
  • Raidou Reiji (雷同(らいどう) レイジ), also known as Rage (レイジ), is a scout character.
  • A nice theme based on the Gorilla Theme ((c) 2001 Jakub 'jimmac' Steiner), designed to be used with the rage gtk theme and the Ximian South/North/Gorilla Nautilus and XMMS themes. Thanks go to Jojo Kuhn for his work on the colors!
  • Rage state gives +1Image: Movement point.png at level 1 and +1Image: Action point.png at level 2.
  • A Rage egy Sith kalóz csatahajó volt az Új Sith Háborúk végén. Harcolt a győztes Első Ruusani csatában. * [ ] *
  • Rage is a superhero and member of the Avengers. Little is known about the man known as Rage including his real name and powers. In his superhero persona he wears a yellow mask and black vest. When New York City began experiencing severe problems, he joined the Avengers along with the Fantastic Four to save people. He was standing with Mister Fantastic, Hercules, Iron Man, and She-Hulk when they saw the sky appeared to be on fire.
  • Rage was the fictional disease in the 2002 film 28 Days Later.
  • RaGE is a American television network created by Chaossy. It broadcast anything cartoons, live action, with a mix of adult animation and anime being played in the late night hours. On July 12, 2016, the channel received a logo, and brand new bumper graphics.
  • Used by certain monsters, increases the target's offensive damage.
  • Intermediate art books are only available from shops. The Rage intermediate art books cost 4800 G. * Ether Light Shop in Colony 9. * Drainage Control Room Shop in the Ether Mine. * Colony 6 Shop 1.
  • Rage is a class-specific passive power in Mass Effect 3. It is available only to the krogan classes in the multiplayer mode. It is an ability that triggers when the krogan performs 3 successful melee kills within 30 seconds. This grants the krogan increased protection and melee damage for 30 seconds. This effect can be renewed for every 3 (or two with Pure Rage) melee kills within the following 30 seconds.
  • Affected characters ignore Tactics and use only physical attacks. Their offensive strength is doubled, but their defense and accuracy are halved.
  • The RAGE community began in 1996 with the formation of the BWFE and the UWF. Here is a timeline of our community's history: * 1996-2001: BWFE and UWF * 2001-2003: NPW, TCW, and USCW * 2003-Present: RAGE * 2005-2007: SSW * 2005-Present: TCW (Version 2)
  • Rage is a gay fictional superhero in a comic book of the same name. The character of Rage is created by Michael Novotny, a life-long comic book fan, and Justin Taylor, a young artist, in response to Michael's disappointment over the cancellation of his favorite comic book, Captain Astro. The character is based on an idealization of Brian Kinney, Michael's best friend and Justin's lover, and the story line is inspired by Justin's rage over his own experience as the victim of a vicious gay-bashing. Rage has a partner/sidekick named Zephyr, loosely based on Michael, and a younger lover named J.T., based on Justin. Rage appears to have several powers, including greater than normal human strength and resilience, superhuman sexual stamina, martial arts training, psychically enhanced charisma and persuasiveness, and a mind-distortion ability that causes homophobic attackers to perceive each other as gay and to attack each other. He also has the ability to heal others' injuries through sex. The comic book appears in Bowling for Equality of Queer as Folk. A dramatization of characters is staged at club Babylon as part of the debut for the comic. The actors that played Rage and Zephyr wore costumes with over sized muscle suits. During the presentation they acted out the first scene in the Rage comic book where Rage saves a young boy. In the final season the comic was considered for adaptation into a movie by an openly gay Hollywood producer. Rage was cast to be played by actor Connor James (portrayed by Adam Harrington). After a screen test of the Rage costume Connor went to show the suit to Justin. During their conversation the director came and told everyone the movie had been canceled.
  • Elvin Haliday was a member of the New Warriors.
  • Rage is a Cool Move that Donald Duck uses. First, the he gets very angry. Then, he in an rage. He screams out loud, jumps so many times, and is red of angryness. The craziest part of this move is when Donald Duck smashes people down. If he is smashing you, you'll suffer great damage. Luckily, this scares away any worser danger, like Daisy or Weegee.
  • Rage, formerly known as RageVI, is a well-respected Newgrounds user, audio producer/musician and Moderator of Audio, Forum, and Reviews. He is well-known for his prank call audio submissions.
  • Rage is one of the moves and Peach's Vibes only appeared in Super Princess Peach.
  • Item (Drug)
  • The narrator is Charles Everett "Charlie" Decker, a senior at Placerville High School in Placerville, Maine. The story begins in the morning, when Charlie is called to the principal's office from his Algebra 2 class. His principal, Mr. Denver, wants to speak to Charlie about an incident that occurred two months earlier, where Charlie had struck his chemistry teacher, Mr. Carlson, in the head with a heavy wrench. For unknown reasons, Charlie snaps and responds with a series of insulting remarks towards Mr. Denver, which prompts him to expel Charlie from Placerville High School. Charlie storms out of the principal's office and retrieves a semiautomatic pistol from his locker. After setting the contents of the locker on fire, he returns to his classroom and fatally shoots his teacher Mrs. Underwood. The fire sets off an alarm and students are beginning to be evacuated. Charlie then shoots another teacher, Mr. Vance, after Vance enters the classroom to notify students of the alarm. The students and teachers evacuate the school and police and media arrive on the scene.
  • Rage est un pouvoir d'altération du Côté Obscur qui donne la possibilité à un individu de décupler sa puissance en puisant dans sa colère et sa haine.
  • The ability's effect is simple, when a creature that has rage is fighting (e.g. Fire Dragon), it gains attack power over time, but when it stops fighting for a certain amount of time (5 seconds to 10 seconds) then it goes back to its original damage output.
  • |-|KMS 1.2.262= File:Skill Rage.png 분노 * Class: Fighter * Type: Active * Maximum Level: 20
  • The Warrior may rage, gaining a +4 morale bonus to Strength and Constitution and +2 to all Will saving throws, in exchange for a -2 penalty to Armor Class. Rage lasts for 3 + (CON modifier after rage bonus) rounds. After the rage effect expires, the barbarian is fatigued and suffers a -2 Strength, -2 Dexterity and a -10% movement penalty for 5 rounds Use: Selected. The Warrior may use this ability three times per day at first level. The feat has a cooldown timer that lasts as long as the length of the rage and fatigue (if any).
  • See jtv and The Chaser for other ABC projects.
  • Rage is a StarCraft 64 scenario map. Each player controls a beast (a powerful ultralisk or a powerful archon) which they use to attack a terran city. They are given a briefing by an adviser in which they are told that whichever wreaks the most destruction within the time limit wins.
  • The Cobra Rage is an Urban Assault Vehicle.
  • The Rage System was a system that was first introduced in Tekken 6, though a similar system, Netsu Power, had been implemented already in Tekken Tag Tournament. The Rage System activates when a character's health drops below a set point, thereafter the character enters "Rage" and has increased attack power. The set point was initially set to 10%, but after complaints of it being too high, Namco created a patch where the set point was decreased to only 5%. This can be changed in Scenario Campaign. During Rage, a character's hands and feet will have an afterglow, which reportedly is default red in all characters, but can be customized to appear in other colors. Also in Scenario Campaign mode, how much damage inflicted when in Rage can be modified.
  • Rage is a mystical wellspring of primal anger granted to the Garou by Luna. It allows them to move at great speed, shrug off mighty wounds, and change forms quickly. It can also power some Gifts. Because it was a gift from Luna, creatures with Rage are susceptable to silver. Fera that do not have Rage (such as the Nuwisha) are immune to silver. Some of the Fera are instead suceptable to gold because they are devoted to Helios. Mechanically, Rage is rated from one to ten and comes in permanent and temporary forms. Temporary Rage can be spent to gain extra actions or change forms. Temporary can be regained through strong emotions related to violence (such as physical danger) or by catching sight of the moon. It can go higher than the permanent rating only in rare circumstances. Permanent Rage is rolled to try to regenerate wounds that would kill the Garou or to determine if she enters Frenzy. Permanent Rage is often rolled to power Gifts. Permanent Rage is increased through spending experience points. Very few things will decrease permanent rage. The primary way permament Rage is lost is through ageing. If a Garou is out of both temporary Rage and temporary willpower, he loses the wolf. He returns to his breed form and cannot change shapes until he regains at least one point of each. He cannot regain Rage while he is out of Willpower. If he loses his last dot of permanent Rage, he will lose the wolf permanently. The starting Rage of a Garou is determined by his auspice. Ragabash start with the least Rage, while Ahroun starts with the most. Other Fera assign starting Rage based on other criteria.
  • thumb|191px-2 veya -1 mp azltır;+1 veya +2 mp artırır.-1 veya -2 ap azaltır;+1 veya +2 ap'ta artırır
  • Rage is a medal that can be earned in the multiplayer mode of Uncharted 2: Among Thieves. It is awarded in competitive game types for killing 15 opponents without dying.
  • Rage ist ein riesiges Wildschwein mit dicken Hauern und schwarzem Fell.
  • Rage is the music TV show by El TV Kadsre. The show replaced Music Video. This show airs on weekdays from 10pm to 12am and weekends from 5am to 12pm. The first song in the first episode aired in December 7, 1984 was US Forces by Midnight Oil.
  • Level: 1Description: +0.2% base Attack per point Stamina: 10Buff Duration: 90 mins.
  • Ein Feuermagiezauber der zweiten Stufe. Der Zauber "Rage" verleiht dem Ziel bis zum Ende des Zuges einen Bonus von +3 Athletik und +5 Stärke, allerdings einen Beherrschungsmalus von 2 Punkten.
  • Benutzt man diesen Skill, gerät der Knight in Rage. Er schlägt einfach nurnoch hemmungslos auf die Monster ein, mit verstärkter ATK. Allerdings vernachlässigt er dafür seine Deckung, was die DEF verringert.
  • Rage is a Barbarian class skill in Diablo: Hellfire. It is gained at the start of the game, and cannot be learned from books.
  • Rage, or fury, is a subtle gameplay element in ADOM that influences certain attributes of PCs and monsters. It typically affects such characters' performance in melee combat; but in the case of PCs, can affect willpower as well.
  • Rage was a Dead-Eyes Berserker technique that allowed him to enter in Death Trance during combat.
  • Rage is an effect type. A power with the rage keyword allows the user to enter a rage specified in the power. The rage lasts until the user enters a new rage or until the end of the encounter. [PH2:220][RC:315] Powers with the rage keyword are primairly Barbarian daily powers.
  • Rage was a demon warrior who caused untold suffering in the First Age. His real name has been lost to the mists of time, but his name remained infamous for centuries. He was active during the Chaos War and the Sydney Losstarot War and aided Yurius on some occasions. He lost his life during the First Banishment. During his amnesiac phase, Malakhia d'Zarnagon temporarily adopted Rage as his alias and pretended to be the same demon for his own ends, but he eventually discarded the identity when he had no more use for it.
  • Rage (geb. am 04. Juni 1991 als in Minden) ist ein deutscher Musiker. Er ist Sänger der Band Ætheranoth. Er ist einer der besten Freunde von Luxord.
  • Rage's real name is Micheal Jarman and he is a revialtized zombie and one of the main protagonists in Zom-B
  • Enter an enraged state. 100% base chance to set File:DOS Status Effect Raged.pngRaged+50% Damage+4% Critical Chance-25% Hit Chance As of Patch v1.0.219, no longer stacks with File:DOS Buff Oath of Desecration.png Oath of Desecration+50% DamageSkill: File:DOS Skill Oath of Desecration.png Oath of Desecration
  • "Rage" (怒り, Ikari) is an instrumental composition from the Japanese Yu-Gi-Oh! 5D's. It is 1:42 long and has been released on Yu-Gi-Oh! 5D's Sound Duel Vol II.
  • Prawdziwe imię i nazwisko: Elvin Daryl Halliday Inne pseudonimy: Blacksmith, Eldon, Elvin Holiday Aktualny status: Nieznany Uniwersum: 616 Klasa: Nadczłowiek Narodowość: Amerykanin Debiut: Avengers #326 [1990] Powiązania z grupami: Avengers, Counter Force, New Warriors, Psionex, The Initiative
  • Rage(ang.wściekłość)-Pasek dostępny dla wojowników lub druidów w niedźwiedziej formie, pełni taką samą funkcje co mana z tą różnicą, że Rage ładuje się w czasie automatycznych ataków lub przy użyciu specjalnych umiejętności. Gdy postacie korzystające z rage są poza walką, pasek powoli opada aż do wartości 0.
  • It began on 12th October 2017 and ended on 14 December, 2017 All episodes in this arc can be found here and all images pertaining to this arc can be found .
  • __notoc__ <default><span style="font-weight:bold;">Rage</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 8,000 ‍ Dropped by Dropped byOther:Orokin Tower Containers (Level 20+ Missions) Transmutable Untransmutable Rage is a that converts a percentage of Health damage received into Energy.
  • [[Plik:por2.JPG|thumb|300px|Znajdź 10 różnic. Na początek loga zespołów.]]Rage – speed thrash gothic power jakiś metalowy zespół z Niemiec rodem. Założony w 1984 jako Avenger, a właściwą nazwę otrzymał w 1986, po tym jak grajkowie skapnęli się, że zespół o tej nazwie już istnieje. Wyróżnia się wyjątkową produktywnością i tym, że na każdym albumie następuje zmiana stylu gry. Jego panem i władcą jest Peter Wagner, człowiek, który śpiewa jak James Hetfield, wymiata na basie jak Lemmy von Motörhead, a wygląda jak Rob Halford.
  • thumb RAGE es un videojuego de disparos en primera persona desarrollado por id Software y distribuido por "Bethesda Softworks". Fue lanzado el 4 de octubre de 2011 para Windows, Xbox 360 y PlayStation 3. El juego tiene lugar en un mundo post-apocalíptico donde el protagonista ha de luchar para sobrevivir en lugares hostiles contra monstruos mutantes y clanes enemigos.
  • Effect: Rage allows a character to feel the influence of the dark side. It is a counterpart to emptiness. The character must tense himself to allow the mindless rage of the dark side to posses them. Any character in rage will appear lifeless. The Force-user is amplifying the negative aspects of his personality, leaving his face clenched in a rictus of horror and fear. A character must determine how long he wishes to stay in the trance when he enters it. Barring an attack or arrival for a specific person the Jedi remains in the trance for the duration. Every four hours, the character must make a Difficult control roll or he will come out of the trance. When the Jedi leaves this state, he receives a +10 modifier to all Force skill rolls for a period equal to stat spent in rage. After that bonus has subsided, the character takes one die of damage for every two hours he was in the trance. Like emptiness, rage makes characters oblivious to their surroundings; they are rendered immobile. Unlike emptiness, the character will strongly exude the dark side. This internal focusing even provides some protection against others using the Force to manipulate them in some way. Add the rage control roll to the difficulty of the Force power employed by the "attacking" character.Characters also dehydrate and hunger twice as fast as normal in rage and are more suspectible to damage (-1D to strength when resisting damage from physical and energy attacks while in this state). Characters who plan an extended trance require intravenous nourishment. In rage, the cahracter is less oblivous to his surroundings than a Jedi in emptiness. FOr example, any physical contact by a living being may revive the character in rage (for which the Jedi will need to make a Moderate control roll) and it will provoke an instant berserker-like attack, regardless of who the other character is. The character then must make a Difficult control to cease thea ttack before the "offending" character is killed. A character using rage can choose to anticipate the arrival of a foe, using a Difficult sense roll (modified by relationship) with the life sense power at the time they enter rage. THis will allow them to instantly awaken (an Easy control roll) if the expected person comes within five meters of the person in rage. This power may be used in a preparation ritual for the transfer life power. When an enrage person uses transfer life, their original body is completely consumed by the dark side, often bursting into blue flames. For every three points by which the control roll exceeded the rage difficulty, the body does 1D damage upon the explosion (three-meter blast radius). A Jedi who uses this gains a Dark Side Point, and it can only be used by those consumed by the dark side. Difficulty: Control, Difficult
  • Rage is a state in which a player can deal much more damage than usual, but at the cost of defense. One gains Rage whenever a monster scores a Critical Hit and inflicts wounds against him. The amount of rage a character has can be seen as the red ring in the experience reticule in the top left corner of the screen, or as the red bar in the Character Window. When a player's rage reaches 100%, he enters rage mode automatically. When a player enters rage mode, the experience reticule will change from a grey/blue circle to a flame with the word "Rage" inside. The amount of Rage that player has will begin to rapidly decrease until it reaches 0.00%, at which point Rage mode will end.
  • Rage is an expression of extreme anger. It usually comes after provocation. Autistic people are not inherently angry, but may have difficulty expressing themselves, or have their feelings minimized by their caregivers. This can lead to frustration bubbling over. Here are ways to avoid buildups of rage: * Plenty of downtime * Therapies that are consensual and safe (The person is able to say no, and is not provoked to screaming, crying, or violence) * Telling caregivers not to grab autistic person against their will * Presuming competence * Emphasizing communication (Speech is less important than communication.) * Attending to basic needs, regardless of how they are communicated * Kindness and respect It is important that autistic people are able to communicate needs, frustrations, and emotions, and that the people around them pay attention when they do so. Open communication allows the autistic person to find a solution to the problem instead of bottling up feelings until a meltdown ensues.
  • Restart Rage count down To reset time remaining to Rage, or to remove rage status from a HNM, all people in the area must lose hate. Fully logging out, death, or zoning into another area are best way to lose hate accumulated. * When all hate is gone, the NM will return to idle stance: at this point, rage is off even if the name hasn't gone yellow yet. * A common strategy to remove rage status is make Call for Help on the NM and wait until it loses Call for Help Status. (NM doesn't need to regain 100% HP) This is not recommended on certain NM's or HNM's as this will also allow other players present to attempt to claim or kill the NM or HNM.
  • Level: , Components: V, S Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: One willing living creature per three levels, no two of which may be more than 30 ft. apart Duration: Concentration + 1 round/level (D) Saving Throw: None Spell Resistance: Yes
  • Initial Setting: Sigurd's home (in Square District), sometime in the day before work Timeline: Preceded by Square Dance Lessons Followed by Patch
  • [Source] Rage est un pouvoir d'altération du Côté Obscur qui donne la possibilité à un individu de décupler sa puissance en puisant dans sa colère et sa haine.
  • Rage was General Grievous's secondary attack (in battlefront II), also available to the Imperial Officer. It gives a damage bonus to all nearby teammates within range, allowing them to kill enemies much faster. It is also a emotion.
  • Rage is an emotional concept born from The White Light of creation, and is located on the far left of the Emotional Spectrum and is represented by the color red. Rage is defined as "a feeling of pronounced and/or violent anger". The Emotional Embodiment of this area of the spectrum is the Rage Entity known as "The Butcher". Rage is wielded by the Red Lantern Corps and can only be wielded by one who feels great Rage, possibly over a great loss.
  • Raised amidst the exploits and devastation of his father Kolos, Rage had always wanted to follow in his dad's footsteps. So when the time came for him to finally fly the nest and stand on his own two feet, he took the advice of his three-headed friend and made a bee-line for Clint City with a gang of Raptors to get to know the big smoke and generally cause mayhem. Roarrrrrrr!!
  • Rage (stylized as RAGE) is a first-person shooter and racing game developed by id Software, and published by Bethesda Softworks. It uses the company's new id Tech 5 engine. The game was first shown as a tech demo on June 11, 2007 at Apple's Worldwide Developers Conference, and was officially announced on August 2, 2007 at QuakeCon. On the same day, a trailer for the game was released by Gametrailers.com. The game takes place in a post-apocalyptic world similar to that of other popular video games such as Fallout and Borderlands. In an interview with GameSpot, designer Tim Willits revealed that the game is set in the near future following the impact of 99942 "Apophis". Matthew Costello, who worked on the plot of Doom 3, also worked on the RAGE plot. Influences on the driving and racing gameplay include games such as MotorStorm and Burnout, according to another Willits interview by Shacknews. Players are able to upgrade their cars with money won from races. On October 27, 2016, Rage was made backwards compatible with Xbox One.
  • Rage eli viha on energiaa jota saa kun lyö vihollista sitä käyttävät vain druidit (karhu formissa) ja warriorit.
  • Rage is a giant, male wild boar with thick tusks and black fur.
  • Jeff Phil was an assassin. He worked for Kraven the hunter. A carnage symbiote was on the loose so Kraven ordered Jeff to kill it. Jeff was on the chase for it. He threw knifes at it and shot at it but it didn't kill it. He was chasing it for a long while. Later they were in a Hershey's chocolate factory. Jeff got chocolate on him. The symbiote dived into a cauldron of chocolate accidentally. He thought it was dead. But then it jumped out of the cauldron and hopped onto him. He didn't want it to take over his body. He felt so much rage. The symbiote completely got him. He looked like Carnage but he was brown. He had red eyes too. He decided to have the name Rage. Rage is often seen in swamps and muddy areas. He fought spiderman. He has his same powers too.
  • Rage is a concept seen in Blood Omen 2, Kain gained Rage in Combat through blocking attacks. A certain level of Rage was required to utilise theDark Gifts Fury,Berserk and Immolate. Rage is seen throughout Blood Omen 2 as the attribute is represented by a 'Rage Meter', above the weapon icon on the HUD (Head's-Up Display) used in-game. The bar would fill up a small amount for every enemy attack that Kain blocked whilst in Combat mode. When the Rage Bar reached a certain level (about two thirds for Fury, four fifths for Berserk and completely filled for Immolate), the bar and Kain would glow red indicating aCombat Dark Gifts could be used and allowing Kain to use the respective Dark Gift. Kain was first taught (indirectly) of Rage in Chapter 1:the Slums, in Umah's tutorial, where Umah taught Kain about the usage of Fury and blocking.
  • Rage is when a monster has taken enough Physical Damage and reacts by becoming much more aggressive. Many monsters signal that they are entering an enraged state by roaring but some, like Yian Kut Ku and Gypceros, jump up and down. Those monsters that don't display still have signs that they are enraged, such as markings and/or huffs of smoke coming out their mouths. The attack, defense and agility for each monster significantly increases (to the point that some will one hit KO enemies), as well as certain tolerances (in the case of Diablos and Monoblos, they become unaffected by Sonic Bombs while enraged). It's even possible to use Pitfall Traps on an enraged Rajang or Nargacuga, who normally avoid Pitfall Traps. How much the stats are increased depends on the monster. Monsters usually get enraged more often when they are close to death, a famous example being the Diablos. Rage can also be induced by waking certain sleeping monsters, and in the case of Yian Kut-Ku, by stunning it with a Sonic Bomb or explosive, or occasionally by breaking a body part (a Shogun Ceanataur becomes 'locked' into Rage when one of its claws is broken). Most of the time, if a monster is in the middle of an attack and a hunter drives them into rage, they will stop that attack and do the Rage state indication. Some monsters, such as a Khezu or a Tigrex, sometimes go into a state of "constant rage", in which once that monster is out of rage state, one hit could set it off again.
  • For RAGE, the wrestling federation, see RAGE. Patrick Hicks (born 6/23/71) is an American professional wrestler better known by his in-ring name of "Rage" and through various nicknames referencing his backwoods Southeastern appearance/wrestling style such as "The Revolutionary Redneck" or "The Bald-Headed Behemoth". He currently is a veteran competitor in the Xtreme Hardcore Federation (formerly the BDDWF) and is considered by most to be an elite legend of this highly popular e-federation. Rage is also, aside from XHF Owner Mongo the Destroyer himself, interestingly enough the only known "original" of the company's history to remain actively wrestling on a consistent basis throughout the course of XHF's nearly 6 year span of existence.
  • Reload Speed: Magazine Capacity: 16 – 39 Radius: Fuse time: Game[[]]Borderlands Special Part(s): acc2_Rage , Title_Firerate1_Rage Rage is the Title of a group of Machine Pistols that fire 5-round bursts. Examples are on the talk page.
  • Rage might refer to: * Rage (L&O), the Law & Order season 5 episode. * Rage (SVU), the Law & Order: Special Victims Unit season 6 episode.
  • Rage is the Warrior's version of the caster's Mana bar or the Rogue's Energy bar, but works differently in several ways. Rage is required for the execution of many of the Warrior abilities, although standard attacks don't depend on it at all. By default the rage bar is empty, and builds only by being hit, by dealing damage, or by using certain Warrior Abilities. When out of combat, Rage drains or depletes at a constant rate. A Druid in Bear Form also uses Rage to perform certain abilities. The size of the rage pool and the degeneration rate are both constant - they do not increase or decrease with levels, and are not related to any statistics. However, there are a few talents which make certain abilities cost less rage to use. And there are a few talents which affect your rage in other ways. Improved Charge (Arms) makes Charge generate 3 (6) extra rage (1 [2] points). Unbridled Wrath (Fury) gives a chance of an extra rage point per hit you deal based on your attack speed, and Anger Management (Arms) which generates 1 rage every 3 seconds. As of patch 2.0.1, Before The Storm, the Warrior skill Stance Mastery will allow the Warrior to retain up to 10 of his rage points when changing stances. Any additional rage is lost, unless the Warrior has allocated talent points to Tactical Mastery (Protection), which allows conservation of a further 5/10/15 Rage, (1/2/3 points). Stance Mastery must be trained or else the Tactical Mastery talent has no effect. The combination of these allows for a Warrior to retain a maximum of 25 Rage when switching stances. Druids in bear form also gain a rage bar for use of certain Bear Form abilities, making the druid able to perform melee combat using the rage system. Using rage is a bit of a paradigm shift from using mana: * There is no equipment that grants you more than the 100 points possible on your rage bar. * There is no added bonus for getting a full rage bar. If your rage reaches 100, you're probably not using all the abilities you could be using. * Few abilities use up more than a quarter of your rage bar at a time. In short, if you have some rage built up, use it.
  • Rage is an ability which an unit gains Boost 3 when health is 2 or less. It will be checked every turn, alike Spearhead and is immune to Sap. To decrease the attack further of an unit, it must be done before the health gets to 2 or lower, or using total Sap 4 or higher otherwise. The only and other variation of Rage is Rage Burn, it was exclusively provided in Warstorm.com (now released on Facebook too), it gives all burning friends Boost +3 attack.
  • The Rage was a powerful gestalt entity created from the innocent inmates of Cyberia .
  • ++++ DISTRESSS ACTIVATION+++ ++++ Filed to all codes, All channels PURITY OVERRIDE ++++ REQUEST PRIORITY ASSISTANCE -- PORTMOON This Is Chief Foreman Dibley to anyone who can receives this call. We are under attack. We are but a mere agriworld and do not have the security to withstand the assault. The East Canton's have reported to have been taken and are currently being occupied by soldiers who call themselves "The Twelvers". A Chaos warmaster named Hector has issued a surrender notice to the entire planet. Marines in Black armour and tarnished gold armour have been recorded massacring the East Canton. I have no idea where they have come from or how they bypassed the Bastion without detection. PDF forces have been dispatched to contain the drop sites but we need help immediately! As per usual the Navy is no where to be seen when we need them. Dibley * * * Hector's left fist was crushing the reinforced arm of the Nemesis' command chair as it clenched and unclenched slowly. His teeth ground together in time, loud enough to be heard by those nearby, as he read the flimsy in his left hand. "Heretic bastards!" he shouted, then spat a sizzling gob of saliva onto the deck before him. He crumpled the flimsy and hurled it away. The heads of his brothers around the bridge stayed fixed on their consoles, but next to him Prior Tertius shook his head, "Rage will not serve you in this matter brother." Hector stood slowly, "No, it won't, but it tastes good. How dare they take my name in vain." "Careful brother, you are only made in the image of a God." Hector fixed an eye as cold as its bionic twin on Tertius and frowned, "My apologies Prior, but this is insupportable. We must act." "No, we must not. Portmoon is far away, and it is Secundus' choice as to our redeployment. This sector faces many threats, of which the assault on Portmoon is only a small part. You must have patience until we move, and then there will be enemies for you in plenty." "Not soon enough." Tertius placed a hand on Hector's shoulder, "Soon enough, and until then, perhaps some publicity would be your best offense in this matter. Tour the works at the Illiad gate, smile at the footings of the statue they are raising in your honour, mug for the cameras. Kiss some babies." Hector frowned again, "Babies stink." "Perhaps they do, but properly managed this ruse of our enemies will be made into a joke." "As long as none of the Frater Septimus come along." Tertius smiled, "Yes, we wouldn't want to confuse them." "And what if these reporters ask about Portmoon?" "Oh they will, that is for certain. Does anything odd strike you about the broadcast?" Hector frowned as he thought, then said, "If I had attacked there would have been no broadcast. They would never have known what hit them." Tertius smiled more broadly, "Tell them that then, it will make our enemies look the fools." Korvus 20:30, 9 February 2008 (UTC) Nicholas Cioran
  • La Ira es un complemento a la jugabilidad de Mortal Kombat vs DC Universe y el motivo principal del modo Historia del mencionado título. Se manifiesta físicamente con un brillo amarillo en los ojos y un incontenible deseo de kombatir, derivado de la influencia de Dark Kahn sobre los kombatientes durante la fusión de ambos mundos. La Ira provoca alucinaciones en quienes la padecen, causando que confundan a cualquiera con su peor enemigo. De acuerdo al Historia del videojuego, solo Raiden y Superman fueron capaces de superar el control que la Ira ejercía sobre ellos. Como parte de la jugabilidad, la Ira es representada como una barra adicional de la energía de los kombatientes, que se llena atacando al enemigo. Una vez completa, el jugador debe presionar simultáneamente los botones de Bloqueo más Movimiento 3D respectivos según la consola para activar la Ira. Por unos instantes, mientras dure la barra el personaje será más fuerte que el rival, quien no podrá bloquear ataques. Previamente, en Mortal Kombat Trilogy hubo una característica similar en la jugabilidad llamada Aggressor. Categoría:Definiciones
  • Clark discovers the Green Arrow was shot while trying to save a couple from a carjacking, but when he goes to investigate, Oliver denies he was injured.
  • Type of Feat: Class Prerequisite: Barbarian Specifics: The barbarian may rage, gaining a +4 morale bonus to Strength and Constitution and +2 to all Will saving throws, in exchange for a -2 penalty to AC. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels. The stat bonuses of a rage stack with all other bonuses. Use: Selected. Special: A Badger animal companion will receive Barbarian Rage for free at 1st level allowing them a higher attack bonus, damage, and will save for a temporary period.
  • Rage. Agitation. Ire. Fury. Pissed off. All of these mean the same thing; that you're just..so..freaking..MAD..THAT YOU JUST..YOU JUST..AAAAAAAAAAAAAAAAAAAAAURARUARHALHFAFAHLI'LLKILLYOUALL!!!!!!!!!!!!!!! People have been getting pissed for many millenia. In the old days, when men were men, and women were grocery bags, a person getting pissed would usually end in someone getting fucking ownt. For example, in the Old West, if you pissed Clint Eastwood off, he'd be like, "them's fightin' words," and he'd say "DRAW," and you'd go for your pistol, but only to be shot in the face 5 milliseconds later in a very dramatic, slowmotioned scene because Clint was the hero of the movie. In more recent years, however, the majority of people that get mad are fuckin' noobs, and all they do is to trash their computers, scream things like "You fucking hacker!" and run around like monkeys on speed. This is so obvious that it is needless to say, so thus I will not say it.
  • This power functions very much like an Emptiness' trance, though is used more often by those swayed by the dark side. Unlike Emptiness', a Jedi in Rage' exudes energy from the dark side. When in a RAGE state, the Jedi is oblivious to events going on around him. It is a way for a Dark Jedi to allow the Dark Side to completely envelope them, thereby gaining strength. While in RAGE, a Dark Jedi still needs Oxygen, food and water. Dark Jedi have been known to die because they could not bring themselves out of a RAGE state.
  • Rage is measure of character's "anger". A character gets Rage on collisions with obstacles or other players during a race. Amount of Rage obtained on each collision depends on the collision, collisions with different objects or with the same object in different maps may provide different amounts of Rage. The rage amount is also affected by character's Rage Gain stat. Rage can not be used directly, only in form of Fury. Rage Gauge is the left half of a circle around the character's head displayed during a race and it is empty at the start of each race. Rage obtained during the race is stacked in the gauge until it is full (i.e. the whole left half of the circle is in red color) after which no further Rage is added to it. Full Rage Gauge does not affect the way how the character is colliding with environment or other characters in any way. When both the character's Rage and Dash Gauges become full, the circle around the character's head starts flashing in rainbow colors singalizing that the character can use Fury.
  • Rage is a mission in Grand Theft Auto: King of The Hill, given to Miklos Lipton to himself.
  • In Rage, the Firehouse is sprayed for termites forcing Egon and Slimer to stay with Eduardo for two days while the Ghostbusters deal with a growing Troll problem.
  • Rage es el décimo soundtrack de Naruto Shippūden 2: Lazos Original Soundtrack compuesto por Takanashi Yasuharu. Categoría:Banda sonora Categoría:Soundtracks
  • [[Ficheiro:300px-Dfchbmk,.jpg|thumb|287px|Superman sendo consumido pelo poder da raiva]] Existindo por ora apenas em Mortal Kombat vs. DC Universe, o modo Rage (Raiva) é um dos mais novos recursos de jogo. Ele consiste em durante uma batalha, o personagem, após dar ou levar uma certa quantidade de golpes, ganha uma barra de energia maior. Se o personagem apertar uma sequência de botões, ele ganhará uma aura amarela e ficará imune por 6 segundos, alêm de seus golpes ficarem um pouco mais fortes que o normal.
  • Rage is a musician, stepauthor and FFR member. The origins of his name according to him : I started using the name Rage when I was playing online games with my brother...and continued to use that alias (in different forms, since Rage is pretty common) in all other places. When I signed up for Newgrounds, I signed up as RageVI, because it's original, and roman numerals are better than numbers. I didn't really care what number the roman numerals made, but I thought VI looked the coolest. That's about it.. This article is a . You can help My English Wiki by expanding it.
  • Rage is a state where attack and defense stats are temporarily increased. Rage builds are common for players with high defense. Rage does not increase dodge rates. Rage triggers automatically when an orange bar below the player's health reaches maximum. When this happens the player will glow orange for the duration of the rage. The duration of Rage is usually very short, however it can be increased by certain abilities. To increase rage players must be hit by enemies attacks, consecutive hits will increase rage. Players can lose rage in a number of ways, such as being hit by a water essence. This article is a . You can help My English Wiki Wiki by expanding it.
  • Rage is the Beast within each Garou, a numerical representation of the burning anger and inner fury she can draw on when faced with enemies or things that provoke her into violent action. Rage lets Garou change forms instantly, as well as move with uncanny speed for simple actions like attacking and closing ground on a foe. A Garou with more Rage than Willpower is prone to flying into berserk frenzies even more than normal Garou, and a Garou with a Rage greater than seven is uncomfortable for all non-Garou to be around. In addition, Kinfolk (and humans) who have a Willpower score lower than the highest rage score of a Garou in the area will feel distinctly and definitely uncomfortable. It's like walking down a dark alleyway, unarmed, in a bad part of town, with no backup. Rage, as a quantifier of anger, makes a good comparison attribute when the comparison concerns the fury of two Garou. Certain staredowns, physical competitions, and other situations are times when Rage may be appropriate as the comparison attribute. Spend a Rage point to take an action before you should in combat, to take more actions in a round than usual, or to go particularly fast. Each Rage spent generally allows a single surge of action (one punch, one bite, transforming shape instantly, etc) before anyone else can act, and Rage up to one's Dexterity (or Wits) can be spent in a round. Frustration, humiliation, and injury can refresh spent Rage. Generally, an injured Garou regains a point of Rage, particularly at the first injury in combat. (Ask your GM!) Serious frustration or humiliation restores a Garou to maximum Rage, as does seeing the full moon for the first time. Garou with Rage of 7 or above show very very slightly on Sense Wyrm. For more true tales of Rage, see frenzy, frenzy check, and thrall.
  • The game is set in a post-apocalyptic near future, following the impact of the asteroid 99942 Apophis on Earth. The game has been described as similar to the movie Mad Max 2 and to video games such as Fallout and Borderlands. Influences on the driving and racing gameplay include games such as MotorStorm and Burnout. Players can upgrade their cars with racing certificates won from races.
  • Rage (o Furia) es el motivo principal de la trama de Mortal Kombat vs DC Universe. La Ira se manifiesta físicamente con un brillo amarillo en los ojos y un incontenible deseo de kombatir, derivado de la influencia de Dark Kahn sobre el resto de los kombatientes, durante la fusión de ambos mundos. La ira también provoca alucinaciones que hacer ver a la víctima a su peor enemigo frente a él.
  • __NOWYSIWYG__ Rage Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Rage is a Normal-type move from Generation I. In Generation I, the user keeps using Rage until the end of the battle. If the user is hit by the opponent, the Rage becomes more powerful. Starting in the Generation II, the user can choose a different move, but the power of Rage will go back down if it's not used consecutively.
  • Action: Assign 1 focus token to your ship and receive 2 stress tokens. Until the end of the round, when attacking, you may reroll up to 3 attack dice.
  • There are a few talents which make certain abilities cost less rage to use. And there are a few talents which affect your rage in other ways. Improved Charge (Arms) makes Charge generate 5 (10) extra rage (1 [2] points). Unbridled Wrath (Fury) gives a chance of an extra rage point per hit you deal based on your attack speed, and Anger Management (Arms) which generates 1 rage every 3 seconds. The Warrior skill Stance Mastery will allow the Warrior to retain up to 10 of his rage points when changing stances. Any additional rage is lost, unless the Warrior has allocated talent points to Tactical Mastery (Arms), which allows conservation of a further 5/10/15 Rage, (1/2/3 points). Stance Mastery must be trained or else the Tactical Mastery talent has no effect. The combination of these allows for a Warrior to retain a maximum of 25 Rage when switching stances.
  • Rage is a new mechanic implemented in Super Smash Bros. for Nintendo 3DS and Wii U, where a character's attacks will deal increased knockback the higher is their damage percentage. It functions similar to Lucario's Aura mechanic, however it doesn't affect damage, only knockback, and the effect is much less powerful and not as noticeable.
  • Rage is a status effect. It can be only applied to Living Towers. It lasts for 30 seconds.
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