PropertyValue
rdfs:label
  • List of Final Fantasy VIII locations
rdfs:comment
  • The world of Final Fantasy VIII has no known name. It is as diverse as it is large, composed of four large continents and one small continent along with several islands of varying sizes. The overall architecture was designed with western European themes in mind, and as such many structures can be linked back to modern real-world buildings and locations that are both real and theoretical. Travel across the world is facilitated mainly by trains and cars. Because of the worldwide radio interference, communications across the world are suppressed, and no worldwide information network exists, there instead being local networks like the Balamb Garden intranet and the HD cable used by Galbadia. A derelict radio tower from a time before the radio interference engulfed the world remains near Dollet
dcterms:subject
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
abstract
  • The world of Final Fantasy VIII has no known name. It is as diverse as it is large, composed of four large continents and one small continent along with several islands of varying sizes. The overall architecture was designed with western European themes in mind, and as such many structures can be linked back to modern real-world buildings and locations that are both real and theoretical. Travel across the world is facilitated mainly by trains and cars. Because of the worldwide radio interference, communications across the world are suppressed, and no worldwide information network exists, there instead being local networks like the Balamb Garden intranet and the HD cable used by Galbadia. A derelict radio tower from a time before the radio interference engulfed the world remains near Dollet. The world's favorite pastime is the trading card game Triple Triad. The various locales include: the laid-back seaside towns of Balamb and Dollet, the bustling metropoli of Deling City and Esthar City, the remote and mysterious retreats of Shumi Village and the Deep Sea Research Center, the quiet sanctuaries of Winhill and Edea's Orphanage, as well as the composed environments of the scorching Kashkabald Desert, the lush Rosfall Forest, the enigmatic Centra Ruins, and the dark, foreboding soul of Ultimecia Castle.