PropertyValue
rdf:type
rdfs:label
  • Stone of power
rdfs:comment
  • A stone of power is an item players in the role of "the Hunted" use in the Fist of Guthix minigame. The Stone of Power is used to gather charges, which is the objective of players in acting as "the Hunted". The stone acts as a two-handed weapon (with no attack) and must be wielded to gain charges. Upon starting the minigame, the Hunted will obtain a Stone of Power from a dispenser located near the player's spawn location. The stone holds a maximum of 5,000 charges. A Fist of Guthix round lasts a maximum of 10 minutes.
  • The stone holds up to 5,000 charges, upon reaching which further "ticks" of charges will not count. * Gaining 28 charges per tick, it takes 179 "ticks" to gain 5,000 charges, which takes 8 minutes and 57 seconds. * Gaining 21 charges per tick, it takes 239 "ticks" to gain 5,000 charges, which takes 11 minutes and 57 seconds. * Gaining 15 charges per tick, it takes 334 "ticks" to gain 5,000 charges, which takes 16 minutes and 42 seconds. * Gaining 10 charges per tick, it takes 500 "ticks" to gain 5,000 charges, which takes 25 minutes. * Gaining 6 charges per tick, it takes 834 "ticks" to gain 5,000 charges, which takes 41 minutes and 42 seconds. * Gaining 3 charges per tick, it takes 1,667 "ticks" to gain 5,000 charges, which takes 1 hour 23 minutes and 21 seconds.
Strength
  • 0
dcterms:subject
store
  • No
low
  • 0
Examine
  • A stone used to gather energy.
Tradeable
  • No
mainDamage
  • 0
Equipable
  • Yes
destroy
  • Destroy
disassembly
  • Restricted
offAccuracy
  • 0
Quest
  • No
offDamage
  • 0
mainAccuracy
  • 0
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Prayer
  • 0
Stackable
  • No
Tier
  • n/a
Slot
  • 7200.0
Magic
  • 0
Name
  • Stone of power
Value
  • 1
Caption
  • A player holding the stone of power
Members
  • No
Weight
  • 30
Update
  • Fist of Guthix
Armour
  • 0
Class
  • None
Life
  • 0
Accuracy
  • 0
ID
  • 12845
Style
  • N/A
high
  • 0
Release
  • 2008-04-09
Damage
  • 0
Ranged
  • 0
Requirements
  • None
abstract
  • A stone of power is an item players in the role of "the Hunted" use in the Fist of Guthix minigame. The Stone of Power is used to gather charges, which is the objective of players in acting as "the Hunted". The stone acts as a two-handed weapon (with no attack) and must be wielded to gain charges. Upon starting the minigame, the Hunted will obtain a Stone of Power from a dispenser located near the player's spawn location. Once held, charges are gained in groups every three seconds. The amount of charges gained depends on how close the player is to the centre of the arena. Three charges will be granted if the player is at the outer edge of the arena, progressing to six, 10, 15, 21 and finally 28 charges per three seconds in the centre of the arena. Every six charges (18 seconds) "the Hunted" will take 5% damage if they stand in one of the two innermost zones. If standing in one of the four outer zones, the player will take 2% damage. The player's statistics will also be drained whist holding the Stone of power; the severity of which also increases with proximity to the centre. The stone holds a maximum of 5,000 charges. A Fist of Guthix round lasts a maximum of 10 minutes. * Gaining 28 charges every 3 seconds, it takes 179 increments to gain 5,000 charges (8 minutes and 57 seconds). * Gaining 21 charges every 3 seconds, it takes 239 increments to gain 5,000 charges (11 minutes and 57 seconds). * Gaining 15 charges every 3 seconds, it takes 334 increments to gain 5,000 charges (16 minutes and 42 seconds). * Gaining 10 charges every 3 seconds, it takes 500 increments to gain 5,000 charges (25 minutes). * Gaining 6 charges every 3 seconds, it takes 834 increments to gain 5,000 charges (41 minutes and 42 seconds). * Gaining 3 charges every 3 seconds, it takes 1,667 increments to gain 5,000 charges (1 hour 23 minutes and 21 seconds). The approximate locations of the charge increment zone boundaries are as follows: * 3: The outer edge. * 6: In between the outer edge and where the minimap turns greenish. * 10: Where the minimap turns greenish. A distinctive straight row of impassable rocks that players often hide behind is a good marker. * 15: Around where the four houses are. * 21: In between the four houses and the centre. * 28: The centre, which is made clear by a circle of distressed, glowing ground. File:Stone of power.gif
  • The stone holds up to 5,000 charges, upon reaching which further "ticks" of charges will not count. * Gaining 28 charges per tick, it takes 179 "ticks" to gain 5,000 charges, which takes 8 minutes and 57 seconds. * Gaining 21 charges per tick, it takes 239 "ticks" to gain 5,000 charges, which takes 11 minutes and 57 seconds. * Gaining 15 charges per tick, it takes 334 "ticks" to gain 5,000 charges, which takes 16 minutes and 42 seconds. * Gaining 10 charges per tick, it takes 500 "ticks" to gain 5,000 charges, which takes 25 minutes. * Gaining 6 charges per tick, it takes 834 "ticks" to gain 5,000 charges, which takes 41 minutes and 42 seconds. * Gaining 3 charges per tick, it takes 1,667 "ticks" to gain 5,000 charges, which takes 1 hour 23 minutes and 21 seconds. The approximate locations of the charge increment boundaries are as follows: * 3: Outer edge. * 6: In between the outer edge and where the minimap turns green. * 10: Where the minimap turns green. A distinctive straight row of impassable rocks that players often hide behind is a good marker. * 15: Around where the four houses are. * 21: In between the four houses and the centre. * 28: The centre, which is made clear by a circle of distressed, glowing ground. File:Stone of power.gif
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