PropertyValue
rdf:type
rdfs:label
  • Grif
  • Grif
rdfs:comment
  • Dexter Grif is the character from Red vs. Blue whom Grifball is named after. He also makes a brief cameo in the final part of Grifball: "Double Agent".
  • Subele de nivel poniendo un comentario para que cresca muy saludable.
  • Grif is one of the Tree Bark Regiment's medics. He is the youngest member of the regiment. He helped Dusk make his helmet.
  • With Merlin's prophecy fulfilled, and Storybrooke residents now visiting Camelot, Arthur agrees to accompany David on his search for the Crimson Crown in hopes of using it to contact the all-powerful Sorcerer. They go to the royal armory to get ready, and the two are soon joined by Arthur's squire, Grif, bringing with him a large chest that he places on the Round Table. "Careful!" Arthur exclaims, not happy with how the chest was placed on the table. As Grif moves a chair out of the way for Arthur and David to get by, the King reveals that the chest is in fact the reliquary, containing the sacred and magical items of which the Knights of the Round Table have recovered. Arthur opens it up, pulling out one item in particular; it appears to be a torch, which the light never goes out on. "I've
  • With respect to personality, Grif is fairly brash and has a flair for melodrama. He is quick to make silly theories or insults, even toward people who could clearly kill him without hesitation. He is also a coward, panicking and fleeing at the first sign of danger. Additionally, he has almost never used his gun (one rare time being in Season 2) and, quite possibly deliberately, mispronounces words like "both" ("bolth"), "margin" ("margarine"), and "envelope" ("involope"). Grif is, however, definitely not stupid, showing far better common sense than many characters throughout the series, commonly displayed by stating the flaws in Sarge's plans.
Era
dcterms:subject
Row 8 info
Row 4 info
  • Chiropter Colony
Row 7 title
  • First Appearance
Row 1 info
  • Chiropter
Row 8 title
  • Last Appearence
Row 4 title
  • Allies
DeathEp
  • "Siege Perilous"
Row 2 info
  • Male
Row 6 info
  • Private
Row 1 title
  • Species
Row 5 info
  • Felids, Saurians
Row 2 title
  • Gender
Row 6 title
  • Rank
Row 5 title
  • Enemies
Row 3 info
Row 3 title
  • Affliction
Row 7 info
dbkwik:onceuponatimeabc/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
Box Title
  • Grif
Appearances
  • "Siege Perilous"
Status
  • Alive
I
  • 50313
  • 50334
Affiliation
First Appearance
Actor
Name
  • Grif
Type
  • New Republic
dbkwik:grifball/property/wikiPageUsesTemplate
dbkwik:silverwingfanon/property/wikiPageUsesTemplate
W
  • 200
backcolor
  • FF9936
Voice Actor
  • [[w:c:rvb:Geoff Ramsey
Title
  • Grif
  • Director of New Republic Fleet Intelligence
A
  • left
  • right
Years
  • c. 16 ABY
After
Profession
  • Squire
Place
Gender
TEXTCOLOR
  • FF0000
Death
  • Suicide by poison
Count
  • 1
C
  • Grif commits suicide for the sake of Camelot.
  • Grif helps Arthur and David get ready for their quest.
abstract
  • Dexter Grif is the character from Red vs. Blue whom Grifball is named after. He also makes a brief cameo in the final part of Grifball: "Double Agent".
  • Subele de nivel poniendo un comentario para que cresca muy saludable.
  • With respect to personality, Grif is fairly brash and has a flair for melodrama. He is quick to make silly theories or insults, even toward people who could clearly kill him without hesitation. He is also a coward, panicking and fleeing at the first sign of danger. Additionally, he has almost never used his gun (one rare time being in Season 2) and, quite possibly deliberately, mispronounces words like "both" ("bolth"), "margin" ("margarine"), and "envelope" ("involope"). Grif is, however, definitely not stupid, showing far better common sense than many characters throughout the series, commonly displayed by stating the flaws in Sarge's plans. Although Sarge and Simmons regard Grif as unintelligent, the likelihood is that Grif simply has a bad habit of speaking or acting before thinking. In fact Grif is capable of being more responsible than he shows; when Simmons defected and began to wage a one-man war against his former teammates, Grif was the only member of Red Team who tried to actually solve the problem. Despite his constant flippant disregard for Sarge's authority, Grif seems to care at least a little about Sarge, as he was quite upset when Caboose almost killed Sarge. Physically, a lifetime of cigarette smoking and over-eating has left Grif badly out of shape for a soldier in the military, and he is barely able to run 300 feet without running out of breath. He claims he's eaten nothing but Oreos for years, and nothing to drink but ketchup and gravy for months. After being accidentally run over by Sheila, driven by Tucker, Grif had to have most of his body parts replaced with donor organs left over from Simmons' cyborg operation. Even this event, however, has not compelled him to quit his bad habits. His less than athletic physique and capability is something of a joke, as Simmons once commented during Revelation "Grif, you're so fat, one time you broke your arm and gravy came out." Grif, unlike Sarge, is not a very capable fighter. He has displayed during his fight with Tex in chapter 10 of Revelation that he's not as strong as Tex, as shown where he managed not to hit Tex even once at close range with an assault rifle. During season 9, where most of the characters had edits done to their personalities and habits due to the corruption of Epsilon's memory, Grif is radically different as well. At first, he was shown to be a clean-freak. He was obsessed with working hard and keeping everything nice and tidy and, upon being told to take a break, he hadn't at first recognized the term and didn't understand how to take a break. However, shortly afterward, Grif began taking breaks frequently and is now seemingly back to normal. He also showed a habit of doing things three times, like counting to one hundred, turning on light switches, unlocking doors and even using phrases; whether this is a result of Epsilon's memory being corrupted or if he truly does possess this habit is currently unknown, though it is likely that he may only possess it in the Epsilon unit due to the corrupted memory.
  • With Merlin's prophecy fulfilled, and Storybrooke residents now visiting Camelot, Arthur agrees to accompany David on his search for the Crimson Crown in hopes of using it to contact the all-powerful Sorcerer. They go to the royal armory to get ready, and the two are soon joined by Arthur's squire, Grif, bringing with him a large chest that he places on the Round Table. "Careful!" Arthur exclaims, not happy with how the chest was placed on the table. As Grif moves a chair out of the way for Arthur and David to get by, the King reveals that the chest is in fact the reliquary, containing the sacred and magical items of which the Knights of the Round Table have recovered. Arthur opens it up, pulling out one item in particular; it appears to be a torch, which the light never goes out on. "I've never seen magic like that," David exclaims, to which Arthur reveals it to be the Unquenchable Flame, stating that it'll light their path, and where going they'll most certainly need it. Arthur and David soon head out, and it's later mentioned that once getting to Brocéliande, they send Grif back to the castle with the startled horses. ("Siege Perilous")
  • Grif is one of the Tree Bark Regiment's medics. He is the youngest member of the regiment. He helped Dusk make his helmet.
is Inhabitants of
is Character of
is Used by of