PropertyValue
rdf:type
rdfs:label
  • Platinum Mace
  • Platinum mace
rdfs:comment
  • One of the strongest maces in RuneScape. This mace gives +10% Melee Damage and 10% chance to reflect an attack back to the opponent. It's only dropped by the platinum dragon. 95 Attack, 95 Strength, 70 Defence and 85 Prayer is required to wear it. Special: Shimmering Crush This special drains 50% of the special attack bar. The player hits the enemy causing 400-590 damage. After that, the hit is separated into three smaller hits of 100-190 damage each. The powerful attack can be partially stopped with protect from melee, while the three smaller hits can be stopped with protect from range.
Level
  • 67
dcterms:subject
dSummon
  • +7
dRange
  • +18
dSlash
  • +12
aMagic
  • +0
dMagic
  • +14
rangestr
  • +0
dStab
  • +15
store
  • No
low
  • 5300000
Examine
  • A shimmering mace of solid platinum.
Tradeable
  • Yes
dCrush
  • +21
Equipable
  • Yes
Crystal
  • Fire
str
  • +234
Delay
  • 300
exchange
  • 800000000
hq result
  • Platinum Mace +1
destroy
  • Drop
magicdamage
  • +0
Quest
  • No
aCrush
  • +247
aStab
  • +0
aRange
  • +0
aSlash
  • +0
dbkwik:ffxiclopedia/property/wikiPageUsesTemplate
dbkwik:runescapefanfiction/property/wikiPageUsesTemplate
Ingredient
  • Mercury
  • Gold Ingot
  • Platinum Ingot
  • Darksteel Mace
Prayer
  • +10
Jobs
Stackable
  • Yes
Name
  • Platinum mace
Type
  • Club
Members
  • Yes
Weight
  • 5
Cap
  • 82
Result
  • Platinum Mace
Stats
  • VIT +1
high
  • 6700000
Damage
  • 34
Craft
  • Goldsmithing
abstract
  • One of the strongest maces in RuneScape. This mace gives +10% Melee Damage and 10% chance to reflect an attack back to the opponent. It's only dropped by the platinum dragon. 95 Attack, 95 Strength, 70 Defence and 85 Prayer is required to wear it. Special: Shimmering Crush This special drains 50% of the special attack bar. The player hits the enemy causing 400-590 damage. After that, the hit is separated into three smaller hits of 100-190 damage each. The powerful attack can be partially stopped with protect from melee, while the three smaller hits can be stopped with protect from range.