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  • Pikmin: A New Journey
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  • Pikmin: A New Journey is a game idea by TigerTheDragon12. So far, it is not very developed. A few enemies and a couple new Pikmin have been made, but otherwise there's not much to it yet. Aside from the starting area, the five areas in this game are themed off the four elemental hazards in the series. The areas are:
dbkwik:pikmin-fanon/property/wikiPageUsesTemplate
dbkwik:pikminfanon/property/wikiPageUsesTemplate
abstract
  • Pikmin: A New Journey is a game idea by TigerTheDragon12. So far, it is not very developed. A few enemies and a couple new Pikmin have been made, but otherwise there's not much to it yet. Aside from the starting area, the five areas in this game are themed off the four elemental hazards in the series. The areas are: * Awakening Wood (Starting area. Spring-themed like in Pikmin 2, has no elemental theme.) * Flaming Plains (Fire-themed. Best to have several reds here.) * Lively Lake (Water-themed. Blues and rare blues are very useful here.) * Valley of Toxin (Poison-themed. Use lots of whites here.) * Thunder Hills (Electricity-themed; thus the most hazardous area and is saved for last. Bring your yellows.)