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  • Fallout 4 bugs
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  • [platforms tag needed] When you die while activating VATS at the same time. There is a possibility of you surviving with 0 health. After that you can heal and continue. [verification needed] File:Icon xboxone.png There is a bug with the Blitz perk where sometimes the player will not move but will still attack their enemy after targeting them in V.A.T.S. This usually occurs when targeting enemies from behind waist-high obstacles. [verified]
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dbkwik:fallout/property/wikiPageUsesTemplate
abstract
  • [platforms tag needed] When you die while activating VATS at the same time. There is a possibility of you surviving with 0 health. After that you can heal and continue. [verification needed] File:Icon xboxone.png There is a bug with the Blitz perk where sometimes the player will not move but will still attack their enemy after targeting them in V.A.T.S. This usually occurs when targeting enemies from behind waist-high obstacles. [verified] * File:Icon pc.pngFile:Icon ps4.pngFile:Icon xboxone.png Switching between first and third-person while reloading will cause the animation will reset.[verified] * File:Icon xboxone.pngFile:Icon ps4.png Sometimes, an NPC may drop two of the same weapon upon death. After looting both weapons and looking away, a third additional weapon will appear in their inventory. [verified] * Typically this happens when looting super mutants. * File:Icon ps4.pngFile:Icon xboxone.png Hostile NPCs (e.g. super mutants and raiders) may respawn in their "last died as" pose. They will have normal HP, stealth detection and possibly AI, but their model will be motionless. They can be killed through V.A.T.S or by directly attacking them; however, occasionally, upon killing them, their bodies will fly off and become stuck on nearby objects (or back in whatever they were laying on) making it impossible to loot the body. Attacking the stuck enemy with a weapon/perk that explodes the corpse into pieces (e.g. Cryolator) will make it possible to loot from the body chunks. [verified] * File:Icon pc.png Containers that have continuous random items may become owned by a random encounter NPC, after which any random items generated are owned by that random encounter NPC and have to be stolen. (e.g. dufflebag in back of truck next to Mass Fusion containment shed. [verification needed] * File:Icon ps4.pngFile:Icon xboxone.png When you assign a settler to a job they won't do it.[verified] * File:Icon ps4.pngFile:Icon xboxone.png Unholstering a weapon or switching between them may not register for several seconds, effectively locking up the player's arms and making attacking impossible. If you attempt to fix this by switching to a different weapon it will not resolve the freeze but instead result in an almost lag like situation where the first weapon is eventually selected, followed quickly by the second. All other physical movement is unaffected. [verified] * File:Icon pc.pngFile:Icon xboxone.png Any armor modifications that affect the player's movement speed do not apply in 3rd person. This includes standard movement, sprinting, and sneak speed alteration effects. [verification needed] This bug can be most easily noticed by wearing a full set of armor with the "Sleek" armor mod applied to them and sneaking, or by modifying both legs of a set of power armor with the "Overdriven" modification and sprinting. * File:Icon ps4.png If you take 2 or more small light boxes (may work with large ones, its just better to use the small ones for this) and pick them up at once, any wires connected to them will cease to be, you can move the boxes freely, which can be used to get wires up floors without building around to the stairs and such. [verified] * However sometimes the wires will get stuck in place, causing them to spark forever and be un-removeable. * File:Icon xboxone.png Issue where dialogue will not activate when talking to a required character. Instead, it will say a random line. Ex: "Don't try anything, stranger." [verified]