Property | Value |
rdf:type | |
rdfs:label | - Abyssal
- Abyssal
- Abyssal
- Abyssal
- Abyssal
- Abyssal
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rdfs:comment | - Abyssal jest to rasa zamieszkująca Abyss, oraz stwory które możemy przywołać za pomocą Summoningu.
- Abyssals are demonic constructs similar to infernals, but made from rougher, more jagged material, and burn with a red flame instead of a green one. Certain abyssals, including Supremus who serves Illidan Stormrage in the Black Temple, glow with a blue flame as well.
- Abyssals are a weaker variant of Deceivers. They are divided into two major subtypes: Protectors and Callers. They are often accompanied by Flesh Harvesters and Amputators, and seemingly can control them with their sorcery. Giant water serpents that deliver Amputators to surface are also likely conjured by Abyssals.
- Medieval Latin abyssalis. Compare abyss, abysmal.
- right|thumb Abyssal er demoniske skapninger likt infernal, men er laget av sterkere materialet.
- Abyssale to demoniczne konstrukty podobne do infernali, jednak stworzone z twardszego, bardziej poszarpanego materiału, które płoną czerwonym, a nie zielonym, ogniem. Niektóre abyssale, tak jak Supermus, który służy Illidanowi Stormrage w Czarnej Świątyni, płoną również niebieskim płomieniem.
- Abyssal is the language of demons, gnolls, and sahuagin. The Barazhad script is used for its written form. Under normal circumstances, Abyssal may not be learned by 1st-level characters.
- Abyssal is the language of demons. Originating on the plane of Shavarath, the fiends brought the language to Eberron during the Age of Demons.
- These are probably one of the hardest hitting creatures in the game and are the heavy fighters of the Shadow Army. They can lay down the hammer on spell casters and warriors alike, especially with Knockdowns and Deep Wound. These creatures will knock down their target whenever they land a critical hit, whether they use a skill or not.
- To start using Abyssal in game, type -ab console command for Mith's Virtual Console. Abyssal is the common tongue of The Abyss, of Demons. Any priest or (un)holy warrior who deals regularly with creatures of The Abyss will learn this tongue as a means of communicating with the lower denizens. Of course also humanoids with Demon blood in them know this language. In short, Abyssal is a common tongue of planar, chaotic evil. On Arelith this language is known by:
* Chaotic or Neutral Blackguards
* Chaotic or Neutral Clerics
* Chaotic or Neutral Tieflings
- De Abyssals zijn een ras dat leeft in de Abyss, een andere dimensie dan die gewone wereld in Gielinor. De Abyss is te betreden via de Mage of Zamorak die zich in level 5 Wilderness bevindt, ten noorden van Edgeville. Er zijn nog enkele andere plaatsen waar Abyssal wezens gevonden kunnen worden, zoals de Abyssal Area, waar spelers via de Fairy rings kunnen geraken. De code is ALR. Ook kunnen ze opgeroepen worden door middel van de Summoning vaardigheid.
- Abyssal Infos Profession link=Guerrier|Guerrier Guerrier Type Espèce Espèce Sous-espèce Clan Apparence Niveau 28 Campagnes Core,Nightfall Régions Les Brumes,Le Royaume du Tourment Lieux La Fissure du Malheur,Le Voile des Ténèbres,Ténèbres de Ravenheart Quête [[]] Immunités Immunisé au Image:Saignement-icône.jpg Saignement Immunisé à la Image:Brûlure-icône.jpg Brûlure Immunisé à la Image:Maladie-icône.jpg Maladie Immunisé au Image:Poison-icône.jpg Poison Ne peut pas être assommé Ne laisse pas de cadavre exploitable Cartes
- Over several months, the Nexus has received numerous unconfirmed reports of a huge Remnant construct in the Elaaden dunes. It is said to patrol a certain area of the desert, diving through the sand seemingly unimpeded and attack intruders with overwhelming force. As no trace of such a construct has been found, and these witnesses are often found to be suffering from heatstroke, the Nexus is currently dismissing these claims as a "white whale" myth. Those who believe the reports refer to these constructs as "Abyssals."
- It is unknown how long they have lived there, but they have most likely been in the Abyss since before its discovery by the Z.M.I., due to the Abyssal book mentioning that "certain creatures of the abyss contain unnecessary surplus organs that may be harvested to provide carrying pouches for various magically-unstable objects." These can also be found in the Abyssal Area, accessed through the Fairy Ring code , in addition to abyssal demons. Abyssal demons can also be found in the Slayer Tower and Kuradal's Dungeon.
- Classification Faction Classe(s) Capitale Cité(s) majeur(s) Chef(s) principal(s) Monture Monde environnent Zone(s), continent(s) Langue(s) principale(s) Langue(s) secondaire(s) Zone de départ Taille moyenne Poids Organisation(s) Alignement Les abyssaux sont des démons similaires aux infernaux, mais possédant une matière solide plus importante et une matière magique moindre. Aussi ils ne sont pas composés de Gangrefeu mais de feu tout ce qu'il y a de plus banal. Des lamelles de pierre ressortent de leur matière physique.
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staille | |
Language | - Likely cannot speak, but may understand Eredun.
- Prawdopodobnie nie potrafią mówić, lecz rozumieją Eredun
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Capital | - Argus
- Forteca Legionu, gdzieś w Wirującej Pustce
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environnent | |
abstract | - Abyssal jest to rasa zamieszkująca Abyss, oraz stwory które możemy przywołać za pomocą Summoningu.
- De Abyssals zijn een ras dat leeft in de Abyss, een andere dimensie dan die gewone wereld in Gielinor. De Abyss is te betreden via de Mage of Zamorak die zich in level 5 Wilderness bevindt, ten noorden van Edgeville. Er zijn nog enkele andere plaatsen waar Abyssal wezens gevonden kunnen worden, zoals de Abyssal Area, waar spelers via de Fairy rings kunnen geraken. De code is ALR. Ook kunnen ze opgeroepen worden door middel van de Summoning vaardigheid. De bekendste van de Abyssal wezens is de Abyssal demon. Die leeft in de gewone Abyss en zijn vooral bekend door het feit dat ze abyssal whips droppen.
- It is unknown how long they have lived there, but they have most likely been in the Abyss since before its discovery by the Z.M.I., due to the Abyssal book mentioning that "certain creatures of the abyss contain unnecessary surplus organs that may be harvested to provide carrying pouches for various magically-unstable objects." File:Abyssal Area map.png The book also mentions that the barriers of the Abyss have weakened, allowing some creatures to leak into Gielinor (possibly creating the situation of abyssal demons in the Slayer Tower). The Z.M.I. seems to have plans to use this to their advantage. These can also be found in the Abyssal Area, accessed through the Fairy Ring code , in addition to abyssal demons. Abyssal demons can also be found in the Slayer Tower and Kuradal's Dungeon. All attackable Abyssal creatures drop Abyssal charms. When killed they drop ashes 100%, except abyssal demons that drop Infernal ashes.
- Abyssals are demonic constructs similar to infernals, but made from rougher, more jagged material, and burn with a red flame instead of a green one. Certain abyssals, including Supremus who serves Illidan Stormrage in the Black Temple, glow with a blue flame as well.
- Abyssal Infos Profession link=Guerrier|Guerrier Guerrier Type Espèce Espèce Sous-espèce Clan Apparence Niveau 28 Campagnes Core,Nightfall Régions Les Brumes,Le Royaume du Tourment Lieux La Fissure du Malheur,Le Voile des Ténèbres,Ténèbres de Ravenheart Quête [[]] Immunités Immunisé au Image:Saignement-icône.jpg Saignement Immunisé à la Image:Brûlure-icône.jpg Brûlure Immunisé à la Image:Maladie-icône.jpg Maladie Immunisé au Image:Poison-icône.jpg Poison Ne peut pas être assommé Ne laisse pas de cadavre exploitable Cartes Les Abyssaux sont probablement les créatures qui tape le plus dur de tout le jeu. En effet, ces créatures assomment leur cible si elles font un coup critique (qu'elles utilisent une compétence ou non)
- Abyssals are a weaker variant of Deceivers. They are divided into two major subtypes: Protectors and Callers. They are often accompanied by Flesh Harvesters and Amputators, and seemingly can control them with their sorcery. Giant water serpents that deliver Amputators to surface are also likely conjured by Abyssals.
- Medieval Latin abyssalis. Compare abyss, abysmal.
- right|thumb Abyssal er demoniske skapninger likt infernal, men er laget av sterkere materialet.
- Abyssale to demoniczne konstrukty podobne do infernali, jednak stworzone z twardszego, bardziej poszarpanego materiału, które płoną czerwonym, a nie zielonym, ogniem. Niektóre abyssale, tak jak Supermus, który służy Illidanowi Stormrage w Czarnej Świątyni, płoną również niebieskim płomieniem.
- Classification Faction Classe(s) Capitale Cité(s) majeur(s) Chef(s) principal(s) Monture Monde environnent Zone(s), continent(s) Langue(s) principale(s) Langue(s) secondaire(s) Zone de départ Taille moyenne Poids Organisation(s) Alignement Les abyssaux sont des démons similaires aux infernaux, mais possédant une matière solide plus importante et une matière magique moindre. Aussi ils ne sont pas composés de Gangrefeu mais de feu tout ce qu'il y a de plus banal. Des lamelles de pierre ressortent de leur matière physique. Le plus puissant de tout les Abyssaux est sans aucun doute Supremus, un Abyssal bien mystérieux, composé de flammes bleues et utilisant le pouvoir du Gangrefeu. Serait-il un croisement entre les Infernaux et les Abyssaux ? Ceci est fort probable, mais ce n'est qu'une théorie. Théorie sur la couleur de Supremus : Une flamme d'une forte intensité tire vers le blanc, en passant par le bleu. Les étoiles en sont le parfait exemple. Ce qui peut donc expliquer la teinte bleue des flammes de Supremus, qui doivent être d'une chaleur extrême.
- Over several months, the Nexus has received numerous unconfirmed reports of a huge Remnant construct in the Elaaden dunes. It is said to patrol a certain area of the desert, diving through the sand seemingly unimpeded and attack intruders with overwhelming force. As no trace of such a construct has been found, and these witnesses are often found to be suffering from heatstroke, the Nexus is currently dismissing these claims as a "white whale" myth. Those who believe the reports refer to these constructs as "Abyssals." If the reports are in fact accurate, the question arises as to the Abyssal's purpose. Such a construct might be used to extract and process valuable resources from the sand, using the kinetic pumping action to power it. Alternatively, the Abyssal might be used as a defensive measure for sensitive locations. Regardless, the reports all state that the Abyssal is impervious to weapons and indifferent to communications, suggesting that if it actually exists, this construct would be best studied at a distance.
- Abyssal is the language of demons, gnolls, and sahuagin. The Barazhad script is used for its written form. Under normal circumstances, Abyssal may not be learned by 1st-level characters.
- Abyssal is the language of demons. Originating on the plane of Shavarath, the fiends brought the language to Eberron during the Age of Demons.
- These are probably one of the hardest hitting creatures in the game and are the heavy fighters of the Shadow Army. They can lay down the hammer on spell casters and warriors alike, especially with Knockdowns and Deep Wound. These creatures will knock down their target whenever they land a critical hit, whether they use a skill or not.
- To start using Abyssal in game, type -ab console command for Mith's Virtual Console. Abyssal is the common tongue of The Abyss, of Demons. Any priest or (un)holy warrior who deals regularly with creatures of The Abyss will learn this tongue as a means of communicating with the lower denizens. Of course also humanoids with Demon blood in them know this language. In short, Abyssal is a common tongue of planar, chaotic evil. On Arelith this language is known by:
* Chaotic or Neutral Blackguards
* Chaotic or Neutral Clerics
* Chaotic or Neutral Tieflings
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