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rdfs:label | - GoldenEye 007
- Goldeneye 007
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rdfs:comment | - GoldenEye 007 is a 1997 first-person shooter video game developed by Rare for the Nintendo 64. The game is based on the 1995 James Bond film GoldenEye. The game has received overwhelmingly positive reviews and sold over eight million copies. It is considered an important title in the development of first person shooters, and has become particularly well-known for the quality of its multiplayer deathmatch mode, as well as its incorporation of stealth and varied objectives into its single-player missions.
- GoldenEye 007 is a first person shooter James Bond game for the Nintendo 64 developed by Rare, Ltd. and published by Nintendo in 1997 based on the 1995 James Bond film of the same name. This game is considered to be one of the best first-person shooter games ever. At the time, the game really set the bar for First Person Shooters. When it was released it was met with great reviews and is still viewed as one of Rare's best, even today.
- Model Spams This can be caused by a tilted cartilage. charcterss will start getting deformed. this glitch can break the game
- GoldenEye 007 was a FPS game based on a James Bond movie, made by Rare for the Nintendo 64. The game was very complex for its time, being one of the first FPS games that had real objective-based gameplay beyond "find keys" and one of the first FPS games to incorporate stealth elements. There was a great variety of weapons, from silenced pistols to proximity mines. Goldeneye was one of the best console multiplayer experiences of the time, offering a wide variety of game modes, character selection, and weapon selection. It even had a mode where you could kill in a single hit.
- GoldenEye 007 is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64, and is based on the 1995 James Bond film, GoldenEye. The game is rated T for Teen. The game has received very positive reviews and sold over eight million copies. It is considered an important title in the development of first person shooters, and has become particularly well-known for the quality of its multiplayer deathmatch mode, as well as its incorporation of stealth and varied objectives into its single player missions.
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Genres | - Stealth
- First-person shooter
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Caption | - North American box art.
- American box art
- GoldenEye 007's North American boxart.
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- GoldenEye 007
- Nintendo Wii game of the same name
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abstract | - GoldenEye 007 is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64, and is based on the 1995 James Bond film, GoldenEye. The game is rated T for Teen. The game has received very positive reviews and sold over eight million copies. It is considered an important title in the development of first person shooters, and has become particularly well-known for the quality of its multiplayer deathmatch mode, as well as its incorporation of stealth and varied objectives into its single player missions. GoldenEye 007 was followed by a spiritual successor, Perfect Dark, also developed by Rare. The commercial successor was Tomorrow Never Dies, developed by Electronic Arts for the PlayStation.
- GoldenEye 007 is a 1997 first-person shooter video game developed by Rare for the Nintendo 64. The game is based on the 1995 James Bond film GoldenEye. The game has received overwhelmingly positive reviews and sold over eight million copies. It is considered an important title in the development of first person shooters, and has become particularly well-known for the quality of its multiplayer deathmatch mode, as well as its incorporation of stealth and varied objectives into its single-player missions.
- GoldenEye 007 was a FPS game based on a James Bond movie, made by Rare for the Nintendo 64. The game was very complex for its time, being one of the first FPS games that had real objective-based gameplay beyond "find keys" and one of the first FPS games to incorporate stealth elements. There was a great variety of weapons, from silenced pistols to proximity mines. Goldeneye was one of the best console multiplayer experiences of the time, offering a wide variety of game modes, character selection, and weapon selection. It even had a mode where you could kill in a single hit. One major innovation of Goldeneye was its aiming crosshair, which turned the stick you used for movement into a stick you could use to aim with more precision. Nowadays we just have dual analog for that, but it was a good way around the control problem back then which didn't require you to learn a more advanced control scheme like Turok had used. A major innovation of Goldeneye still seen today is the use of clips and reloading. Goldeneye was among the first games where you could actually reload your gun before you ran out of bullets. Only your current gun had a clip that you had to manage, but it worked back then. The game also had a gun called the Klobb, which was named after developer Ken Lobb. Now, when people think of him, they think of how horrible the gun is. The moral of the story? If you're going to name a gun after yourself, make sure it's the best weapon in the game. A game of the same name was made by Activision for the Wii, but it has no relation to the original outside of using the same plot base.
- GoldenEye 007 is a first person shooter James Bond game for the Nintendo 64 developed by Rare, Ltd. and published by Nintendo in 1997 based on the 1995 James Bond film of the same name. This game is considered to be one of the best first-person shooter games ever. At the time, the game really set the bar for First Person Shooters. When it was released it was met with great reviews and is still viewed as one of Rare's best, even today.
- Model Spams This can be caused by a tilted cartilage. charcterss will start getting deformed. this glitch can break the game
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