Property | Value |
rdf:type | |
rdfs:label | - Barricade
- Barricade
- Barricade
- Barricade
- Barricade
- Barricade
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rdfs:comment | - Level: 1 MP Cost: 10 Casting Time: 1A Effect: Slightly increases the magical defense of one party member. Obtained: Ipsilon Mountains - Near Mountain Hut - in a Pot. Cost: 200g Bought From: Business Minded Technician Tatoms, Tool Seller Nalia
- Barricade appears to have been formed in the 2006 school year.
- Syarat Faction: Order Tambah defense target Territory sebesar 5.
- The Barricade research increases the chance of your getting a +100% health Bonus in combat. Each upgrade increases this percentage by 0.5%. Only Entrenching troops marching from Queens will receive this bonus.
- Barricades are used to protect turrents and other things. Both the Rebellion, Pirates, and the Empire used Barricades. Barricades could be destroyed so that the attacker could destroy what was behind it. An example 1 squad of stormtroopers are trying to destroy a anti-vehicle turrrent so that AT-STs can move forward but it is behind a barricade the stormtroopers could die because of having to destroy the barricade unless with bonuses or upgrade or taking cover and so on.
- Barricade is a 2012 action thriller directed by Andrew Currie. The film stars Eric McCormack. The film was released on September 9, 2012.
- Barricade est une quête dans le Prologue de « The Witcher 2: Assassins of Kings ». La quête fait partie d'une autre quête : Sur la ligne de front et commence lorsque Foltest demande à Geralt de préparer la baliste dans la cour du château.
- Deploys a temporary energy barricade that will boost shield regeneration for everyone who takes cover behind it. Upgraded versions provide additional combat bonuses for allies. Activation requires one power cell from Barricade's limited power cell supply
- Barricade is a spell.
- Barricade is on a boat!
- The barricade is an obstacle for enemies.
- Barricades are cut objects from the prototype version of Crash Bandicoot. These barricades would have been on Crash's path, and he must break them via spinning.
- Wooden Barricades can be found whenever Storage rooms are generated by the dungeon.
- These objects function much like doors without handles. They show you where to pass through the fortified walls in the outdoor levels of Act Five, but they must be beaten to rubble before you may advance.
- A Barricade is any object or structure that creates a barrier or obstacle to control, block passage or force the flow of traffic in the desired direction. Adopted as a military term, a barricade denotes any improvised field fortification, such as on city streets during urban warfare.
- Barricade is a villain in Kingdom Hearts II ½. He is one of the bosses on Radiant Garden.
- Barricade is a major antagonist from the Transformers franchise and a high ranking member of the Decepticons. He ironically transforms into a police car despite being a Decepticon.
- Barricades (Nederlands enkelvoud: Barricade of versperring) zijn voorwerpen die gebruikt worden bij de Mini Games; Castle Wars en Soul Wars met als doel iemand een andere richting op te dwingen of in bepaalde banen te leiden.. Ze hebben een 'set-up' optie zodat je het onder je op de grond kan plaatsen en 50 Hitpoits sterk is. Er kunnen telkens per spel maar maximun 10 barricades per ploeg gezet worden, tenzij ze vernietigd worden. Je kan er niet doorlopen, je moet het vernietigen d.m.v. te aanvallen, op te branden met een tinderbox of aan de hand van een explosive potion. Je krijgt geen experience van barricades. Als jouw team het barricadelimit bereikt heeft, zal het dat zich ook aangeven in de Chat interface
- Barricade requires a shield or defender to use, and the amount of time it is active scales with the tier of shield or defender equipped. If the shield or defender is taken off or switched to a different shield or defender while barricade is still active, the effect will be cancelled immediately. Barricade's duration is between 4.2 (tier 1 shields) and 9.6 (tier 90 shields) seconds. When cast with a defender, the tier used in the calculation will be half of the defender's tier. The turtling perk can be used to extend the duration of this ability.
- The Barricades are small objects a player can crouch behind for cover, or prevent movement to other areas. Whether they stop bullets or stop players depends on the tileset, as they either do one or the other.
- Déploie une barricade d’énergie temporaire qui renforce la régénération de boucliers des alliés se réfugiant derrière. Les version améliorée offrent des bonus de combat supplémentaires. L'activation nécessite 1 accumulateur tiré de la réserve limitée de Barricade.
- Barricades are deployable combat elements used to block routes. Barricades can be made using the Fletching skill using a log and a rope. Additionally they may be bought from other players or from the various barricade shops across DarkScape. Barricades have their own Lifepoints and may be damaged by other players by burning them.
- The Barricade is structure available in Dungeon Keeper 2. It works similarly to a door when locked, but can be placed on any blank tile you own, allowing you to block off traps and insecurities from your opponents, as well as stopping your own creatures from reaching certain areas. Note that flying creatures can pass over barricades, and creatures can cast spells over them. Barricades are used well in conjunction with Sentry Traps due to their large range, allowing the sentries plentiful time to bombard your opponents before they can get close.
- These barricades have a limited Health and as they are attacked, this health will drop. Once it reaches '0', the barricade will fall and the minions will proceed to attack the next barricade as they march forward. To see the current health of a barricade, you can hit F8 for an overview of every one on the island, or, simply move closer to the barricade, and a gauge will appear on the right of your screen.
- The Barricade is a Quick Build used to temporarily patch holes in walls. One Barricade Quick Build is found in the Sentinel Base Camp. Noticing a hole in the camp's defensive wall, Fitz Vanderbuilt sends players to the Monument to collect six Tile 1x8 bricks. Since it requires Tile 1x8 bricks as well as 3 Imagination to build, this Barricade is considered a Collection Quick Build. However, every time the Barricade is constructed, three Stromlings spawn outside the camp to quickly smash it, so Fitz offers players the opportunity to rebuild the wall in Daily Missions.
- Barricade was created 149,450 years ago as part of a group called the Elite Makuta, which also included Blackout, Starscream, Brawl and Bonecrusher. Their objective was to drive the Vrai out of the Matoran Universe. After the battle, Blackout ordered Barricade to release a cyber-virus on Gorlam Prime, despite his objections that it was not tested. When the Battle of Lantea was over, Barricade accompanied Blackout to the Shattered Mirror Universe, and carried hadrium around.
- I’m about to do a very stupid thing. I know it’s stupid. I know it. But I don’t think I have a choice anymore. And I have to do it now, while I have the nerve and the will. While my hands are still steady. I’m sick, I’ve always been sick. Some days are better than others. When I was young, my parents prayed that it might just be a precursor of the onset of epilepsy, but the seizures never came. I just…can’t trust myself. It went bad all at once. But the screaming…this is a new one for me. That was two days ago. I need to go outside. My hand is on the door. I’m about to do a very stupid thing.
- BARRICADE is devoted to justice. Unfortunately for everyone else, his idea of justice is "guilty until proven innocent." A former Autobot officer, his track record of excessive force, brutality and pre-emptive strikes against potential criminals repeatedly clashed with his partners and superiors. Megatron saw great potential in Barricade and played on his frustrations, convincing Barricade to betray his allies and join the Decepticons. Devoted and loyal to Megatron to a fault, Barricade quickly put his skills to use in sifting out traitors and enforcing Megatron's orders. As commander of the Cobalt Sentries, he is an absolute terror to his targets - he believes respect for authority is based on fear of disobedience. A ruthless, cruel and relentless tracker, Barricade prefers to wear his op
- Barricade to najwyraźniej skomplikowany transformers. Jest uważany za "trudnego" nawet przy standardach Decepticonów, ale jest w stanie zaufać Starscream’owi i wykonać jego rozkazy, chociaż przez jakiś czas. Nie w pełni oddany liderowi Decepticonów, jest bardziej uważny i nie obnosi swojej niesubordynacji bądź odmiennych opinii. Wierzy w to, że Starscream jest ważny w poszukiwaniach Megatrona i Wszechiskry. To sprawia, że Starscream jest jego najbliższym przyjacielem w bojowych rangach Decepticonów. Było też powiedziane, że lubi mamić innych w ufanie mu, tylko po to aby zobaczyć ich reakcje, gdy orientują się jakim złym pomysłem to było. Jego zachowanie wobec Deceptikonów nie jest stałe i określone, ale wobec Autobotów ma ściśle wyznaczone zasady: zabić je wszystkie. Barricade może i nie j
- Brother Lars was one of the monks at the Sanctuary, an ashram in the countryside outside of Star City. The Sanctuary has several fairly famous pupils Oliver Queen, Sandra Hawke, Connor Hawke, Onyx, etc. Whilst he was very good with the monks' martial arts regimen, Lars did not adhere to the peaceful philosophy of inner contemplation and seemed chiefly interested in power both the one the martial training gave him, and the rumors about the master of the ashram having two magical items, the Wisdom Key and the Book of Ages, that could grant great power. Over the years, Lars won a legion of followers in the monastery. He poisoned the master Abbott so that he could take over and the Book of Ages for himself. The Abbott sends Onyx in search of Green Arrow hoping he can save the monastery. Togeth
- The barricades have a set-up option that places the item on the ground below you, as an attackable object with 50 Hitpoints. Each team in the minigame can have a maximum of 10 barricades set up. If the limit is reached, players on that team cannot set up more barricades unless some of the previously set up barricades are destroyed. Players cannot walk through barricades placed in that manner, and must destroy it by attacking, lighting it with a tinderbox, or using an explosive potion with it. Players gain no experience from attacking barricades.
- Barricade is a great peace-maker among the C.O.P.S. A calm, cool-hearted officer from Detroit, Michigan, who always keeps his cool when things really heat up. Always soft spoken, this peace-loving officer would rather reason with his foes than resort to violence.
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Main Character | - Barricade; Barricade from Captain America Vol 4 7 001.png
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Examine | - Handy for hindering the enemy team's movement.
- handy for hindering the enemy's movement.
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adrenaline | |
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Goals | - Retrieve information from Sam about the glasses before finding the Allspark .
Return the Allspark to Megatron .
- Kill Bumblebee .
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Element | |
Row | - Location
- Imagination Required
- Items Required
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Origin | |
Skills | - Extreme strength
- Can eject Frenzy
- Can transform into Saleen Mustang S281E Police Car
- Extreme speed
- Large arsenal of weaponry
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Naam | |
Abilities | - Leadership
- Master Martial Artist
- Master Archer
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desc | - Creatures at the Barricade gain +1 Retaliation for each building adjacent to it.
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Character Name | |
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Weight | |
Alias | |
Hobby | - Crushing any Autobots in his way.
- Serving Megatron.
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Update | - Castle Wars
- Evolution of Combat: Now Live!
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Description | - 4.0
- Reduces all close-combat damages received for 1 turn, and increases the target's MP if they receive long-range damage. Can't be cast while in the "Glyphorce" state.
- Create a wall of for 4 seconds.
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Specialty | - Bunker buster; Urban assault
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Format | |
Others | - Alistair Koch; Needed.png
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Occupation | - Decepticon hunter
- Defense Force trooper
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abstract | - Level: 1 MP Cost: 10 Casting Time: 1A Effect: Slightly increases the magical defense of one party member. Obtained: Ipsilon Mountains - Near Mountain Hut - in a Pot. Cost: 200g Bought From: Business Minded Technician Tatoms, Tool Seller Nalia
- Barricade appears to have been formed in the 2006 school year.
- Syarat Faction: Order Tambah defense target Territory sebesar 5.
- The Barricade research increases the chance of your getting a +100% health Bonus in combat. Each upgrade increases this percentage by 0.5%. Only Entrenching troops marching from Queens will receive this bonus.
- Barricades are used to protect turrents and other things. Both the Rebellion, Pirates, and the Empire used Barricades. Barricades could be destroyed so that the attacker could destroy what was behind it. An example 1 squad of stormtroopers are trying to destroy a anti-vehicle turrrent so that AT-STs can move forward but it is behind a barricade the stormtroopers could die because of having to destroy the barricade unless with bonuses or upgrade or taking cover and so on.
- The barricades have a set-up option that places the item on the ground below you, as an attackable object with 50 Hitpoints. Each team in the minigame can have a maximum of 10 barricades set up. If the limit is reached, players on that team cannot set up more barricades unless some of the previously set up barricades are destroyed. Players cannot walk through barricades placed in that manner, and must destroy it by attacking, lighting it with a tinderbox, or using an explosive potion with it. Players gain no experience from attacking barricades. If you have reached your barricade limit, a message in your chat box will inform you so. They are immune to poison.
- The Barricade is a Quick Build used to temporarily patch holes in walls. One Barricade Quick Build is found in the Sentinel Base Camp. Noticing a hole in the camp's defensive wall, Fitz Vanderbuilt sends players to the Monument to collect six Tile 1x8 bricks. Since it requires Tile 1x8 bricks as well as 3 Imagination to build, this Barricade is considered a Collection Quick Build. However, every time the Barricade is constructed, three Stromlings spawn outside the camp to quickly smash it, so Fitz offers players the opportunity to rebuild the wall in Daily Missions. Three more Barricades are located in Brig Rock. However, unlike the Sentinel Barricade, these Barricades do not require Tile 1x8 bricks and are considered standard Quick Builds. These Barricades, when assembled, temporarily block off the cracks in the walls of the brig, preventing Stromling Pirates and Stromling Admirals from spawning. Bert Scurvyburp sends players to build three Barricades. Two more Barricades can be found in Caldera Mar near Roo Morgg, though they are retooled as floating platforms to aid players in jumping from rock to rock. Like the Barricades at Brig Rock, they are standard Quick Builds and do not require any bricks to assemble. Prior to the Nexus Tower update, these floating Barricades had to be assembled to collect one of Johnny Thunder's Treasure Chests.
- Barricade is a 2012 action thriller directed by Andrew Currie. The film stars Eric McCormack. The film was released on September 9, 2012.
- Barricade was created 149,450 years ago as part of a group called the Elite Makuta, which also included Blackout, Starscream, Brawl and Bonecrusher. Their objective was to drive the Vrai out of the Matoran Universe. After this was accomplished, Starscream, Barricade, Brawl and Bonecrusher were placed in stasis pods by the Great Beings. When Blackout created Darkmount, he took the pods with him, and later ordered Malygos to retrieve a crystal, hidden by the Great Beings on a distant planet, which would reawaken the Makuta. That happened. Then, Ynot, the Makuta Anima and The Fallen attacked. Barricade attacked Hokagetsu. For once, he gets to fight someone who isn't rubbish at hand-to-hand combat. After the battle, Blackout ordered Barricade to release a cyber-virus on Gorlam Prime, despite his objections that it was not tested. Barricade spent a lot of time after that not doing much at all, until he was sent to the Enterprise in order to extract the co-ordinates of Atlantis from its navigational computer. He then told Blackout various things, and then fought Kakamu. When Trantoshen showed up and also attacked him, Barricade put a parachute on his back and threw him off Darkmount. When the Battle of Lantea was over, Barricade accompanied Blackout to the Shattered Mirror Universe, and carried hadrium around. Later, he fought alongside Rahn in the Battle of the Halves/Alternates against D-Klak, and landed several hits on the alternate Makuta, including covering him with sticky grenades, which were then removed by a certain troll, who then turned into a tophat, ate Barricade, traumatized him, and dumped him on a random planet, where he was found by the ZFT. He was later assigned to kill Serecio along with Bonecrusher, and ended up buried. He was somehow recovered, and joined Blackout and Overlord Blackout in fighting off invaders from the Shattered Mirror Universe. He stood around doing nothing, until suddenly he decided everyone on the battlefield was actually Zev, and started mindlessly killing them, until a black-armoured Glatorian made him snap out of it by stabbing him in the chest, and then challenging him to an honourable fight.
- Barricade est une quête dans le Prologue de « The Witcher 2: Assassins of Kings ». La quête fait partie d'une autre quête : Sur la ligne de front et commence lorsque Foltest demande à Geralt de préparer la baliste dans la cour du château.
- Deploys a temporary energy barricade that will boost shield regeneration for everyone who takes cover behind it. Upgraded versions provide additional combat bonuses for allies. Activation requires one power cell from Barricade's limited power cell supply
- Barricade to najwyraźniej skomplikowany transformers. Jest uważany za "trudnego" nawet przy standardach Decepticonów, ale jest w stanie zaufać Starscream’owi i wykonać jego rozkazy, chociaż przez jakiś czas. Nie w pełni oddany liderowi Decepticonów, jest bardziej uważny i nie obnosi swojej niesubordynacji bądź odmiennych opinii. Wierzy w to, że Starscream jest ważny w poszukiwaniach Megatrona i Wszechiskry. To sprawia, że Starscream jest jego najbliższym przyjacielem w bojowych rangach Decepticonów. Było też powiedziane, że lubi mamić innych w ufanie mu, tylko po to aby zobaczyć ich reakcje, gdy orientują się jakim złym pomysłem to było. Jego zachowanie wobec Deceptikonów nie jest stałe i określone, ale wobec Autobotów ma ściśle wyznaczone zasady: zabić je wszystkie. Barricade może i nie jest tak duży jak większość, ale jest równie zabójczy. Po pokonaniu Megatrona został na Ziemi w celach zwiadowczych.
* Transformers: Dark Of The Moon. W tej części pojawia się w bitwie o Chicago, gdzie pod dowództwem Soundwave'a prowadzi egzekucję jeńców, w której ginie Que. Następny ma zostać zabity Bumblebee, do czego jednak nie dochodzi, ponieważ nagle zaczyna spadać cybertroński lotniskowiec, w którym spowodowali zwarcie Wheelie i Brains. Chwilę po tym zostaje oślepiony przez żołnierzy, po czym część z nich wbija mu w nogę granaty, co powoduje jego natychmiastową niemalże śmierć...
- Barricade is a spell.
- Barricade is on a boat!
- The barricade is an obstacle for enemies.
- Barricade is a great peace-maker among the C.O.P.S. A calm, cool-hearted officer from Detroit, Michigan, who always keeps his cool when things really heat up. Always soft spoken, this peace-loving officer would rather reason with his foes than resort to violence. He is seen wearing his crowd controlling uniform while carrying a state-of-the-art defensive device known as the MULE that can harmlessly take down a wild, angry person, bust through walls, and knock down doors as well. When the lever is pressed, this device can extend the cushion part of the MULE at any target and retract when the lever is released. Highway uses this device sometimes as seen in a few episodes such as in The Case of The Baffling Bugman for example.
- Brother Lars was one of the monks at the Sanctuary, an ashram in the countryside outside of Star City. The Sanctuary has several fairly famous pupils Oliver Queen, Sandra Hawke, Connor Hawke, Onyx, etc. Whilst he was very good with the monks' martial arts regimen, Lars did not adhere to the peaceful philosophy of inner contemplation and seemed chiefly interested in power both the one the martial training gave him, and the rumors about the master of the ashram having two magical items, the Wisdom Key and the Book of Ages, that could grant great power. Over the years, Lars won a legion of followers in the monastery. He poisoned the master Abbott so that he could take over and the Book of Ages for himself. The Abbott sends Onyx in search of Green Arrow hoping he can save the monastery. Together Green Arrow and Onyx defeat the renegade monks, but can't prevent Lars opening the book. When he opens the book which would have been his triumph it turned out to be his curse as the meat and skin from Lars disintegrated leaving only a skeleton still holding the book.
- Barricades are cut objects from the prototype version of Crash Bandicoot. These barricades would have been on Crash's path, and he must break them via spinning.
- Wooden Barricades can be found whenever Storage rooms are generated by the dungeon.
- I’m about to do a very stupid thing. I know it’s stupid. I know it. But I don’t think I have a choice anymore. And I have to do it now, while I have the nerve and the will. While my hands are still steady. I’m sick, I’ve always been sick. Some days are better than others. When I was young, my parents prayed that it might just be a precursor of the onset of epilepsy, but the seizures never came. I just…can’t trust myself. I see things. On some days, I can hear them and smell them too. I should say that I used to see them. After being on every possible combination of pills three doctors could come up with, I thought we’d finally found the right chemical key for my misfiring brain. It’s been six years of stability and relative normalcy, trading a halfway house for a tiny studio apartment, a collection of mostly tolerable side effects, and a steady job. I realize this probably sounds dull for most people, but I cherished every moment of that achingly simple monotony. It went bad all at once. Friday morning, I awake from the first dream I’ve had in years. A vivid phantasmagoria of colors and sounds, and begrudgingly leave my perfect and sterile clean apartment for the short walk to work. I notice it as soon as the elevator opens, the unearthly stillness and silence in the heavy air. The front door of the complex is hanging open, unlocked and swinging gently, the faintest trace of smoke drifting inward in the damp breeze. Outside, the wide streets are empty and bare. My mouth is suddenly dry and I rock back on my heels, cresting a crippling wave of panic and déjà vu. This particular hallucination, the quiet and the smoke and the emptiness, was always my most frequent; I haven’t had it in six years but the familiarity of it stings. I shut my eyes tightly, and jab my hand at the panels of chipped buttons. Moments later I am on the top floor, walking half blind the path to my door with practiced familiarity. Once inside I sit on my bed, gripping tight the handle of my cane, eyes closed, breathing slow and steady. Focused. Calm. Clear. I open my eyes. I can’t be outside like this, I know this. I was hit by a car when I was homeless, wandering dazed into the street, while my fevered mind saw only emptiness. I’ll need a replacement hip before I’m forty. I can hear the slivers of bone grind a little with every labored step. I call my boss, and leave a terse message, apologizing for being too ill to work today. I hold my breath as I open the one tiny window in my studio. It’s so close to the building next to me, I can almost touch its brick wall; I can’t see the street from this height and angle, but as I strain to lean out the window, sounds of yelling and a few whining engines drift up to me. The pall of unearthly quiet is broken, and I feel a great sense of relief, knowing that my episode is over. I am counting the pills in orderly columns on the table, proving a fifth time to myself that I have taken my daily regimen, when I start to hear the screaming. It builds from far below; riding the struts and supports of the tower until it seems to emanate from the bones of the building. An hour later the sounds seem like they are right outside; horrid, terrified, inchoate clumps of half formed words and pleas, punctuated by wet, ragged shrieks and heavy muffled thudding. The breathing and relaxation exercises aren’t helping, and I’m gripping the edge of my bed, soaked in sweat. The idea appears fully formed in my mind: I need to barricade the door. I struggle to suppress it. It would be like giving up; all progress I’ve made would be for naught if I entertain the notion that the episode is real. But the screaming…this is a new one for me. There’s the shuffle of movement outside, and the knob of the door twists violently and shudders against the deadbolt. I try to cry out, but my throat is parched and only a dry croak comes out. The door starts to flex slightly as heavy blows land on the outside, and a mad, gibbering chorus of voices spits out a strange nonsense of broken syllables. It only takes me a moment to decide now. I burst to my feet and throw all my weight into the bookshelf, crashing into it with bright white bolt of pain. It topples slowly, leaning at first like a tree and then smashing to the ground. On top of the bookshelf goes my desk and chairs, my hip screaming with each step. I collapse again on the floor, grasping for breath, and listen to the pounding subside and the horrid voices retreat. That was two days ago. They come back every day and scratch at the door, whispering in that vile gibberish. Sometimes I allow myself to think I can recognize the voices. The phone is dead, and the power is out. When I lean out the window and yell for help, the only answer I get is the occasional shriek or ululating babble. When I was younger, when I was at my worst, my episodes would last for hours at most. I am at a loss. I have very little food left and the water pressure has already dropped. Lying in bed in the late summer heat, in a moment of near total silence, the inevitability of it occurs to me. If I stay, I’ll starve. What happens to me on the other side of the barricade only depends on how sick I really am. I want to believe with a sudden desire I am just ill, simply and profoundly ill. The sureness of it wells up in me, and I feel suddenly awake and lucid. I need a doctor, surely, but soon the hallucination will lift and my mind will heal. I just need to break through this. I need to go outside. I remove the bookshelf slowly, rotating it away from the door gently to rest with the other furniture. This is right, I assure myself. This is healthy. I turn the deadbolt, put my hand on the handle, and try to suppress the rising terror in my guts. I give it a little pressure. Outside, I hear a dry shuffling and a low rising murmur of unfathomable voices, and my surety drains from me, leaving only cold and naked horror in its place. My hand is on the door. I’m about to do a very stupid thing. ––––––Credited to Josef K.
- These objects function much like doors without handles. They show you where to pass through the fortified walls in the outdoor levels of Act Five, but they must be beaten to rubble before you may advance.
- A Barricade is any object or structure that creates a barrier or obstacle to control, block passage or force the flow of traffic in the desired direction. Adopted as a military term, a barricade denotes any improvised field fortification, such as on city streets during urban warfare.
- Barricade is a villain in Kingdom Hearts II ½. He is one of the bosses on Radiant Garden.
- Barricade is a major antagonist from the Transformers franchise and a high ranking member of the Decepticons. He ironically transforms into a police car despite being a Decepticon.
- BARRICADE is devoted to justice. Unfortunately for everyone else, his idea of justice is "guilty until proven innocent." A former Autobot officer, his track record of excessive force, brutality and pre-emptive strikes against potential criminals repeatedly clashed with his partners and superiors. Megatron saw great potential in Barricade and played on his frustrations, convincing Barricade to betray his allies and join the Decepticons. Devoted and loyal to Megatron to a fault, Barricade quickly put his skills to use in sifting out traitors and enforcing Megatron's orders. As commander of the Cobalt Sentries, he is an absolute terror to his targets - he believes respect for authority is based on fear of disobedience. A ruthless, cruel and relentless tracker, Barricade prefers to wear his opponents down physically and mentally before making a collar. Alongside his partners Garboil and Howlback, he excels at interrogation and extracting confessions. Despite his menacing persona, Barricade is highly protective of those under his direct command, and will often mentor and train new recruits to the Decepticon cause. Barricade is heavily armored and has great physical strength in robot mode; he uses clawed fingers to rip open opponents. As a McLaren MP4-12C police car, he uses his reinforced structure to crash through roadblocks or ram into opponents. He is armed with a missile launcher usable in either mode. Barricade's preference for physical assault can sometimes leave him vulnerable to long-ranged attacks, and unlike other Decepticons, he cannot fly as a robot.
- Barricades (Nederlands enkelvoud: Barricade of versperring) zijn voorwerpen die gebruikt worden bij de Mini Games; Castle Wars en Soul Wars met als doel iemand een andere richting op te dwingen of in bepaalde banen te leiden.. Ze hebben een 'set-up' optie zodat je het onder je op de grond kan plaatsen en 50 Hitpoits sterk is. Er kunnen telkens per spel maar maximun 10 barricades per ploeg gezet worden, tenzij ze vernietigd worden. Je kan er niet doorlopen, je moet het vernietigen d.m.v. te aanvallen, op te branden met een tinderbox of aan de hand van een explosive potion. Je krijgt geen experience van barricades. Als jouw team het barricadelimit bereikt heeft, zal het dat zich ook aangeven in de Chat interface
- These barricades have a limited Health and as they are attacked, this health will drop. Once it reaches '0', the barricade will fall and the minions will proceed to attack the next barricade as they march forward. To see the current health of a barricade, you can hit F8 for an overview of every one on the island, or, simply move closer to the barricade, and a gauge will appear on the right of your screen. The more barricades that remain intact at the end of an invasion, the more reputation a pirate will be rewarded with. But if all the barricades are destroyed -and Jolly's target destroyed- Jolly Roger will win!
- Barricade requires a shield or defender to use, and the amount of time it is active scales with the tier of shield or defender equipped. If the shield or defender is taken off or switched to a different shield or defender while barricade is still active, the effect will be cancelled immediately. Barricade's duration is between 4.2 (tier 1 shields) and 9.6 (tier 90 shields) seconds. When cast with a defender, the tier used in the calculation will be half of the defender's tier. The turtling perk can be used to extend the duration of this ability.
- The Barricades are small objects a player can crouch behind for cover, or prevent movement to other areas. Whether they stop bullets or stop players depends on the tileset, as they either do one or the other.
- Déploie une barricade d’énergie temporaire qui renforce la régénération de boucliers des alliés se réfugiant derrière. Les version améliorée offrent des bonus de combat supplémentaires. L'activation nécessite 1 accumulateur tiré de la réserve limitée de Barricade.
- The Barricade is structure available in Dungeon Keeper 2. It works similarly to a door when locked, but can be placed on any blank tile you own, allowing you to block off traps and insecurities from your opponents, as well as stopping your own creatures from reaching certain areas. Note that flying creatures can pass over barricades, and creatures can cast spells over them. Barricades are used well in conjunction with Sentry Traps due to their large range, allowing the sentries plentiful time to bombard your opponents before they can get close. File:Anim918.gif This article is a . You can help My English Wiki by expanding it.
- Barricades are deployable combat elements used to block routes. Barricades can be made using the Fletching skill using a log and a rope. Additionally they may be bought from other players or from the various barricade shops across DarkScape. Barricades have their own Lifepoints and may be damaged by other players by burning them.
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