PropertyValue
rdfs:label
  • SP
  • Sp
  • SP
  • SP
  • Sp
  • SP
  • SP
  • Sp
  • Sp
  • Sp
rdfs:comment
  • SP (Standard Playing record) 는 아날로그 저장 장치인 축음기 음반의 포맷입니다. 1분에 78번 회전하기 때문에 '78회전판'이라고도 불립니다.
  • SP (also called Skill Points) are used to upgrade the characters in Stick Ranger. When one of the characters gain a level, it gets 2 SP. SP can be invested in four statistics: * Life Points (LP) * Strength (STR) * Dexterity (DEX) * Magic (MAG) The effect of spending SP into these four statistics is different for each character class. Details are given in each of the main articles about the classes. Once spent, SP can only be transferred to other stats by resetting the SP distribution using the "forget" function in Forget Tree.
  • Sp stands for Skill point.
  • Once every 7 seconds, a small amount of SP is recovered by the player. This amount is not affected by the "SP Recovery" stat in any way. Instead, 2% of the player's Max SP in addition to a set amount determined by the player's Mnd is recovered. The information on Passive SP Recovery has been provided by Argentum's Mana Regeneration Research Thread. 110 Mnd and above do not increase the amount of Passive SP Recovery granted by Mnd.
  • SP or "Skill Points" are a character statistic introduced in Fire Emblem Heroes. SP are required to learn skills and can be earned by performing certain actions.
  • Space Spacing Spaghetti Konfusion‎ Spam‎ Spanisch SPEAKER CORNER Speaker Corner Specklemuster‎ Speckmantel-Prinzip Speed SpeedSnail Speedway | MANAGEMENT | Teilchen oder Welle Speedy Speichern Spektrum N a v i g a t i o n - Thema : EBOOK`s - Cluster - DogmaKugeln - Kategorien - Paideia - Portale - Themen Navigation - Wiki | Ebenen - L e g e n d e - Menüs | Gewünschte Seiten - Letzte Änderungen - Seitenverwaltung - Spezialseiten - Statistik Kategorie:AmGlos
  • The prefix SP is used for stage plays set in the Doctor Who universe. File:LockedTab.png
  • File:Redirectltr.pngw:c:scratchpad:This page is a soft redirect.
  • SP, or Strength Points, is a system of points used for special attacks, blocking, mining, woodcutting, fishing and magic. The SP bar is the blue bar below the green HP bar. Some skills use less SP as they level up. SP regenerates over time. You can use SP restoring to instantly restore a set amount of SP. Unlike health points (HP), your character's SP cap does not increase as your character levels up.
  • Sp (Speed Poins) are the points that determine an agility of a Seal. A value of Sp can be 0 to 5. They are used when a Seal battles. There are two types of battle. 1. Battle a Seal at At Line. When an attacking Seal battles a Seal at At Line, compare the value of the attacking Seal's At with the other Seal's. The Seal which has the lower At value is destroyed. If they have the same At value, compare their Sp value with each other. The Seal which has the lower Sp value is destroyed. If they have the same At and Sp values, the battle is draw, and both Seals are destroyed.
  • SP stands for Sense Point.With SP,players can get new Senses to start building your own Sense build.However, there're also some disadvantages.If your SP are too high and pass some certain levels,the effects of potions will be reduced to a fix amount.Sp can be got by leveling some Sense.Once your Sense reached level 10, 20, 30, 40 and the highest is 50,you will received 1 SP for each milestones. * When your SP exceeds 10,the effect of Beginner's Potions is reduced (v1ch2,said Ken) * When your SP exceeds 50,the effect of Potions is reduced (v8ch2,see and understand)
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abstract
  • SP (Standard Playing record) 는 아날로그 저장 장치인 축음기 음반의 포맷입니다. 1분에 78번 회전하기 때문에 '78회전판'이라고도 불립니다.
  • SP (also called Skill Points) are used to upgrade the characters in Stick Ranger. When one of the characters gain a level, it gets 2 SP. SP can be invested in four statistics: * Life Points (LP) * Strength (STR) * Dexterity (DEX) * Magic (MAG) The effect of spending SP into these four statistics is different for each character class. Details are given in each of the main articles about the classes. Once spent, SP can only be transferred to other stats by resetting the SP distribution using the "forget" function in Forget Tree.
  • SP stands for Sense Point.With SP,players can get new Senses to start building your own Sense build.However, there're also some disadvantages.If your SP are too high and pass some certain levels,the effects of potions will be reduced to a fix amount.Sp can be got by leveling some Sense.Once your Sense reached level 10, 20, 30, 40 and the highest is 50,you will received 1 SP for each milestones. * When your SP exceeds 10,the effect of Beginner's Potions is reduced (v1ch2,said Ken) * When your SP exceeds 50,the effect of Potions is reduced (v8ch2,see and understand) ​Special:Only Blue Potion and Yellow Potion do not be affected by SP.
  • Sp (Speed Poins) are the points that determine an agility of a Seal. A value of Sp can be 0 to 5. They are used when a Seal battles. There are two types of battle. 1. Battle a Seal at At Line. When an attacking Seal battles a Seal at At Line, compare the value of the attacking Seal's At with the other Seal's. The Seal which has the lower At value is destroyed. If they have the same At value, compare their Sp value with each other. The Seal which has the lower Sp value is destroyed. If they have the same At and Sp values, the battle is draw, and both Seals are destroyed. 2. Battle a Seal at Df Line. When an attacking Seal battles a Seal at Df Line, compare the value of the attacking Seal's At with the value of the other Seal's Df. If the At value is higher than the Df value, the attacked Seal is destroyed. If the At value is lower than the Df value, no Seals are destroyed. If the At value is equal to the Df value, compare their Sp values with each other. If the value of the attacking Seal's Sp is higher than the other Seal's, the attacked Seal is destroyed. If the value of the attacking Seal's Sp is equal to or lower than the other Seal's, no Seals are destroyed.
  • Sp stands for Skill point.
  • Once every 7 seconds, a small amount of SP is recovered by the player. This amount is not affected by the "SP Recovery" stat in any way. Instead, 2% of the player's Max SP in addition to a set amount determined by the player's Mnd is recovered. The information on Passive SP Recovery has been provided by Argentum's Mana Regeneration Research Thread. 110 Mnd and above do not increase the amount of Passive SP Recovery granted by Mnd.
  • SP or "Skill Points" are a character statistic introduced in Fire Emblem Heroes. SP are required to learn skills and can be earned by performing certain actions.
  • Space Spacing Spaghetti Konfusion‎ Spam‎ Spanisch SPEAKER CORNER Speaker Corner Specklemuster‎ Speckmantel-Prinzip Speed SpeedSnail Speedway | MANAGEMENT | Teilchen oder Welle Speedy Speichern Spektrum N a v i g a t i o n - Thema : EBOOK`s - Cluster - DogmaKugeln - Kategorien - Paideia - Portale - Themen Navigation - Wiki | Ebenen - L e g e n d e - Menüs | Gewünschte Seiten - Letzte Änderungen - Seitenverwaltung - Spezialseiten - Statistik Kategorie:AmGlos
  • The prefix SP is used for stage plays set in the Doctor Who universe. File:LockedTab.png
  • File:Redirectltr.pngw:c:scratchpad:This page is a soft redirect.
  • SP, or Strength Points, is a system of points used for special attacks, blocking, mining, woodcutting, fishing and magic. The SP bar is the blue bar below the green HP bar. Some skills use less SP as they level up. SP regenerates over time. You can use SP restoring to instantly restore a set amount of SP. Unlike health points (HP), your character's SP cap does not increase as your character levels up.