PropertyValue
rdfs:label
  • Agency
  • Agency
  • Agency
  • Agency
rdfs:comment
  • Agency (cs_agency) is a custom hostage rescue map featured in Operation Bravo, Operation Phoenix and Operation Bloodhound of Counter-Strike: Global Offensive. It was designed by Puddy and Rick.
  • Agency is an organization of Earth. The organization had agents sent to the planet Herilia. (RPG: "The Herilian Agenda")
  • The Agency was a secret corporation that hired agents to engage in secret missions, such as working against villains. Clank was a member of the Agency.
  • Agency är en organisation på Jorden. Organisationen sände agenter till planeten Herilia. Agency är en avdelning av National Intelligence Department. Senator Robert Kinsey skickade en grupp Agency agenter till Ryssland för spåra upp Replikatorer. (RPG: "The Herilian Agenda", "Outbreak") kategori:Jorden organisationer
  • Agency is the ability for a person, or agent, to act for herself or himself. A person who is not allowed to act for her/himself is lacking in agency, or is said to have been denied agency. In geek circles, women (real and fictional) often lack agency compared to their male counterparts.
  • Agency: Phinom Leader: pumel Region: NA Location: N/A
  • Действия карты происходят на вершине небоскрёба. При входе со стороны базы спецназа, можно заметить, что здание принадлежит компании Андерхилла и Мерфи. Спецназ высаживается на крыше небоскрёба, в то время как террористы находятся с заложниками внутри здания. Официальные фракции этой карты — Профессионалы (команда террористов) и FBI (команда спецназа).
  • Agency ist eine Geiselszenario-Karte aus Counter-Strike: Global Offensive, die in einer fiktiven Agentur spielt. Sie gilt als relativ unbalancierte Terroristen-Karte und wurde am 01. September 2013 von Puddy und Rick in den Steam Workshop eingereicht und war vom 19. September 2013 bis zum 20. Januar 2014 Bestandteil der Operation Bravo. Dadurch wurde die Karte zeitweise in den offiziellen CS-Karten-Kanon aufgenommen.
  • 'individual choosing' (A definition of AGENCY (poeto-philosophically) 'I do choose to write the muse of bliss unfolding,' Neurophysiology vav MDMA - ).
  • The Agency (referred to in-game as "The Agency") is a wonder in the Call to Power games.
  • The Agency was both a mercenary company and an adventuring party around 1358 DR.
  • The Agency is an organization that, in addition to outfitting and supporting Peacekeepers, has used advanced surgical technology to create supersoldiers known as 'Agents'. The headquarters of the Agency is based out of a former hotel, known as The Keep, in the very center of the city. It is believed that the Agency was suffering in the fight against crime, until the Agents came along, created using the disgraced work of Dr. Balthazar Czernenko. The Agents became The Agency's final, desperate attempt to win back Pacific City.
  • Agency is a company founded by Nikajah Silverleaf that works with various Alliance factions as a hired elite force of mercenaries and investigators. Though it is a private organization independent of any particular Alliance government, the operation's office headquarters are based in Stormwind City, Eastern Kingdoms. Initially, it was created upon a parallel realm of existence as a tool to complete a barely-remembered mission of the Cenarion Circle: to obtain a twin half of a supremely powerful artifact known as Anathema. Once this mission was completed, Agency was recreated in Nikajah's home plane of existance, modelled loosely after its lost counterpart. The company grew into three individually developed areas of specialization: The Arm, The Eye, and The Dagger. While these are no longer
  • Agencies are allied Rings of Unchained that have joined in order to fulfill certain missions. Most Agencies are temporal. These Agencies provide their demonic clients with access to Embeds and Exploits. They also serve as a link to an underground network of dealers in information, as well as purveyors of illicit goods and services. Their hottest trade among the Unchained is in Covers. More influential Agencies are arbitrators of Pacts, enlisting hundreds of disillusioned mortals that sell unwanted parts of their lives to form Covers in exchange for services rendered by the Agency. Other Agencies include Insurgents, who work to overtake Infrastructure and harm the God-Machine, and Free Agencies comprised mostly of Demons fresh from their Fall wanting to discuss their experiences and the str
  • Agency is the ability God gives people to choose for themselves. This makes each person responsible for the decisions he or she makes. Agency is one of God's greatest gifts to His children. Rather than force us to obey Him, the Lord offers us choices and lets us decide on our own. Family and societal relationships train us to use and to allow agency. Unrighteous dominion is never acceptable to God. Selfishness and contention come from the adversary.
  • Under agency law, an employee must act solely for the benefit of the employer in all matters connected with employment. To establish a principal-agent relationship, where a principal may be held liable for the actions of an agent, it is not required that the principal actually control the agent. All that is required is that the principal have the ability or the right to control the agent, whether the principal actually exercises that control.
owl:sameAs
Workshop
dcterms:subject
orgname
  • the Agency
Режим игры
c4c
  • no
civ
  • no
Counter-Terrorists
Спецназ
Террористы
showmembers
  • yes
freecol
  • no
smac
  • no
Terrorists
Изображение
  • 250
Автор(ы)
  • Puddy
  • Rick
Группа
civbe
  • no
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Organization
  • Agency
Name
  • Agency
dbkwik:itlaw/property/wikiPageUsesTemplate
Members
  • 8
col
  • no
Scenario
  • Hostage Rescue
civrev
  • no
abstract
  • Agency is a company founded by Nikajah Silverleaf that works with various Alliance factions as a hired elite force of mercenaries and investigators. Though it is a private organization independent of any particular Alliance government, the operation's office headquarters are based in Stormwind City, Eastern Kingdoms. Initially, it was created upon a parallel realm of existence as a tool to complete a barely-remembered mission of the Cenarion Circle: to obtain a twin half of a supremely powerful artifact known as Anathema. Once this mission was completed, Agency was recreated in Nikajah's home plane of existance, modelled loosely after its lost counterpart. The company grew into three individually developed areas of specialization: The Arm, The Eye, and The Dagger. While these are no longer actual named entites, each of these areas continues to represent a different methodology for arriving at a mission's completion. Following Nikajah's retirement, the company strived to continue her legacy under the command of Dinaestra Almanina, and then the leadership of Kreeti Steeltorque. Currently, Agency's status is unknown. (Unless the new GM states otherwise, it is most likely inactive for RP or even recruitment.)
  • Agency (cs_agency) is a custom hostage rescue map featured in Operation Bravo, Operation Phoenix and Operation Bloodhound of Counter-Strike: Global Offensive. It was designed by Puddy and Rick.
  • Agencies are allied Rings of Unchained that have joined in order to fulfill certain missions. Most Agencies are temporal. These Agencies provide their demonic clients with access to Embeds and Exploits. They also serve as a link to an underground network of dealers in information, as well as purveyors of illicit goods and services. Their hottest trade among the Unchained is in Covers. More influential Agencies are arbitrators of Pacts, enlisting hundreds of disillusioned mortals that sell unwanted parts of their lives to form Covers in exchange for services rendered by the Agency. Other Agencies include Insurgents, who work to overtake Infrastructure and harm the God-Machine, and Free Agencies comprised mostly of Demons fresh from their Fall wanting to discuss their experiences and the strange new world of free will they have stumbled into. On occasion, the God-Machine sends Angels to infiltrate Agencies, sometimes subverting whole groups. In some cases the God-Machine allows a handful of demons to remain free so long as they regularly turn other demons over to it. The arrangement ends as soon as the compromised Agency tries to slip out of the God-Machine's control or fails to meet its patron's quotas.
  • Agency is an organization of Earth. The organization had agents sent to the planet Herilia. (RPG: "The Herilian Agenda")
  • The Agency was a secret corporation that hired agents to engage in secret missions, such as working against villains. Clank was a member of the Agency.
  • Agency is the ability God gives people to choose for themselves. This makes each person responsible for the decisions he or she makes. Agency is one of God's greatest gifts to His children. Rather than force us to obey Him, the Lord offers us choices and lets us decide on our own. God has allowed the agency of man since before the Earth was created. As spirits in the pre-mortal world, we had the opportunity to choose to follow Christ. When the Lord placed Adam and Eve in the Garden of Eden, He gave them their agency and provided for them opposing choices to allow them to use it. Many men and women since the beginning of mortal time have used their agency unwisely, limiting their own progress and their opportunity to receive light and knowledge. Beginning with Cain, some have used their agency to inflict harm, abuse, tyranny, slavery, or death upon others, contrary to the will and commandments of God. That God allows these actions does not mean that He condones them. He allows them because agency is an eternal principle. He has provided the way through the atonement of Jesus Christ whereby men and women can repent of their wrongful acts of commission or of omission, and come back onto the path to further light and knowledge through making right choices. The atonement of Christ and the plan of compassion among men also provides a way whereby those who have been harmed by the sinful actions of others may be healed in a spiritual sense, although this may take great patience and long-suffering, and often requires the help of others. Satan, the great deceiver, sought during pre-mortal life to destroy the agency of man. (See Moses 4:3) He continues to seek to enslave men, women and children in whatever ways that he can in this world, to "lead them captive at his will." (Moses 4:4) Whatever leads in this world to enslavement, addiction, or forced behavior is ultimately promulgated by Satan. God allows these conditions because of the agency He has given to man, but He expects men to overcome evil by doing good. He holds men and women responsible and accountable in relation to the light and knowledge they have. Every person born into the world is given the light of Christ, a conscience, to guide them in choosing good from evil. God's plan includes the foreordination of prophets and teachers who have gifts and callings among men to teach and re-teach correct principles, so that agency can be used wisely. (See Jeremiah 1:5) God's plan includes the important role of parents to teach their children the path of righteousness and happiness. (See Deuteronomy 6:7) God's plan provides the blessing of the holy scriptures to give a foundation of gospel knowledge, including the knowledge of the saving role of Jesus Christ and the importance of the ordinances and covenants of the gospel. Whenever gospel knowledge has been lost or limited among portions of mankind, this has come about because of the unrighteousness of the people and their leaders. The Great Apostasy occurred in this way. However, man can use his agency to call upon God. The Lord answers when His children approach Him. The restoration of the fullness of the gospel of Jesus Christ came about when Joseph Smith exercised his agency, asking God in humble prayer which church was right. Men and women may use their agency today to ask God in faith to guide their lives. As they do this, they and their families will be blessed. Family and societal relationships train us to use and to allow agency. Unrighteous dominion is never acceptable to God. Selfishness and contention come from the adversary.
  • Agency är en organisation på Jorden. Organisationen sände agenter till planeten Herilia. Agency är en avdelning av National Intelligence Department. Senator Robert Kinsey skickade en grupp Agency agenter till Ryssland för spåra upp Replikatorer. (RPG: "The Herilian Agenda", "Outbreak") kategori:Jorden organisationer
  • Agency is the ability for a person, or agent, to act for herself or himself. A person who is not allowed to act for her/himself is lacking in agency, or is said to have been denied agency. In geek circles, women (real and fictional) often lack agency compared to their male counterparts.
  • Agency: Phinom Leader: pumel Region: NA Location: N/A
  • Under agency law, an employee must act solely for the benefit of the employer in all matters connected with employment. To establish a principal-agent relationship, where a principal may be held liable for the actions of an agent, it is not required that the principal actually control the agent. All that is required is that the principal have the ability or the right to control the agent, whether the principal actually exercises that control. Further, an agent owes a duty of good faith and loyalty to the principal. The agent may not use his or her position for its own benefit at the principal's expense. An employee may not engage in activities contrary to the interests of the employer.
  • Действия карты происходят на вершине небоскрёба. При входе со стороны базы спецназа, можно заметить, что здание принадлежит компании Андерхилла и Мерфи. Спецназ высаживается на крыше небоскрёба, в то время как террористы находятся с заложниками внутри здания. Официальные фракции этой карты — Профессионалы (команда террористов) и FBI (команда спецназа).
  • Agency ist eine Geiselszenario-Karte aus Counter-Strike: Global Offensive, die in einer fiktiven Agentur spielt. Sie gilt als relativ unbalancierte Terroristen-Karte und wurde am 01. September 2013 von Puddy und Rick in den Steam Workshop eingereicht und war vom 19. September 2013 bis zum 20. Januar 2014 Bestandteil der Operation Bravo. Dadurch wurde die Karte zeitweise in den offiziellen CS-Karten-Kanon aufgenommen.
  • 'individual choosing' (A definition of AGENCY (poeto-philosophically) 'I do choose to write the muse of bliss unfolding,' Neurophysiology vav MDMA - ).
  • The Agency (referred to in-game as "The Agency") is a wonder in the Call to Power games.
  • The Agency was both a mercenary company and an adventuring party around 1358 DR.
  • The Agency is an organization that, in addition to outfitting and supporting Peacekeepers, has used advanced surgical technology to create supersoldiers known as 'Agents'. The headquarters of the Agency is based out of a former hotel, known as The Keep, in the very center of the city. It is believed that the Agency was suffering in the fight against crime, until the Agents came along, created using the disgraced work of Dr. Balthazar Czernenko. The Agents became The Agency's final, desperate attempt to win back Pacific City.
is Affiliation of
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