PropertyValue
rdf:type
rdfs:label
  • Barrier
  • Barrier
  • Barrier
rdfs:comment
  • Element: None
  • Barrier (パリア, Paria?), also known as Shield, is an ability found in the Breath of Fire Series.
  • Reduces incoming damage to a target by X for four turns.
  • Barrier is a special move used by M.O.D.O.K. where he creates a virtual scientific honeycomb barrier to block enemy attacks. M.O.D.O.K. can create a bigger barrier using collected data.
  • Barrier (マジックシールド, Majikku shīrudo, lit. Magic Shield), also known as M Up (Mアップ, M appu) in Thracia 776 and Ward in the Tellius Series and Awakening, is a recurring Staff in the Fire Emblem Series. When cast, this staff allows its user to raise a selected ally unit's Magic or Resistance by a certain number of points, an effect that gradually wears off with each passing player phase. This staff also appears in TearRing Saga: Utna Heroes Saga, where it is known as the ☆Magic Staff (まりょくの杖 Maryoku no tsue, fan translated as Ensorcel), and is exclusively bound to Mel.
  • Barrier is a Believix offensive/defensive spell used by Aisha. It is a ball of Morphix that creates a pink round barrier surround the enemy; or a light pink shield.
  • Barrier (結界, Kekkai) is the technique of creating a powerful barrier, called a Space.
  • Upon contact, a snake will die, but no remains are left. It is also called the Edge. Some players use the Barrier as a means to lure and destroy other Snakes. However you don't find a lot snakes around the barrier usually.
  • A barrier is
  • Barrier is a mechanic in the series.
  • Barrier is a powerful defensive technique.
  • Barrier is a trophy.
  • Barrier is Episode 3 of the series and 3 of 1 and 3 season in general.
  • Mega Man Battle Network 4 however, breaks this rule by introducing a more souped up Barrier version, the Giga Chip BlakBarrier which absorbs damage till a threshold of 150 is reached, vanishes, afterwards regenerates 3.1 Seconds later. The NaviCust has a 'FirstBarrier' from Battle Network 3 onwards which activates a Barrier at the start of a battle. The Barrier used replicates the effect of a normal "Barrier" Chip.
  • Each barrier in Haven City was maintained by the eco grid, and when it was destroyed, the barriers stopped working.
  • Biotic Barriers use mass effect fields to protect a user from damage similar to that of a kinetic barrier, but with some unique characteristics. __TOC__
  • Raises user's Defense by 2.
  • Barriers are commonly used by those with strong spiritual power, such as priestesses and monks. Some demons and hanyō also have the ability to erect barriers. The sheath of Tessaiga also has the ability to create barriers to protect the wielder from powerful attacks. Naraku in the course of the series makes use of some barriers, to hide or to protect themselves from powerful attacks. Even his incarnations were born after the creation of these barriers can make use of them.
  • Barrier is Magus' fifth Tech in Chrono Trigger. This is Magus' only support Tech.
  • Barrier generates a shield around the front of the creature. To defeat Barrier enemies without resorting to excessively-strong weapons, the player must get round them to fire or plant an explosive.
  • Barrier reduces incoming damage until it is exhausted. * Barrier is an Activation skill, which means that it acts during a creature's turn, before it attacks. * Barrier lasts until the end of the opponent's next turn. * Barrier reduces incoming damage from attacks, Bolt, and Vengeance. * Pierce reduces the effect of Barrier. * Once exhausted, Barrier's effect ends.
  • Barriers are items that were introduced in the 14w05b snapshot. They are useful for making adventure maps, but there is no way to obtain them in the game besides using commands. This block is invisible when placed but appears as a red circle with a line through it in The Player's hand. If the player holds a Barrier, all Barriers in the area will appear as red crossed-out circles that will always face the player. If the player switches to another item, they will slowly disappear.
  • Barrier is a very powerful ability that allows its user to generate near impenetrable force fields.
  • Most barriers cannot attack, but instead grant protection to your other troops. Barriers protect by Unit type or Faction, and work best with the unit type they are protecting. Although only the Blade Barrier can directly attack, some Barriers are able to deal indirect damage when attacked by an enemy unit.
  • Give this character a power action. This character may create up to 4 squares of blocking terrain anywhere within its range(min of 4). Place up to four barrier terrain markers on the battlefield. Each barrier terrain marker must be adjacent to another barrier terrain marker created by this character.At least one of the terrain markers must be within line of fire when it is placed. These terrain markers remain in place until the beginning of your next turn or until the power is countered or lost.
  • right Barrier ist eine Fähigkeit aus Chocobo Racing, mit der der Fahrer für eine kurze Zeit von einem Schutzschild umgeben wird, der vor Angriffen anderer Fahrer schützt. Es ist die Standardfähigkeit von White Mage. Diese Fähigkeit wird automatisch benutzt, sobald die Leiste voll ist. Kategorie:Fähigkeit (CR)
  • Barrier ist eine von Bartolomeos Attacken, die auf der Teufelskraft der Bari Bari no Mi beruht. Bartolomeo erschafft mit Hilfe seiner Teufelskraft eine nahezu unsichtbare Barriere, mit der er sich vor Attacken schützen kann.
  • Any human can fall through the barrier on Mount Ebott into the Underground, leaving them in the Ruins, where Toriel generally finds them. However, only a being with the SOULs of a human and a monster can pass through from the Underground out to the Surface. The barrier can be broken, but seven human souls are required to do so. Only eight humans have ever fallen through the barrier, including the protagonist.
  • A Barrier is an invisible block that can serve as a better alternative for Bedrock, as it is indestructible. When a player is in Creative Mode and they are holding a Barrier Block in their hand, every Barrier Block placed will display a red circle with a slash since it is a client-side particle. The range of this effect is limited to the regular range of particles, and it only becomes visible to the player holding the Barrier block.
  • thumb|La statue de Master Chier sur Barrier. Barrier est une colonie humaine dans un système d'étoiles non spécifié. La planète abrite les studios ECB News et situé quelque part sur la surface de la planète, il y a une statue de John-117.
  • The Barrier is a non-premium decoration which improves the player's Vanity rating.
  • A barrier, also shield, force field, shell, bubble is a plane of magical energy used defensively. They can be wall or shield shaped, a dome or bubble surrounding the target, or a layer encasing the mage like skin/clothing/armor ("indeed it is like all combined"). Barriers come in various forms, the two main types being physical and magical. Both can colloquially be called a magical barrier though, in the sense that both are barriers made of magic.
  • Barriers are cheap structures that can prevent units from passing through. There are 3 types of barriers: * Sandbags (Allies) * Barbed Wire (Soviets) * Concrete Wall (Shared)
  • Barriers can be used by zealots in Aiur Chef. They appear to function similarly to the force field ability of sentries.
  • __NOWYSIWYG__ Barrier (バリアー Barrier) Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Barrier is a Psychic-type move introduced in Generation I.
  • A Barrier is a type of disruption that, unlike Rocks and Blocks, do not occupy a tile, but instead covers it and prevents it from being moved. An icon covered by a Barrier will stay frozen on that tile until the Barrier is removed. That means that it will not fall even if there are empty tiles beneath it.
  • In Tales of Eternia, this arte is Darkness-elemental and can be used by either Meredy or Keele Zeibel, depending on who is using Shadow's Craymel Cage. In Tales of Symphonia, Raine Sage eventually learns either Field Barrier or Permaguard after repeated usage of Barrier, depending on which arte branch she is heading toward. In Tales of the World: Radiant Mythology, the usage requirement is the same, but all classes with this spell will learn Field Barrier only. The usage requirement was removed in future Radiant Mythology games.
  • School Conjuration; Level Cleric 6, Psion 6 Casting Time 1 Instant action Components V, S Range close (25 ft. + 5 ft./2 levels) Area one creature within range Duration instantaneous Saving Throw no; Spell Resistance no
  • Reinhardt's, Winston's and Symmetra's barriers have a limited amount of health, and will start to visibly crack when below 50% of their health, and will crack even more at 25% health. If a shot deals more damage than the barrier's remaining health, the barrier will still block the shot. Some abilities will be able to pass through their barriers, some will deal damage to the barrier and as well as to heroes standing behind them if possible.
  • The Barrier is the magical wall which prevents Perimal Darkling from entering the world as a whole. It appears to encircle the inhabitable areas of Rathillien, and was set up after Glendar led the Kencyrath to Rathillien after the Fall using Anthrobar's Scroll.
owl:sameAs
Generation
  • I
appeal
  • 1
  • 2
Level
  • 1
  • 100
Season
  • 1
dcterms:subject
proflvl
  • 85
Prof
  • Handyman
Row 4 info
  • Vanity: +150
kingsrock
  • 0
proftype
  • craft
Cast Time
  • Instant
Row 1 info
  • 760
magiccoat
  • 0
brightpowder
  • 0
Anwender
Row 4 title
  • Conform-O-Meter Impact
Row 2 info
  • 16
snatch
  • 1
Row 1 title
  • Cost
Row 2 title
  • Level Required
Row 6 title
  • Limited Time?
Manga Debut
Skill Tree
Cooldown
  • 3.600000
Row 5 title
  • Premium Item?
detect
  • 0
Row 3 info
  • 1
Display Image
  • 300
Rarity
  • green
Row 3 title
  • Size
Anime Debut
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dbkwik:de.onepiece/property/wikiPageUsesTemplate
dbkwik:dofuswiki/property/wikiPageUsesTemplate
dbkwik:dragonage/property/wikiPageUsesTemplate
dbkwik:elder-scrolls/property/wikiPageUsesTemplate
dbkwik:elderscrolls/property/wikiPageUsesTemplate
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dbkwik:fireemblem/property/wikiPageUsesTemplate
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dbkwik:inuyasha/property/wikiPageUsesTemplate
dbkwik:jakanddaxter/property/wikiPageUsesTemplate
dbkwik:m-i-n-e-c-r-a-f-t/property/wikiPageUsesTemplate
dbkwik:mass-effect/property/wikiPageUsesTemplate
dbkwik:masseffect/property/wikiPageUsesTemplate
dbkwik:megaman/property/wikiPageUsesTemplate
dbkwik:megamitensei/property/wikiPageUsesTemplate
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dbkwik:mine-craft/property/wikiPageUsesTemplate
dbkwik:minecraft/property/wikiPageUsesTemplate
dbkwik:minecraftcomputer/property/wikiPageUsesTemplate
dbkwik:minecraftpc/property/wikiPageUsesTemplate
dbkwik:overwatch/property/wikiPageUsesTemplate
dbkwik:pokemon/property/wikiPageUsesTemplate
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dbkwik:resident-evil/property/wikiPageUsesTemplate
dbkwik:residentevil/property/wikiPageUsesTemplate
dbkwik:simpsonstappedout/property/wikiPageUsesTemplate
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dbkwik:souleater/property/wikiPageUsesTemplate
dbkwik:starcraft/property/wikiPageUsesTemplate
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dbkwik:undertale/property/wikiPageUsesTemplate
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dbkwik:xenoblade/property/wikiPageUsesTemplate
dbkwik:zelda/property/wikiPageUsesTemplate
dbkwik:winx/property/wikiPageUsesTemplate
dbkwik:spellstone/property/wikiPageUsesTemplate
Form
  • Believix
Number
  • 3
Previous
Users
Category
  • Status
Range
  • 12m
pp
  • 30
Box Title
  • Barrier
Theme
  • Spell
Power
Name
  • Barrier
  • Barrier
MP
  • 8
Type
Katakana
  • 結界
Airdate
  • 2016-01-09
Value
  • 1000
TP
  • 400
Romaji
  • Kekkai
Caption
  • Official artwork of the Magic Up Staff from the TCG.
desc
  • Boost Ally's Magic Defense.
  • Boost ally's Magic Defense.
ing4q
  • 15
ing2q
  • 20
ing1q
  • 30
ing
  • Citronana Wood
  • Eco Fiber
  • Mushd Hand
  • Slave Cloth
  • Whirly Fin
dbkwik:itlaw/property/wikiPageUsesTemplate
dbkwik:celestial-refresh/property/wikiPageUsesTemplate
dbkwik:sonic-fanon/property/wikiPageUsesTemplate
dbkwik:sonicfanon/property/wikiPageUsesTemplate
dbkwik:bof/property/wikiPageUsesTemplate
dbkwik:warstorm/property/wikiPageUsesTemplate
AltName
  • Magic Wall
Trade
  • yes
Uses
  • Varies
Weight
  • 10
imagewidth
  • 50
naming
English Title
  • Barrier
Title
  • Barrier
Duration
  • 30.0
Use
  • Creating protective barriers
Rank
  • C
Class
  • Status
  • Quantum Manipulation
Description
  • This Trophy protects you from critical hits in critical places at critical moments. Once it's equipped, you will suffer a side effect which will really get on your friends' nerves: You won't be able to accept criticism.
  • Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to __ damage
  • Useful for managing queues in the Trade Room of your Haven Bag.
Condition
  • Cool
Cost
  • 200
Conditions
  • * None
Japanese
  • バリアー Barrier
firstseen
User
Accuracy
  • Always
  • -%
Debut
Target
  • Self
  • One Ally
  • Self and Allies
Damage
  • -
Effects
  • * 6 Critical Resistance
NEXT
Writer
Director
Effect
  • Buff
Contact
  • 0
wikipage disambiguates
Level Unlocked
  • Rank 6
Erfinder
Chance
  • 100
jam
  • 0
morph one
morph two
Teufelskraft
contestdesc
  • Can avoid being startled by others.
  • Prevents the Voltage from going up in the same turn.
  • Prevents the user from being startled until the turn ends.
ing3q
  • 3
ing5q
  • 10
abstract
  • Element: None
  • Barrier (パリア, Paria?), also known as Shield, is an ability found in the Breath of Fire Series.
  • Reduces incoming damage to a target by X for four turns.
  • Barrier is a special move used by M.O.D.O.K. where he creates a virtual scientific honeycomb barrier to block enemy attacks. M.O.D.O.K. can create a bigger barrier using collected data.
  • Barrier (マジックシールド, Majikku shīrudo, lit. Magic Shield), also known as M Up (Mアップ, M appu) in Thracia 776 and Ward in the Tellius Series and Awakening, is a recurring Staff in the Fire Emblem Series. When cast, this staff allows its user to raise a selected ally unit's Magic or Resistance by a certain number of points, an effect that gradually wears off with each passing player phase. This staff also appears in TearRing Saga: Utna Heroes Saga, where it is known as the ☆Magic Staff (まりょくの杖 Maryoku no tsue, fan translated as Ensorcel), and is exclusively bound to Mel.
  • Barrier is a Believix offensive/defensive spell used by Aisha. It is a ball of Morphix that creates a pink round barrier surround the enemy; or a light pink shield.
  • Barrier (結界, Kekkai) is the technique of creating a powerful barrier, called a Space.
  • Upon contact, a snake will die, but no remains are left. It is also called the Edge. Some players use the Barrier as a means to lure and destroy other Snakes. However you don't find a lot snakes around the barrier usually.
  • A barrier is
  • Barrier is a mechanic in the series.
  • Barrier is a powerful defensive technique.
  • Barrier is a trophy.
  • Barrier is Episode 3 of the series and 3 of 1 and 3 season in general.
  • Mega Man Battle Network 4 however, breaks this rule by introducing a more souped up Barrier version, the Giga Chip BlakBarrier which absorbs damage till a threshold of 150 is reached, vanishes, afterwards regenerates 3.1 Seconds later. The NaviCust has a 'FirstBarrier' from Battle Network 3 onwards which activates a Barrier at the start of a battle. The Barrier used replicates the effect of a normal "Barrier" Chip.
  • Each barrier in Haven City was maintained by the eco grid, and when it was destroyed, the barriers stopped working.
  • Biotic Barriers use mass effect fields to protect a user from damage similar to that of a kinetic barrier, but with some unique characteristics. __TOC__
  • Raises user's Defense by 2.
  • Barriers are commonly used by those with strong spiritual power, such as priestesses and monks. Some demons and hanyō also have the ability to erect barriers. The sheath of Tessaiga also has the ability to create barriers to protect the wielder from powerful attacks. Naraku in the course of the series makes use of some barriers, to hide or to protect themselves from powerful attacks. Even his incarnations were born after the creation of these barriers can make use of them.
  • A Barrier is a type of disruption that, unlike Rocks and Blocks, do not occupy a tile, but instead covers it and prevents it from being moved. An icon covered by a Barrier will stay frozen on that tile until the Barrier is removed. That means that it will not fall even if there are empty tiles beneath it. * Making a match with an icon in a Barrier will remove the Barrier, but not the icon itself, which remains for matching again. * It can be erased through the abilities Barrier Bash (+, ++). There is a delay that lasts about a second where the icon that remains do not get matched, and can fall before it can. * If the covered icon disappears, the Barrier also disappears.
  • Barrier is Magus' fifth Tech in Chrono Trigger. This is Magus' only support Tech.
  • Barrier generates a shield around the front of the creature. To defeat Barrier enemies without resorting to excessively-strong weapons, the player must get round them to fire or plant an explosive.
  • In Tales of Eternia, this arte is Darkness-elemental and can be used by either Meredy or Keele Zeibel, depending on who is using Shadow's Craymel Cage. In Tales of Symphonia, Raine Sage eventually learns either Field Barrier or Permaguard after repeated usage of Barrier, depending on which arte branch she is heading toward. In Tales of the World: Radiant Mythology, the usage requirement is the same, but all classes with this spell will learn Field Barrier only. The usage requirement was removed in future Radiant Mythology games. In Tales of the Abyss, it will change to Aqua Protection if used within a fully-charged Water or Dark FOF Circle. In Tales of Vesperia, Estelle can use the altered arte Variable Hex if she uses this spell while having the "Dispersion" skill equipped. In Tales of Symphonia: Dawn of the New World, the spell is Earth-elemental, thus influencing the Elemental Grid when used. In Tales of Xillia, Barrier is changed for the first time in the series and given the added property of raising magical defense as well as physical defense, eliminating the need for a separate spell to raise the former. In Tales of Zestiria, Barrier heals HP in addition to raising defense due to healing and support artes being merged.
  • Barrier reduces incoming damage until it is exhausted. * Barrier is an Activation skill, which means that it acts during a creature's turn, before it attacks. * Barrier lasts until the end of the opponent's next turn. * Barrier reduces incoming damage from attacks, Bolt, and Vengeance. * Pierce reduces the effect of Barrier. * Once exhausted, Barrier's effect ends.
  • Barriers are items that were introduced in the 14w05b snapshot. They are useful for making adventure maps, but there is no way to obtain them in the game besides using commands. This block is invisible when placed but appears as a red circle with a line through it in The Player's hand. If the player holds a Barrier, all Barriers in the area will appear as red crossed-out circles that will always face the player. If the player switches to another item, they will slowly disappear.
  • Barrier is a very powerful ability that allows its user to generate near impenetrable force fields.
  • Most barriers cannot attack, but instead grant protection to your other troops. Barriers protect by Unit type or Faction, and work best with the unit type they are protecting. Although only the Blade Barrier can directly attack, some Barriers are able to deal indirect damage when attacked by an enemy unit.
  • Give this character a power action. This character may create up to 4 squares of blocking terrain anywhere within its range(min of 4). Place up to four barrier terrain markers on the battlefield. Each barrier terrain marker must be adjacent to another barrier terrain marker created by this character.At least one of the terrain markers must be within line of fire when it is placed. These terrain markers remain in place until the beginning of your next turn or until the power is countered or lost.
  • The Barrier is the magical wall which prevents Perimal Darkling from entering the world as a whole. It appears to encircle the inhabitable areas of Rathillien, and was set up after Glendar led the Kencyrath to Rathillien after the Fall using Anthrobar's Scroll. It seems to require maintenance & reinforcing, but over the years the majority of the Kencyrath have moved away from the Barrier and abandoned its maintenance to a small number of minor Houses such as the Min-drear. The Barrier has started to leak, allowing Perimal Darkling influences to cross into Rathillien, most noticeably in the Haunted Lands and in the far south of the Southern Wastes, where the Waster Horde pass over the Barrier on a regular basis.
  • right Barrier ist eine Fähigkeit aus Chocobo Racing, mit der der Fahrer für eine kurze Zeit von einem Schutzschild umgeben wird, der vor Angriffen anderer Fahrer schützt. Es ist die Standardfähigkeit von White Mage. Diese Fähigkeit wird automatisch benutzt, sobald die Leiste voll ist. Kategorie:Fähigkeit (CR)
  • Barrier ist eine von Bartolomeos Attacken, die auf der Teufelskraft der Bari Bari no Mi beruht. Bartolomeo erschafft mit Hilfe seiner Teufelskraft eine nahezu unsichtbare Barriere, mit der er sich vor Attacken schützen kann.
  • Any human can fall through the barrier on Mount Ebott into the Underground, leaving them in the Ruins, where Toriel generally finds them. However, only a being with the SOULs of a human and a monster can pass through from the Underground out to the Surface. The barrier can be broken, but seven human souls are required to do so. Only eight humans have ever fallen through the barrier, including the protagonist.
  • A Barrier is an invisible block that can serve as a better alternative for Bedrock, as it is indestructible. When a player is in Creative Mode and they are holding a Barrier Block in their hand, every Barrier Block placed will display a red circle with a slash since it is a client-side particle. The range of this effect is limited to the regular range of particles, and it only becomes visible to the player holding the Barrier block.
  • thumb|La statue de Master Chier sur Barrier. Barrier est une colonie humaine dans un système d'étoiles non spécifié. La planète abrite les studios ECB News et situé quelque part sur la surface de la planète, il y a une statue de John-117.
  • The Barrier is a non-premium decoration which improves the player's Vanity rating.
  • A barrier, also shield, force field, shell, bubble is a plane of magical energy used defensively. They can be wall or shield shaped, a dome or bubble surrounding the target, or a layer encasing the mage like skin/clothing/armor ("indeed it is like all combined"). Barriers come in various forms, the two main types being physical and magical. Both can colloquially be called a magical barrier though, in the sense that both are barriers made of magic.
  • Barriers are cheap structures that can prevent units from passing through. There are 3 types of barriers: * Sandbags (Allies) * Barbed Wire (Soviets) * Concrete Wall (Shared)
  • School Conjuration; Level Cleric 6, Psion 6 Casting Time 1 Instant action Components V, S Range close (25 ft. + 5 ft./2 levels) Area one creature within range Duration instantaneous Saving Throw no; Spell Resistance no Raising your arms and shouting, "Berry Barrier Balidaire! Mirror Reflect!" You summon a protective shield for a mere instant, sending your enemy's attacks launching off of you. As an instant action, any one ray, ranged touch, or ranged attack roll made at you can be completely ignored. You then roll 1d8 and the technique is launched in that direction for the remainder of it's range. If a creature is within it's line, the creature is effected by the attack roll normally.
  • Barriers can be used by zealots in Aiur Chef. They appear to function similarly to the force field ability of sentries.
  • Reinhardt's, Winston's and Symmetra's barriers have a limited amount of health, and will start to visibly crack when below 50% of their health, and will crack even more at 25% health. If a shot deals more damage than the barrier's remaining health, the barrier will still block the shot. * Reinhardt's Barrier Field creates a rectangular barrier in front of him with 2000 health. It will recover 200 health per second after 2 seconds of disuse. If the barrier is broken, it will take 5 seconds to cooldown before it can be used again at 600 health. * Winston's Barrier Projector creates a stationary bubble-shaped barrier from a device with 600 health that will vanish after 5 seconds. The barrier will be immediately deployed the moment the device leaves Winston's hand, and will drop straight down. Its 13-second cooldown will start after the barrier breaks. * Orisa's Protective Barrier throw a device ahead; after the device lands onto a surface, it will create a curved-and-rectangular-shaped barrier with 900 health that will vanish after 20 seconds. Its 12-second cooldown will start after deployed. * Symmetra's Photon Barrier creates an oval-shaped barrier with 1000 health that moves forward after generated. It will break after its center turret colliding with any inanimate obstacle. Some abilities will be able to pass through their barriers, some will deal damage to the barrier and as well as to heroes standing behind them if possible. * Hanzo's Dragonstrike: Deal damage to the barrier. * Mei's Blizzard: Her drone can be threw through the barrier but does not deal damage to the barrier. Her freezing is also able to affect anyone stand behind the barrier and also deal damage to the barrier. * Reinhardt's Fire Strike: Deal damage to the barrier. * Winston's Tesla Cannon: Deal damage to the barrier. * Symmetra's alternate fire of Photon Projector: Deal damage to the barrier. * Ana's Nano Boost: Can target through enemy barrier. Does not deal damage to the barrier.
  • __NOWYSIWYG__ Barrier (バリアー Barrier) Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Barrier is a Psychic-type move introduced in Generation I.
is Item of
is Previous of
is M4P of
is Type of
is Abilities of
is 1SkillIII of
is Ability of
is M3P of
is M2P of
is NEXT of
is Location of