PropertyValue
rdf:type
rdfs:label
  • Calamary
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
isarenaboss
  • no
walksaround
  • Energy
implemented
  • 9.400000
creatureclass
  • Invertebrates
bestiaryclass
  • Aquatic
senseinvis
  • yes
paraimmune
  • ?
fireDmgMod
  • 0.0
convince
  • --
deathDmgMod
  • 100.0
iceDmgMod
  • 100.0
behaviour
  • They do not attack, but move quickly.
walksthrough
  • Fire, Poison
Summon
  • --
actualname
  • calamary
hpDrainDmgMod
  • 100
holyDmgMod
  • 100.0
energyDmgMod
  • 101
physicalDmgMod
  • 101
MaxDmg
  • ?
earthDmgMod
  • 0.0
pushable
  • no
bestiarylevel
  • Easy
pushobjects
  • no
isboss
  • no
bestiarytext
  • Often rather seen as food by other inhabitants of the seas than as what they really are: intelligent and cunning hunters with an amazing ability to blend in with their surroundings. They are a true menace to smaller fish and their very shape induces fear in many creatures beneath and above sea level. This undoubtedly would not shake any other calamary, however, as they have three hearts to conveniently absorb such a shock.
bestiaryname
  • calamary
drownDmgMod
  • 0
illusionable
  • yes
primarytype
  • Mollusks
dbkwik:tibia/property/wikiPageUsesTemplate
Article
  • a
Armor
  • 10
Name
  • Calamary
Abilities
  • None.
exp
  • 0
plural
  • calamaries
Notes
  • Was implemented with the Winter Update 2011.
HP
  • 75
Location
Strategy
  • Ignore them, or kill with area runes as they can get in the way.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__