Property | Value |
rdfs:label | - Hypnotic Pattern
- Hypnotic pattern
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rdfs:comment | - Level: , Components: V (Brd only), S, M; see text Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: Colorful lights in a 10-ft.-radius spread Duration: Concentration + 2 rounds Saving Throw: Will negates Spell Resistance: Yes
- [[Category:]] Hypnptic pattern was an illusion spell that could incapacitate multiple creatures.
- Hypnotic Pattern was a Shosuro Tejina spell which allowed the caster to create a twisting pattern of subtle, shifting color weaves through the air, fascinating the creatures nearby. Drawing from the powers of Yume-do, the Tsuno Soultwisters used this spell.
- Casting Time: 1 action Range: 120 feet Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Duration: Concentration, up to 1 minute You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.
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abstract | - Level: , Components: V (Brd only), S, M; see text Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: Colorful lights in a 10-ft.-radius spread Duration: Concentration + 2 rounds Saving Throw: Will negates Spell Resistance: Yes
- [[Category:]] Hypnptic pattern was an illusion spell that could incapacitate multiple creatures.
- Hypnotic Pattern was a Shosuro Tejina spell which allowed the caster to create a twisting pattern of subtle, shifting color weaves through the air, fascinating the creatures nearby. Drawing from the powers of Yume-do, the Tsuno Soultwisters used this spell.
- Casting Time: 1 action Range: 120 feet Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Duration: Concentration, up to 1 minute You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.
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