PropertyValue
rdf:type
rdfs:label
  • Ettin
  • Ettin
  • Ettin
  • Ettin
  • Ettin
  • Ettin
  • Ettin
rdfs:comment
  • Ettin is a type of monster in ADOM. They are somewhat uncommon monsters that do not have any special powers.
  • Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
  • Ettin är en Cimmerianer term för Goa'uld. (SG1: "Thor's Hammer")kategori:Cimmerianer
  • An ettin is a type of giant from Irish folklore. In Dungeons & Dragons it is a two-headed, brutish creature of great size that resembles an ogre or an orc.
  • Les Ettins sont des géants à deux têtes vivant dans les forêts des montagnes de Gilnéas et des Pins Argentés. Il y en a également aux Hautes-Terres du Crépuscule, aux Carmines, au Mont Hyjal et à Tol Barad. Sauf la présence de deux têtes, sa morphologie ressemble à celle d'un Vrykul ou d'un humain. Il est supposé être carnivore ou omnivore. La Horde s'intéresse de près à cette race, non pas pour l'intégrer mais pour l'utiliser comme tracteurs pour de lourds chariots, ou même comme des machines de guerre, du fait de leur incroyable force physique dépassant celle d'un Kodo et leur intelligence moindre que celle d'un Ogre permettant de les assujetir facilement. Ils sont classés comme étant des Géants ou comme étant des Humanoides.
  • Ettin were giants with two heads that were capable of independent thought and can each control one arm for attacking.
  • An ettin, H, is a huge humanoid carnivore. They always get a club when created. Ettins are also hard to surprise; they wake up with 90% chance per turn if you're in direct line-of-sight and are within 10 mapgrids. This is presumably because they have two heads, a common feature of ettins in other games related to Dungeons & Dragons. Despite this, decapitation with Vorpal Blade is still an instant kill. Generally, the player will encounter ettin zombies before actual ettins.
  • Ettins were a type of giant that lived in the most northern land of the world of Narnia (which was eventually named Ettinsmoor). They were generally violent and unintelligent and can be described to either having two heads or four arms, but never both. These creatures were once civilized ones that built ancient cities and bridges around the Wild Lands of the North during the Age of Conquest. But worse, during the Age of Winter, they all started to become uncivilized and became violent with stupidity and vicious temperament.
  • Ettins are one of the enemies encountered while protecting Umar Hills from invasion during the paladin stronghold quest in Shadow's of Amn. They are about half the size of a Fire Giant and have almost the same amount of health.
  • Race: giant Alignment: chaotic evil Armor class: 15 Hit points: 65 Attack bonus: +8/+3 /+8 Damage: d6 + d4 +6 (club) / d8 +3 (spear) Hit dice (level): 10 Challenge rating: 8 Size: large Trained skills:(‡) listen (12), spot (12) Feats: alertness, ambidexterity, darkvision, improved critical (creature), power attack, two-weapon fighting, weapon proficiency (simple)
  • Ettins are a class of monster, i.e. a species in the bestiary of Guild Wars. Ettins are giant-kin, large humanoid creatures, which have two conjoined faces on their single head. They have great muscular bodies and thick gray skin, and are always found carrying huge clubs on their shoulders.
  • Les Ettins de C2 se comportent différemment. Ils ont tendance à vivre une vie triste et solitaire avec pour seule compagnie Pitz et de temps à autres un Grendel. Dans la mythologie, les Ettins étaient des créatures bi ou tricéphales qui aimaient poser des énigmes. Certains contes parlent de la cité construite pas les Ettins ainsi, ils sont utilisés dans beaucoup de FanFictions comme des créatures laissées sur place pour aider les norns
  • Ettin is a monster found in the Descent: Journeys in the Dark (Second Edition) base game.
  • Heavy Bronze BattleaxeUnknown edit Locations Found Locations Found: Tomb Center Shrine of Na'karethUnknown edit
  • Because of the tales that speak of Ettins building cities, Ettins are used a lot in as creatures that can tidy up or be left behind to help Norns. Ettins are also well-known for their lack of a tail, giving them a slightly humanoid appearance; and their tomato-like eyes in Creatures 2. Image:Femaleettin.png
  • Volk Volk Riesen Art Humanoide Zugehörigkeit Fraktion Geschlecht Titel Gesinnung Herkunft Rotkammgebirge, Schattenhochland Zone Gebiet Status Level Stufe Ettins sind zweiköpfige Riesen, die mit World of Warcraft: Cataclysm in Azeroth auftauchten und aus ihrem Versteck aus den Bergen und Schluchten hervorkamen.
  • Történet Ők az evolúciós átmenet a gronnok és az ogrék között. Egészen addig nem bújtak elő, míg a Kataklizma fel nem rázta őket álmukból és ki nem űzte őket barlangjaikból.
  • Ettins are enemies in Hexen. They are two-headed monsters outfitted with armor and maces, the mutated remains of the Legion's soldiers, and are essentially the lowest tier of monster and very straightforward to kill, even with 175 Hit points. Ettins are the most common enemy in the game, found in every single stage. and are the first encountered. In addition, they spawn randomly (about one per minute?) as long as the player is on a given map. Their melee attacks consist of mace swings; however, these only cause a small amount of damage and are easily dodged by the player. They gib when they take too much damage or get killed by the Quietus, Wraithverge, or Bloodscourge weapons or the Mage's exploding Flechette
  • Hit Dice: 10d8+20 (65 hp) Initiative: +3 Speed: 30 ft. in hide armor (6 squares); base speed 40 ft. Armor Class: 18 (-1 size, -1 Dex, +7 natural, +3 hide), touch 8, flat-footed 18 Base Attack/Grapple: +7/+17 Attack: Morningstar +12 melee (2d6+6) or javelin +5 ranged (1d8+6) Full Attack: 2 morningstars +12/+7 melee (2d6+6) or 2 javelins +5 ranged (1d8+6) Space/Reach: 10 ft./10 ft. Special Attacks: - Special Qualities: Low-light vision, superior two-weapon fighting Saves: Fort +9, Ref +2, Will +5 Abilities: Str 23, Dex 8, Con 15, Int 6, Wis 10, Cha 11 Skills: Listen +10, Search +1, Spot +10
  • The Ettin are a race of primitive two headed giants native to Azeroth, living in Silverpine Forest and mountains around Gilneas and Redridge and Highmountain. One of these creatures came down in search of food, killing many mountain sheep. This ettin was stopped and slain by the worgen players. Another of these creatures was subdued by the Forsaken.
  • Ettins are a species in the games Creatures 2 and Creatures 3. Ettins were created by the Shee to help them on their experiments, especially when using machinery. Unfortunately, they made them like machines so much, they tend to steal bits for themselves, often taking them to wherever they consider their home. Ettins were introduced into the Creatures universe in C2, having been revealed to the world after the volcanic eruption.
  • Un ettin es un malvado y maloliente gigante de dos cabezas. Físicamente es muy parecido a un ogro; cuentan con enormes colmillos y tienen la piel tan dura y grisácea que parece cubierta de una capa de pelaje corto. Sin embargo, su tamaño puede llegar a duplicar al de los ogros. De hecho, “ettin” viene del inglés “eoten”, una palabra en desuso que significa “gigante”.center|400px Los ettin tienen un ataque muy poderoso puesto que están especializados en armas de gran tamaño como el garrote y el mayal que, además, pueden blandir en ambos brazos ya que cada cabeza coordina un arma.
  • 250px|thumb|Ettin 250px|thumb|Ettin Ettiny to dwugłowi giganci o krwiożerczej i nieprzewidywalnej naturze, polujący nocą i pożerający wszelkie żywe istoty, jakie uda im się dopaść. Są to dzikie stworzenia, które z bardziej cywilizowanymi gigantami łączy tylko rozmiar. Ettiny mierzą ponad 4 metry wzrostu, mają grubą, zrogowaciałą skórę, której kolor może się wahać od różowego po brązowy. Skóra ta pokryta jest zawsze grubą warstwą brudu, który cały czas się nawarstwia. Wynika to ze wstrętu ettinów do wody, z powodu którego nigdy się nie kąpią. Włosy ettinów są długie, sprężyste i skołtunione. Ich zęby duże, żółte i często zepsute. Rysy twarzy przypominają nieco orka, z dużymi wodnistymi oczami, spłaszczonym wińskim nosem i wielką gębą. Prawa głowa ettina jest zawsze tą dominującą, a prawe ra
  • Ettins are vicious two-headed giants that stalk rocky, mountainous areas. They are mostly nocturnal creatures, hunting prey in the twilight hours, as their two heads make them exceptionally sharp-eyed and alert. Each head has a porcine face with boar-like lower tusks from their shovel jaws. All of their other teeth are large and rotting. These giants dislike water, which is why they appear to have a thick, grey hide - mostly made up of grime and dirt. Adult ettins are roughly 13 feet in height and weigh over 5000 pounds. The average lifespan of an ettin is 75 years.
  • El Ettin es un enemigo en Hexen: Beyond Heretic. Aparece por primera vez en la Sala de Desgranaje. Es un monstruo antropomorfo, de piel color café, con ojos rojos que tiene dos cabezas. Usan hombreras, muñequeras y rodilleras de placas con pinchos, cinturón y unas cadenas en el pecho usadas como tirantes (su atuendo es parecido al de Baratus) y cargan un mazo, también con pinchos, en la mano derecha.
owl:sameAs
Level
  • 10
  • 12
Strength
  • 7.950000
  • 20
Alignment
  • Chaotic Evil
  • Chaotic Evil
  • Chaotic
  • Twilight's Hammer clan, Independent
Attack
  • 1
dcterms:subject
Unique
  • No
Spells
  • 10
Corpse
  • Eating an ettin may raise the PC's strength; this seems to be only effective whilst the PC's strength is below 25, and becomes less likely the higher it is.
Will
  • 3
Fort
  • 9
Reflex
  • 2
no of attacks
  • 3
Mana
  • ??
  • Brown/Blue
DEX
  • 8
Morale
  • 10
MagicRes
  • None
feats
Hit points
  • 96
Velocidad
  • Moderada
  • Muy rápida
IsHostile
  • Yes
AttackType
  • Melee
SPEC
Monster Memory
  • A giant-like creature with two heads, the ettin is difficult to surprise as one of the huge orc-like heads is usually alert. They are not very intelligent, in spite of the two heads, and have occasionally been known to fight with themselves, although the presence of an opponent always brings both heads to focus on the intruding being as the preferred target. They are not very tidy about their appearance, being more concerned with causing damage to some other creature.
Vida
  • 175
Volk
  • Riesen
KPL
  • 12
Intelligence
  • 2.270000
  • 9
SeeInvis
  • No
str
  • 23
Herkunft
SeeInDark
  • No
CHA
  • 11
alignment3e
  • Usually chaotic evil
alignment5e
Resistances
  • None
Sprite
  • File:47.pngFile:47_f.png
xp value
  • 5000
Wisdom
  • 9
Daño
  • 9
Rarity
  • Rare
thac
  • 8
resref
  • nw_ettin
Wis
  • 10
Charisma
  • 9
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Creature
  • Humanoid
Defense
  • 1
  • 2
Special
  • None
AB
  • +8/+3 /+8
Nombre
  • Ettin
Faction
L
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
Expansion
Skills
Speed
  • 3
  • 12
Status
  • Wrogi
  • ab Cataclysm
Kingdom
Affiliation
  • Horda, Alkony Pörölye, Független
Dexterity
  • 6.960000
  • 17
Difficulty
  • 13
Introduced
  • 1
Name
  • Empowered
  • Ettin
  • Jinx
  • Ettin
  • Big
  • Ettin
  • Sunder
skincolor
  • Grey
Type
Align
  • 0
Traits
Frequency
  • Very rare
Caption
  • A forest ettin found in Silverpine Forest.
  • An ettin.
desc
  • Destroy a column. Gain [0+Magic] Attack, boosted by all Purple Gems destroyed.
Money Dropped
  • 23
size3e
  • Large
Items Dropped
Items Equipped
Locations Found
challenge3e
  • 6
type3e
type5e
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dbkwik:fr.creatures/property/wikiPageUsesTemplate
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dbkwik:nwn/property/wikiPageUsesTemplate
dbkwik:initium/property/wikiPageUsesTemplate
con
  • 15
Language
  • Pidgin of giant, goblin, and orc
fgcolor
  • 0
Weight
  • 1700
  • Male: 930 lbs. ; Female: 600 lbs.
Poly
  • 8
Constitution
  • 17
Terrain
  • Hills
Based
cr
  • 8
Base
  • 2
  • Huge
X
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Height
  • 1200.0
  • 784.0
mr
  • 0
HD
  • 10
A
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
Lifespan
  • 2.36682E9
AC
  • 3
  • 15
BGCOLOR
  • 9900
File
  • Spell_Ettin.png
Description
  • Ettin is a type of monster in ADOM. They are somewhat uncommon monsters that do not have any special powers.
Color
  • Blue
  • Brown
Cost
  • 9
Distinctions
  • Two heads
Symbol
  • O
ma
  • 0
  • 1
Stats
  • Level: 1, DV: 8, PV: 4, Hits: 35, Attacks: 2, Damage: 3-17. Speed: 100.
  • Level: 5, DV: 10, PV: 4, Hits: 61, Attacks: 2, Damage: 4-18. Speed: 100.
Area
  • Redridge Mountains
  • Highmountain
  • Silverpine Forest
  • Gilneas
int
  • 6
Imagen
  • Ettin.png
Homeworld
Attacks
  • 259200.0
HP
  • 65
  • ??
Climate
  • Cold
Order
  • 1
  • 2
  • 3
Damage
  • d6 + d4 +6 / d8 +3
Health
  • 5
  • 7
  • 8
  • 9
  • 92
  • ??
Race
Experience
  • 294
Art
  • Humanoide
Vision
Quote
  • "Whoever said "Two heads are better than one" had obviously never met an Ettin."
Death
  • 7
M
  • 1
  • 2
  • 3
  • 4
  • 5
MI
  • 0
  • 1
Bild
Location
  • Random
  • Broken Isles
  • Draenor, Redridge Mountains, Gilneas, Silverpine Forest, Tol Barad, Twilight Highlands
Size
  • Huge
  • large
recovery Time
  • 45
breaking point
  • 0
genocidable
  • Yes
wands
  • 9
resistances conveyed
  • None
nutr
  • 500
breath
  • 8
challenge5e
  • 4
size5e
  • Large
3e
  • 250
slashing %
  • 10
missile %
  • 100
piercing %
  • 10
crushing %
  • 10
abstract
  • Ettin is a type of monster in ADOM. They are somewhat uncommon monsters that do not have any special powers.
  • Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
  • Ettin är en Cimmerianer term för Goa'uld. (SG1: "Thor's Hammer")kategori:Cimmerianer
  • An ettin is a type of giant from Irish folklore. In Dungeons & Dragons it is a two-headed, brutish creature of great size that resembles an ogre or an orc.
  • Ettins are vicious two-headed giants that stalk rocky, mountainous areas. They are mostly nocturnal creatures, hunting prey in the twilight hours, as their two heads make them exceptionally sharp-eyed and alert. Each head has a porcine face with boar-like lower tusks from their shovel jaws. All of their other teeth are large and rotting. These giants dislike water, which is why they appear to have a thick, grey hide - mostly made up of grime and dirt. Adult ettins are roughly 13 feet in height and weigh over 5000 pounds. The average lifespan of an ettin is 75 years. These giants are not very intelligent. While they make cunning fighters - preferring to ambush than charge - an ettin will fight furiously until all enemies (or itself) are dead. They have no language of their own as such, but speak a pidgin form of Orc, Goblin and Giant. Ettins talk amongst themselves without difficulty and a lone ettin often whiles away the hours talking with itself. Ettins like to establish lairs in remote rocky areas, away from civilisation but close enough to prey. Their dwellings often stink of decaying food and offal and are usually in dark caverns or underground. They will tolerate other beings such as orcs if they can be useful, but are otherwise violently isolationist and will attack trespassers without question. These creatures are generally solitary and mated pairs will only stay together for a few months after a child is born. Younger ettins mature quickly - self-sufficient enough to go off on their own after only eight to ten months of birth. Packs of ettins may gather under a particularly strong ettin, but the gang only remains togeter as long as the leader is undefeated; a major defeat is a blow to the ettin's ego, as they pride themselves on their strength and physical prowess. Ettins are smart enough to understand the value of wealth to others, but do not covet it themselves. They will collect treasure only because it can buy them services of goblins or orcs.
  • The Ettin are a race of primitive two headed giants native to Azeroth, living in Silverpine Forest and mountains around Gilneas and Redridge and Highmountain. One of these creatures came down in search of food, killing many mountain sheep. This ettin was stopped and slain by the worgen players. Another of these creatures was subdued by the Forsaken. Several of these giants wandered the hills of Redridge Mountains, one of them was subdued and used to lift a heavy bolder from Foreman Oslow. They - along with the ogres - seem to fight for the Twilight's Hammer clan. One of the bosses in Grim Batol is an ettin that specializes in weaponry. They seem to favor swinging giant blunt weapons or hurling massive objects at their foes.
  • 250px|thumb|Ettin 250px|thumb|Ettin Ettiny to dwugłowi giganci o krwiożerczej i nieprzewidywalnej naturze, polujący nocą i pożerający wszelkie żywe istoty, jakie uda im się dopaść. Są to dzikie stworzenia, które z bardziej cywilizowanymi gigantami łączy tylko rozmiar. Ettiny mierzą ponad 4 metry wzrostu, mają grubą, zrogowaciałą skórę, której kolor może się wahać od różowego po brązowy. Skóra ta pokryta jest zawsze grubą warstwą brudu, który cały czas się nawarstwia. Wynika to ze wstrętu ettinów do wody, z powodu którego nigdy się nie kąpią. Włosy ettinów są długie, sprężyste i skołtunione. Ich zęby duże, żółte i często zepsute. Rysy twarzy przypominają nieco orka, z dużymi wodnistymi oczami, spłaszczonym wińskim nosem i wielką gębą. Prawa głowa ettina jest zawsze tą dominującą, a prawe ramię i noga są nieco bardziej umięśnione od lewej. Ettiny ubierają się w zwierzęce skóry, równie brudne i zawszone jak ich ciała. Nie sposób nie wspomnieć o ich odrażającym zapachu, już z daleka zdradzającym ich obecność. Ettiny nie posiadają własnego języka i posługują się mieszaniną orczego, goblińskiego, języka gigantów i innych narzeczy. Istoty nie należące do ich gatunku zazwyczaj są w stanie zrozumieć je tylko częściowo. Posiadanie dwóch głów umożliwia ettinom zachowanie znakomitej czujności. Jedna z nich jest zawsze przytomna, wypatrując intruzów i potencjalnych ofiar. Choć nie są bystre, istoty te słyną ze swego sprytu w walce. Zazwyczaj starają się złapać ofiarę w pułapkę, zamiast bezmyślnie szarżować. Gdy bitwa się rozpocznie, walczą jednak nieubłaganie do powalenia wszystkich przeciwników lub momentu, kiedy muszą się ewakuować. Wycofują się tylko, jeśli nie mają już szans na zwycięstwo. Ponieważ każda głowa kontroluje jedno z ramion, ettin może skutecznie uderzać się i bronić oboma na raz. Zazwyczaj posługuje się w tym celu maczugą. Ettiny zamieszkują zwykle duże jaskinie, położone w skalistych, oddalonych od cywilizacji regionach. Są to mroczne miejsca, cuchnące gnijącym jedzeniem i odchodami i rojące się od insektów i pasożytów. Same ettiny często są nosicielami różnych nieprzyjemnych dolegliwości. Ettiny żyją samotnie, łącząc się w pary tylko na krótki okres ciąży samicy i do czasu usamodzielnienia się młodego osobnika, na co wystarcza niecały rok. Bardzo rzadko nadzwyczajnie potężny ettin gromadzi kilku słabszych, tworząc bandę, która trzyma się razem do czasu, aż przywódca zostanie pokonany. Ettiny gromadzą zabrane pożartym humanoidom skarby, czasem opłacając za nie grupy orków i goblinów w celu zbudowania wokół ich jaskiń pułapek lub pomocy w pokonaniu potężniejszego wroga. Czasem ettiny trzymają kilka niedźwiedzi jaskiniowych jako zwierzęta domowe. Nie tolerują obecności innych istot w pobliżu swych siedzib, miażdżąc je i mordując bez wahania.
  • El Ettin es un enemigo en Hexen: Beyond Heretic. Aparece por primera vez en la Sala de Desgranaje. Es un monstruo antropomorfo, de piel color café, con ojos rojos que tiene dos cabezas. Usan hombreras, muñequeras y rodilleras de placas con pinchos, cinturón y unas cadenas en el pecho usadas como tirantes (su atuendo es parecido al de Baratus) y cargan un mazo, también con pinchos, en la mano derecha. Son, por mucho, el enemgo más común en el juego; son las fuerzas de infantería básicas de Korax. Atacan a cuerpo a cuerpo con su mazo y este es su único ataque, haciéndolos un enemigo fácil de lidiar. Sin embargo, dado que son tan comunes, es fácil encontrarlos en grupo y pueden llegar a rodear a un jugador descuidado.
  • Les Ettins sont des géants à deux têtes vivant dans les forêts des montagnes de Gilnéas et des Pins Argentés. Il y en a également aux Hautes-Terres du Crépuscule, aux Carmines, au Mont Hyjal et à Tol Barad. Sauf la présence de deux têtes, sa morphologie ressemble à celle d'un Vrykul ou d'un humain. Il est supposé être carnivore ou omnivore. La Horde s'intéresse de près à cette race, non pas pour l'intégrer mais pour l'utiliser comme tracteurs pour de lourds chariots, ou même comme des machines de guerre, du fait de leur incroyable force physique dépassant celle d'un Kodo et leur intelligence moindre que celle d'un Ogre permettant de les assujetir facilement. Ils sont classés comme étant des Géants ou comme étant des Humanoides.
  • Ettin were giants with two heads that were capable of independent thought and can each control one arm for attacking.
  • An ettin, H, is a huge humanoid carnivore. They always get a club when created. Ettins are also hard to surprise; they wake up with 90% chance per turn if you're in direct line-of-sight and are within 10 mapgrids. This is presumably because they have two heads, a common feature of ettins in other games related to Dungeons & Dragons. Despite this, decapitation with Vorpal Blade is still an instant kill. Generally, the player will encounter ettin zombies before actual ettins.
  • Ettins were a type of giant that lived in the most northern land of the world of Narnia (which was eventually named Ettinsmoor). They were generally violent and unintelligent and can be described to either having two heads or four arms, but never both. These creatures were once civilized ones that built ancient cities and bridges around the Wild Lands of the North during the Age of Conquest. But worse, during the Age of Winter, they all started to become uncivilized and became violent with stupidity and vicious temperament.
  • Ettins are a species in the games Creatures 2 and Creatures 3. Ettins were created by the Shee to help them on their experiments, especially when using machinery. Unfortunately, they made them like machines so much, they tend to steal bits for themselves, often taking them to wherever they consider their home. C2 Ettins behave rather differently; they tend to lead a sad and lonely life underground with no one but Pitz and the occasional Grendel for company. The backstory in the guides and manual, as well as the opening sequence, reveals that they once lived in the desert at the top of Albia and, true to their nature, built the pyramid that sits there. The actual use (if any) of the pyramid is unknown. Ettins were introduced into the Creatures universe in C2, having been revealed to the world after the volcanic eruption. The Ettins in Creatures 2 were infertile; however, in Creatures 3, there were two Ettins aboard the Shee Ark at most times (both female), and it was possible to get them to breed if two of them were placed in the Gene Splicer machine to create a male Ettin.
  • Ettins are one of the enemies encountered while protecting Umar Hills from invasion during the paladin stronghold quest in Shadow's of Amn. They are about half the size of a Fire Giant and have almost the same amount of health.
  • Race: giant Alignment: chaotic evil Armor class: 15 Hit points: 65 Attack bonus: +8/+3 /+8 Damage: d6 + d4 +6 (club) / d8 +3 (spear) Hit dice (level): 10 Challenge rating: 8 Size: large Trained skills:(‡) listen (12), spot (12) Feats: alertness, ambidexterity, darkvision, improved critical (creature), power attack, two-weapon fighting, weapon proficiency (simple)
  • Ettins are a class of monster, i.e. a species in the bestiary of Guild Wars. Ettins are giant-kin, large humanoid creatures, which have two conjoined faces on their single head. They have great muscular bodies and thick gray skin, and are always found carrying huge clubs on their shoulders.
  • Un ettin es un malvado y maloliente gigante de dos cabezas. Físicamente es muy parecido a un ogro; cuentan con enormes colmillos y tienen la piel tan dura y grisácea que parece cubierta de una capa de pelaje corto. Sin embargo, su tamaño puede llegar a duplicar al de los ogros. De hecho, “ettin” viene del inglés “eoten”, una palabra en desuso que significa “gigante”.center|400px Lo más característico de estos seres es, sin duda, la doble cabeza. Cada cabeza es independiente y dirige una parte de su cuerpo. De este modo, la cabeza izquierda controla el brazo y pierna izquierdos, y la derecha hace lo mismo con el brazo y pierna derechos. De ahí la importancia de llegar a un acuerdo entre ambas cabezas, o el resultado de los movimientos del ettin puede ser desastroso. Sin embargo, la doble cabeza es más ventajosa de lo que pueda parecer, ya que permite al ettin tener un mayor campo visual y facilita el estado de alerta. Es muy difícil encontrar a un ettin desprevenido, siempre están listos para la lucha. Los ettin tienen un ataque muy poderoso puesto que están especializados en armas de gran tamaño como el garrote y el mayal que, además, pueden blandir en ambos brazos ya que cada cabeza coordina un arma. Igual que al resto de gigantes, les gusta habitar en colinas y montañas, y hacen de las cuevas su hogar. Al ser seres solitarios, las cuevas suelen estar ocupadas por un solo ettin, a menos que tengan descendencia. En este caso, se ocupan del pequeño ettin durante los primeros años de su vida, hasta que se consideran adultos. Son poco inteligentes, apenas consiguen comunicarse con otros seres y, si unimos esto a su poca sociabilidad, encontraremos que un ettin tiende a mostrarse agresivo con casi cualquier ser que tenga delante. Aunque es cierto que, en ocasiones, puede llegar a realizar tratos con ogros o con orcos, normalmente con fines perversos. Categoría:Bestiario
  • Les Ettins de C2 se comportent différemment. Ils ont tendance à vivre une vie triste et solitaire avec pour seule compagnie Pitz et de temps à autres un Grendel. Dans la mythologie, les Ettins étaient des créatures bi ou tricéphales qui aimaient poser des énigmes. Certains contes parlent de la cité construite pas les Ettins ainsi, ils sont utilisés dans beaucoup de FanFictions comme des créatures laissées sur place pour aider les norns
  • Ettin is a monster found in the Descent: Journeys in the Dark (Second Edition) base game.
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  • Because of the tales that speak of Ettins building cities, Ettins are used a lot in as creatures that can tidy up or be left behind to help Norns. Ettins are also well-known for their lack of a tail, giving them a slightly humanoid appearance; and their tomato-like eyes in Creatures 2. Image:Femaleettin.png
  • Volk Volk Riesen Art Humanoide Zugehörigkeit Fraktion Geschlecht Titel Gesinnung Herkunft Rotkammgebirge, Schattenhochland Zone Gebiet Status Level Stufe Ettins sind zweiköpfige Riesen, die mit World of Warcraft: Cataclysm in Azeroth auftauchten und aus ihrem Versteck aus den Bergen und Schluchten hervorkamen.
  • Hit Dice: 10d8+20 (65 hp) Initiative: +3 Speed: 30 ft. in hide armor (6 squares); base speed 40 ft. Armor Class: 18 (-1 size, -1 Dex, +7 natural, +3 hide), touch 8, flat-footed 18 Base Attack/Grapple: +7/+17 Attack: Morningstar +12 melee (2d6+6) or javelin +5 ranged (1d8+6) Full Attack: 2 morningstars +12/+7 melee (2d6+6) or 2 javelins +5 ranged (1d8+6) Space/Reach: 10 ft./10 ft. Special Attacks: - Special Qualities: Low-light vision, superior two-weapon fighting Saves: Fort +9, Ref +2, Will +5 Abilities: Str 23, Dex 8, Con 15, Int 6, Wis 10, Cha 11 Skills: Listen +10, Search +1, Spot +10 Feats: Alertness, Improved Initiative, Iron Will, Power Attack Environment: Cold hills Organization: Solitary, gang (2-4), troupe (1-2 plus 1-2 brown bears), band (3-5 plus 1-2 brown bears), or colony (3-5 plus 1-2 brown bears and 7-12 orcs or 9-16 goblins) Challenge Rating: Treasure: Standard Alignment: Usually chaotic evil Advancement: By character class Level Adjustment:
  • Történet Ők az evolúciós átmenet a gronnok és az ogrék között. Egészen addig nem bújtak elő, míg a Kataklizma fel nem rázta őket álmukból és ki nem űzte őket barlangjaikból.
  • Ettins are enemies in Hexen. They are two-headed monsters outfitted with armor and maces, the mutated remains of the Legion's soldiers, and are essentially the lowest tier of monster and very straightforward to kill, even with 175 Hit points. Ettins are the most common enemy in the game, found in every single stage. and are the first encountered. In addition, they spawn randomly (about one per minute?) as long as the player is on a given map. Their melee attacks consist of mace swings; however, these only cause a small amount of damage and are easily dodged by the player. They gib when they take too much damage or get killed by the Quietus, Wraithverge, or Bloodscourge weapons or the Mage's exploding Flechette
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