PropertyValue
rdf:type
rdfs:label
  • Safe House
  • Safe house
rdfs:comment
  • A young CIA agent is tasked with looking after a fugitive in a safe house. But when the safe house is attacked, he finds himself on the run with his charge.
  • The Secret Safe House was a secret room in the Big Brother 14 House.
  • The Safe House is one of in The First Neighborhood east neighborhood expansions. Each upgrade increase the size of jail by 100 units. The bonus applies to not only the jail of the neighborhood it's in, but across every neighborhood.
  • The Safehouse was bought by Natalie Baker when she was Glass Walker Elder. She was also responsible for having it remodeled, though had plenty of help from tribesmembers as well. Both floors of safe house were divided, literally, in half. One half was intended purely for tribal use, and the other half was considered for general use. On New Year's Day of 2008, the ronin Mathias caused the destruction of the Safehouse. The Glass Walkers have since moved to the Tenement Building on Bridge Street.
  • Safe House is the ninth episode of Season One of The Americans on FX, and the ninth episode overall.
  • A safe house was a secret location where individuals could hide from danger. Enabran Tain had a safe house on Unefra III that nobody was supposed to know about. In 2371, Garak, having knowledge of the safe house's location, surmised (correctly) that he would have fled there. (DS9: "Improbable Cause")
  • Jack Bauer was sent on his first day at CTU Los Angeles to guard and debrief Irish Republican Army defector Moira O'Neal at a safe house in the Arizona desert. Nina Myers sold the location to Michael Donovan, who sent a hit squad there to kill O'Neal. Tim McGinnis and his crew killed the agents posted around the house before attacking it with flash grenades, machine guns, and a rocket launcher, killing everyone inside but Bauer and O'Neal.
  • The safe house was an apartment in Los Angeles, intended to be used by Sayid as a hideout to protect Hurley.
  • Safe House is the 16th episode of Season 11. It aired on March 23rd, 2016.
  • Safe Houses are locations with the specific purpose of serving as a safe haven for players where they can not be attacked by players or environment objects. A safe house provides low-level vendors, email, Teleporters to the JLA Watchtower (Hero) or Hall of Doom (Villain) and hosts the beginning missions for a storyline.
  • Safe House is 5th episode in Season 5 of Beavis and Butt-head. It is the overall 98th episode.
  • The safe house is offered as a refuge by one of the few citizens who have not fled when Geralt is caught up in the street-fighting which has taken over the Temple Quarter in the Epilogue. Inside, he finds a host of familiar faces here, some of whom bear information about the situation in Vizima and others who speak of Destiny. * Vaska * the Hermit * the Novice nun * Golan Vivaldi * the resolute girl * Vetala * Carmen
  • The Safe House is one of the many hidden hideouts of the Fargettian resistance which opposes Jie Revorse. It is located on the southern area of Fargett.
  • The Hideout gives you the options of: * Bentley - From here you can watch unlocked cutscenes * Tide of Terror * Sunset Snake Eyes * Vicious Voodoo * Fire in the Sky * The Cold Heart of Hate * Murray- In the North American version of the game, you can flick ahead to the hideout position of the next episode (but not play the episode) and Murray stands there, doing something comical, like eating snacks or listening to music. Pressing File:XButton.png makes him do a different animation, such as offering the player a peanut. After unlocking Episode 5, he will stand next to Bentley and read a book.
  • The safe house provides significant gameplay value to the player and sometimes acts as a "gate" for content progress — in other words, events that advance the story or change the world state may only occur when the player returns to the Safe house. As such, there will be a constant pull on the player to return to the safe house, and the tension between wanting to remain in the relative safety of the Safe house vs. needing to head out into the world to find supplies and complete objectives will drive a lot of self-directed sandbox gameplay.
  • Safe House is the 6th level in Manhunt 2. As Danny remembers what happened on Blackwell Island, he questions Leo on killing Michael, Leo claims that they were set up by Michael and he sold them out. Since the Cops now know who Daniel is, Leo instructs Danny to change clothes it just so happens that he has left himself a spare set below the bed, among the clothes he finds a Revolver and a picture of a brothel called 'Bee's Honey Pot'. Judy is standing in the picture which was presumably taken by Danny. Going on this clue Danny decides to head out of the safe house and go to the brothel in search of Judy and the missing answers to his past. But suddenly, The Watchdogs enter the building. Danny kills them and using a hole in the floor he drops down into the cinema screening hall and makes his
  • A safe house is a secure location used by law enforcement or intelligence agencies as a hide out or operations center. In the year 2268, Starfleet Intelligence agent Bridget McLellan had followed Imperial Intelligence operative Goloth to the Klingon safe house hidden in the warehouse section of the Gorn city Tzoryp. The safe house was disguised as a pest control service which Bridget believed allowed them to hold chemicals and gain access to other parts of the city while under cover. McLelland bribed an alien with 500 szekets to distract the four guards in front of the warehouse and slipped inside to find Goloth and Hegron attempting to transmit the stolen data from the Orion freighter Treana. After subduing the two Klingon agents, Bridget had to disable the Transporter scrambler before sh
owl:sameAs
Season
  • 5
  • 11
dcterms:subject
Previous Episode
Next Episode
dbkwik:24/property/wikiPageUsesTemplate
dbkwik:beavisandbutthead/property/wikiPageUsesTemplate
dbkwik:big-brother-uk/property/wikiPageUsesTemplate
dbkwik:big-brotheruk/property/wikiPageUsesTemplate
dbkwik:bigbrother-uk/property/wikiPageUsesTemplate
dbkwik:bigbrotheruk/property/wikiPageUsesTemplate
dbkwik:lostpedia/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:memory-beta/property/wikiPageUsesTemplate
dbkwik:movies/property/wikiPageUsesTemplate
dbkwik:slycooper/property/wikiPageUsesTemplate
dbkwik:supernatural/property/wikiPageUsesTemplate
dbkwik:witcher/property/wikiPageUsesTemplate
Number
  • 5
Previous
Cast
Characters
  • n/a
Series
Guests
  • Jim Beaver as Bobby Singer
  • Steven Williams as Rufus Turner
Residents
Release Date
  • 2012-02-03
Country
Name
  • Safe House
  • Safe house
ImageSize
  • 250
Airdate
  • 1994-11-03
  • 2016-03-23
daybegan
  • Day 23
dbkwik:manhunt/property/wikiPageUsesTemplate
dbkwik:starocean/property/wikiPageUsesTemplate
dbkwik:theamericans/property/wikiPageUsesTemplate
Player
Language
  • English
Written By
Air Date
  • 2013-04-03
Episode list
Title
  • Safe House
Connection
  • Used by Sayid as a hideout.
scene
Purpose
  • Protecting Hurley.
IMDB ID
  • 1599348
Episode
  • 16
Hunters
Directed By
NEXT
Writer
Director
Location
abstract
  • A young CIA agent is tasked with looking after a fugitive in a safe house. But when the safe house is attacked, he finds himself on the run with his charge.
  • The Secret Safe House was a secret room in the Big Brother 14 House.
  • The Safe House is one of in The First Neighborhood east neighborhood expansions. Each upgrade increase the size of jail by 100 units. The bonus applies to not only the jail of the neighborhood it's in, but across every neighborhood.
  • The Safehouse was bought by Natalie Baker when she was Glass Walker Elder. She was also responsible for having it remodeled, though had plenty of help from tribesmembers as well. Both floors of safe house were divided, literally, in half. One half was intended purely for tribal use, and the other half was considered for general use. On New Year's Day of 2008, the ronin Mathias caused the destruction of the Safehouse. The Glass Walkers have since moved to the Tenement Building on Bridge Street.
  • A safe house is a secure location used by law enforcement or intelligence agencies as a hide out or operations center. In the year 2268, Starfleet Intelligence agent Bridget McLellan had followed Imperial Intelligence operative Goloth to the Klingon safe house hidden in the warehouse section of the Gorn city Tzoryp. The safe house was disguised as a pest control service which Bridget believed allowed them to hold chemicals and gain access to other parts of the city while under cover. McLelland bribed an alien with 500 szekets to distract the four guards in front of the warehouse and slipped inside to find Goloth and Hegron attempting to transmit the stolen data from the Orion freighter Treana. After subduing the two Klingon agents, Bridget had to disable the Transporter scrambler before she could escape. The injured Goloth was treated in the basement medical bay. (VAN - Declassified novella: The Stars Look Down)
  • Safe House is the 6th level in Manhunt 2. As Danny remembers what happened on Blackwell Island, he questions Leo on killing Michael, Leo claims that they were set up by Michael and he sold them out. Since the Cops now know who Daniel is, Leo instructs Danny to change clothes it just so happens that he has left himself a spare set below the bed, among the clothes he finds a Revolver and a picture of a brothel called 'Bee's Honey Pot'. Judy is standing in the picture which was presumably taken by Danny. Going on this clue Danny decides to head out of the safe house and go to the brothel in search of Judy and the missing answers to his past. But suddenly, The Watchdogs enter the building. Danny kills them and using a hole in the floor he drops down into the cinema screening hall and makes his way outside, taking out the hunters. Leo is waiting for him at the back entrance of the hall, Danny informs him that he is sick of killing and throws the Revolver away, he says he is going to find Judy to talk to her.
  • Safe House is the ninth episode of Season One of The Americans on FX, and the ninth episode overall.
  • A safe house was a secret location where individuals could hide from danger. Enabran Tain had a safe house on Unefra III that nobody was supposed to know about. In 2371, Garak, having knowledge of the safe house's location, surmised (correctly) that he would have fled there. (DS9: "Improbable Cause")
  • Jack Bauer was sent on his first day at CTU Los Angeles to guard and debrief Irish Republican Army defector Moira O'Neal at a safe house in the Arizona desert. Nina Myers sold the location to Michael Donovan, who sent a hit squad there to kill O'Neal. Tim McGinnis and his crew killed the agents posted around the house before attacking it with flash grenades, machine guns, and a rocket launcher, killing everyone inside but Bauer and O'Neal.
  • The safe house was an apartment in Los Angeles, intended to be used by Sayid as a hideout to protect Hurley.
  • Safe House is the 16th episode of Season 11. It aired on March 23rd, 2016.
  • Safe Houses are locations with the specific purpose of serving as a safe haven for players where they can not be attacked by players or environment objects. A safe house provides low-level vendors, email, Teleporters to the JLA Watchtower (Hero) or Hall of Doom (Villain) and hosts the beginning missions for a storyline.
  • Safe House is 5th episode in Season 5 of Beavis and Butt-head. It is the overall 98th episode.
  • The safe house is offered as a refuge by one of the few citizens who have not fled when Geralt is caught up in the street-fighting which has taken over the Temple Quarter in the Epilogue. Inside, he finds a host of familiar faces here, some of whom bear information about the situation in Vizima and others who speak of Destiny. * Vaska * the Hermit * the Novice nun * Golan Vivaldi * the resolute girl * Vetala * Carmen
  • The safe house provides significant gameplay value to the player and sometimes acts as a "gate" for content progress — in other words, events that advance the story or change the world state may only occur when the player returns to the Safe house. As such, there will be a constant pull on the player to return to the safe house, and the tension between wanting to remain in the relative safety of the Safe house vs. needing to head out into the world to find supplies and complete objectives will drive a lot of self-directed sandbox gameplay. The safe house will also be a location that can act as a gateway for narrative progression through the game story. This means, occasionally important events will be triggered by returning to, or leaving, the Safe house. Long-distance travel between locations might require the establishment of more than one Safe house. You will also be able to set up temporary camps which can be useful places to take shelter, rest, and resupply along travel routes, as well as supply caches which are essentially points of resupply where you can top up on food, water, first aid consumables, etc.
  • The Safe House is one of the many hidden hideouts of the Fargettian resistance which opposes Jie Revorse. It is located on the southern area of Fargett.
  • The Hideout gives you the options of: * Bentley - From here you can watch unlocked cutscenes * Tide of Terror * Sunset Snake Eyes * Vicious Voodoo * Fire in the Sky * The Cold Heart of Hate * Murray- In the North American version of the game, you can flick ahead to the hideout position of the next episode (but not play the episode) and Murray stands there, doing something comical, like eating snacks or listening to music. Pressing File:XButton.png makes him do a different animation, such as offering the player a peanut. After unlocking Episode 5, he will stand next to Bentley and read a book.
is Previous Episode of
is Next Episode of
is Previous of
is First Appearance of
is Type of
is Last Seen of
is scene of
is Episode of
is Place of
is NEXT of
is wikipage disambiguates of