Property | Value |
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rdfs:label | - Hunted
- Hunted
- Hunted
- Hunted
- Hunted
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rdfs:comment | - A series of bizarre murders lead Nick and Schanke to believe that somebody is hunting the city's most dangerous criminals for sport. When they go undercover to catch the killer, Schanke is taken hostage and it is up to Nick to save him before the hunter makes Nick her ultimate trophy.
- The scenario starts with a unique Light Cavalry Hero called Sundjata, and a small ally army fighting off a small group of Sosso Scouts comprised of Skirmishers and Swordsmen. The Player is required to get to a small town (yellow) to the northwest, in which Sundjata will get Spearmen and Light Cavalry, and a couple Cavalry Archers. The Objectives of the scenario are to destroy the Sosso Scouts encampment to the south-west, after getting to the Town.
- Hunted — карта сетевой игры в Call of Duty: Black Ops III. В центре карты протекает река Нил. На карте вновь три основные линии. Первая линия - это дорога ведущая к мосту и водопаду. Вторая линия также является дорогой. Третья линия - это мост в пещере. Все три линии объединяет вода. К примеру из пещеры можно по воде проплыть до второй линии или же до дома в центре карты. На карте есть водопад, игроку понадобится много усилий, чтобы его преодолеть.
- Hunted is the fifth novel in the House of Night Series.
- Hunted is a canceled, uncompleted short story written by Chicken Bond. It focuses on the efforts of the Zeverek bounty hunter Skorr to hunt down the former Toa Hagah of Water Arrea.
- Hunted is the fifth episode of Ben 10.
- This is a collab between Dawn, and Firey. Enjoy!
- Hunted is the 10th episode of Season 2. It premiered on January 11th, 2007.
- Hunted – mapa w trybie wieloosobywym Call of Duty: Black Ops III.
- __NOEDITSECTION__ __NOEDITSECTION__ File:Nav bar left.png Hunted File:Nav bar right.png File:Quest Boss Icon.png Hunted is a that is part of the Liberation storyline. File:Cutscene World Army in Snow.jpg Carellen screams in fear when she sees Ramsay Bolton. She runs for the woods, terror lending her speed.
- Hunted is a reality competition adaptation of the British series of the same name where participants are challenged to go on the run as some of the world's most highly-skilled investigators and trackers pursue them in a nationwide manhunt.
- [[Plik:2819px-Tibian-WAR.jpg|thumbnail|200px|Pokonany gracz w Tibię grozi huntem]] hunted noob huashuashuas Przeciętna wypowiedź nooba zawierająca groźbę hunted Groźba hunted w Margonem Hunted (czasownik huncić) – popularna groźba w Tibii i innych grach MMORPG. Wypowiadający ją gracz sugeruje, że sam lub z kolegami (tak zwaną „gildją”) doprowadzi do deada gracza, któremu grozi, czyli innymi słowy – spuści mu wpierdol. Najczęściej można usłyszeć ją na serwerach Optional PvP (takich, na których nie można zabijać innych graczy). Po jej usłyszeniu ma się 99% szans, że więcej się nie zobaczy wypowiadającego ją gracza. Co ciekawe, groźby w kierunku graczy zazwyczaj kierują nooby o niskim poziomie, nie mogące nawet zaszkodzić lepszemu od niego w każdym stopniu graczowi.
- "Hunted" is the sixty-first episode of the animated series Teenage Mutant Ninja Turtles (2003), which originally aired on November 27, 2004.
- Hunted is the ninth and final mission in Nice and the 18th mission of Undercover Mode.
- Essendo la sua storia congruente con la saga di Halo è stato accettato dalla Bungie Nell'intervista l'ex-soldato descrive la staziante notte che lui e la sua unità trascorsero nascosti in un gruppo di alberi, esattamente il boschetto nel quale si trova mentre ci racconta. Per sette ore rimasero nascosti nella boscaglie senza poter fare niente, udendo tutto intorno i Covenant che gli davano la caccia, dato che l'ex-soldato in questione è ancora vivo per raccontarcelo si intende che John-117 sia venuto a salvarli.
- thumb|left|200px|Leatherheads ureigene Angst[Leatherhead streift in der Kanalisation umher, bis er auf einmal von einem schattenhaften Verfolger bedrängt und angegriffen wird]Leatherhead: Wir verbringen unser ganzes Leben damit, uns Mauern zu bauen, um uns zu schützen, aber die Mauern helfen nicht, wenn der Feind aus dem Inneren kommt. Wenn du schutzlos bist, zeigt der Feind sich ... und er ist ein Monster.[Leatherhead versucht in wilder Panik zu flüchten, doch ein Gitter hält ihn auf, und der Schatten erreicht ihn]Leatherhead: [im Traum] Nein! Bleib weg!Leatherhead: Es ist unser Schicksal, dass das Ding, was wir am meisten fürchten, das Ding ist, das wir tief in unserem Inneren mit uns tragen.[Der Verfolger zeigt sich als eine böse, wilde Version von Leatherhead]
- "AAAAAHHHHHHH!" The scream came down the dim hallway, but you do not investigate. Rather, you clench your body to the chair as tight as you can, knowing that scream could only mean one thing. As the scream continued, you wonder who it could've been, thrashing through your memories to find out who worked around the bend. Perhaps it was Sam Flitcher, the telecommunications operator. Wait, didn't Arvo, the rifleman you hired, said he liked the dark spaces. You ravage through your memories, trying to figure out who-
- Also called Player Hunt. When someone says you are "hunted", that usually indicates that they and/or some of their high-level friends will look for you and kill you whenever possible. This usually arises from some kind of poor or inappropriate action on your part, but may not be for any specific reason. Sometimes, it is simply being in the wrong place at the wrong time or even saying that small wrong word (e.g. Noob), because always remember that low level players maybe have high level friends or another accounts, that are high level! Legend: -"PKs" means playerkillers.
- In the video, an unnamed veteran UNSC Marine describes a harrowing night he and his unit spent out in a group of woods, as he walks through them several years later. Pausing to point out plasma scoring on a tree trunk caused by a Plasma Rifle, he then approaches a clearing where he and his unit hid throughout the night and described how they hid from the group of Covenant soldiers who were hunting them. The Interviewer turns the lights of the scene off with the Marine's permission, and he describes the sounds of the Covenant forces moving through the woods.
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First Text | - Kill Dogs
- Scream for Help
- Throw Things
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initiation reward | - Rare Seal of Resilient Conflict
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Third Text | - Beg for Mercy
- Hide in Tree
- Offer Ransom
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Second Text | - Search for Protection
- Throw Dogs Off Scent
- Try to Take Knife
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Hint | - This track unlocks in the Crucible.
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Banner | - Cutscene_World_Army_in_Snow.jpg
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original broadcast | |
Characters | - *CT-7567
*J-3PO
*Obi-Wan Kenobi
*Anakin Skywalker
*Unidentified clone trooper (Asuin)
*Asajj Ventress
*Yoda
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Timeline | |
Series | |
Guests | - Samantha Ferris as Ellen Harvelle
- Sterling K. Brown as Gordon Walker
- Chad Lindberg as Ash
- Katherine Isabelle as Ava Wilson
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Technology | - *Hypermatter generator
*Lightsaber
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Events | - *Clone Wars
**Mission to Asuin
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Text | - But then Carellen hears the dogs baying and she realizes Ramsay only let her have a head start to make the hunt more fun.
- "Trying to steal my bride, were you?" Ramsay asks as he drags Carellen back to Winterfell and takes out his flaying knife.
- Carellen screams in fear when she sees Ramsay Bolton. She runs for the woods, terror lending her speed.
- Carellen scrambles through the still-icy mud, slipping as she desperately tries to put distance between herself and Ramsay.
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Vehicles | - *CK-6 swoop bike
*Low Altitude Assault Transport/infantry
*Venator-class Star Destroyer
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Species | - *Human
**Clone
**Dathomirian
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Start | - Crude sign, close to tunnel to The Savage Coast
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Result | - To her shock, Carellen starts to pull ahead. For a moment, she thinks she may have lost him...
- But the dogs keep coming. Moments later, Ramsay drags a bloody Carellen out of the pile of savage hounds.
- Ramsay peels skin from Carellen's feet. The pain is unimaginable, but Carellen holds on. She won't die like this!
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Organizations | - *Confederacy of Independent Systems
**Dark Acolyte
**Separatist Droid Army
*Galactic Republic
**Grand Army of the Republic
***Clone trooper
****Clone trooper captain
***Jedi General
*Jedi Order
**Jedi
**Jedi Knight
**Jedi Master
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droids | - *B-series battle droid
**B1 battle droid
**B2 super battle droid
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abstract | - A series of bizarre murders lead Nick and Schanke to believe that somebody is hunting the city's most dangerous criminals for sport. When they go undercover to catch the killer, Schanke is taken hostage and it is up to Nick to save him before the hunter makes Nick her ultimate trophy.
- The scenario starts with a unique Light Cavalry Hero called Sundjata, and a small ally army fighting off a small group of Sosso Scouts comprised of Skirmishers and Swordsmen. The Player is required to get to a small town (yellow) to the northwest, in which Sundjata will get Spearmen and Light Cavalry, and a couple Cavalry Archers. The Objectives of the scenario are to destroy the Sosso Scouts encampment to the south-west, after getting to the Town.
- Also called Player Hunt. When someone says you are "hunted", that usually indicates that they and/or some of their high-level friends will look for you and kill you whenever possible. This usually arises from some kind of poor or inappropriate action on your part, but may not be for any specific reason. Sometimes, it is simply being in the wrong place at the wrong time or even saying that small wrong word (e.g. Noob), because always remember that low level players maybe have high level friends or another accounts, that are high level! Sometimes, people will say "You are hunted" just to intimidate you into giving them things or to make you leave an area. Be careful that you do not give anything away for no reason, but also be careful as you could actually get hunted! The person who hunts someone generally asks for a payment. Generally 10k or equipment. So if you pay you won't get killed, or sometimes, if you pay, you can be killed and asked for another payment. There are many power abusers in all worlds. To avoid being hunted, your best bet is to follow the suggestions for avoiding Playerkillers which can hunt you or say hunted for you for any reason or make you pay him for your life, that are called "PKs Power Abusers". Legend: -"PKs" means playerkillers. -"PKs Power Abusers" is players that make you to pay him for your life attacking you and saying you to give your items.
- Hunted — карта сетевой игры в Call of Duty: Black Ops III. В центре карты протекает река Нил. На карте вновь три основные линии. Первая линия - это дорога ведущая к мосту и водопаду. Вторая линия также является дорогой. Третья линия - это мост в пещере. Все три линии объединяет вода. К примеру из пещеры можно по воде проплыть до второй линии или же до дома в центре карты. На карте есть водопад, игроку понадобится много усилий, чтобы его преодолеть.
- Hunted is the fifth novel in the House of Night Series.
- Hunted is a canceled, uncompleted short story written by Chicken Bond. It focuses on the efforts of the Zeverek bounty hunter Skorr to hunt down the former Toa Hagah of Water Arrea.
- Hunted is the fifth episode of Ben 10.
- This is a collab between Dawn, and Firey. Enjoy!
- In the video, an unnamed veteran UNSC Marine describes a harrowing night he and his unit spent out in a group of woods, as he walks through them several years later. Pausing to point out plasma scoring on a tree trunk caused by a Plasma Rifle, he then approaches a clearing where he and his unit hid throughout the night and described how they hid from the group of Covenant soldiers who were hunting them. The Interviewer turns the lights of the scene off with the Marine's permission, and he describes the sounds of the Covenant forces moving through the woods. He concludes the interview saying that during that night, his unit had no choice but to be still and quiet in the clearing, "and wait for John-117." After seven hours of hiding, John finally showed up to rescue them.
- Hunted is the 10th episode of Season 2. It premiered on January 11th, 2007.
- Hunted – mapa w trybie wieloosobywym Call of Duty: Black Ops III.
- __NOEDITSECTION__ __NOEDITSECTION__ File:Nav bar left.png Hunted File:Nav bar right.png File:Quest Boss Icon.png Hunted is a that is part of the Liberation storyline. File:Cutscene World Army in Snow.jpg Carellen screams in fear when she sees Ramsay Bolton. She runs for the woods, terror lending her speed.
- Hunted is a reality competition adaptation of the British series of the same name where participants are challenged to go on the run as some of the world's most highly-skilled investigators and trackers pursue them in a nationwide manhunt.
- [[Plik:2819px-Tibian-WAR.jpg|thumbnail|200px|Pokonany gracz w Tibię grozi huntem]] hunted noob huashuashuas Przeciętna wypowiedź nooba zawierająca groźbę hunted Groźba hunted w Margonem Hunted (czasownik huncić) – popularna groźba w Tibii i innych grach MMORPG. Wypowiadający ją gracz sugeruje, że sam lub z kolegami (tak zwaną „gildją”) doprowadzi do deada gracza, któremu grozi, czyli innymi słowy – spuści mu wpierdol. Najczęściej można usłyszeć ją na serwerach Optional PvP (takich, na których nie można zabijać innych graczy). Po jej usłyszeniu ma się 99% szans, że więcej się nie zobaczy wypowiadającego ją gracza. Co ciekawe, groźby w kierunku graczy zazwyczaj kierują nooby o niskim poziomie, nie mogące nawet zaszkodzić lepszemu od niego w każdym stopniu graczowi.
- "AAAAAHHHHHHH!" The scream came down the dim hallway, but you do not investigate. Rather, you clench your body to the chair as tight as you can, knowing that scream could only mean one thing. As the scream continued, you wonder who it could've been, thrashing through your memories to find out who worked around the bend. Perhaps it was Sam Flitcher, the telecommunications operator. Wait, didn't Arvo, the rifleman you hired, said he liked the dark spaces. You ravage through your memories, trying to figure out who- Slow, deep stomps echo up the hallway, startling you. You immediately convert that tension in your body into energy, curling all your limbs to your chest. Your mind is now empty, your ears hyper-sensitive to the ever-deepening stomps coming closer. You try to pull your legs quicker, faster. You then leap off the cushioned chair, propelling yourself forward. The chair slams into the ground before you land, dampening the oncoming steps behind you. As you curl your legs forward to break into a run, you try to focus your mind on the layout of the camp. Even as the long seconds pass and your finally feel the hard tiles to push yourself forward, you realise that you don't know where you're going. Instead, as time begins to hasten slightly, you focus on your unknown pursuer, trying to figure out why they after you. As your right leg leaves the ground followed by your left foot hitting the ground, you chance a look. You begin to turn your head, to see- A massive force hits your lower back, continuing onto your leg, and you feel yourself falling forwards. As you bring your arms up to protect your head, a massive crack pains your ears. Next comes the intense pain- the agony which comes from the middle of your left shin giving way in an unnatural position. A silhouette of a man? Robot? Something slides under you in the darkness, taking your other leg with it. And then another large force hit you from all over, vibrating through your entire body, pain coming from seemingly everywhere. And then came the smell of blood - a disgusting, unsettling odor which reminds you of the danger you're still in. You turn yourself over, and the pain intensifies. You close your eyes, trying to forget it. Trying to forget you're here. Two sudden slams of metal-upon-metal, sounding like it came from just in front of your face. The first image to your opened is that of the dark ground - and two shadows of a robot. You raise your head up, revealing its a biped, clad with dark, solid plating on a cloth of some sort. You are overtaken by a powerful fear, knowing there's only one thing which has those traits. You feel your heart stop beating. The last thing you hear is a small "pew", before everything - your sight, your sense of touch and even your fear - instantly melt into death's long rest.
- "Hunted" is the sixty-first episode of the animated series Teenage Mutant Ninja Turtles (2003), which originally aired on November 27, 2004.
- Hunted is the ninth and final mission in Nice and the 18th mission of Undercover Mode.
- Essendo la sua storia congruente con la saga di Halo è stato accettato dalla Bungie Nell'intervista l'ex-soldato descrive la staziante notte che lui e la sua unità trascorsero nascosti in un gruppo di alberi, esattamente il boschetto nel quale si trova mentre ci racconta. Per sette ore rimasero nascosti nella boscaglie senza poter fare niente, udendo tutto intorno i Covenant che gli davano la caccia, dato che l'ex-soldato in questione è ancora vivo per raccontarcelo si intende che John-117 sia venuto a salvarli.
- thumb|left|200px|Leatherheads ureigene Angst[Leatherhead streift in der Kanalisation umher, bis er auf einmal von einem schattenhaften Verfolger bedrängt und angegriffen wird]Leatherhead: Wir verbringen unser ganzes Leben damit, uns Mauern zu bauen, um uns zu schützen, aber die Mauern helfen nicht, wenn der Feind aus dem Inneren kommt. Wenn du schutzlos bist, zeigt der Feind sich ... und er ist ein Monster.[Leatherhead versucht in wilder Panik zu flüchten, doch ein Gitter hält ihn auf, und der Schatten erreicht ihn]Leatherhead: [im Traum] Nein! Bleib weg!Leatherhead: Es ist unser Schicksal, dass das Ding, was wir am meisten fürchten, das Ding ist, das wir tief in unserem Inneren mit uns tragen.[Der Verfolger zeigt sich als eine böse, wilde Version von Leatherhead]
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