PropertyValue
rdf:type
rdfs:label
  • Wall of Thorns
  • Wall of thorns
rdfs:comment
  • Wall of Thorns creates a barrier of thorns around a target location (similar to Ice Wall). If a target touches the wall, it will advance on them and deal damage. If thorn wall is hit by a Fire property attack, it gets cancelled and will be converted to a Fire Wall level 5. Consumes 1 Seed of Horny Plant. On iRO, this skill is localized as Thorn Wall.
  • [[Category:]] Wall of thorns was a conjuration spell that called a dense, thorny thicket into existence.
  • The December 2011 update limited the damage dealt by persistent effects created by a number of powers, including wall of thorns, to once per creature per turn. This change was made to prevent characters from using forced movement in and out of an effect's area to deal large amounts of damage.[U:12/2011]
  • Casting Time: 1 action Range: 120 feet Components: V, S, M (A handful of thorns) Duration: Concentration, up to 10 minutes You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
  • 6th-level conjuration Casting Time: 1 action Range: 120 feet Components: V, S, M (a handful of thorns) Duration: Concentration, up to 10 minutes You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
Level
  • 5
dcterms:subject
fr name
  • Mur d'Épines
es lore
  • Cuando un monstruo de Tipo Planta que controles es seleccionado como objetivo de un ataque: destruye todos los monstruos en Posición de Ataque que controle tu adversario.
el name
  • Τοίχος απο Αγκάθια
job class
Romaji Name
  • Sōn Wōru
hr name
  • Zid Trnja
ja lore
  • 自分フィールド上の植物族モンスターが攻撃対象に選択された時に発動できる。相手フィールド上に攻撃表示で存在するモンスターを全て破壊する。
Cast Time
  • 1.5
it lore
  • Quando un mostro di Tipo Pianta che controlli viene scelto come bersaglio di un attacco: distruggi tutti i mostri in Posizione di Attacco controllati dal tuo avversario.
pt name
  • Parede de Espinhos
Lore
  • When a Plant-Type monster you control is targeted for an attack: Destroy all Attack Position monsters your opponent controls.
pt lore
  • Ative somente quando um monstro do Tipo Planta virado para cima que você controla é selecionado como um alvo de ataque. Destrua todos os monstros que seu oponente controla na Posição de Ataque.
it name
  • Muro di Spine
vi name
  • Tường Gai
trans name
  • Thorn Wall
m/s/t
  • Destroys your opponent's Attack Position Monster Cards
passcode
  • 2779999
ko lore
  • 자신 필드 위에 앞면 표시로 존재하는 식물족 몬스터가 공격 대상으로 선택되었을 때 발동할 수 있다. 상대 필드 위에 존재하는 공격 표시 몬스터를 전부 파괴한다.
de lore
  • Aktiviere diese Karte nur, wenn ein offenes Monster vom Typ Pflanze, das du kontrollierst, angegriffen wird. Zerstöre alle Monster in Angriffsposition, die dein Gegner kontrolliert.
ko name
  • 가시 벽
DE NAME
  • Dornenmauer
es name
  • Pared de Espinas
fr lore
  • Lorsqu'un monstre de Type Plante que vous contrôlez est ciblé par une attaque : détruisez tous les monstres en Position d'Attaque contrôlés par votre adversaire.
Cooldown
  • 5.0
card type
  • Trap
effect types
  • Activation requirement, Effect
database id
  • 8074
dbkwik:dnd4/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
dbkwik:ragnarok/property/wikiPageUsesTemplate
dbkwik:yugi-oh/property/wikiPageUsesTemplate
dbkwik:yugioh/property/wikiPageUsesTemplate
Category
  • Area of Effect
Range
  • area wall 8 within 10
Origin
  • druid attack 5
Supports
  • Plant
Name
  • Wall of Thorns
  • wall of thorns
Type
  • Offensive
Property
  • Normal
school2e
school3e
school1e
spheres2e
Keywords
flavor
  • A thicket of briars confounds and traps your enemies.
ar name
  • جدار الأشواك
Action
  • standard
Usage
  • daily
Effect
  • The user conjures a wall until the end of his or her next turn. The wall can be up to 4 squares high and must be on a solid surface.
  • The wall provides cover. Each wall square also blocks line of sight except for creatures adjacent to that square.
  • When a creature starts its turn within a wall square or enters a wall square, it takes 1d10 + the user's Wisdom modifier damage, and ongoing 5 damage . A creature can take this damage only once per turn. It costs 3 extra squares of movement to enter a wall square.
Requirements
  • Thorn Trap Lv. 3
sustain minor
  • The wall persists.
abstract
  • Casting Time: 1 action Range: 120 feet Components: V, S, M (A handful of thorns) Duration: Concentration, up to 10 minutes You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save a creature takes 7d8 piercing damage, or half as much damage on a successful save (rounding up). A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn, or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one (rounding up). At Higher Levels. When you cast this spell using a spell slot of the 7th level of higher, both types of damage increase by 1d8 for each slot level above the 6th.
  • Wall of Thorns creates a barrier of thorns around a target location (similar to Ice Wall). If a target touches the wall, it will advance on them and deal damage. If thorn wall is hit by a Fire property attack, it gets cancelled and will be converted to a Fire Wall level 5. Consumes 1 Seed of Horny Plant. On iRO, this skill is localized as Thorn Wall.
  • 6th-level conjuration Casting Time: 1 action Range: 120 feet Components: V, S, M (a handful of thorns) Duration: Concentration, up to 10 minutes You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save. A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet o f movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one. At Higher Levels. When you cast this spell using a spell slot o f 7th level or higher, both types o f damage increase by 1d8 for each slot level above 6th.
  • [[Category:]] Wall of thorns was a conjuration spell that called a dense, thorny thicket into existence.
  • The December 2011 update limited the damage dealt by persistent effects created by a number of powers, including wall of thorns, to once per creature per turn. This change was made to prevent characters from using forced movement in and out of an effect's area to deal large amounts of damage.[U:12/2011]