Brendan Anthony is a developer who worked at Bethesda Softworks on Fallout 3 and The Elder Scrolls 4: Oblivion as a programmer. In 2016, he is working on his own project Rodina, which is a space simulator that aspires to be a "Daggerfall in open space".
Brendan Anthony is a developer who worked at Bethesda Softworks on Fallout 3 and The Elder Scrolls 4: Oblivion as a programmer. In 2016, he is working on his own project Rodina, which is a space simulator that aspires to be a "Daggerfall in open space".