PropertyValue
rdf:type
rdfs:label
  • Interception
  • Interception
  • Interception
rdfs:comment
  • __FORCETOC__
  • __NOEDITSECTION__
  • Interception is the sixth campaign mission of Ace Combat Xi: Skies of Incursion.
  • Interception a song from F.E.A.R. First Encounter Assault Recon. The song is track 29 on the unofficial soundtrack and was composed by Nathan Grigg. This tune played, when Point Man wondering around and avoiding being pinned by the ATC Defense Turret.
  • It takes place on the Venezuelan coast. The S.A.S. squad must move through the jungle to the river bed where they use a Javelin to destroy the Insurgent convoy that was escorting the rogue nuclear device. Then, they are extracted by a boat on a smaller river after fending off attacking enemies.
  • interception is
  • An interception or pick is a move involving a pass, either by foot or hand, being caught by an opposition player, who usually gains possession for his team. It is commonly used in football, including Canadian and American football, as well as rugby league, rugby union, Australian rules football and Gaelic football.
  • Interception - вызов из мобильной игры «Transformers Battle Game», проводившийся с 3 по 8 апреля 2015 года.
  • |} This is part 3 of 6 in the Signature Quest series for Flowing Cape of the Dark Lord.
  • Enter The Mirror of Lyss from Dzagonur Bastion. Talk to Scout Dehra who will then follow you and fight alongside you, but will not appear as an ally in the party list. If she dies, the quest will not be affected, and she will reappear in her usual spot after the quest. Follow the quest marker south to where the shipment is located, guarded by a large contingent of Kournan Guards and wipe them out. The quest will be complete once they are all killed, you can then map travel back to claim your reward.
  • "Interception", located in Butterscotch, is the 19th (counting each multiple-choice level as only one, not counting bonus levels) and penultimate level of the Dungeon Keeper 2 campaign. In this level, the goal is to capture all three Princes and convert them to your side in the torture chamber. If even one dies, or escapes, the realm is lost.
  • Un datapad trouvé dans la base de la Résistance indique que certains convois de ravitaillement ne sont toujours pas arrivés. Une enquête permettrait de tirer la situation au clair.
  • Une interception est une manoeuvre qui consiste a détruire une flotte dès son arrivée sur une planète/lune. On parle souvent d'interception lors d'attaques, lorsque vous êtes attaqué par un ennemi, vous pouvez demander à un allié de faire stationner sa flotte sur la planète qui va être attaquée, et de la faire arriver quelque seconde avant l'impacte. De manière à ce que l'attaquant n'ai pas le temps de faire "retour de flotte" et que sa flotte soit détruite.
  • The map has four communication towers acting as capture locations, labelled A, B, C and D, with all of the locations starting out under enemy control. Players capture each location by standing within a tower's capture radius until the tower switches over to Tenno control, however if enemies are within the capture radius the point will be in a "Conflict" state, preventing the player from capturing said point unless all enemies in it are killed. Enemies can capture player-controlled towers by activating one of two nearby control consoles per capture point, which triggers an alarm the player can hear. If a player kills the enemy activating the console the point will not be captured. Capture Points are rewarded to the Tenno and the enemy at a rate proportional to the number of towers in their
owl:sameAs
Level
  • 65
Length
  • 444.0
Summary
  • Comprehensive powers over channel and point-to-point radio.
dcterms:subject
Catégorie
  • Héléus
playerchar
szone
  • Loping Plains
displaytl
  • y
Chapitre
  • Nightfall
Название игры
prereq
  • Lupine Elimination
Номер миссии
  • 25
jcat
  • Signature
Récompense
  • 1
  • 2
  • 250
Название
  • Interception
Passive
  • yes
  • *+180 Lock *After locking an enemy: **+60 Lock
  • *+60 Lock *After locking an enemy: **+20 Lock
Изображение
  • 250
Unlock
  • 15
Lieu
  • Bastion de Dzagonur
Следующий уровень
Дата
  • --04-08
Предыдущий уровень
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Previous
Element
  • Support
Team
Album
  • F.E.A.R. Original Soundtrack
Vocals
  • --
Timeline
  • Flowing Cape of the Dark Lord
Status
  • Available
Game
  • Call of Duty: Modern Warfare: Mobilized
  • Ace Combat Xi: Skies of Incursion
Name
  • Interception
Rare
  • Yes
Type
ezone
  • New Tunare
dbkwik:dungeon-keeper/property/wikiPageUsesTemplate
dbkwik:transformers2005/property/wikiPageUsesTemplate
dbkwik:itlaw/property/wikiPageUsesTemplate
Icon
  • Spell Common Interception.png
Class
  • Common
Start
Description
  • Hey, where do you think you're going? You're staying right there!
Diff
  • Heroic
Cost
  • 8
Nom
  • Interception
Character
Mission
  • Campaign Mission 6
PREV
Video
  • F.E.A.R. OST 29 - Interception
Patch
  • Echoes of Faydwer
Place
  • Venezuela
Focus
  • Air-to-Ground
Artist
  • Nathan Grigg
NEXT
Objective
  • Destroy all enemy supply facilities.
résumé
  • Aller voir Dehra l'éclaireuse.
  • Intercepter le chargement d'armes.
  • Pour votre récompense, allez voir : Commandant Tanmod.
Prérequis
pnj
  • Commandant Tanmod
préfixe lieu
  • au
abstract
  • __FORCETOC__
  • __NOEDITSECTION__
  • Interception is the sixth campaign mission of Ace Combat Xi: Skies of Incursion.
  • Interception a song from F.E.A.R. First Encounter Assault Recon. The song is track 29 on the unofficial soundtrack and was composed by Nathan Grigg. This tune played, when Point Man wondering around and avoiding being pinned by the ATC Defense Turret.
  • It takes place on the Venezuelan coast. The S.A.S. squad must move through the jungle to the river bed where they use a Javelin to destroy the Insurgent convoy that was escorting the rogue nuclear device. Then, they are extracted by a boat on a smaller river after fending off attacking enemies.
  • interception is
  • An interception or pick is a move involving a pass, either by foot or hand, being caught by an opposition player, who usually gains possession for his team. It is commonly used in football, including Canadian and American football, as well as rugby league, rugby union, Australian rules football and Gaelic football.
  • Interception - вызов из мобильной игры «Transformers Battle Game», проводившийся с 3 по 8 апреля 2015 года.
  • The map has four communication towers acting as capture locations, labelled A, B, C and D, with all of the locations starting out under enemy control. Players capture each location by standing within a tower's capture radius until the tower switches over to Tenno control, however if enemies are within the capture radius the point will be in a "Conflict" state, preventing the player from capturing said point unless all enemies in it are killed. Enemies can capture player-controlled towers by activating one of two nearby control consoles per capture point, which triggers an alarm the player can hear. If a player kills the enemy activating the console the point will not be captured. Capture Points are rewarded to the Tenno and the enemy at a rate proportional to the number of towers in their control. The goal is to control more towers than the enemy in order to reach 100 Capture Points first. If the Tenno reach 100 Capture Points, the players will then be tasked with eliminating any remaining enemies, after which players can choose to claim a reward and exit or continue fighting. If the enemy reach 100 Capture Points, the Tenno fail the mission.
  • |} This is part 3 of 6 in the Signature Quest series for Flowing Cape of the Dark Lord.
  • Enter The Mirror of Lyss from Dzagonur Bastion. Talk to Scout Dehra who will then follow you and fight alongside you, but will not appear as an ally in the party list. If she dies, the quest will not be affected, and she will reappear in her usual spot after the quest. Follow the quest marker south to where the shipment is located, guarded by a large contingent of Kournan Guards and wipe them out. The quest will be complete once they are all killed, you can then map travel back to claim your reward.
  • "Interception", located in Butterscotch, is the 19th (counting each multiple-choice level as only one, not counting bonus levels) and penultimate level of the Dungeon Keeper 2 campaign. In this level, the goal is to capture all three Princes and convert them to your side in the torture chamber. If even one dies, or escapes, the realm is lost.
  • Un datapad trouvé dans la base de la Résistance indique que certains convois de ravitaillement ne sont toujours pas arrivés. Une enquête permettrait de tirer la situation au clair.
  • Une interception est une manoeuvre qui consiste a détruire une flotte dès son arrivée sur une planète/lune. On parle souvent d'interception lors d'attaques, lorsque vous êtes attaqué par un ennemi, vous pouvez demander à un allié de faire stationner sa flotte sur la planète qui va être attaquée, et de la faire arriver quelque seconde avant l'impacte. De manière à ce que l'attaquant n'ai pas le temps de faire "retour de flotte" et que sa flotte soit détruite. Il est aussi possible d'intercepter une cargaison, mais pour cela il est conseillé d'avoir une lune avec une phalange de capteur. Le principe est simple; vous suivez le déplacement de la cargaison au moyen de la phalange de capteur, et vous envoyez vos vaisseaux de combat quelque secondes après le déchargement, de manière à ce que le receveur n'ai pas le temps de dépenser les ressources reçues.
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