PropertyValue
rdfs:label
  • Proud Clod
rdfs:comment
  • The Proud Clod's attacks, despite their names, are largely only fairly strong physicals. It can cast Reflect on the party by using Materia Jammer, but only when Jamar Armor is present. His Big Hand Clash, Wrist Laser, Knee Fire, Knee Blend, and W Machine Gun attacks can be used twice in one turn. When weak, the Proud Clod will kneel and count down to Beam Cannon, doing considerable damage to the entire party.
Level
  • 53
Attack
  • 102
slow-numb
  • Immune
magic def
  • 150
Defense%
  • 1
paralyzed
  • Immune
peerless
  • Immune
death-sentence
  • Immune
magic atk
  • 120
Manipulate
  • Immune
frog
  • Immune
dcterms:subject
Sleep
  • Immune
Luck
  • 0
Gil
  • 10000
silence
  • Immune
Confusion
  • Immune
poison status
  • Immune
petrify
  • Immune
Berserk
  • Immune
Slow
  • Immune
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
Defense
  • 85
Enemy
  • boss
Dexterity
  • 88
Gravity
  • Immune
Name
  • Proud Clod
MP
  • 320
AP
  • 1000
Romaji
  • Puraudo Kuraddo
Abilities
  • Charging: Beam Cannon, Charging
  • Standing: Big Hand Clash, Wrist Laser, Knee Fire, Knee Blend, W Machine Gun, Materia-jammer
haste
  • Immune
exp
  • 7000
Drop
Info
  • -The party cannot escape.
  • -*Can only use this ability while Jamar Armor is still present.
  • -If Proud Cloud is defeated before Jamar Armor, Jamar Armor is removed from the battle and the party receives no EXP, AP, or Gil from Jamar Armor.
Japanese
  • プラウド・クラッド
HP
  • 60000
Stop
  • Immune
Lit
  • Proud Clad
small
  • Immune
Death
  • Immune
Location
drop 1 rate
  • 63
battle square
  • true
Seizure
  • Immune
abstract
  • The Proud Clod's attacks, despite their names, are largely only fairly strong physicals. It can cast Reflect on the party by using Materia Jammer, but only when Jamar Armor is present. His Big Hand Clash, Wrist Laser, Knee Fire, Knee Blend, and W Machine Gun attacks can be used twice in one turn. When weak, the Proud Clod will kneel and count down to Beam Cannon, doing considerable damage to the entire party. As Proud Clod is weak, but defensive, the battle can become drawn out. Late in the battle, Proud Clod will hardly attack, but instead will charge Beam Cannon. This may seem dangerous, but the extra turns the player gets are more than enough to compensate.