PropertyValue
rdfs:label
  • Smeltdown
rdfs:comment
  • Once displaced when the factory he worked in closed from lack of resources, Smeltdown found a new home and a new calling in Crystal City. A skilled metalurgist and craftsman, he serves as a quartermaster and metalsmith; producing armor, parts and aiding in the management of resources in general. Though a soldier by necessity, Smeltdown is still a worker at the core. He applies the same ethic for quality and reliability to his defense duties and his craftmanship alike. A bit rough around the edges, but overall stalwart and dependable, able to work metalurgy wonder with even the barest of materials. He does know how to have a good time, but only when all the work is done first. Transforms into a halftrack vehicle with a plow for clearing through debris and a large cargo space for hauling sup
  • SMELTDOWN is a pyromaniac, but not in the 'deranged vandal' manner that most people associate with the term. His facination is with its destructive force, but also with the ideals of purification and rebuilding that can come with it. To him burning down the old and unwanted, such as the Autobots and their strongholds, means the Decepticons can raise their mighty empire upon the ashes left in the wake of the fires. This obsession with the cycle of destruction and renewal drives him with almost zealous determination for the Decepticon cause, laying waste to the enemy so Megatron can reforge what is conquered as he desires. In robot mode Smeltdown wields a pair of flamecasters that can melt through a slab of solid metal with a few minutes of exposure. In Sukhoi Su-35 Super Flanker mode can re
dcterms:subject
sub-group
  • Seekers
altmode
  • Halftrack Transport
dbkwik:tfumux/property/wikiPageUsesTemplate
dbkwik:transformers/property/wikiPageUsesTemplate
Faction
  • Decepticon
  • Crystal City
Branch
  • Military
Division
Name
  • Smeltdown
Type
  • OC
Function
  • Quartermaster
  • INCENDIARY WARFARE
Species
  • Transformer
Rank
  • 4
dbkwik:darkagesofcybertron/property/wikiPageUsesTemplate
abstract
  • Once displaced when the factory he worked in closed from lack of resources, Smeltdown found a new home and a new calling in Crystal City. A skilled metalurgist and craftsman, he serves as a quartermaster and metalsmith; producing armor, parts and aiding in the management of resources in general. Though a soldier by necessity, Smeltdown is still a worker at the core. He applies the same ethic for quality and reliability to his defense duties and his craftmanship alike. A bit rough around the edges, but overall stalwart and dependable, able to work metalurgy wonder with even the barest of materials. He does know how to have a good time, but only when all the work is done first. Transforms into a halftrack vehicle with a plow for clearing through debris and a large cargo space for hauling supplies or tools. In robot mode wields his trusty hammer as creative tool, and as necessary a weapon of defense. Can internally generate tremendous amounts of heat, enough to melt most known cybertronian ores and alloys, or weaken enemy armor. Also carries drill-tipped explosives for excavation. Very modest about his work despite its quality, sometimes resulting in his effort and contribution being overlooked as part of the end result.
  • SMELTDOWN is a pyromaniac, but not in the 'deranged vandal' manner that most people associate with the term. His facination is with its destructive force, but also with the ideals of purification and rebuilding that can come with it. To him burning down the old and unwanted, such as the Autobots and their strongholds, means the Decepticons can raise their mighty empire upon the ashes left in the wake of the fires. This obsession with the cycle of destruction and renewal drives him with almost zealous determination for the Decepticon cause, laying waste to the enemy so Megatron can reforge what is conquered as he desires. In robot mode Smeltdown wields a pair of flamecasters that can melt through a slab of solid metal with a few minutes of exposure. In Sukhoi Su-35 Super Flanker mode can reach speeds of Mach 2 and has a range of over 3000 km. Armed with 30mm assault cannons, napalm bombs and special incendiary warheads that spread intense flames upon detonation, increasing their effectiveness in debilitating ground based troop movements. Also equipped with thermographic imaging and tracking hardware to help separate his targets from the flames around them. Despite his fascination with fire Smeltdown is not particularly resistant to it, meaning he can become victim to his own tendency to cause widespread conflagrations, as well as enemies that can take advantage of the fixation reducing his attention to other details.
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