PropertyValue
rdf:type
rdfs:label
  • Wolfwere
rdfs:comment
  • A wolfwere is the opposite of a werewolf: as a werewolf is a man that transforms into a wolf or a hybrid man-wolf form, a wolfwere is a wolf that transforms into a man or a hybrid form. The term "wolfwere" originates in the Dungeons & Dragons role-playing game, but the general concept is not unique to that game.
  • Wolfweres are 'reverse-werewolves.' They are lycanthropes whose natural form is a wolf but can assume human form. They are found on the northern half of Isle of Balduran. They look exactly like werewolves in appearance. There are two 'types' of wolfweres that are encountered, the difference being in hit point amount, xp, ability score and saving throws (see infobox). There is no physical way to determine which is which.
  • A wolfwere is a magical beast that resembles a large wolf that transforms into a humanoid. They are charming as well as vicious, and are able to create lethargy in others through music.
  • Wolfweres are the logical opposite of werewolves. Whereas werewolves are humans that turn into wolves, wolfwere are wolves that turn into humans. Werewolves and wolfwere hate each other and will attack each other on sight. Furthermore, wolfweres hate humanity, and will use their shapeshifting ability to infiltrate a village in order to kill the inhabitants.
Strength
  • 1918
Alignment
  • Chaotic Evil
dcterms:subject
Spells
  • 1412
no of attacks
  • 2
Morale
  • 10
Damage Type
  • Slashing
Hit points
  • 4151
Intelligence
  • 1717
xp value
  • 14001800
Wisdom
  • 1010
thac
  • 6
Charisma
  • 1212
dbkwik:annex/property/wikiPageUsesTemplate
dbkwik:baldursgate/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
Challenge
  • 14
Dexterity
  • 1616
Name
  • Wolfwere
Text
  • 455
Type
Poly
  • 1210
Constitution
  • 1519
Height
  • -120.0
Area
Background
  • dce5da
Place
Race
Death
  • 1210
recovery Time
  • 20
breaking point
  • 2
wands
  • 1311
breath
  • 1412
magic %
  • 50
abstract
  • A wolfwere is the opposite of a werewolf: as a werewolf is a man that transforms into a wolf or a hybrid man-wolf form, a wolfwere is a wolf that transforms into a man or a hybrid form. The term "wolfwere" originates in the Dungeons & Dragons role-playing game, but the general concept is not unique to that game.
  • Wolfweres are 'reverse-werewolves.' They are lycanthropes whose natural form is a wolf but can assume human form. They are found on the northern half of Isle of Balduran. They look exactly like werewolves in appearance. There are two 'types' of wolfweres that are encountered, the difference being in hit point amount, xp, ability score and saving throws (see infobox). There is no physical way to determine which is which.
  • A wolfwere is a magical beast that resembles a large wolf that transforms into a humanoid. They are charming as well as vicious, and are able to create lethargy in others through music.
  • Wolfweres are the logical opposite of werewolves. Whereas werewolves are humans that turn into wolves, wolfwere are wolves that turn into humans. Werewolves and wolfwere hate each other and will attack each other on sight. Furthermore, wolfweres hate humanity, and will use their shapeshifting ability to infiltrate a village in order to kill the inhabitants.
is Name of
is Class of
is Race of
is mobs-once of