PropertyValue
rdf:type
rdfs:label
  • Barrage
  • Barrage
  • Barrage
rdfs:comment
  • Voir dans un premier temps l'article sur wikipedia
  • 2-5 attacks in a row.
  • Danmaku, also known as Barrage, Trigger Happy, Bullet Hail, Bullet Hell and Salvo, is a recurring skill used with ranged weaponry. When used, it causes the user to fire multiple shots during a shorter timeframe than the firing weapon would normally fire at. The number of shots fired is subject to modifiers, such as the number of available barrels (when granted by a weapon). When used by player characters in an RPG, it is usually an OverDrive and the number of shots is determined by a time bar appearing and for each button pressed within the timeframe alotted, a shot will be fired. Some weapons have an innate Barrage or "Burst" trait, granting multiple shots with each single attack.
  • Fire multiple arrows in a straight line, each dealing 60% weapon (piercing) damage.
  • Barrage is a warrior talent from the Berserker specialization in Dragon Age II.
  • Image:Barrage.png Image:Combonormal.png Image:Mindskill.png Image:Magicattack.png Image:Runemagic.png Image:20sec.png Short Range * You and nearby party members receive Fury (12s) and Infused [Magic] (12s). * You and nearby party members receive Expose [Magic] (12s). Fury: Receive morale when damaged. Lose morale when healed. Infused [Magic]: Increases magic damage dealt. Expose [Magic]: Reduces magic resistance and increases damage taken from magic attacks.
  • Barrage is a hunter talent available at level 90.
  • Barrage is a promotion in the Civilization games.
  • Reduces the recharge time of Flame Surge allowing it to be cast more frequently and efficiently.
  • Barrage (Rank 1) - Level 4 Smuggler - Credits: 100 Image:Barrage.jpg Energy: 60 - Channeled: 2.5 sec - Range: 30m Spray a wave of bolts toward the target and those nearby, dealing heavy damage over 2.5 seconds. Affects a maximum of 5 targets.
  • Winning is not enough -- this Insecticon's attack continues until the ground is scorched and leveled. Merciless and cruel toward his enemies, as he believes that kindness only stirs hope among the vanquished. In insect mode, can shoot non-stop explosive charges from gun mounts, high energy photons from antenna. Flies 15mph with 400 mile range. Has powerful sonic rifles in robot mode.
  • [[Fichier:Barrage RECOM.gif|frame|Barrage dans Kingdom Hearts: Re:Chain of Memories]] Barrage est un tour duel de Riku dans Kingdom Hearts: Re:Chain of Memories.
  • Power cost: 15 (3rd tier)
  • Barrage is the command ability of the Ranger job class in the Nintendo DS version, which allows the user to attack a random enemy four times. Each damage done is equal to the following: The Factor is as follows: * Job Level 1-20 = 0.2 * Job Level 21-70 = 0.3 * Job Level 71-99 = 0.4
  • Increasing this ability increases the damage bonus: * Rank 1 - 5% * Rank 2 - 10% * Rank 3 - 15% * Rank 4 - 20% * Rank 5 - 25% Unlocked at Cannon Skill - Level 10
  • Barrage is a damage-dealing skill in Conception 2. It deals damage to the front of a single target, with no secondary effects. Barrage has no element and therefore will take on the element of the user's team.
  • Pharah is suspended wherever she is in the air or on the ground as she fires a devastating volley of mini-rockets with random trajectories in her line of sight. These rockets can inflict self-damage if they explode near Pharah. During this time no other abilities may be used, but the attack can be aimed. This ability can only be cancelled by enemy abilities that stun or deal knockback. A Pharah on the enemy team or a player-controlled Pharah will shout "Justice rains from above!", while an allied Pharah says "Rocket barrage incoming."
  • The Barrage is a Nerf Super Soaker that was released in 2014 under the Nerf Super Soaker series.
  • Barrage is a Tier Two skill in Roland's Support tree. Each point in this skill add one additional shot to the Scorpio Turret every time it burst fires, similar to the way Combat Rifles burst fire.
  • __NOWYSIWYG__ Barrage Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Barrage (たまなげ Ball Throw) is a damage-dealing Normal-type move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.
  • The Barrage is a Star Card featured in Star Wars Battlefront, it is classified as an Asset Card.
  • Full: All your preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +5...17 damage if they hit. Concise: Deals +5...17 damage. Hits 6 foes adjacent to your target. All your preparations are removed. __TOC__
  • Winning is never enough - this Insecticon's attack continues until the ground is scorched and leveled. He is completely merciless and cruel, stemming from his belief that kindness only stirs hope among the vanquished. Although skilled in tactics and hand-to-hand fighting, Barrage prefers to reign death down from above, enjoying the sight of his ememies fleeing in terror, as well as the pyrotechnics of exploding landscape. If he had his choice, he'd do nothing but level everything in all directions, as nothing gives him more joy than sheer wanton destruction.
  • By THE DEAD SOUND, A new Halo Reach Machinima Series. The year is 2531, In the Procyon System lies a planet, a UNSC colony, Arcaidia. The Covenant have attacked the planet. Only months into the war and the planet's already lost thousands. The Covenant are looking for something, an "Artifact" or "Relic" they call it. The UNSC's only chance to hold off these savages is to attack. Spartans, ODST's, Marines? They are all tough but none are invincible.
  • Chang'e orders her husband Houyi to send down a barrage of arrows to protect her followers. The Barrage can be used to target any spot, but is most effective on large groups of units. Buildings are also affected but to a much lesser extent. The arrows do almost no damage against Villagers, so it isn't very effective in disrupting economies. Airborne Units are not affected at all.
owl:sameAs
Generation
  • I
appeal
  • 2
Level
  • 90
Era
Main Character
  • Barrage; Barrage from Uncanny X-Men Vol 4 2 001.jpg
Length
  • 12.0
Attack
  • 5
dcterms:subject
Primemech
  • Pump-action
kingsrock
  • 1
contesttype
  • Tough
Cast Time
  • Channeled
MaxLevel
  • 8
magiccoat
  • 0
brightpowder
  • 1
God
  • Chang'e
UpgradeCost
  • 7000
Mastery
  • Earth
sub-group
snatch
  • 0
gcd
  • 1.0
SkillType
  • Modifier
altmode
  • Insect
Affects
  • Selected Target
Unlock
  • 24
Cooldown
  • 6
  • None
  • 20.0
  • 30.0
  • 35.0
Headshot
  • no
AssociatedSkills
detect
  • 1
Requires
Productnumber
  • A4837
effect type
  • Activated
Skill Level
  • 6
talented
  • Yes
Special Ability
  • Crystal Missiles
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dbkwik:battlefront/property/wikiPageUsesTemplate
dbkwik:borderlands/property/wikiPageUsesTemplate
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dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:fr.kingdomhearts/property/wikiPageUsesTemplate
dbkwik:fury/property/wikiPageUsesTemplate
dbkwik:guildwars/property/wikiPageUsesTemplate
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dbkwik:nerf/property/wikiPageUsesTemplate
dbkwik:overwatch/property/wikiPageUsesTemplate
dbkwik:piratesonline/property/wikiPageUsesTemplate
dbkwik:pokemon/property/wikiPageUsesTemplate
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dbkwik:huntik/property/wikiPageUsesTemplate
Category
  • Physical
Range
  • 40.0
  • -2700.0
Defense
  • 4
pp
  • 20
Faction
Eyes
  • Brown
Rate
  • 30
Power
  • 15
  • Barrage
Age
  • Classical
Series
Status
  • Available
Tier
  • 3
  • Second
Affiliation
  • *Galactic Republic **Grand Army of the Republic
Tree
  • Support
Division
Game
  • Borderlands
Name
Type
Brand
First
  • "Mission to Skara Brae"
Function
  • Gunner
desc
  • Causes the user to rush toward and attack their target. This attack knocks back the target and other nearby enemies. Targets are less likely to succumb to disruption effects the more often they are used.
dbkwik:transformers2005/property/wikiPageUsesTemplate
projectilespeed
  • 28.500000
Internals
  • Piston
ultquote
  • Justice rains from above!
User(s)
maxpoints
  • 5
actualspeed
  • 0
dbkwik:nl.marvel/property/wikiPageUsesTemplate
dbkwik:ecolibre/property/wikiPageUsesTemplate
Ability
  • Expert Marksman
Alternate
  • 21993
  • 95169
Charges
  • 0
Price
  • 19.99
Height
  • 1.83
Species
Title
  • Barrage
Duration
  • 3
  • 10.0
Company
Capacity
  • 2.5
  • 84.0
Icon
  • Barrage.png
  • Barrage.jpg
Class
  • Hunter
Description
  • 3.0
  • Sends down arrows
  • Pharah directs a continuous salvo of mini-rockets to destroy groups of enemies.
  • For a short time, the berserker trades protection for speed, lashing out with rapid blows but take more damage from enemy attacks.
Cost
  • 60
  • 3100
Japanese
  • たまなげ Ball Throw
Character
  • Roland
Homeworld
fuse
  • -1.5
Radius
  • 5
Accuracy
  • 85.0
School
  • Physical
Style
  • Any Styles
Damage
  • 40
  • 55
Gender
R
  • Rushes the user 5-45 meters towards the target. Cannot travel through other avatars. Knocks the target back.
Effect
  • Increases the number of shots fired your Scorpio Turret fires in each burst.
Year
  • 2014
Contact
  • 0
Requirements
  • Requires Ranged Weapon
Size
  • Medium
wikipage disambiguates
Weapon Rq.
  • Ranged Weapon
jam
  • 0
MinLevel
  • 11
req level
  • 7
apdos
  • 8
upgrcooldown
  • 30.0
abstract
  • Voir dans un premier temps l'article sur wikipedia
  • 2-5 attacks in a row.
  • Danmaku, also known as Barrage, Trigger Happy, Bullet Hail, Bullet Hell and Salvo, is a recurring skill used with ranged weaponry. When used, it causes the user to fire multiple shots during a shorter timeframe than the firing weapon would normally fire at. The number of shots fired is subject to modifiers, such as the number of available barrels (when granted by a weapon). When used by player characters in an RPG, it is usually an OverDrive and the number of shots is determined by a time bar appearing and for each button pressed within the timeframe alotted, a shot will be fired. Some weapons have an innate Barrage or "Burst" trait, granting multiple shots with each single attack.
  • Fire multiple arrows in a straight line, each dealing 60% weapon (piercing) damage.
  • Barrage is a warrior talent from the Berserker specialization in Dragon Age II.
  • Image:Barrage.png Image:Combonormal.png Image:Mindskill.png Image:Magicattack.png Image:Runemagic.png Image:20sec.png Short Range * You and nearby party members receive Fury (12s) and Infused [Magic] (12s). * You and nearby party members receive Expose [Magic] (12s). Fury: Receive morale when damaged. Lose morale when healed. Infused [Magic]: Increases magic damage dealt. Expose [Magic]: Reduces magic resistance and increases damage taken from magic attacks.
  • Barrage is a hunter talent available at level 90.
  • Barrage is a promotion in the Civilization games.
  • Reduces the recharge time of Flame Surge allowing it to be cast more frequently and efficiently.
  • Barrage (Rank 1) - Level 4 Smuggler - Credits: 100 Image:Barrage.jpg Energy: 60 - Channeled: 2.5 sec - Range: 30m Spray a wave of bolts toward the target and those nearby, dealing heavy damage over 2.5 seconds. Affects a maximum of 5 targets.
  • Winning is not enough -- this Insecticon's attack continues until the ground is scorched and leveled. Merciless and cruel toward his enemies, as he believes that kindness only stirs hope among the vanquished. In insect mode, can shoot non-stop explosive charges from gun mounts, high energy photons from antenna. Flies 15mph with 400 mile range. Has powerful sonic rifles in robot mode.
  • [[Fichier:Barrage RECOM.gif|frame|Barrage dans Kingdom Hearts: Re:Chain of Memories]] Barrage est un tour duel de Riku dans Kingdom Hearts: Re:Chain of Memories.
  • Power cost: 15 (3rd tier)
  • Barrage is the command ability of the Ranger job class in the Nintendo DS version, which allows the user to attack a random enemy four times. Each damage done is equal to the following: The Factor is as follows: * Job Level 1-20 = 0.2 * Job Level 21-70 = 0.3 * Job Level 71-99 = 0.4
  • By THE DEAD SOUND, A new Halo Reach Machinima Series. The year is 2531, In the Procyon System lies a planet, a UNSC colony, Arcaidia. The Covenant have attacked the planet. Only months into the war and the planet's already lost thousands. The Covenant are looking for something, an "Artifact" or "Relic" they call it. The UNSC's only chance to hold off these savages is to attack. Spartans, ODST's, Marines? They are all tough but none are invincible. Episode 1 Samual-044, a warrior, a soldier, a Spartan. Him, alongside his best friends and greatest comrades, Sarah-267 and Buller-218 are sent to investigate a Covenant Spire. The plan is for Buller to engage combat with the enemy, not far from the Spire while Sam and Sarah sneak inside while the Covenant are distracted. But will the operation go as planned? Episode 2 The Spire was hacked, destroyed and the mission was a success. But, at a price. Buller-218 was killed with a Covenant Energy Knife through his left shoulder. Now, Colonel Hairad has ordered Sam to search for an MIA Marine squad on the borders of Mu, while Sarah is to investigate a destress beacon left by another Spartan, Lee-162. Episode 3 Sam couldn't find the missing Marines, but he found something else of far more importance, he must report it to Colonel Hairad at once. Meanwhile, Sarah is trying to find Lee again to convince him to go back to the ONI Capital Base. Will he listen? What did Sam find? Why does Lee not like ONI? Episode 4 Lee is back, but for how much longer? The Covenant know that Hairad has the relic, they will do anything to retrieve it. With the base under attack by a whole Covenant army, who will stop them? Who can stop them? Well, it's not the first time a single, small group of Spartans has impressed ONI. Episode 5 The Covenant stole the Relic, Lee is captured and ONI is no longer safe. Sam, Sarah and Hairad must leave, get to Command and ask General Taylor if he can help get Lee and the Relic back. But General Taylor is well known to disagree with anything someone of a "lower rank" suggests, whether it's a good idea or not... Will he listen? Episode 6 Taylor has agreed to think about Hairad's plan, but it will probably take alot to convince him. Meanwhile, on Halo, Van Deenar get's curious about why Croobreoos only sent Elites through the relic and why the Holy Prophets didn't join them on their quest. Deenar might not like the answers... Episode 7 Sam has left Sarah alone to defend Command by herself while he tries to help General Taylor and Colonel Hairad retrieve the relic from the Covenant Corvette "Honor's Reflection". Meanwhile, Van Deenar has found out that Croobreoos is a heretic, he must think of a way to stop him from activating the ring and turning every Sangheili on the ring into heretics too... even if that means he must team-up with the ememy of his enemy... Episode 8 Van Deenar and Lee-162 have teamed up to stop the ring, they are searching for a place known as "The Silent Cartographer". A map room that should take them to Halo's Control Center... as long as Croobreoos hasn't beaten them to it. Hairad's mission failed... him, alongside all of General Taylor's crew went KIA and Sam went through the relic... Only Taylor knows what happened on that mission, and Sarah will not like the news. Episode 9 Sergeant Detroit, one of General Taylor's soldiers, found something in Avalon with his squad... something Taylor will like to see again. Sarah and Sam are on the ring and they know it's true purpose, to wipe the entire galaxy of all life, they musn't let that happen. Lee and Deenar have followed the Silent Cartographer's directions that have hopefully taken them to Halo's Control Center. Meanwhile, Krenope has had enough of Croobreoos' heresy and will finally take action against it, but who will fight by his side? Episode 10 Sam, Deenar, Lee and Sarah have teamed up to stop Croobreoos from activating the ring. With General Taylor and Krenope's help they may stand a chance. The ring was installed with a self-destruct function in case of this events exactly like this, but once the self-destruct function is triggered, the relic immediately de-activates. They will all be trapped unless one of them stays behind, sacrificing themselves for the galaxy, saving their comrades!
  • Increasing this ability increases the damage bonus: * Rank 1 - 5% * Rank 2 - 10% * Rank 3 - 15% * Rank 4 - 20% * Rank 5 - 25% Unlocked at Cannon Skill - Level 10
  • Winning is never enough - this Insecticon's attack continues until the ground is scorched and leveled. He is completely merciless and cruel, stemming from his belief that kindness only stirs hope among the vanquished. Although skilled in tactics and hand-to-hand fighting, Barrage prefers to reign death down from above, enjoying the sight of his ememies fleeing in terror, as well as the pyrotechnics of exploding landscape. If he had his choice, he'd do nothing but level everything in all directions, as nothing gives him more joy than sheer wanton destruction. In insect mode, Barrage can shoot non-stop explosive charges from gun mounts located on several points along his frame, and high energy photons from his head-mounted antenna. He carries a good deal of ammunition with him everywhere he goes, and can maintain full-auto weaponsfire for quite some time. In this mode he flies up to 15 mph, with a 400 mile range. He has a powerful sonic rifle in robot mode, along with a golden sword he wields with deadly accuracy in combat. Barrage is unquestioning courageous and devoted to the destruction of his enemies, his brusque nature and single-mindedness of purpose leads him to be disliked by most of his fellow Decepticons. His inability to carry a conversation about anything besides weapon systems and tales of his exploits leave him little opportunity to develop lasting friendships, and his kill-them-all mentality leads to constant instances of 'accidental' friendly fire, especially among non-Insecticon Decepticons. And although his firepower is considerable, he is physically weak and not very fast, leaving him in dire trouble if he is pinned down and abandoned by his comrades. And being virtually totally offensive-minded, Barrage often leaves himself exposed to counterattacks.
  • Barrage is a damage-dealing skill in Conception 2. It deals damage to the front of a single target, with no secondary effects. Barrage has no element and therefore will take on the element of the user's team.
  • Pharah is suspended wherever she is in the air or on the ground as she fires a devastating volley of mini-rockets with random trajectories in her line of sight. These rockets can inflict self-damage if they explode near Pharah. During this time no other abilities may be used, but the attack can be aimed. This ability can only be cancelled by enemy abilities that stun or deal knockback. A Pharah on the enemy team or a player-controlled Pharah will shout "Justice rains from above!", while an allied Pharah says "Rocket barrage incoming."
  • The Barrage is a Nerf Super Soaker that was released in 2014 under the Nerf Super Soaker series.
  • Barrage is a Tier Two skill in Roland's Support tree. Each point in this skill add one additional shot to the Scorpio Turret every time it burst fires, similar to the way Combat Rifles burst fire.
  • __NOWYSIWYG__ Barrage Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Barrage (たまなげ Ball Throw) is a damage-dealing Normal-type move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.
  • Chang'e orders her husband Houyi to send down a barrage of arrows to protect her followers. The Barrage can be used to target any spot, but is most effective on large groups of units. Buildings are also affected but to a much lesser extent. The arrows do almost no damage against Villagers, so it isn't very effective in disrupting economies. Airborne Units are not affected at all. The purpose of this God Power is primarily to thin out enemy troops, making it easier for the player's units to finish them off. The arrows will typically kill three enemy units and cause significant damage to other ones nearby. Barrage has very poor accuracy however and if used on a small group of raiders, most arrows will miss their targets. It's not unusual for the arrows to accidentally kill nearby wild animals.
  • The Barrage is a Star Card featured in Star Wars Battlefront, it is classified as an Asset Card.
  • Full: All your preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +5...17 damage if they hit. Concise: Deals +5...17 damage. Hits 6 foes adjacent to your target. All your preparations are removed. __TOC__
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