PropertyValue
rdf:type
rdfs:label
  • Battle Mage
  • Battle mage
rdfs:comment
  • Battle Mage
  • The Battle Mage is unique amongst Magicians as it is primarily a melee combat character. Using their staff to beat back the Black Wings, the Battle Mage will be the first into danger, placing themselves between his teammates and the forces of darkness. Battle Mages also have Aura abilities, which allow themselves to buff themselves and their friends in combat.
  • Character Creation and vendor in the hall of doom.
  • Battle mages are monsters located inside the Mage Arena at level 50 Wilderness. In order to use a god spell outside of the Mage Arena, a player must cast these spells inside of the Mage Arena 100 times. Battle mages are often used as a target for this purpose.
  • Battle mages are wizards trained in the heat of combat, developing their abilities for the purpose of offensive use. Battle mages are dangerous to behold, deadly and capable of long-term combat survival. Battle mages can be as useful as a fighter in a melee or as deadly as a ranger from afar, depending on the wizard’s individual preference.
  • Though specializing in magic, these guys can also fight well with melee equipment. Their drawback is low durability and blocking ability.
  • On the battle mage can be checked when the arena tournaments ae skeduled. The Battle mage also sells PvP items in exchange for a medal+1000gp for each item bought.
  • Skull Battle StaffUnknown edit Locations Found Locations Found: ObservatoryObservatoryUnknown edit
  • Battle mages are mage NPCs that are located in the deep part of the Wilderness - the Mage Arena. They are not commonly visited, as their drops are not worth the risk associated with entering the Wilderness. However, some players may defeat them as it is a relatively quiet place for training combat skills. However, it is extremely important to note that a player can only use Magic when in the arena. As such, one cannot utilise the Combat triangle. As such, preparations for runes, Prayer points, and potions are advised.
  • Battle mages come in three types; Saradominist mages, Zamorakian mages, and Guthixian mages, who are gnomes and look akin to Gnome mages who ride the backs of Tortoises in the Battlefield. The mages are very strong for their level, being able to hit for over 800 damage despite Monster Examine claims they have a max hit of 220, so the Protect from Magic or Deflect Magic and good food is recommended when battling them. Their aggressiveness depends on the type of God cape a player wears; mages are not aggressive to players wearing their God's cape.
  • Battle mages come in three types; Saradominist mages, Zamorakian mages, and Guthixian mages, who are gnomes and look akin to Gnome mages who ride the backs of Tortoises in the Battlefield. The mages are very strong for their level, being able to constantly hit for over 700 damage, so the Protect from Magic prayer and good food is recommended when battling them. Their aggressiveness depends on the type of God cape a player wears; mages are not aggressive to players wearing their God's cape.
  • Battle Mages (abbreviated as BM), whom hold the highest rank of the Royal Court Mages, stand at the front lines of battle. They cast powerful magic spells using strong elemental powers with their War Staff. In recognition of her efforts to protect the Bermesiah Continent from the evil forces of Kaze'aze and Dark Anmon, Arme has been rewarded with the honorable title of Battle Mage from the Violet Mage Guild.
  • The Battlemage is a unique magician in that he or she has focused their career on the combat effectiveness of magic. The Battlemage lacks in physical strength when compared to other combat focused classes but more then makes up for it through their wide ranging magical attacks. Upon reaching level 40 a Battlemage can be promoted to a Warmage.
  • Prerequisite: Wizard Arcane Riposte (11th level): Imbued with magical might, your hands bristle with arcane energy in the heat of battle. When a creature provokes an opportunity attack from you, make an opportunity attack with one of your hands (Dexterity vs. AC). Choose cold, fire, force, or lightning. You deal 1d8 + Intelligence modifier damage of that type with this attack. Battle Mage Action (11th level): When you spend an action point to take an extra action, you also gain a +4 bonus to attack rolls until the start of your next turn.
  • Battle mages are magic-users found in the Wilderness Mage Arena. They appear in the arena itself, and their primary function is to battle the player, thus allowing the player to cast their chosen god spell 100 times on any of the mages in order to be able to use the spell outside of the Arena. Additionally, wielding a Void knight mace whilst wearing a non-Guthix cape such as the Saradomin cape or Zamorak cape will cause only one type of Battle mage to be aggressive towards players at any one time. However, this is generally not a concern as it is not a multicombat area.
Level
  • 77
Strength
  • 6.130000
Version
  • Guthix
  • Zamorak
  • Saradomin
Attack
  • 41
dcterms:subject
used-by
  • Wizards
acc magic
  • 983
aff magic
  • 55
lifepoints
  • 2750
Hitpoints
  • 100
  • 120
Examine
  • He kills in the name of Guthix.
  • He kills in the name of Saradomin.
  • He kills in the name of Zamorak.
  • Kills in the name of Saradomin/Zamorak/Guthix.
  • * He kills in the name of guthix * He kills in the name of zamorak * He kills in the name of Saradomin
max hit
  • 1000
  • ~20
Poisonous
  • No
max magic
  • 220
max spec
  • 0
attack speed
  • Varies
acc melee
  • 412
aff weakness
  • 90
aff melee
  • 45
max ranged
  • 0
Intelligence
  • 4.550000
Always Drops
Combat
  • 52
  • 54
aff ranged
  • 65
Attack style
acc ranged
  • 0
slaylvl
  • No
Item
  • Bones
max melee
  • 165
Rarity
  • Always
Aggressive
  • 3
  • No
  • Depends
  • Varies based on their alignment
altbackcolor
  • #FCCCCC
alttextcolor
  • black
immune to poison
  • No
dbkwik:darkscape/property/wikiPageUsesTemplate
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dbkwik:dnd4/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
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dbkwik:maplestory/property/wikiPageUsesTemplate
dbkwik:mightandmagic/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:runescapeclassic/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
dbkwik:soulsplit-rsps/property/wikiPageUsesTemplate
dbkwik:grandchase/property/wikiPageUsesTemplate
Range
  • Ranged
font-size
  • 100.0
Path
  • Magician
Original
  • File:Battlemage Male.png
Speed
  • 4
Dexterity
  • 4.980000
Defence
  • 55
Magic
  • 55
Name
  • Battle Mage
  • Battle mage
Secondary weapon
Weakness
Region
  • Any
Money Dropped
  • 88
Items Dropped
Items Equipped
immune to stun
  • No
Locations Found
job instructor
hit points / mana points
  • High / Medium
classskills
Jobname
  • Battle Mage
attatt
  • Magical
classquest
main stat
classeq
dbkwik:dragonica/property/wikiPageUsesTemplate
dbkwik:initium/property/wikiPageUsesTemplate
Members
  • Yes
  • No
Primary Weapon
backcolor
  • #B00000
Quantity
  • 1
Base
  • Battle Mage
Update
  • Mage Arena
Height
  • 2.500000
Title
  • File:Class Battle Mage.png Battle Mage
Armour
  • 983
Class
maxwidth
  • 15
TAB
  • Skills
  • Job
Image
  • 250
Current
ID
  • 912
  • 913
  • 914
Style
  • magic
Release
  • 2003-09-22
Released
  • 2003-09-22
Health
  • 35
Experience
  • 211.500000
Source
  • Player's Handbook 4th edition
NEXT
Ranged
  • 0
TEXTCOLOR
  • white
LP
  • 2750
wikipage disambiguates
PVE
PVP
Combat level
  • 54
Examine text
  • He kills in the name of .
Monster HP
  • 127
Capkills
  • 324
abstract
  • Battle Mage
  • The Battle Mage is unique amongst Magicians as it is primarily a melee combat character. Using their staff to beat back the Black Wings, the Battle Mage will be the first into danger, placing themselves between his teammates and the forces of darkness. Battle Mages also have Aura abilities, which allow themselves to buff themselves and their friends in combat.
  • Battle mages are magic-users found in the Wilderness Mage Arena. They appear in the arena itself, and their primary function is to battle the player, thus allowing the player to cast their chosen god spell 100 times on any of the mages in order to be able to use the spell outside of the Arena. Battle mages come in three types; Saradominist mages, who carry Saradomin staves and have an appearance similar to the Seers in Seers' Village, Zamorakian mages, who appear pale and cloaked, bearing similarities to Highwaymen and carry Zamorak staves, and Guthixian mages, who are gnomes and look akin to Gnome mages who ride the backs of Tortoises in the Battlefield. The maximum hit of the mages is quite high for their level, and the Protect from Magic prayer is recommended when battling them. However, for people with higher magic and defence (80+ and 70+ respectively recommended), it might be more economical to use food. Their aggressiveness depends on the type of god cape a player wears; mages are not aggressive to players wearing their God's cape. Additionally, wielding a Void knight mace whilst wearing a non-Guthix cape such as the Saradomin cape or Zamorak cape will cause only one type of Battle mage to be aggressive towards players at any one time. However, this is generally not a concern as it is not a multicombat area.
  • Character Creation and vendor in the hall of doom.
  • Battle mages are monsters located inside the Mage Arena at level 50 Wilderness. In order to use a god spell outside of the Mage Arena, a player must cast these spells inside of the Mage Arena 100 times. Battle mages are often used as a target for this purpose.
  • Battle mages are wizards trained in the heat of combat, developing their abilities for the purpose of offensive use. Battle mages are dangerous to behold, deadly and capable of long-term combat survival. Battle mages can be as useful as a fighter in a melee or as deadly as a ranger from afar, depending on the wizard’s individual preference.
  • Though specializing in magic, these guys can also fight well with melee equipment. Their drawback is low durability and blocking ability.
  • On the battle mage can be checked when the arena tournaments ae skeduled. The Battle mage also sells PvP items in exchange for a medal+1000gp for each item bought.
  • Battle mages come in three types; Saradominist mages, Zamorakian mages, and Guthixian mages, who are gnomes and look akin to Gnome mages who ride the backs of Tortoises in the Battlefield. The mages are very strong for their level, being able to hit for over 800 damage despite Monster Examine claims they have a max hit of 220, so the Protect from Magic or Deflect Magic and good food is recommended when battling them. Their aggressiveness depends on the type of God cape a player wears; mages are not aggressive to players wearing their God's cape. Additionally, wielding a Void knight mace whilst wearing a non-Guthix cape such as the Saradomin cape or Zamorak cape will cause only one type of Battle mage to be aggressive towards players at any one time.
  • Skull Battle StaffUnknown edit Locations Found Locations Found: ObservatoryObservatoryUnknown edit
  • Battle mages are mage NPCs that are located in the deep part of the Wilderness - the Mage Arena. They are not commonly visited, as their drops are not worth the risk associated with entering the Wilderness. However, some players may defeat them as it is a relatively quiet place for training combat skills. However, it is extremely important to note that a player can only use Magic when in the arena. As such, one cannot utilise the Combat triangle. As such, preparations for runes, Prayer points, and potions are advised.
  • Battle mages come in three types; Saradominist mages, Zamorakian mages, and Guthixian mages, who are gnomes and look akin to Gnome mages who ride the backs of Tortoises in the Battlefield. The mages are very strong for their level, being able to constantly hit for over 700 damage, so the Protect from Magic prayer and good food is recommended when battling them. Their aggressiveness depends on the type of God cape a player wears; mages are not aggressive to players wearing their God's cape. Additionally, wielding a Void knight mace whilst wearing a non-Guthix cape such as the Saradomin cape or Zamorak cape will cause only one type of Battle mage to be aggressive towards players at any one time.
  • The Battlemage is a unique magician in that he or she has focused their career on the combat effectiveness of magic. The Battlemage lacks in physical strength when compared to other combat focused classes but more then makes up for it through their wide ranging magical attacks. Upon reaching level 40 a Battlemage can be promoted to a Warmage. * Best character in killing large groups of monsters * High Magical attack * Possible use melee attack, if monsters are too close. (Skill battlehit) * Good soloer * Low defence * Low health * Hard pvp, when promoted to archmage pvp becomes easier. * Only 1 magician heal (Self heal)
  • Battle Mages (abbreviated as BM), whom hold the highest rank of the Royal Court Mages, stand at the front lines of battle. They cast powerful magic spells using strong elemental powers with their War Staff. In recognition of her efforts to protect the Bermesiah Continent from the evil forces of Kaze'aze and Dark Anmon, Arme has been rewarded with the honorable title of Battle Mage from the Violet Mage Guild. Unlike Mages who fulfill dual roles of inflicting damage and providing support to allies, Battle Mages only specialize in overwhelming their enemies with powerful magic. Arme can combine her long-range and wide-range magic attack skills with the Warlock class’s specialty in melee attacks to devastating effect. Battle Mages are ideal for inflicting great damage over wide areas and at close range, but suffer from considerably low accuracy in long-range attacks, so they must employ different combat strategies according to each unique situation. Battle Mages also have a useful skill known as Teleport and other special abilities that are especially effective against long-range specialists like Archers.
  • Prerequisite: Wizard Arcane Riposte (11th level): Imbued with magical might, your hands bristle with arcane energy in the heat of battle. When a creature provokes an opportunity attack from you, make an opportunity attack with one of your hands (Dexterity vs. AC). Choose cold, fire, force, or lightning. You deal 1d8 + Intelligence modifier damage of that type with this attack. Battle Mage Action (11th level): When you spend an action point to take an extra action, you also gain a +4 bonus to attack rolls until the start of your next turn. Battle Edge (16th level): When you first become bloodied in an encounter, you can use any at-will power you know as an immediate reaction.
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