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rdfs:label | - Reinforcements
- Reinforcements
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- "Reinforcements" is the fourth mission of the Vice Kings story arc in Saints Row. It looks like the Kings are trying to get back Tanya's old digs as we speak. Get your ass over there and help our boys. You're the only backup they're gettin'.[[File:|301px]] — Johnny Gat to The Protagonist, during a phone call.
- Reinforcements was the thirty-ninth episode of Power Rangers Planet Savior.
- __NOEDITSECTION__ __NOEDITSECTION__ File:Nav bar left.png Reinforcements File:Nav bar right.png File:Quest City Icon.png Reinforcements is a that is part of the Facing Starvation storyline. File:World Lonely Tower.jpg
- Reinforcements may refer to:
* Droid Reinforcements 20
* Fringe Reinforcements 20
* Fringe Reinforcements 30
* New Republic/Rebel Reinforcements 30
* Separatist Reinforcements 20
- <default>Reinforcements</default> Chapter №: Album №: Release date: Last Chapter: Next Chapter: Anime adaptation: Reinforcements ( 救軍 / きゅうぐん / kyuugun ) is the fifteenth chapter of the Elfen Lied manga series.
- Deploys a soldier from headquarters who will serve under your command and assist you in combat Requires: 16 Points In Squad Command 1 Point In Tactical Supply Drop Rank:0/1 Grants Command: Reinforcements (Mark 1)
- In the Fire Emblem series, some enemy units may appear in the middle of a battle. These new enemies are known as Reinforcements. Reinforcements may appear after a certain number of turns have elapsed, or after player units cross a certain point on the map. If the player knows where reinforcements are expected to appear, he/she can position their units on the squares or forts where the reinforcements will come from. This tactic will prevent the reinforcements from spawning. However, this tactic does not work in Fire Emblem: Path of Radiance or Fire Emblem: Radiant Dawn. In those two games, reinforcements will simply appear on the next open square. Reinforcements can make some maps difficult, especially if the player does not know when they will appear or how many there are. But, they can al
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es lore | - El monstruo objetivo de un ataque gana 500 ATK hasta la End Phase.
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ja lore | - ①:フィールドの表側表示モンスター1体を対象として発動できる。そのモンスターの攻撃力はターン終了時まで500アップする。
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it lore | - Aumenta l'ATK del mostro selezionato di 500 punti durante il turno in cui questa carta viene attivata.
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Lore | - Target face-up monster gains 500 ATK until the End Phase.
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pt lore | - Aumente o ATK de 1 monstro à sua escolha em 500 pontos durante o turn em que este card é activado.
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stat change | - * Your monsters gain ATK
* Your opponent's monsters gain ATK
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gx1 lore | - Increase 1 selected monster's ATK by 500 points during the turn this card is activated.
- Trap Collection 1
Dorothy's Gift
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ko lore | - 몬스터 1장의 공격력은 발동 턴에만 500 포인트 올린다.
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de lore | - Erhöht im Spielzug, in dem die Karte aktiviert wird, die ATK eines ausgewählten Monsters um 500 Punkte.
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Caption | - "Reinforcements" mission completion screen.
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wc07 sets | - Powerful Seal
All Traps
All at Random
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- A Final Foe OR
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abstract | - |}
- "Reinforcements" is the fourth mission of the Vice Kings story arc in Saints Row. It looks like the Kings are trying to get back Tanya's old digs as we speak. Get your ass over there and help our boys. You're the only backup they're gettin'.[[File:|301px]] — Johnny Gat to The Protagonist, during a phone call.
- Deploys a soldier from headquarters who will serve under your command and assist you in combat Requires: 16 Points In Squad Command 1 Point In Tactical Supply Drop Rank:0/1 Grants Command: Reinforcements (Mark 1) Reinforcements (Mark 1): Deploys a soldier from headquarters who will serve under your command and assist you in combat until dismissed or killed in action. Acts as a companion which can be summoned through the datapad when killed or dismissed (Level 35+) This acts separately from the supply drop skill, so you can call in both simultaneously. The soldier varies depending on your faction, so an Imperial player will get a stormtrooper, and the rebel will get a rebel soldier. If you are neutral you will get some form of pirate.
- Reinforcements was the thirty-ninth episode of Power Rangers Planet Savior.
- __NOEDITSECTION__ __NOEDITSECTION__ File:Nav bar left.png Reinforcements File:Nav bar right.png File:Quest City Icon.png Reinforcements is a that is part of the Facing Starvation storyline. File:World Lonely Tower.jpg
- Reinforcements may refer to:
* Droid Reinforcements 20
* Fringe Reinforcements 20
* Fringe Reinforcements 30
* New Republic/Rebel Reinforcements 30
* Separatist Reinforcements 20
- <default>Reinforcements</default> Chapter №: Album №: Release date: Last Chapter: Next Chapter: Anime adaptation: Reinforcements ( 救軍 / きゅうぐん / kyuugun ) is the fifteenth chapter of the Elfen Lied manga series.
- In the Fire Emblem series, some enemy units may appear in the middle of a battle. These new enemies are known as Reinforcements. Reinforcements may appear after a certain number of turns have elapsed, or after player units cross a certain point on the map. If the player knows where reinforcements are expected to appear, he/she can position their units on the squares or forts where the reinforcements will come from. This tactic will prevent the reinforcements from spawning. However, this tactic does not work in Fire Emblem: Path of Radiance or Fire Emblem: Radiant Dawn. In those two games, reinforcements will simply appear on the next open square. Reinforcements can make some maps difficult, especially if the player does not know when they will appear or how many there are. But, they can also provide player units with large amounts of experience points. Sometimes, allied or neutral reinforcements may appear as well. In Chapter 17 of Path of Radiance, the player can call in two reinforcements for each of the last three parts. In that same game, Tanith can use her Reinforce skill to summon a trio of two Pegasus Knights and one Falcon Knight as Partner units. Tanith may only do this twice per chapter. In Fire Emblem: Genealogy of the Holy War, it is possible for enemy Commanders to return to their home castle to spawn reinforcements if all of the units under their command are defeated. The troops assigned to a particular Commander will have this information listed in the Character Information screen. The enemy Commander must enter their home castle, and on the following turn they will exit the same castle with every unit that was under their command returning to the battlefield at full strength. There is no limit to the amount of times an enemy Commander can repeat this action, and they will immediately prioritize returning to their home castle for reinforcements if every unit under their command is defeated. This behavior can be exploited to give your units as much experience as you want. It's worth noting that while retreating to their home castle for reinforcements, enemy Commanders will not initiate any attacks. Even if you surround them, they will simply pass their turn. This can be useful in recruiting Hannibal by leaving a character in front of Kapathogia Castle, making it impossible for him to return and thus much easier for Coirpre/Charlot to talk to him.
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