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rdfs:comment | - Invisible walls are exactly what they sound like—solid walls that cannot be seen. They are common in many, if not all, 3D video games, and are typically used to prevent players from exiting a level's boundaries or entering areas that they are not supposed to access. They tend to be used as a catch-all on the off chance that a player can scale huge cliff faces or make it past vast bottomless pits.
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abstract | - Invisible walls are exactly what they sound like—solid walls that cannot be seen. They are common in many, if not all, 3D video games, and are typically used to prevent players from exiting a level's boundaries or entering areas that they are not supposed to access. They tend to be used as a catch-all on the off chance that a player can scale huge cliff faces or make it past vast bottomless pits.
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