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  • Spooky's Castle
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  • Spooky's Castle is the last course in Watermelon Cup. It has many openings in the ground, and the shortcuts are hidden with rugs draping from the ceiling. It has 4 laps. the Course start with a long Gap landing I
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  • Spooky's Castle is the last course in Watermelon Cup. It has many openings in the ground, and the shortcuts are hidden with rugs draping from the ceiling. It has 4 laps. the Course start with a long Gap landing I entrance a turn to he right to avoid Thwomps then it goes Up Right, a circular turn to lead to a room with Knights hitting floor you will be squished if hit it and fireballs will come out of the lava lead to another circular tur if turn clost to the right you will ending up falling do wn to the water and so on the top the Darts and Bombs are easy to Avoid but they keep hittin the floor and another circular turn to the right this time it goes down avoiding three Thwomps with Dash Panel to with a podoboos to dodge a platform as you land bullet bills are in this area if you hit him thell knock you out the last circular turns doging a set of three Thwomps to a laft with mecha bowser bletching out fire while bullet bills follow you in the room pass that with the series of thwomps up the stairs here statue bowser will blech a series of fireballs disipating when it hits the floor you either go up left or right doging thwomps both of the paths feed into the track dodging a big podoboo into a pipe which transport you to the startin pioint for another lap