PropertyValue
rdfs:label
  • 3-Minute mode
rdfs:comment
  • The high scores of 3-Minute mode depend on whether or not the match is cleared. If it is cleared, a record is made of the amount of opponents knocked out. If it is not cleared, a record is made of the length of time which the character lasted. This mode is followed by 15-Minute mode, which is five times longer than this, which is why this is considered one of the easiest events to clear.
  • 3-Minute mode is a Multi-Man mode present in Super Smash Flash which originates from the Super Smash Bros. series. It challenges the player to defeat as many opponents as possible within 3 minutes without falling from the stage, self-destructing, or being KO'd.
dcterms:subject
dbkwik:mcleodgaming/property/wikiPageUsesTemplate
dbkwik:supersmashbros/property/wikiPageUsesTemplate
abstract
  • The high scores of 3-Minute mode depend on whether or not the match is cleared. If it is cleared, a record is made of the amount of opponents knocked out. If it is not cleared, a record is made of the length of time which the character lasted. This mode is followed by 15-Minute mode, which is five times longer than this, which is why this is considered one of the easiest events to clear.
  • 3-Minute mode is a Multi-Man mode present in Super Smash Flash which originates from the Super Smash Bros. series. It challenges the player to defeat as many opponents as possible within 3 minutes without falling from the stage, self-destructing, or being KO'd.