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rdfs:comment | - Polterguy also feeds on fear, without enough fear Polterguy can not continue his haunting - his victims must be scared sufficiently that they are forced to flee their home in order for the game to be completed. Since Polterguy's main objective is to terrorize a family out of their home (even if it was for revenge) makes him a kind of Protagonist Villain - as does his many varied pranks, many of which are gruesome and horror-themed.
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abstract | - Polterguy also feeds on fear, without enough fear Polterguy can not continue his haunting - his victims must be scared sufficiently that they are forced to flee their home in order for the game to be completed. Since Polterguy's main objective is to terrorize a family out of their home (even if it was for revenge) makes him a kind of Protagonist Villain - as does his many varied pranks, many of which are gruesome and horror-themed. Also Polterguy shows how vindictive he can really be as he not only scares them out of one home but actually follows them to their new homes in order to continually scare them out of their new residents (the different houses being the different levels).
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