PropertyValue
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  • Artix Entertainment
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  • Artix Entertainment (often shortened to "AE") was founded by Adam Bohn in 2002, while introducing Artix Entertainment's first game, AdventureQuest. The game was immensely popular, and by June 2004, over one million accounts had been created, although Adam Bohn said he would have been happy to at least have 100 people play it but the large amount of players has taken him by surprise. Following the success of AdventureQuest, Artix Entertainment developed a second game called DragonFable in 2006. In late 2007, a third game, MechQuest, a sci-fi RPG was released. In May 2008, the company announced the development of their fourth major game: a fantasy MMORPG called AdventureQuest Worlds, which went live October 10th, 2008. Over 60 million accounts have been created in the four games.
  • jogo
owl:sameAs
dcterms:subject
dbkwik:adventure-quest-worlds/property/wikiPageUsesTemplate
dbkwik:adventurequest-worlds/property/wikiPageUsesTemplate
dbkwik:adventurequestworlds/property/wikiPageUsesTemplate
abstract
  • Artix Entertainment (often shortened to "AE") was founded by Adam Bohn in 2002, while introducing Artix Entertainment's first game, AdventureQuest. The game was immensely popular, and by June 2004, over one million accounts had been created, although Adam Bohn said he would have been happy to at least have 100 people play it but the large amount of players has taken him by surprise. Following the success of AdventureQuest, Artix Entertainment developed a second game called DragonFable in 2006. In late 2007, a third game, MechQuest, a sci-fi RPG was released. In May 2008, the company announced the development of their fourth major game: a fantasy MMORPG called AdventureQuest Worlds, which went live October 10th, 2008. Over 60 million accounts have been created in the four games.
  • jogo