PropertyValue
rdf:type
rdfs:label
  • Skeletal sorcerer
  • Skeletal Sorcerer
rdfs:comment
  • It is highly advised to Protect from Magic/Deflect Magic to block half the damage from the Skeletal Sorcerer if you are fighting with melee, as his attacks can hit quite accurately against metal armour. He is usually the first skeleton killed because most groups tend to be melee-based.
  • Skeletal Sorcerers are primary ranged casters for the Scourge in at both Sorrow Hill and Felstone Field in the Western Plaguelands. Utilizing Frostbolt and Fire Nova, they drop [Minion's Scourgestone]s and [Runecloth] making them a popular quarry for both Alliance and Horde players. When engaged in combat, they are commonly encountered alongside Skeletal Flayers and Slavering Ghouls.
  • The Skeletal sorcerer is one of the three undead adventurers of the Skeletal trio, the others being the Skeletal warrior and the skeletal archer. When fighting players, he will pray against random combat styles just like his comrades. He is wearing a full set of tier 11 (celestial) robes. Unlike the rest of the dark mages inhabiting the dungeons, he uses a staff to aid in spellcasting. He casts a strong version of Earth Wave as his primary attack. Like his comrades, he can hit over 1000 damage at his highest level.
Level
  • 51
  • 91
  • 93
  • 96
  • 99
  • 102
  • 105
  • 107
  • 110
  • 113
  • 116
  • 119
  • 121
  • 124
  • 127
  • 138
  • Varies
Version
  • 91
  • 93
  • 96
  • 99
  • 102
  • 105
  • 107
  • 110
  • 113
  • 116
  • 119
  • 121
  • 124
  • 127
  • 138
Attack
  • 65
  • 67
  • 69
  • 71
  • 73
  • 75
  • 77
  • 79
  • 81
  • 83
  • 85
  • 87
  • 89
  • 91
  • 99
dcterms:subject
acc magic
  • 1299
  • 1372
  • 1447
  • 1526
  • 1608
  • 1694
  • 1783
  • 1876
  • 1973
  • 2074
  • 2178
  • 2287
  • 2400
  • 2577
  • 3031
aff magic
  • 55
lifepoints
  • 10000
  • 10500
  • 11025
  • 11576
  • 12155
  • 12763
  • 13401
  • 14071
  • 14775
  • 15513
  • 16289
  • 17103
  • 17959
  • 18856
  • 19799
Examine
  • A former adventurer, slain and resurrected by a necrolord.
max hit
  • Varies
Poisonous
  • No
max magic
  • 40
  • 96
  • 144
  • 200
  • 256
  • 312
  • 360
  • 416
  • 472
  • 520
  • 576
  • 632
  • 688
  • 736
  • 792
attack speed
  • 6
acc melee
  • 1299
  • 1372
  • 1447
  • 1526
  • 1608
  • 1694
  • 1783
  • 1876
  • 1973
  • 2074
  • 2178
  • 2287
  • 2400
  • 2577
  • 3031
aff weakness
  • 90
aff melee
  • 45
max ranged
  • 40
  • 96
  • 144
  • 200
  • 256
  • 312
  • 360
  • 416
  • 472
  • 520
  • 576
  • 632
  • 688
  • 736
  • 792
Always Drops
  • Nothing
aff ranged
  • 65
Attack style
acc ranged
  • 1299
  • 1372
  • 1447
  • 1526
  • 1608
  • 1694
  • 1783
  • 1876
  • 1973
  • 2074
  • 2178
  • 2287
  • 2400
  • 2577
  • 3031
slaylvl
  • No
max melee
  • 40
  • 96
  • 144
  • 200
  • 256
  • 312
  • 360
  • 416
  • 472
  • 520
  • 576
  • 632
  • 688
  • 736
  • 792
Aggressive
  • Yes
immune to poison
  • Yes
  • No
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
Speed
  • 4
Defence
  • 65
  • 67
  • 69
  • 71
  • 73
  • 75
  • 77
  • 79
  • 81
  • 83
  • 85
  • 87
  • 89
  • 91
  • 99
Magic
  • 65
  • 67
  • 69
  • 71
  • 73
  • 75
  • 77
  • 79
  • 81
  • 83
  • 85
  • 87
  • 89
  • 91
  • 99
Name
  • Skeletal sorcerer
  • Skeletal Sorcerer
Weakness
  • Nothing
immune to stun
  • Yes
Members
  • Yes
Update
  • Dungeoneering - The Occult Floors
Armour
  • 1299
  • 1372
  • 1447
  • 1526
  • 1608
  • 1694
  • 1783
  • 1876
  • 1973
  • 2074
  • 2178
  • 2287
  • 2400
  • 2517
  • 3031
Character
  • Mage
ID
  • 1784
  • 119991200012001
  • 120021200312004
  • 120051200612007
  • 120081200912010
  • 120111201212013
  • 120141201512016
  • 120171201812019
  • 120201202112022
  • 120231202412025
  • 120261202712028
  • 120291203012031
  • 120321203312034
  • 120351203612037
  • 120381203912040
  • 120411204212043
Style
  • magic
Release
  • 2010-08-19
Race
  • Skeletal mage
Experience
  • 688.800000
  • 759.600000
  • 838.200000
  • 925.200000
  • 1021.800000
  • 1128.600000
  • 1245.600000
  • 1377
  • 1521.600000
  • 1681.200000
  • 1857
  • 2052
  • 2833.500000
  • 3130.500000
  • 3733.800000
  • Varies
Ranged
  • 65
  • 67
  • 69
  • 71
  • 73
  • 75
  • 77
  • 79
  • 81
  • 83
  • 85
  • 87
  • 89
  • 91
  • 99
LP
  • Varies
Location
abstract
  • It is highly advised to Protect from Magic/Deflect Magic to block half the damage from the Skeletal Sorcerer if you are fighting with melee, as his attacks can hit quite accurately against metal armour. He is usually the first skeleton killed because most groups tend to be melee-based.
  • The Skeletal sorcerer is one of the three undead adventurers of the Skeletal trio, the others being the Skeletal warrior and the skeletal archer. When fighting players, he will pray against random combat styles just like his comrades. He is wearing a full set of tier 11 (celestial) robes. Unlike the rest of the dark mages inhabiting the dungeons, he uses a staff to aid in spellcasting. He casts a strong version of Earth Wave as his primary attack. Like his comrades, he can hit over 1000 damage at his highest level. It is highly advised to Protect from Magic/Deflect Magic to block half the damage from the Skeletal Sorcerer if you are fighting with melee, as his attacks can hit quite accurately against metal armour. He is usually the first skeleton killed because most groups tend to be melee-based.
  • Skeletal Sorcerers are primary ranged casters for the Scourge in at both Sorrow Hill and Felstone Field in the Western Plaguelands. Utilizing Frostbolt and Fire Nova, they drop [Minion's Scourgestone]s and [Runecloth] making them a popular quarry for both Alliance and Horde players. When engaged in combat, they are commonly encountered alongside Skeletal Flayers and Slavering Ghouls.
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