PropertyValue
rdf:type
rdfs:label
  • Lancer Beetle
  • Lancer Beetle
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
immunities
walksaround
  • Fire, Energy
implemented
  • 8.540000
Behavior
  • Runs away in low health.
creatureclass
  • Invertebrates
  • Arthropods
bestiaryclass
  • Vermin
senseinvis
  • yes
paraimmune
  • yes
fireDmgMod
  • 100.0
convince
  • 670
  • --
deathDmgMod
  • 50.0
iceDmgMod
  • 100.0
behaviour
  • Fights in close combat.
walksthrough
  • Poison
Summon
  • --
  • --
actualname
  • lancer beetle
hpDrainDmgMod
  • 0.0
holyDmgMod
  • 100.0
energyDmgMod
  • 100.0
physicalDmgMod
  • 100.0
MaxDmg
  • 246
  • 290
earthDmgMod
  • 0.0
pushable
  • No
bestiarylevel
  • Medium
pushobjects
  • Yes
isboss
  • no
  • no
bestiarytext
  • The vile Lancer Beetle is the only creature that actually seems to thrive with the growing corruption of Zao. In former times a nuisance at best, the Lancer Beetles almost doubled their size and multiplied their dangerousness beyond compare. Within a few years, the vermin became a veritable threat. Campaigns to eradicate this pest by both, the orcs and the lizards, failed to bring a lasting change to the Lancer Beetle population.
  • Not really a swarm insect, Lancer Beetles usually live in small colonies. For unknown reason though, at certain times, they unite to build enormous swarms to devastate whole areas with their ravenous hunger. Guided by an unseen force, they crawl together even from the most remote spots. Without an apparent leader or queen, they seem to share a unique instinct and will to devour and destroy. Usually such swarms are met with resistance by the natives, and sharp battles for survival are fought against such swarms. Often enough, such fights can be compared with an attempt to stop a river with bare hands though. The sheer number of the beetles ready to replace one of their slain kin seems endless. However, after a while, as suddenly as it has formed, the swarm dissolves.
bestiaryname
  • lancerbeetle
drownDmgMod
  • 100
illusionable
  • ?
  • yes
Loot
  • 0
primarytype
  • Insects
  • Insects
dbkwik:es.tibia/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
Article
  • a
Speed
  • 133
Name
  • Lancer Beetle
  • Lancer Beetle
Abilities
  • Melee , Invisibility, makes you Cursed , Poison Bomb , Poison Beam , Poison Missile
  • Melee , Invisibility, Curse Missile , Poison Bomb , Poison Beam , Poison Missile .
exp
  • 275
History
  • --11-16
Ratio
  • 687
plural
  • lancer beetles
Notes
  • The vile Lancer Beetle is the only creature that actually seems to thrive with the growing corruption of Zao. In former times a nuisance at best, the Lancer Beetles almost doubled their size and multiplied their dangerousness beyond compare. Within a few years, the vermin became a veritable threat. Campaigns to eradicate this pest by both, the orcs and the lizards, failed to bring a lasting change to the Lancer Beetle population. Not really a swarm insect, Lancer Beetles usually live in small colonies. For unknown reason though, at certain times, they unite to build enormous swarms to devastate whole areas with their ravenous hunger. Guided by an unseen force, they crawl together even from the most remote spots. Without an apparent leader or queen, they seem to share a unique instinct and will to devour and destroy. Usually such swarms are met with resistance by the natives, and sharp battles for survival are fought against such swarms. Often enough, such fights can be compared with an attempt to stop a river with bare hands though. The sheer number of the beetles ready to replace one of their slain kin seems endless. However, after a while, as suddenly as it has formed, the swarm dissolves.
Sounds
  • "Crump!"
HP
  • 400
Location
Strategy
  • Mage: They are easy to just block while healing but it is less of a waste to run them using Flame Strike. Druids should use an Ice Damage Rod and Sorcerers a Fire Damaging Wand. A Terra Set will reduce damage further.
  • Paladins: Should kill them quickly as their Poison Missile reduces Distance skill.
  • Mage They are easy to block and heal with exura but it is less waste to run them using flame strike, Druids use an ice rod and Sorcerers use a fire wand, terra set would reduce damage. Paladins should kill them quickly as their poison missile reduces distance skill severely. Recommended; 40+
  • Standing diagonally using Koshei's Ancient Amulet will reduce damage. It is not recommended to hunt before reaching level 40.
runsat
  • 30
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
is droppedBy of