PropertyValue
rdf:type
rdfs:label
  • Undertow
  • Undertow
  • Undertow
  • Undertow
rdfs:comment
  • |}
  • |}
  • Undertow is the secondary antagonist of The Little Mermaid II: Return to the Sea. He is Morgana's pet tiger shark and henchman. He was voiced by the famous actor, Clancy Brown, who portrayed and voiced a variety of villains, including The Kurgan in Highlander and Mr. Krabs in Nickelodeon's SpongeBob SquarePants.
  • Undertow (рус. Откат) — карта мультиплеера Half-Life. Появилась в игре вместе с релизом.
  • Undertow is a Vigor in BioShock Infinite. Created in the city of Columbia, Undertow gives the user the ability to attract and repel adversaries. When cast, Undertow reflects all incoming projectiles and pushes back all enemies in front of Booker DeWitt, knocking them away and throwing them to the ground if they land back down. For double the Salts cost, charging Undertow pulls a target to Booker and momentarily suspends them in the air, temporarily increasing their vulnerability to damage. Undertow is ineffective against the Siren, and cannot push or pull automatons save for Motorized Patriots.
  • Undertow is the secondary antagonist of The Little Mermaid II: Return to the Sea. He is Morgana's gigantic tiger shark who loves intimidating others with his size. He was voiced by Clancy Brown.
  • Undertow é o primeiro álbum da banda estadounidense Tool. Foi editado o 6 de abril de 1993 através do selo Zoo Entertainment.
  • "Undertow" is the fifth episode of the second season of the HBO original series, The Wire. The episode was written by Ed Burns from a story by David Simon & Ed Burns and was directed by Steve Shill. It originally aired on June 29, 2003.
  • "A rare that lives in Nyrol's Nest of Laedis. It only appears during high tide, and has a more elegantly streamlined body than that of other . Many Osira believe it to be the messenger of the tides."
  • Undertow is published by Image Comics. Current price per issue is $2.99.
  • Undertow was stupid and mean even before the Power Core process turned him into a Combiner. He hates folks who think they’re smart, and now he has more than enough power to smash those guys to pieces.
  • Undertow is Morgana's tiger shark who loves intimidating others with his size. He is the secondary antagonist of "The Little Mermaid II: Return to the Sea". Undertow is summoned by Morgana who is threatening to feed baby Melody to him if Triton doesn't hand over the trident. Morgana's plan to kill Melody is foiled by Ariel, Eric, and King Triton. King Triton turns Undertow into a piranha. He leaves with Morgana, and her two manta rays, Cloak and Dagger. Undertow appears again when Morgana reveals the spell is temporarily and she tricks Melody into going to get Triton's trident for her.
  • No One knows where UnderTow came from. Where hhe was built,Who his owner was,Nothing He just showed up in Bigg City port in the late 1920's. What is known that his Personality is rotten. He made the Z-Stacks look like Puppies. But most of all He was pure evil some even called him devil. One night Tencents and Sunshine were out taking Fuel out to Lily Lightship when they stumbled across a Tug Named Undertow. He was towing a secert Barge. Feeling Sympathatic they took him back to Bigg city. There Undertow Allied himself with the Z-Stacks. He worked with them for a few weeks. Then in the early winter of 1928 the Z-Stacks were going to be towing in a munitions ship named Alfred teh Great. UnderTow Delbiratly ran Severl of the Z-stacks aground and then the Star's got the contract. But while Her
  • Any frogman can operate efficiently in clean water, under optimum conditions, but UNDERTOW are specially trained to function and fight in the murky, polluted waters that clog busy industrial and military waterfronts. Their wetsuits are made of a non-toxic, anti-corrosive material. Their facemasks are coated with silicone to repel oil slicks, and are organically conditioned against hostile biological agents and infections. With these suits, Undertow will swim through ANYTHING. They make leeches look friendly by comparison. It's almost impossible to defeat them in their own environment. When opponents have to take on UNDERTOW in their own backyard, they first have to get tetanus booster shots before they move out for action. The best defense against them is to keep a safe distance and throw
  • Undertow is summoned by Morgana and is him as a threat by threatening to feed baby Melody if Triton doesn't hand over the trident. Morgana's plan to kill Melody is foiled by Ariel, Eric, and King Triton. King Triton turns Undertow into a mini-fish. Undertow complains to Triton about this. This doesn't work. So, he leaves with Morgana, and her two manta rays, Cloak and Dagger. Undertow appears again with Morgana reveals the spell is temporarily and she tricks Melody into going to get the Triton trident for her.
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|UndertowNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}
owl:sameAs
Level
  • 44
Season
  • 2
Alignment
  • Bad
Goal
  • To help Morgana overthrow King Triton and become ruler of Atlantica
dcterms:subject
Tips
  • * Undertow will knockdown enemies within range when they sink into the puddle. Activating then deactivating Undertow allows you to set up Ground Finisher attacks with your melee weapon on nearby enemies. * If you see an enemy Eximus walk into the pool, deactivate Undertow and expose them to attacks, as their Auras will remain active while submerged. ** As Energy Leech Eximus are still able to steal energy from Hydroid while in the pool, it's ill advised to drag them in. It's safer to cast Tempest Barrage or Tentacle Swarm on their location when they are far away to avoid losing massive amounts of energy per second. * When running an Infested Defense , stand near the cryopod or a walkway to the cryopod and activate Undertow. Once you've collected several enemies, deactivate Undertow and chain together Area of Effect skills such as Tempest Barrage and Tentacle Swarm. * If you are under heavy fire, activate Undertow to regenerate your shields, as well as health depending on whether your squad has a member with the Rejuvenation aura equipped. * Undertow is useful for gathering large numbers of enemies in one spot for another player to kill them once the ability has ended. * Undertow cannot be used to bypass corpus laser doors by itself.
居場所
Portada
  • 200
subteams
Factions
Drops
  • dbkwik:resource/awHm0K2RemS6xXrjvBz5yw==
  • Blackguard's Spiked Chain Spaulders
  • Catalyst's Glyphed Epaulets
  • Disciple's Harmonious Arm Wraps
  • Diviner's Ethereal Spaulders
  • Ghostly Savior's Orb
  • Illuminated Gemmed Orb
  • Invoker's Tome of Invocations
  • Lawful Cleric's Badge
  • Skirmisher's Gleaming Pauldrons
  • Theurgist's Blessed Plate Pauldrons
  • Watcher's Star Etched Shoulder Pads
  • constructor's cap
種族
  • タコ
New Header
  • Undertow(Surf); Undertow from New Mutants Annual 5 0001.png
  • Undertow; Undertow_%28Earth-616%29_0001.jpg
selo
  • Zoo Entertainment
画像名
  • Undertow..jpg
レベル下限
  • 44
座標
  • -403
Dislikes
  • Being small and Morgana getting angry
gravación
  • outubro - decembro de 1992
bugs
  • 60.0
mapref
  • -402.880000
aaxp
  • Yes
Banda
Upgrade
  • Undertow Boost - Increases effective range . Cost: $1143
  • Undertow Aid - Increases the number of enemies you can pull at one time. Cost: $306
xénero
estudo
  • Grand Master Studios
大分類
  • 野生生物
casttime
  • 1.0
pmos
  • Underwater Operations
type of villain
  • Animal, Brute, Predator
Hotkey
  • 3
augment
  • 200
cardimage
  • UndertowU15.png
hidep
  • yes
Mobタイプ
  • ネームド
gameimage
  • PirateLiquefy.png
難易度
  • ▲▲▲ ヒロイック
Cooldown
  • 3.0
ゾーン
  • エバーフロスト
smos
  • Underwater Demolitions
ソートキー
  • Undertow
レベル上限
  • 44
levelmod
  • ^^^
Duración
  • 4153.0
Edición
  • 6
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Previous
  • "Hard Cases"
Birthplace
  • Varies
Range
  • 240.0
  • 600.0
  • 900.0
produtor
  • Sylvia Massy e Tool
Voice
Goals
  • Overthrow King Triton and return to normal size.
Cast
  • Throws back enemies close by, knocking them to the ground and dealing them minor damage.
Story
Branch
  • Destro's Navy
  • M.A.R.S. Naval Forces
Origin
  • The Little Mermaid II: Return to the Sea
Energy
  • 15
nome
  • Undertow
Skills
  • Swimming
  • Sharp teeth
Likes
  • Being big, intimidating others with his size, and pleasing Morgana
Weapon
  • Various
Appearance
  • Slender, tiny shark with black stripes and yellow eyes resembling a piranha
  • Slender, gigantic purple shark with black stripes and yellow eyes
Name
  • Undertow
Type
  • Natural
Personality
  • Cruel, pessimistic, rough, tough, mean, bullying, angry, grumpy, and insane
Airdate
  • 2003-06-29
DOB
  • Varies
desc
  • A deadly physical attack that deals heavy Water damage to all nearby enemies and then drags them towards the user. Targets are less likely to succumb to disruption effects the more often they are used.
Manifestation
  • Booker's arm develops the features of an octopus, with suction cups and barnacles lined up across his forearm.
dbkwik:comics/property/wikiPageUsesTemplate
dbkwik:villains/property/wikiPageUsesTemplate
Fate
  • Crashes into Morgana's Ice Cave and all his teeth fall out; possibly survived since sharks can grow new teeth after they fall out.
Teleplay
  • Ed Burns
Alias
  • Varies
  • Small Fry, Pipsquak
  • Small fry
Charges
  • -4
Hobby
  • Eating.
  • Aiding Morgana in her wicked schemes.
  • Hunting his prey.
  • Planning King Triton's defeat.
Title
  • Undertow
Info
  • * Hydroid submerges into a pool of water with a 1.5 / 2.5 / 3 / 4 meters radius, becoming invulnerable to damage and untargetable by enemies. Enemies that wander onto the pool sink and disappear from sight, become suspended in a Knockdown state, and drown taking 10 / 15 / 20 / 25 base damage per second; drowning enemies also receive 1% / 1.5% / 1.7% / 2% of their maximum health as damage, which continuously stack every second while enemies remain submerged. ** Base damage and damage increase per second are affected by Ability Strength. ** Radius is affected by Ability Range. *** Undertow uses the following expression when accounting for Ability Range: ** Casting speed is affected by Natural Talent and Speed Drift. ** Damage increase per second applies to each individual enemy. The stacked damage for a single enemy resets to base damage when the submerged enemy exits the pool. ** Submerged enemies receive increased damage proportionate to the number of enemies inside Undertow. ** The current number of submerged enemies trapped within Undertow is displayed on the ability icon. ** Allied players can shoot into Undertow to contribute 50% of their total damage from weapons and abilities, distributed evenly to all submerged enemies. ** Status Effects apply to all submerged enemies, with their effects and debuff timers paused until enemies exit Undertow. * While active, Hydroid can aim at an enemy target within 10 / 12 / 13 / 15 meters and press the primary attack key to expend 5 energy, launching a water tendril from the pool, grabbing the target and pulling it into Undertow. ** Grab range is affected by Ability Range. ** Energy cost per grab is affected by Ability Efficiency. ** If the targeted enemy is unable to be pulled, the tendril will release it after a few seconds. ** Due to the fact enemies released when killed, this causes new enemies to stop short of the pool and aim their gun in suspicion when seeing the dead bodies. This will often result in them walking away from the puddle, requiring hydroid to pull them in manually. * Undertow drains 6 / 4 / 3 / 2 energy per second, and will remain active so long as Hydroid has energy. Undertow will end if Hydroid runs out of energy, jumps , rolls , or if deactivated by pressing the ability key again . Hydroid can slowly move while in Undertow by draining 1 energy point per 0.2 meters moved. ** Activation and travel energy costs are affected by Ability Efficiency, and the channeling energy cost is affected by both Ability Efficiency and Ability Duration. ** Energy Siphon and other energy restoring effects are deactivated while Undertow is channeled. However, Syndicate effects such as Blight and Entropy can still restore energy. ** If moving while in undertow you can sprint for faster movement speed. Mods that affect sprint speed also work with this. * While hidden in his liquid form, Hydroid can cast all other abilities which exhibit similar and altered effects: ** Tempest Barrage can damage submerged enemies within Undertow. Corroding Barrage can also proc on submerged enemies. ** Tidal Surge allows Hydroid to remain submerged in Undertow and travel in waveform for half the normal distance. *** Undertow will not drain additional energy when Hydroid moves via Tidal Surge. *** Enemies previously submerged in Undertow will remain behind when Tidal Surge is cast, since submerged enemies are knocked down in place while inside Undertow. ** Tentacle Swarm centers the kraken on Undertow and spawns tentacles inside the pool. Charged cast can extend tentacle spawn radius outside Undertow. *** Tentacles will capture enemies when they emerge from Undertow. *** Tentacle Swarm deals 200% damage when cast from Undertow. * Hydroid's Companion will also be submerged, regardless of distance from him. His companion will not become invulnerable and is susceptible to damage from explosions. * Enemy corpses will be released from Undertow when killed. * Cannot switch, fire, or reload weapons, perform parkour Maneuvers except jump and roll, nor collect Pickups while in liquid form. * Can be cast while in midair to enter liquid form. Undertow pool will form when Hydroid lands on the ground. * Aura effects from enemy Eximus will not apply to Hydroid while he is submerged but nearby Tenno will suffer from the effects of the Eximus unit's aura if they are in range. ** Energy Leech Eximus still will drain energy when in the pool, however. * When Hydroid is submerged, the game treats him as invisible to enemies. As such, any kills on unalerted enemies with undertow will count as a stealth kill. ** Also causes the Zenistar to deal bonus stealth damage to enemies. *** There is a bug related to this where a Zenistar built with blast will continue to deal bonus damage to some enemies even when Hydroid re-emerges from the puddle.
Charged
  • Selects a target enemy. Upon release, it pulls them forth, temporarily suspending them in the air and increasing their damage intake.
Duration
  • N/A
Weapons
  • Teeth
Icon
  • 250
  • Undertow.jpg
Rank
  • Varies
Enemies
Description
  • Energy Drain: 6 / 4 / 3 / 2 s-1
  • Grab Cost: 5
  • Meters per Energy: 0.2
  • Become a water trap and drown unsuspecting enemies.
Specialty
  • Frogman; Hostile environment
Diff
  • Heroic
Powers
  • Brute strength and speed
Cost
  • 6
  • 31
dbkwik:thewire/property/wikiPageUsesTemplate
Home
  • Morgana's Ice Cave
SP
  • No
Episode
  • 5
Occupation
  • Morgana's Pet Shark
  • Morgana's pet shark
Zone
  • Everfrost
Style
  • LWE
Fullname
  • Undertow
Films
  • The Little Mermaid II: Return to the Sea
Friends
Damage
  • 1
  • 10
Race
  • Octopus
RealName
  • Varies
NEXT
  • "All Prologue"
uid
  • 16695
Quote
  • "Face it, Triton! You're all washed up!"
  • "Well, it isn't Ursula's fault I got miniaturized. It's yours!"
  • "What have you done to me?! Look at me! I'm an anchovy!"
R
  • Deals 345.9-384.3 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 321.4-357.1 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 359-398.9 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 386.5-429.4 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 309.8-344.2 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 411.9-457.6 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 333.7-370.7 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 298.5-331.6 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 398.4-442.7 Water + 100% of weapon damage. Knocks the target towards source.
  • Deals 372.5-413.9 Water + 100% of weapon damage. Knocks the target towards source.
Director
Size
  • 300
wikipage disambiguates
abstract
  • |}
  • |}
  • Undertow is the secondary antagonist of The Little Mermaid II: Return to the Sea. He is Morgana's pet tiger shark and henchman. He was voiced by the famous actor, Clancy Brown, who portrayed and voiced a variety of villains, including The Kurgan in Highlander and Mr. Krabs in Nickelodeon's SpongeBob SquarePants.
  • Undertow (рус. Откат) — карта мультиплеера Half-Life. Появилась в игре вместе с релизом.
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|UndertowNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|UndertowNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Mod Card image |rowspan=4 style="width:60px;text-align:center;"|File:Ability image in gameENERGYEnergy requiredKEYDefault hotkey for ability  |rowspan=4|Ability nameIn-game Description of ability |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:Effectivenss of the ability (generally whatever is effected by Ability Strength) |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:Duration of the ability (generally whatever is effected by Ability Duration) |- | style="padding-right: 6px;" |Range:Range of the ability (generally whatever is effected by Ability Range) |- |style="padding-right: 6px; border-top:1px solid white;" |Misc:Every statistic that is not affect by Ability Strength/Duration/Range |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|UndertowNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |}
  • Undertow is a Vigor in BioShock Infinite. Created in the city of Columbia, Undertow gives the user the ability to attract and repel adversaries. When cast, Undertow reflects all incoming projectiles and pushes back all enemies in front of Booker DeWitt, knocking them away and throwing them to the ground if they land back down. For double the Salts cost, charging Undertow pulls a target to Booker and momentarily suspends them in the air, temporarily increasing their vulnerability to damage. Undertow is ineffective against the Siren, and cannot push or pull automatons save for Motorized Patriots.
  • Any frogman can operate efficiently in clean water, under optimum conditions, but UNDERTOW are specially trained to function and fight in the murky, polluted waters that clog busy industrial and military waterfronts. Their wetsuits are made of a non-toxic, anti-corrosive material. Their facemasks are coated with silicone to repel oil slicks, and are organically conditioned against hostile biological agents and infections. With these suits, Undertow will swim through ANYTHING. They make leeches look friendly by comparison. It's almost impossible to defeat them in their own environment. When opponents have to take on UNDERTOW in their own backyard, they first have to get tetanus booster shots before they move out for action. The best defense against them is to keep a safe distance and throw grenades from behind a well-fortified enclosure.
  • Undertow is summoned by Morgana and is him as a threat by threatening to feed baby Melody if Triton doesn't hand over the trident. Morgana's plan to kill Melody is foiled by Ariel, Eric, and King Triton. King Triton turns Undertow into a mini-fish. Undertow complains to Triton about this. This doesn't work. So, he leaves with Morgana, and her two manta rays, Cloak and Dagger. At Morgana's lair, Morgana's attempts to turn Undertow back into a shark fail. After Morgana believes she handle the trident, Undertow bets that Ursula could have done it. Morgana throws a small glass ball at Undertow (but she misses) for critisizing her. Morgana tells him all about her mother critisizing her. Undertow argues with Morgana about whose fault was what about how they all (including Cloak and Dagger) ended up hiding in the icy lair. The arguement ends with the orb shining and Morgana sees her time for revenge has finally come. Undertow, Cloak and Dagger lure Melody to Morgana's lair (much like Flotsam and Jetsam did in the first film). Undertow introduces Melody to the "one and only" Morgana. After Melody is transformed into a mermaid using a potion Ursula had made, Undertow complains about how he could have been changed into a huge shark with it. Morgana calms Undertow by saying "Keep your scales on, small fry. I'm still reeling her in." Undertow appears again with Morgana reveals the spell is temporarily and she tricks Melody into going to get the Triton trident for her. Undertow appears agains when Morgana sends Cloak and Dagger to make sure nothing interferes Melody's return with the trident. Undertow does not go with Cloak and Dagger this time. Undertow scares Melody's friends, Tip and Dash away. Undertow takes Melody to Morgana's lair. After Undertow tries to rush Melody to give the trident Morgana, Morgana silences him by snatching him with her tentacle. After Flounder (Ariel's fish friend) is accidentally called "Flopper" by Morgana. Flounder corrects her and attempts to attack Morgana but Morgana releases Undertow to attack Flounder. Undertow and Flounder fight. Melody is angry with Ariel for keeping the secret of the locket from her, so she gives the trident to Morgana. Melody soon realizes her mistake as Morgana true colors show after she confesses. Undertow is chased by Sebastian for taunting Triton. However, Undertow is returned to a bigger-than-before tiger shark by Morgana, using the trident. Sebastian escapes, safely. Undertow gloats. Undertow finds Tip and Dash trying to save Melody. Dash uses Tip as bait to save Melody. Undertow swallows Tip alive. However, Undertow is going so fast, out of control he accidentally breaks the ice of Melody's prison. Undertow's teeth all fall out and he is defeated. Tip is freed and Dash and Tip save Melody. It is unknown whether Undertow got killed or not. Sharks can grow new teeth when their old ones fall out, so, therefore, it is possible that Undertow did survive. However, Morgana's palace collapsed and it is possible that Undertow was crushed by the giant ice with Cloak and Dagger.
  • Undertow is the secondary antagonist of The Little Mermaid II: Return to the Sea. He is Morgana's gigantic tiger shark who loves intimidating others with his size. He was voiced by Clancy Brown.
  • Undertow é o primeiro álbum da banda estadounidense Tool. Foi editado o 6 de abril de 1993 através do selo Zoo Entertainment.
  • "Undertow" is the fifth episode of the second season of the HBO original series, The Wire. The episode was written by Ed Burns from a story by David Simon & Ed Burns and was directed by Steve Shill. It originally aired on June 29, 2003.
  • No One knows where UnderTow came from. Where hhe was built,Who his owner was,Nothing He just showed up in Bigg City port in the late 1920's. What is known that his Personality is rotten. He made the Z-Stacks look like Puppies. But most of all He was pure evil some even called him devil. One night Tencents and Sunshine were out taking Fuel out to Lily Lightship when they stumbled across a Tug Named Undertow. He was towing a secert Barge. Feeling Sympathatic they took him back to Bigg city. There Undertow Allied himself with the Z-Stacks. He worked with them for a few weeks. Then in the early winter of 1928 the Z-Stacks were going to be towing in a munitions ship named Alfred teh Great. UnderTow Delbiratly ran Severl of the Z-stacks aground and then the Star's got the contract. But while Hercules and the new Tug Berry were pulling the ship into port Alfred the great Expolded. Hercules was severly Damaged and berry was killed. An unidentified Z-Stack was seen felling the scene. Grumpas traced it back to the Old docks Reveling it to be Undertow as the culprat. After Being discoverd UnderTow fled the scene. After a week of serching He was found. After Being captured He reveled that he himself was rigged should he be captured. Undertow then Expolded taking the Coast Guard and 4 Coast Guard's Cutter with him. The Buring Hulk that once was UnderTow Sank slowly to the harbor bottom
  • "A rare that lives in Nyrol's Nest of Laedis. It only appears during high tide, and has a more elegantly streamlined body than that of other . Many Osira believe it to be the messenger of the tides."
  • Undertow is Morgana's tiger shark who loves intimidating others with his size. He is the secondary antagonist of "The Little Mermaid II: Return to the Sea". Undertow is summoned by Morgana who is threatening to feed baby Melody to him if Triton doesn't hand over the trident. Morgana's plan to kill Melody is foiled by Ariel, Eric, and King Triton. King Triton turns Undertow into a piranha. He leaves with Morgana, and her two manta rays, Cloak and Dagger. At Morgana's lair, Morgana's attempts to turn Undertow back into a shark fail. After Morgana admitting that she cannot break the trident's spell, Undertow bets that Ursula could have done it. Morgana throws a small glass ball at Undertow (but she misses) for criticizing her. Morgana tells him all about her mother criticizing her. Undertow argues with Morgana about whose fault it was that they all (including Cloak and Dagger) ended up hiding in the icy lair. The argument ends with the orb shining and Morgana sees her time for revenge and rivalry against her deceased sister, Ursula. Undertow, Cloak and Dagger lure Melody to Morgana's lair. Undertow introduces Melody to the "one and only" Morgana. After Melody is transformed into a mermaid with the help of Ursula's potion, which Morgana had kept secretely from Undetow, Undertow complains about how he could have been changed back into a shark with the potion's help. Morgana calms Undertow by saying "Keep your scales on, small fry. I'm still reeling her in." Undertow appears again when Morgana reveals the spell is temporarily and she tricks Melody into going to get Triton's trident for her. Undertow appears again when Morgana sends Cloak and Dagger to make sure nothing interferes with Melody's return with the trident. Undertow does not go with Cloak and Dagger this time. After Melody returns with the successfully stolen trident, Undertow scares Melody's friends, (Tip and Dash) away. Undertow takes Melody to Morgana's lair. After Undertow tries to rush Melody to give the trident Morgana, Morgana silences him by snatching him with her tentacle. After Flounder (Ariel's fish friend) is accidentally called "Flopper" by Morgana, Flounder correct her and attempts to attack Morgana but Morgana releases Undertow to attack Flounder. Undertow and Flounder fight. Melody is angry with Ariel for keeping the secret of the locket from her, so she gives the trident to Morgana. Melody realizes her mistake as Morgana, now with the trident in hand, reveals her true ambitions. Undertow is chased by Sebastain for taunting Triton. However, Undertow is returned to a bigger-than-before tiger shark by Morgana, using the trident. Sebastain escapes, safely. Undetow gloats. Undertow finds Tip and Dash trying to save Melody. Dash uses Tip as bait to save Melody. Undertow swallows Tip alive. However, Undertow is going so fast, out of control he accidentally breaks the ice of Melody's prison. Undertow's teeth all fall out. Undertow is defeated. Tip is freed and Dash and Tip save Melody. It is unknown whether Undertow got killed or not. Sharks are said that when their teeth fall out, they can grow new teeth, So, therefore, it is possible that Undertow did survive.
  • Undertow is published by Image Comics. Current price per issue is $2.99.
  • Undertow was stupid and mean even before the Power Core process turned him into a Combiner. He hates folks who think they’re smart, and now he has more than enough power to smash those guys to pieces.
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