PropertyValue
rdfs:label
  • Demon Flash Mob
rdfs:comment
  • This flash mob consists of a demon boss, two black demons, 4 lesser demons and 8 imp heralds. Once the minions are killed, the boss can be attacked. At the start, however, the lesser and black demons, as well as the demon boss, are invulnerable. To attack the lesser demons, all the imps must be killed. To attack the black demons the lesser demons must be killed. To attack the boss the black demons must be killed. The boss begins with 50% of his maximum life points, that is, 200,000 out of 400,000. The boss regains his lost health by feeding from the life of his lesser demons, where he heals 3000. After the imp heralds or the lesser demons are slain, the boss will focus on his black demons, where he heals 6000 from them until they die.
  • This flash mob consists of a demon boss, two black demons, four lesser demons and eight imp heralds. Once the minions are killed, the boss can be attacked. However, the minions cannot be slain until their lower-ranking counterparts are first defeated; black demons cannot be attacked until all imp heralds and lesser demons are destroyed. If the demon boss finishes off all lesser demons, the imp heralds must still be killed to attack the black demons. The only exception is that imp heralds do not need to be killed to attack the demon boss.
gemw
  • no
Rarity
  • Common
  • Rare
  • Always
  • rare
  • uncommon
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Name
  • Coins
  • Coal
  • 7200.0
  • Grimy avantoe
  • Grimy irit
  • Mithril bar
  • Rune platebody
  • Grimy lantadyme
  • Lantadyme seed
  • Magic logs
  • Rune bar
  • Rune platelegs
  • Adamant bar
  • Black dragonhide
  • Dragon longsword
  • Runite ore
  • Torstol seed
  • Uncut ruby
  • Demon claw
  • Mithril ore
  • Yew logs
  • Infernal ashes
  • Demonic title scroll
  • Dragon helm
  • Grimy torstol
  • Red dragonhide
  • Maple logs
  • Demon slayer skirt
  • Green dragonhide
  • Demon slayer torso
  • Demon slayer circlet
  • Demon slayer boots
  • Demon slayer crossbow
  • Demon slayer gloves
  • Off-hand demon slayer crossbow
Quantity
  • 1
  • 3
  • 4
  • 5
  • 6
  • 10
  • 15
  • 20
  • 23
  • 25
  • 30
  • 40
  • 60
  • 80
  • 200
  • 510
  • 820
  • 1430
  • 304060
  • 2000045000
abstract
  • This flash mob consists of a demon boss, two black demons, four lesser demons and eight imp heralds. Once the minions are killed, the boss can be attacked. However, the minions cannot be slain until their lower-ranking counterparts are first defeated; black demons cannot be attacked until all imp heralds and lesser demons are destroyed. If the demon boss finishes off all lesser demons, the imp heralds must still be killed to attack the black demons. The only exception is that imp heralds do not need to be killed to attack the demon boss. The demon boss will spawn with 50% of his maximum life points. He will restore his lost health by siphoning from his lesser demons, which can be interrupted by killing all of the imp heralds. When all the heralds are killed, the boss stops siphoning his lesser demons and starts siphoning off his black demons instead. If he siphons all of the lesser demons, he will immediately start siphoning off the black demons instead. When all the lesser demons are killed, he will stop siphoning off his black demons and will be unattackable until the black demons are killed. If the demon boss siphons all of his lesser and black demons, he can be attacked immediately even if there are heralds lingering around. Demon bosses are stronger against players using any sort of prayer or ancient curses, with the exception of Protect Item. If the demon attacks players using prayers, they will do more damage than normal along with having increased accuracy, while ignoring any damage reduction from protect or deflect prayer. Players will be given a chatbox message when the demon damages players using prayers to discourage their usage. Blood spells from the Ancient Magicks spellbook will heal the demon boss, accompanied by a message from the demon discouraging its use. A new mob spawns every hour; if the demon general is not slain within one hour of spawning, he will despawn, regardless of the damage dealt on him.
  • This flash mob consists of a demon boss, two black demons, 4 lesser demons and 8 imp heralds. Once the minions are killed, the boss can be attacked. At the start, however, the lesser and black demons, as well as the demon boss, are invulnerable. To attack the lesser demons, all the imps must be killed. To attack the black demons the lesser demons must be killed. To attack the boss the black demons must be killed. The boss begins with 50% of his maximum life points, that is, 200,000 out of 400,000. The boss regains his lost health by feeding from the life of his lesser demons, where he heals 3000. After the imp heralds or the lesser demons are slain, the boss will focus on his black demons, where he heals 6000 from them until they die. Note that the demons are not aggressive. Therefore, one should look carefully for leftover demons. The next level of demons can be attacked when the boss himself says a quote. For example, when all the imp heralds are slain, the boss will say a quote, and then the lesser demons can be attacked. However, if the lesser demons are sent to battle and the boss drains the life from both of his black demons, he can be attacked, and the demons that he sent to battle can be left alone, although it is not recommended because the boss has very high life points for his combat level. Attacks vary depending on the region. Non-wilderness and Wilderness demons tend to focus on one person with melee or magic attacks depending on the player's distance. Non-wilderness demons can use multi-hitting magic attacks if there is a large amount of players at the site The sign that a flash mob is arriving is an evil symbol on the ground. The evil symbol is where the boss will spawn. Right next to him will be his minions. The name of the boss is random. The titles before and after its name will hint at its abilities, as detailed below. This is how the name of the boss will always be shown: "(prefix) (name) the (suffix)", meaning a name such as "General Acidius the Glorious". According to the names shown below, this means this demon boss has very accurate melee attacks and can stun players. Demon bosses of all sorts will use melee and magic attacks. Their magic attacks are multi-targeting, and melee attacks are against one player. Prayer of any sort, except for Protect Item, is not recommended as doing so results in the boss dealing extremely deadly hits towards praying players, especially if the boss is an executioner type. If the mob spawns in the Wilderness, you should not bring anything that you are not willing to risk losing. One should be careful of the "Frostborn" type as this means players will be constantly stunned, even with the use of Freedom and Anticipate. It is also possible for a boss to kill aggressive familiars in one hit, so players should be careful of this. Blood spells from the Ancient Magicks spell book will heal the demon boss, accompanied by a message from the demon discouraging its use. A new mob spawns every hour; if the demon general is not slain within one hour of spawning, he will despawn, regardless of the damage dealt on him.
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